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...

16 Commits

Author SHA1 Message Date
Dmitry Ivanishkin
0a124b7f3d Fix SHT4x detection by reading unique serial nubmer (#8525) 2025-11-03 08:17:52 -06:00
Jonathan Bennett
7def82595d Rename screen options to display options and add units chooser (#8517)
* Rename screen options to display options and add units chooser

* Add InitialSelected to DisplayUnits_menu
2025-11-02 21:30:41 -06:00
Melon
3a67204f6d Update device-install.sh to support heltec-v4 (#8509)
* Update device-install.sh

* Update device-install.sh
2025-11-02 06:09:15 -06:00
Jonathan Bennett
d1b66782d1 Hide nodes that don't have position in the distance and bearings nodelists (#8518) 2025-11-02 05:57:15 -06:00
Xavier horwood
718fd118b0 Add IPv6 Support for esp32 (#6866)
* Update Default.h

* Update NodeDB.cpp

* Update WiFiAPClient.cpp

* Update userPrefs.jsonc

* set ipv6 to off by default

* Trunk fix

---------

Co-authored-by: Tom Fifield <tom@tomfifield.net>
2025-11-02 09:25:59 +11:00
Ben Meadors
75f7ded12c Merge pull request #8513 from meshtastic/master
Master backmerge
2025-11-01 17:17:14 -05:00
pa0lin082
7f78a624cd Add support for Bh1750 Light Sensor (#8376)
* regenerate protobuf with bh1750 TelemetrySensorType

* Added wollewald/BH1750_WE@^1.1.10 dependecy

* Added support for BH1750 during i2C detection

* Create new BH1750Sensor and added in EnvironmentTelemetry

* clean code

* Attempt to fix protobuf include

---------

Co-authored-by: Tom Fifield <tom@tomfifield.net>
2025-11-01 09:40:36 +11:00
shortwavesurfer2009
17324fa725 adjust battery curve (#8137)
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
2025-11-01 09:39:30 +11:00
Marius Faber
001654e90a Add basic LR1121 support for T-Beam S3, full support needs #4775 fixed (#8349) 2025-11-01 09:38:37 +11:00
Andrew Yong
4f817d69eb fix(wio-e5): Fix LED state inversion (#8500)
Wio-E5 currently has LED appearing to be steadily on, due to incorrect LED_STATE_ON (it is actually briefly flashing off, but visually it is hard to perceive).

Wio-E5 has LED between GPIO PB5 and VCC, so LED_STATE_ON should be 0 for LED to blink correctly. With this commit, it is now flashing correctly.

Refer to schematics:

* [Wio-E5 Development Kit](https://files.seeedstudio.com/products/113990934/LoRa-E5%20Dev%20Board%20v1.0.pdf)
* [Wio-E5 mini](https://files.seeedstudio.com/products/113990939/LoRa-E5%20mini%20v1.0.pdf)

Signed-off-by: Andrew Yong <me@ndoo.sg>
2025-10-31 05:55:07 -05:00
Chloe Bethel
de83b448f9 Force stdout to be line buffered - this fixes logs ending early if meshtasticd crashes (#8499) 2025-10-31 05:54:35 -05:00
Ixitxachitl
c145be8e05 Refactor emote dimensions to 16x16 pixels (#8493)
Updated the dimensions of various emotes in emotes.h from 30x30 or 25x25 to 16x16 pixels for consistency and optimization. Added new emotes including heart_smile, Heart_eyes, and others, all with the same 16x16 size. This change improves memory usage and aligns with the design specifications for smaller emotes.
2025-10-31 21:20:29 +11:00
Clive Blackledge
28f53d132a refactor: change node count variables from uint8_t to uint16_t (#8478)
This is a non-breaking change that increases the internal representation
of node counts from uint8_t (max 255) to uint16_t (max 65535) to support
larger mesh networks, particularly on ESP32-S3 devices with PSRAM.

Changes:
- NodeStatus: numOnline, numTotal, lastNumTotal (uint8_t -> uint16_t)
- ProtobufModule: numOnlineNodes (uint8_t -> uint16_t)
- MapApplet: loop counters changed to size_t for consistency with getNumMeshNodes()
- NodeStatus: Fixed log format to use %u for unsigned integers

Note: Default class methods keep uint32_t for numOnlineNodes parameter
to match the public API and allow flexibility, even though internal node
counts use uint16_t (max 65535 nodes).

This change does NOT affect protobuf definitions, maintaining wire
compatibility with existing clients and devices.
2025-10-28 15:32:08 -05:00
Erayd
f045ca2303 Fix type to ensure correct alignment; saves 4B per entry (#8465) 2025-10-27 06:05:59 -05:00
Tom Fifield
b6830a68a0 Migrate test workflow to use Node 24 (#8466)
Node 24 is now the common version amoungst all of our actions.
2025-10-27 19:47:34 +11:00
Ben Meadors
13c4c2037d Merge pull request #8444 from meshtastic/master
Master --> develop
2025-10-24 21:06:29 -05:00
24 changed files with 518 additions and 285 deletions

View File

@@ -31,21 +31,23 @@ MUIDB_8MB=(
"seeed-sensecap-indicator"
)
BIGDB_16MB=(
"t-deck"
"mesh-tab"
"t-energy-s3"
"dreamcatcher"
"ESP32-S3-Pico"
"m5stack-cores3"
"station-g2"
"t-eth-elite"
"tlora-pager"
"t-watch-s3"
"elecrow-adv"
"ESP32-S3-Pico"
"heltec-v4"
"m5stack-cores3"
"mesh-tab"
"station-g2"
"t-deck"
"t-energy-s3"
"t-eth-elite"
"t-watch-s3"
"tlora-pager"
)
S3_VARIANTS=(
"s3"
"-v3"
"-v4"
"t-deck"
"wireless-paper"
"wireless-tracker"

View File

@@ -181,6 +181,8 @@ lib_deps =
dfrobot/DFRobot_BMM150@1.0.0
# renovate: datasource=custom.pio depName=Adafruit_TSL2561 packageName=adafruit/library/Adafruit TSL2561
adafruit/Adafruit TSL2561@1.1.2
# renovate: datasource=custom.pio depName=BH1750_WE packageName=wollewald/BH1750_WE@^1.1.10
wollewald/BH1750_WE@^1.1.10
; (not included in native / portduino)
[environmental_extra]

View File

@@ -14,16 +14,16 @@ class NodeStatus : public Status
CallbackObserver<NodeStatus, const NodeStatus *> statusObserver =
CallbackObserver<NodeStatus, const NodeStatus *>(this, &NodeStatus::updateStatus);
uint8_t numOnline = 0;
uint8_t numTotal = 0;
uint16_t numOnline = 0;
uint16_t numTotal = 0;
uint8_t lastNumTotal = 0;
uint16_t lastNumTotal = 0;
public:
bool forceUpdate = false;
NodeStatus() { statusType = STATUS_TYPE_NODE; }
NodeStatus(uint8_t numOnline, uint8_t numTotal, bool forceUpdate = false) : Status()
NodeStatus(uint16_t numOnline, uint16_t numTotal, bool forceUpdate = false) : Status()
{
this->forceUpdate = forceUpdate;
this->numOnline = numOnline;
@@ -34,11 +34,11 @@ class NodeStatus : public Status
void observe(Observable<const NodeStatus *> *source) { statusObserver.observe(source); }
uint8_t getNumOnline() const { return numOnline; }
uint16_t getNumOnline() const { return numOnline; }
uint8_t getNumTotal() const { return numTotal; }
uint16_t getNumTotal() const { return numTotal; }
uint8_t getLastNumTotal() const { return lastNumTotal; }
uint16_t getLastNumTotal() const { return lastNumTotal; }
bool matches(const NodeStatus *newStatus) const
{
@@ -56,7 +56,7 @@ class NodeStatus : public Status
numTotal = newStatus->getNumTotal();
}
if (isDirty || newStatus->forceUpdate) {
LOG_DEBUG("Node status update: %d online, %d total", numOnline, numTotal);
LOG_DEBUG("Node status update: %u online, %u total", numOnline, numTotal);
onNewStatus.notifyObservers(this);
}
return 0;

View File

@@ -82,7 +82,8 @@ class ScanI2C
BHI260AP,
BMM150,
TSL2561,
DRV2605
DRV2605,
BH1750
} DeviceType;
// typedef uint8_t DeviceAddress;

View File

@@ -106,6 +106,7 @@ uint16_t ScanI2CTwoWire::getRegisterValue(const ScanI2CTwoWire::RegisterLocation
if (i2cBus->available())
i2cBus->read();
}
LOG_DEBUG("Register value: 0x%x", value);
return value;
}
@@ -377,14 +378,13 @@ void ScanI2CTwoWire::scanPort(I2CPort port, uint8_t *address, uint8_t asize)
}
case SHT31_4x_ADDR: // same as OPT3001_ADDR_ALT
case SHT31_4x_ADDR_ALT: // same as OPT3001_ADDR
registerValue = getRegisterValue(ScanI2CTwoWire::RegisterLocation(addr, 0x89), 2);
if (registerValue == 0x11a2 || registerValue == 0x11da || registerValue == 0x11f3 || registerValue == 0xe9c ||
registerValue == 0xc8d) {
type = SHT4X;
logFoundDevice("SHT4X", (uint8_t)addr.address);
} else if (getRegisterValue(ScanI2CTwoWire::RegisterLocation(addr, 0x7E), 2) == 0x5449) {
registerValue = getRegisterValue(ScanI2CTwoWire::RegisterLocation(addr, 0x7E), 2);
if (registerValue == 0x5449) {
type = OPT3001;
logFoundDevice("OPT3001", (uint8_t)addr.address);
} else if (getRegisterValue(ScanI2CTwoWire::RegisterLocation(addr, 0x89), 2) != 0) { // unique SHT4x serial number
type = SHT4X;
logFoundDevice("SHT4X", (uint8_t)addr.address);
} else {
type = SHT31;
logFoundDevice("SHT31", (uint8_t)addr.address);
@@ -485,7 +485,25 @@ void ScanI2CTwoWire::scanPort(I2CPort port, uint8_t *address, uint8_t asize)
SCAN_SIMPLE_CASE(LTR390UV_ADDR, LTR390UV, "LTR390UV", (uint8_t)addr.address);
SCAN_SIMPLE_CASE(PCT2075_ADDR, PCT2075, "PCT2075", (uint8_t)addr.address);
SCAN_SIMPLE_CASE(CST328_ADDR, CST328, "CST328", (uint8_t)addr.address);
SCAN_SIMPLE_CASE(LTR553ALS_ADDR, LTR553ALS, "LTR553ALS", (uint8_t)addr.address);
case LTR553ALS_ADDR:
registerValue = getRegisterValue(ScanI2CTwoWire::RegisterLocation(addr, 0x86), 1); // Part ID register
if (registerValue == 0x92) { // LTR553ALS Part ID
type = LTR553ALS;
logFoundDevice("LTR553ALS", (uint8_t)addr.address);
} else {
// Test BH1750 - send power on command
i2cBus->beginTransmission(addr.address);
i2cBus->write(0x01); // Power On command
uint8_t bh1750_error = i2cBus->endTransmission();
if (bh1750_error == 0) {
type = BH1750;
logFoundDevice("BH1750", (uint8_t)addr.address);
} else {
LOG_INFO("Device found at address 0x%x was not able to be enumerated", (uint8_t)addr.address);
}
}
break;
SCAN_SIMPLE_CASE(BHI260AP_ADDR, BHI260AP, "BHI260AP", (uint8_t)addr.address);
SCAN_SIMPLE_CASE(SCD4X_ADDR, SCD4X, "SCD4X", (uint8_t)addr.address);
SCAN_SIMPLE_CASE(BMM150_ADDR, BMM150, "BMM150", (uint8_t)addr.address);

View File

@@ -574,7 +574,7 @@ void menuHandler::textMessageBaseMenu()
void menuHandler::systemBaseMenu()
{
enum optionsNumbers { Back, Notifications, ScreenOptions, Bluetooth, PowerMenu, FrameToggles, Test, enumEnd };
enum optionsNumbers { Back, Notifications, ScreenOptions, Bluetooth, PowerMenu, Test, enumEnd };
static const char *optionsArray[enumEnd] = {"Back"};
static int optionsEnumArray[enumEnd] = {Back};
int options = 1;
@@ -583,12 +583,10 @@ void menuHandler::systemBaseMenu()
optionsEnumArray[options++] = Notifications;
#if defined(ST7789_CS) || defined(ST7796_CS) || defined(USE_OLED) || defined(USE_SSD1306) || defined(USE_SH1106) || \
defined(USE_SH1107) || defined(HELTEC_MESH_NODE_T114) || defined(HELTEC_VISION_MASTER_T190) || HAS_TFT
optionsArray[options] = "Screen Options";
optionsArray[options] = "Display Options";
optionsEnumArray[options++] = ScreenOptions;
#endif
optionsArray[options] = "Frame Visiblity Toggle";
optionsEnumArray[options++] = FrameToggles;
#if defined(M5STACK_UNITC6L)
optionsArray[options] = "Bluetooth";
#else
@@ -626,9 +624,6 @@ void menuHandler::systemBaseMenu()
} else if (selected == PowerMenu) {
menuHandler::menuQueue = menuHandler::power_menu;
screen->runNow();
} else if (selected == FrameToggles) {
menuHandler::menuQueue = menuHandler::FrameToggles;
screen->runNow();
} else if (selected == Test) {
menuHandler::menuQueue = menuHandler::test_menu;
screen->runNow();
@@ -1330,7 +1325,7 @@ void menuHandler::screenOptionsMenu()
hasSupportBrightness = false;
#endif
enum optionsNumbers { Back, NodeNameLength, Brightness, ScreenColor };
enum optionsNumbers { Back, NodeNameLength, Brightness, ScreenColor, FrameToggles, DisplayUnits };
static const char *optionsArray[5] = {"Back"};
static int optionsEnumArray[5] = {Back};
int options = 1;
@@ -1352,8 +1347,14 @@ void menuHandler::screenOptionsMenu()
optionsEnumArray[options++] = ScreenColor;
#endif
optionsArray[options] = "Frame Visiblity Toggle";
optionsEnumArray[options++] = FrameToggles;
optionsArray[options] = "Display Units";
optionsEnumArray[options++] = DisplayUnits;
BannerOverlayOptions bannerOptions;
bannerOptions.message = "Screen Options";
bannerOptions.message = "Display Options";
bannerOptions.optionsArrayPtr = optionsArray;
bannerOptions.optionsCount = options;
bannerOptions.optionsEnumPtr = optionsEnumArray;
@@ -1367,6 +1368,12 @@ void menuHandler::screenOptionsMenu()
} else if (selected == NodeNameLength) {
menuHandler::menuQueue = menuHandler::node_name_length_menu;
screen->runNow();
} else if (selected == FrameToggles) {
menuHandler::menuQueue = menuHandler::FrameToggles;
screen->runNow();
} else if (selected == DisplayUnits) {
menuHandler::menuQueue = menuHandler::DisplayUnits;
screen->runNow();
} else {
menuQueue = system_base_menu;
screen->runNow();
@@ -1578,6 +1585,34 @@ void menuHandler::FrameToggles_menu()
screen->showOverlayBanner(bannerOptions);
}
void menuHandler::DisplayUnits_menu()
{
enum optionsNumbers { Back, MetricUnits, ImperialUnits };
static const char *optionsArray[] = {"Back", "Metric", "Imperial"};
BannerOverlayOptions bannerOptions;
bannerOptions.message = " Select display units";
bannerOptions.optionsArrayPtr = optionsArray;
bannerOptions.optionsCount = 3;
if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL)
bannerOptions.InitialSelected = 2;
else
bannerOptions.InitialSelected = 1;
bannerOptions.bannerCallback = [](int selected) -> void {
if (selected == MetricUnits) {
config.display.units = meshtastic_Config_DisplayConfig_DisplayUnits_METRIC;
service->reloadConfig(SEGMENT_CONFIG);
} else if (selected == ImperialUnits) {
config.display.units = meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL;
service->reloadConfig(SEGMENT_CONFIG);
} else {
menuHandler::menuQueue = menuHandler::screen_options_menu;
screen->runNow();
}
};
screen->showOverlayBanner(bannerOptions);
}
void menuHandler::handleMenuSwitch(OLEDDisplay *display)
{
if (menuQueue != menu_none)
@@ -1692,6 +1727,9 @@ void menuHandler::handleMenuSwitch(OLEDDisplay *display)
case FrameToggles:
FrameToggles_menu();
break;
case DisplayUnits:
DisplayUnits_menu();
break;
case throttle_message:
screen->showSimpleBanner("Too Many Attempts\nTry again in 60 seconds.", 5000);
break;

View File

@@ -44,7 +44,8 @@ class menuHandler
trace_route_menu,
throttle_message,
node_name_length_menu,
FrameToggles
FrameToggles,
DisplayUnits
};
static screenMenus menuQueue;
@@ -88,6 +89,7 @@ class menuHandler
static void powerMenu();
static void nodeNameLengthMenu();
static void FrameToggles_menu();
static void DisplayUnits_menu();
static void textMessageMenu();
private:

View File

@@ -425,6 +425,12 @@ void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t
{
const int COMMON_HEADER_HEIGHT = FONT_HEIGHT_SMALL - 1;
const int rowYOffset = FONT_HEIGHT_SMALL - 3;
bool locationScreen = false;
if (strcmp(title, "Bearings") == 0)
locationScreen = true;
else if (strcmp(title, "Distance") == 0)
locationScreen = true;
#if defined(M5STACK_UNITC6L)
int columnWidth = display->getWidth();
#else
@@ -440,7 +446,7 @@ void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t
int totalEntries = nodeDB->getNumMeshNodes();
int totalRowsAvailable = (display->getHeight() - y) / rowYOffset;
int numskipped = 0;
int visibleNodeRows = totalRowsAvailable;
#if defined(M5STACK_UNITC6L)
int totalColumns = 1;
@@ -460,6 +466,10 @@ void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t
int rowCount = 0;
for (int i = startIndex; i < endIndex; ++i) {
if (locationScreen && !nodeDB->getMeshNodeByIndex(i)->has_position) {
numskipped++;
continue;
}
int xPos = x + (col * columnWidth);
int yPos = y + yOffset;
renderer(display, nodeDB->getMeshNodeByIndex(i), xPos, yPos, columnWidth);
@@ -482,6 +492,9 @@ void drawNodeListScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t
}
}
// This should correct the scrollbar
totalEntries -= numskipped;
#if !defined(M5STACK_UNITC6L)
// Draw column separator
if (shownCount > 0) {

View File

@@ -18,6 +18,8 @@ const Emote emotes[] = {
{"\U0001F642", Slightly_Smiling, Slightly_Smiling_width, Slightly_Smiling_height}, // 🙂 Slightly Smiling Face
{"\U0001F609", Winking_Face, Winking_Face_width, Winking_Face_height}, // 😉 Winking Face
{"\U0001F601", Grinning_Smiling_Eyes, Grinning_Smiling_Eyes_width, Grinning_Smiling_Eyes_height}, // 😁 Grinning Smiling Eyes
{"\U0001F60D", Heart_eyes, Heart_eyes_width, Heart_eyes_height}, // 😍 Heart Eyes
{"\U0001F970", heart_smile, heart_smile_width, heart_smile_height}, // 🥰 Smiling Face with Hearts
// --- Question/Alert ---
{"\u2753", question, question_width, question_height}, // ❓ Question Mark
@@ -30,11 +32,15 @@ const Emote emotes[] = {
{"\U0001F605", haha, haha_width, haha_height}, // 😅 Smiling with Sweat
{"\U0001F604", Grinning_SmilingEyes2, Grinning_SmilingEyes2_width,
Grinning_SmilingEyes2_height}, // 😄 Grinning Face with Smiling Eyes
{"\U0001F62D", Loudly_Crying_Face, Loudly_Crying_Face_width, Loudly_Crying_Face_height}, // 😭 Loudly Crying Face
// --- Gestures and People ---
{"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height}, // 👋 Waving Hand
{"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face
{"\U0001F3A7", deadmau5, deadmau5_width, deadmau5_height}, // 🎧 Headphones
{"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height}, // 👋 Waving Hand
{"\u270C\uFE0F", peace_sign, peace_sign_width, peace_sign_height}, // ✌️ Victory Hand
{"\U0001F596", vulcan_salute, vulcan_salute_width, vulcan_salute_height}, // 🖖 Vulcan Salute
{"\U0001F64F", Praying, Praying_width, Praying_height}, // 🙏 Praying Hands
{"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face
{"\U0001F3A7", deadmau5, deadmau5_width, deadmau5_height}, // 🎧 Headphones
// --- Weather ---
{"\u2600", sun, sun_width, sun_height}, // ☀ Sun (without variation selector)
@@ -45,8 +51,12 @@ const Emote emotes[] = {
// --- Misc Faces ---
{"\U0001F608", devil, devil_width, devil_height}, // 😈 Smiling Face with Horns
{"\U0001F921", clown, clown_width, clown_height}, // 🤡 Clown Face
{"\U0001F916", robo, robo_width, robo_height}, // 🤖 Robot Face
// --- Hearts (Multiple Unicode Aliases) ---
{"\u2665", heart, heart_width, heart_height}, // ♥ Black Heart Suit
{"\u2665\uFE0F", heart, heart_width, heart_height}, // ♥️ Black Heart Suit (emoji presentation)
{"\u2764\uFE0F", heart, heart_width, heart_height}, // ❤️ Red Heart
{"\U0001F9E1", heart, heart_width, heart_height}, // 🧡 Orange Heart
{"\U00002763", heart, heart_width, heart_height}, // ❣ Heart Exclamation
@@ -57,223 +67,166 @@ const Emote emotes[] = {
{"\U0001F498", heart, heart_width, heart_height}, // 💘 Heart with Arrow
// --- Objects ---
{"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo
{"\U0001F514", bell_icon, bell_icon_width, bell_icon_height} // 🔔 Bell
{"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo
{"\U0001F514", bell_icon, bell_icon_width, bell_icon_height}, // 🔔 Bell
{"\U0001F36A", cookie, cookie_width, cookie_height}, // 🍪 Cookie
{"\U0001F525", Fire, Fire_width, Fire_height}, // 🔥 Fire
{"\u2728", Sparkles, Sparkles_width, Sparkles_height}, // ✨ Sparkles
{"\U0001F573\uFE0F", hole, hole_width, hole_height}, // 🕳️ Hole
{"\U0001F3B3", bowling, bowling_width, bowling_height} // 🎳 Bowling
#endif
};
const int numEmotes = sizeof(emotes) / sizeof(emotes[0]);
#ifndef EXCLUDE_EMOJI
const unsigned char thumbup[] PROGMEM = {
0x00, 0x1C, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x80, 0x09, 0x00, 0x00,
0xC0, 0x08, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
0x0C, 0xCE, 0x7F, 0x00, 0x04, 0x20, 0x80, 0x00, 0x02, 0x20, 0x80, 0x00, 0x02, 0x60, 0xC0, 0x00, 0x01, 0xF8, 0xFF, 0x01,
0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0x18, 0x80, 0x00,
0x02, 0x30, 0xC0, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x38, 0x20, 0x10, 0x00, 0xE0, 0xCF, 0x1F, 0x00,
};
const unsigned char thumbup[] PROGMEM = {0x00, 0x03, 0x80, 0x04, 0x80, 0x04, 0x40, 0x04, 0x20, 0x02, 0x18,
0x02, 0x06, 0x3F, 0x06, 0x40, 0x06, 0x70, 0x06, 0x40, 0x06, 0x70,
0x06, 0x40, 0x06, 0x30, 0x08, 0x20, 0xF0, 0x1F, 0x00, 0x00};
const unsigned char thumbdown[] PROGMEM = {
0xE0, 0xCF, 0x1F, 0x00, 0x38, 0x20, 0x10, 0x00, 0x0C, 0x20, 0x30, 0x00, 0x06, 0xE0, 0x3F, 0x00, 0x02, 0x30, 0xC0, 0x00,
0x01, 0x18, 0x80, 0x00, 0x01, 0x10, 0x80, 0x00, 0x01, 0xF8, 0xFF, 0x00, 0x01, 0x08, 0x00, 0x01, 0x01, 0x08, 0x00, 0x01,
0x01, 0xF8, 0xFF, 0x01, 0x02, 0x60, 0xC0, 0x00, 0x02, 0x20, 0x80, 0x00, 0x04, 0x20, 0x80, 0x00, 0x0C, 0xCE, 0x7F, 0x00,
0x18, 0x02, 0x00, 0x00, 0x10, 0x04, 0x00, 0x00, 0x20, 0x04, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0xC0, 0x08, 0x00, 0x00,
0x80, 0x09, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x1C, 0x00, 0x00,
};
const unsigned char thumbdown[] PROGMEM = {0xF0, 0x1F, 0x08, 0x20, 0x06, 0x30, 0x06, 0x40, 0x06, 0x70, 0x06,
0x40, 0x06, 0x70, 0x06, 0x40, 0x06, 0x3F, 0x18, 0x02, 0x20, 0x02,
0x40, 0x04, 0x80, 0x04, 0x80, 0x04, 0x00, 0x03, 0x00, 0x00};
const unsigned char Smiling_Eyes[] PROGMEM = {
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0xfc, 0xff, 0xff, 0xcf, 0xfc, 0xff, 0xff, 0xcf,
0x7e, 0xf8, 0xc3, 0xdf, 0x3e, 0xf0, 0x81, 0xdf, 0xbf, 0xf7, 0xbd, 0xff, 0xff, 0xff, 0xff, 0xff, 0x9f, 0xff, 0x3f, 0xff,
0x6f, 0xff, 0xdf, 0xfe, 0x6f, 0xff, 0xdf, 0xfe, 0x9f, 0xff, 0x3f, 0xff, 0xfe, 0xff, 0xff, 0xdf, 0x7e, 0xff, 0xdf, 0xdf,
0x7c, 0xff, 0xdf, 0xcf, 0xfc, 0xfe, 0xef, 0xcf, 0xf8, 0xf9, 0xf7, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x07, 0xc0};
const unsigned char Smiling_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x4A, 0x02, 0x40, 0x02, 0x40, 0x22, 0x44, 0x22, 0x44, 0xC2, 0x43,
0x04, 0x20, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char Grinning[] PROGMEM = {
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0xfc, 0xf9, 0xf3, 0xcf, 0xfc, 0xf0, 0xe1, 0xcf,
0xfe, 0xf0, 0xe1, 0xdf, 0xfe, 0xf0, 0xe1, 0xdf, 0xff, 0xf0, 0xe1, 0xff, 0xff, 0xf9, 0xf3, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x80, 0xff, 0xbe, 0xff, 0xbf, 0xdf, 0x7e, 0x00, 0xc0, 0xdf,
0x7c, 0x00, 0xc0, 0xcf, 0xfc, 0x00, 0xe0, 0xcf, 0xf8, 0x01, 0xf0, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char Grinning[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
0x42, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char Slightly_Smiling[] PROGMEM = {
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0xfc, 0xf9, 0xf3, 0xcf, 0xfc, 0xf0, 0xe1, 0xcf,
0xfe, 0xf0, 0xe1, 0xdf, 0xfe, 0xf0, 0xe1, 0xdf, 0xff, 0xf0, 0xe1, 0xff, 0xff, 0xf9, 0xf3, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xdf, 0x7e, 0xff, 0xdf, 0xdf,
0x7c, 0xff, 0xdf, 0xcf, 0xfc, 0xfe, 0xef, 0xcf, 0xf8, 0xf9, 0xf7, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char Slightly_Smiling[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
0x42, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char Winking_Face[] PROGMEM = {
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1,
0xf0, 0xf0, 0xff, 0xc3, 0x78, 0xef, 0xc3, 0xc7, 0xb8, 0xdf, 0xbd, 0xcf, 0xfc, 0xf9, 0x7f, 0xcf, 0xfc, 0xf0, 0xff, 0xcf,
0xfe, 0xf0, 0xc3, 0xdf, 0xfe, 0xf0, 0x81, 0xdf, 0xff, 0xf0, 0xbf, 0xff, 0xff, 0xf9, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfe, 0xff, 0xff, 0xdf, 0x7e, 0xff, 0xdf, 0xdf,
0x7c, 0xff, 0xdf, 0xcf, 0xfc, 0xfe, 0xef, 0xcf, 0xf8, 0xf9, 0xf7, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x07, 0xc0};
const unsigned char Winking_Face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x20, 0x42,
0x46, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char Grinning_Smiling_Eyes[] PROGMEM = {
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0xfc, 0xf8, 0xe3, 0xcf, 0x7c, 0xf7, 0xdd, 0xcf,
0xbe, 0xef, 0xbe, 0xdf, 0xbe, 0xef, 0xbe, 0xdf, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x00, 0x00, 0xff, 0x5e, 0x55, 0x55, 0xdf, 0x5e, 0x55, 0x55, 0xdf,
0x3c, 0x00, 0x80, 0xcf, 0x7c, 0x55, 0xd5, 0xcf, 0xf8, 0x54, 0xe5, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char Grinning_Smiling_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x4A, 0x02, 0x40, 0xFA, 0x5F, 0x0A, 0x50, 0x0A, 0x50, 0x12, 0x48,
0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char question[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x00, 0x00, 0x80, 0xFF, 0x01, 0x00, 0xC0, 0xFF, 0x07, 0x00, 0xE0, 0xFF, 0x07, 0x00,
0xE0, 0xC3, 0x0F, 0x00, 0xF0, 0x81, 0x0F, 0x00, 0xF0, 0x01, 0x0F, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x80, 0x0F, 0x00,
0x00, 0xC0, 0x0F, 0x00, 0x00, 0xE0, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xF8, 0x01, 0x00, 0x00, 0x7C, 0x00, 0x00,
0x00, 0x3C, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
const unsigned char heart_smile[] PROGMEM = {0x00, 0x00, 0x6C, 0x07, 0x7C, 0x18, 0x7C, 0x20, 0x38, 0x24, 0x52,
0x0A, 0x02, 0xD8, 0x02, 0xF8, 0x22, 0xFC, 0x20, 0x74, 0xDB, 0x23,
0x1F, 0x00, 0x1F, 0x20, 0x0E, 0x18, 0xE4, 0x07, 0x00, 0x00};
const unsigned char bang[] PROGMEM = {
0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x0F, 0xFC, 0x3F, 0xFF, 0x07, 0xF8, 0x3F, 0xFF, 0x07, 0xF8, 0x3F,
0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F,
0xFE, 0x03, 0xF0, 0x1F, 0xFE, 0x03, 0xF0, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F,
0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x03, 0xF0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F, 0xFC, 0x01, 0xE0, 0x0F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x00, 0xC0, 0x03, 0xFC, 0x03, 0xF0, 0x0F, 0xFE, 0x03, 0xF0, 0x1F,
0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFE, 0x07, 0xF8, 0x1F, 0xFC, 0x03, 0xF0, 0x0F, 0xF8, 0x01, 0xE0, 0x07,
};
const unsigned char Heart_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x54, 0x2A, 0xFA,
0x5F, 0x72, 0x4E, 0x22, 0x44, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48,
0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char haha[] PROGMEM = {
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0x7f, 0xc0, 0xe0, 0xf9, 0xf3, 0xc0,
0xf0, 0xfe, 0xef, 0xc1, 0x38, 0xff, 0x9f, 0xc3, 0xd8, 0xff, 0x7f, 0xc3, 0xfc, 0xf8, 0xe3, 0xc7, 0x7c, 0xf7, 0xdd, 0xcf,
0xbe, 0xef, 0xbe, 0xcf, 0xfe, 0xff, 0xff, 0xcf, 0xef, 0xff, 0xff, 0xde, 0xe7, 0xff, 0xff, 0xdc, 0xeb, 0xff, 0xff, 0xda,
0xed, 0xff, 0xff, 0xd6, 0xee, 0xff, 0xff, 0xce, 0x36, 0x00, 0x80, 0xcd, 0xb8, 0xff, 0xbf, 0xc3, 0x7e, 0x00, 0xc0, 0xdf,
0x7c, 0x00, 0xc0, 0xcf, 0xfc, 0x00, 0xe0, 0xcf, 0xf8, 0x01, 0xf0, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char question[] PROGMEM = {0xE0, 0x07, 0x10, 0x08, 0x08, 0x10, 0x88, 0x11, 0x48, 0x12, 0x48,
0x12, 0x48, 0x12, 0x30, 0x11, 0x80, 0x08, 0x40, 0x04, 0x40, 0x02,
0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x40, 0x02, 0x80, 0x01};
const unsigned char ROFL[] PROGMEM = {
0x00, 0x00, 0x00, 0xc0, 0x00, 0xfc, 0x07, 0xc0, 0x00, 0xff, 0x1f, 0xc0, 0x80, 0xff, 0x7f, 0xc0, 0xc0, 0xff, 0xff, 0xc0,
0xe0, 0x9f, 0xff, 0xc1, 0xf0, 0x9f, 0xff, 0xc0, 0xf8, 0x9f, 0x7f, 0xcb, 0xf8, 0x9f, 0xbf, 0xcb, 0xfc, 0x9f, 0xdf, 0xdb,
0xfc, 0x1f, 0x08, 0xdc, 0xfe, 0x1f, 0xf8, 0xfe, 0xfe, 0xff, 0xff, 0xfe, 0x1e, 0xf0, 0x7f, 0xfe, 0x1e, 0xf0, 0xbf, 0xfe,
0xfe, 0xf3, 0xdf, 0xfe, 0xfe, 0xf3, 0x6f, 0xfe, 0xfe, 0xf3, 0x37, 0xfe, 0xfe, 0xeb, 0x1b, 0xfe, 0xfc, 0xef, 0x0d, 0xde,
0xfc, 0xe7, 0x06, 0xcf, 0xf8, 0x6b, 0x83, 0xcf, 0xf8, 0x0d, 0xc0, 0xc7, 0xf0, 0xed, 0xff, 0xc7, 0xe0, 0xee, 0xff, 0xc3,
0xc0, 0xee, 0xff, 0xc1, 0x80, 0xee, 0xff, 0xc0, 0x00, 0xe6, 0x3f, 0xc0, 0x00, 0xf0, 0x0f, 0xc0, 0x00, 0x00, 0x00, 0xc0};
const unsigned char bang[] PROGMEM = {0x30, 0x0C, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48,
0x12, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x30, 0x0C,
0x00, 0x00, 0x30, 0x0C, 0x48, 0x12, 0x30, 0x0C, 0x00, 0x00};
const unsigned char Smiling_Closed_Eyes[] PROGMEM = {
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0xff, 0xc0, 0xe0, 0xff, 0xff, 0xc1,
0xf0, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xcf, 0x7c, 0xfe, 0xcf, 0xcf, 0xfc, 0xfc, 0xe7, 0xcf,
0xfe, 0xf9, 0xf3, 0xdf, 0xfe, 0xf3, 0xf9, 0xdf, 0xff, 0xf9, 0xf3, 0xff, 0xff, 0xfc, 0xe7, 0xff, 0x7f, 0xfe, 0xcf, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x00, 0x80, 0xff, 0xbe, 0xff, 0xbf, 0xdf, 0x7e, 0x00, 0xc0, 0xdf,
0x7c, 0x00, 0xc0, 0xcf, 0xfc, 0x00, 0xe0, 0xcf, 0xf8, 0x01, 0xf0, 0xc7, 0xf8, 0x03, 0xf8, 0xc7, 0xf0, 0xff, 0xff, 0xc3,
0xe0, 0xff, 0xff, 0xc1, 0xc0, 0xff, 0xff, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char haha[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x4A, 0x0A, 0x50, 0x0E, 0x70, 0xF2, 0x4F, 0x12, 0x48, 0x32, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char Grinning_SmilingEyes2[] PROGMEM = {
0x00, 0xf8, 0x03, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0xc0, 0xff, 0x7f, 0xc0, 0xe0, 0xff, 0xff, 0xc0,
0xf0, 0xff, 0xff, 0xc1, 0xf8, 0xff, 0xff, 0xc3, 0xf8, 0xff, 0xff, 0xc3, 0xfc, 0xf8, 0xe3, 0xc7, 0x7c, 0xf7, 0xdd, 0xc7,
0xbe, 0xef, 0xbe, 0xcf, 0xfe, 0xff, 0xff, 0xcf, 0xff, 0xff, 0xff, 0xdf, 0xff, 0xff, 0xff, 0xdf, 0xff, 0xff, 0xff, 0xdf,
0xff, 0xff, 0xff, 0xdf, 0xff, 0xff, 0xff, 0xdf, 0x3f, 0x00, 0x80, 0xdf, 0xbe, 0xff, 0xbf, 0xcf, 0x7e, 0x00, 0xc0, 0xcf,
0x7c, 0x00, 0xc0, 0xc7, 0xfc, 0x00, 0xe0, 0xc7, 0xf8, 0x01, 0xf0, 0xc3, 0xf8, 0x03, 0xf8, 0xc3, 0xf0, 0xff, 0xff, 0xc1,
0xe0, 0xff, 0xff, 0xc0, 0xc0, 0xff, 0x7f, 0xc0, 0x80, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0};
const unsigned char ROFL[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x84, 0x21, 0x84, 0x20, 0x02,
0x4C, 0x02, 0x4A, 0x1A, 0x49, 0x8A, 0x48, 0x42, 0x48, 0x22, 0x44,
0xE4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char wave_icon[] PROGMEM = {
0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x7f, 0xc0, 0x00, 0x00, 0xc0, 0xc1, 0x00, 0x00, 0x00, 0xc7,
0x00, 0x00, 0x1e, 0xcc, 0x00, 0x00, 0x30, 0xc8, 0x00, 0x00, 0x60, 0xd8, 0x00, 0x08, 0xc0, 0xd0, 0x00, 0x1a, 0x81, 0xd1,
0x00, 0x36, 0x03, 0xd3, 0x80, 0x6d, 0x06, 0xd2, 0x00, 0xdb, 0x0c, 0xc2, 0x80, 0xb6, 0x1d, 0xc0, 0x80, 0x6d, 0x1f, 0xc0,
0x00, 0xdb, 0x3f, 0xc0, 0x00, 0xf6, 0x7f, 0xc0, 0x00, 0xfc, 0x7f, 0xc0, 0x08, 0xf8, 0x7f, 0xc0, 0x48, 0xf0, 0x7f, 0xc0,
0x48, 0xe0, 0x7f, 0xc0, 0xc8, 0xc0, 0x3f, 0xc0, 0x98, 0x81, 0x1f, 0xc0, 0x10, 0x03, 0x00, 0xc0, 0x30, 0x0e, 0x00, 0xc0,
0x20, 0x38, 0x00, 0xc0, 0xe0, 0x00, 0x00, 0xc0, 0x80, 0x07, 0x00, 0xc0, 0x00, 0x1e, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0};
const unsigned char Smiling_Closed_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x42,
0x42, 0x22, 0x44, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char cowboy[] PROGMEM = {
0x00, 0x0c, 0x0c, 0xc0, 0x00, 0x02, 0x10, 0xc0, 0x00, 0x01, 0x20, 0xc0, 0xbc, 0x00, 0x40, 0xcf, 0xc2, 0x01, 0xe0, 0xd0,
0x01, 0x01, 0x20, 0xe0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0,
0xc1, 0x3f, 0xff, 0xe0, 0xe1, 0xff, 0xff, 0xe1, 0xf2, 0xf3, 0xf3, 0xd3, 0xf4, 0xf1, 0xe3, 0xcb, 0xfc, 0xf1, 0xe3, 0xc7,
0xf8, 0xf1, 0xe3, 0xc7, 0xf8, 0xf1, 0xe3, 0xc7, 0xf8, 0xfb, 0xf7, 0xc7, 0xf8, 0xff, 0xff, 0xc7, 0xf8, 0xff, 0xff, 0xc7,
0x70, 0xf8, 0x8f, 0xc3, 0x70, 0x03, 0xb0, 0xc3, 0x70, 0xfe, 0xbf, 0xc3, 0x60, 0x00, 0x80, 0xc1, 0xc0, 0x00, 0xc0, 0xc0,
0x80, 0x01, 0x60, 0xc0, 0x00, 0x07, 0x38, 0xc0, 0x00, 0xfe, 0x1f, 0xc0, 0x00, 0xf0, 0x03, 0xc0, 0x00, 0x00, 0x00, 0xc0};
const unsigned char Grinning_SmilingEyes2[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x4A, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char deadmau5[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF8, 0x07, 0x00,
0x00, 0xFC, 0x03, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0x00, 0xC0, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0x00,
0xE0, 0xFF, 0xFF, 0x01, 0xF0, 0xFF, 0x7F, 0x00, 0xF0, 0xFF, 0xFF, 0x03, 0xF8, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x07,
0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0x0F, 0xFE, 0xFF, 0xFF, 0x00,
0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xF0, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0xE0, 0xFF, 0x3F, 0xFC,
0x0F, 0xFF, 0x7F, 0x00, 0xC0, 0xFF, 0x1F, 0xF8, 0x0F, 0xFC, 0x3F, 0x00, 0x80, 0xFF, 0x0F, 0xF8, 0x1F, 0xFC, 0x1F, 0x00,
0x00, 0xFF, 0x0F, 0xFC, 0x3F, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x1F, 0xFF, 0xFF, 0xFE, 0x01, 0x00, 0x00, 0x00, 0xFC, 0xFF,
0xFF, 0x07, 0x00, 0x00, 0x00, 0x00, 0xFC, 0xFF, 0xFF, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x04, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x18, 0x00,
0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x30, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x00, 0xC0, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0x07, 0x38, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
const unsigned char Loudly_Crying_Face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x2C, 0x4A,
0x52, 0x12, 0x48, 0x12, 0x48, 0x92, 0x49, 0x52, 0x4A, 0x52, 0x4A,
0x54, 0x2A, 0x94, 0x29, 0x18, 0x18, 0xF0, 0x0F, 0x00, 0x00};
const unsigned char sun[] PROGMEM = {
0x00, 0xC0, 0x00, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x30, 0xC0, 0x00, 0x03,
0x70, 0x00, 0x80, 0x03, 0xF0, 0x00, 0xC0, 0x03, 0xF0, 0xF8, 0xC7, 0x03, 0xE0, 0xFC, 0xCF, 0x01, 0x00, 0xFE, 0x1F, 0x00,
0x00, 0xFF, 0x3F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x8E, 0xFF, 0x7F, 0x1C, 0x9F, 0xFF, 0x7F, 0x3E,
0x9F, 0xFF, 0x7F, 0x3E, 0x8E, 0xFF, 0x7F, 0x1C, 0x80, 0xFF, 0x7F, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00,
0x00, 0xFE, 0x1F, 0x00, 0x00, 0xFC, 0x0F, 0x00, 0xC0, 0xF9, 0xE7, 0x00, 0xE0, 0x01, 0xE0, 0x01, 0xF0, 0x01, 0xE0, 0x03,
0xF0, 0xC0, 0xC0, 0x03, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0xC0, 0x00, 0x00,
};
const unsigned char wave_icon[] PROGMEM = {0x00, 0x00, 0xC0, 0x18, 0x30, 0x21, 0x48, 0x5A, 0x94, 0x64, 0x24,
0x25, 0x4A, 0x24, 0x12, 0x44, 0x22, 0x44, 0x04, 0x40, 0x08, 0x40,
0x12, 0x40, 0x22, 0x20, 0xC4, 0x10, 0x18, 0x0F, 0x00, 0x00};
const unsigned char rain[] PROGMEM = {
0xC0, 0x0F, 0xC0, 0x00, 0x40, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x03, 0x38, 0x00,
0x00, 0x0E, 0x0C, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10, 0x03, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, 0x20,
0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x03, 0x00, 0x00, 0x30, 0x02, 0x00,
0x00, 0x10, 0x06, 0x00, 0x00, 0x08, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x01, 0x80, 0x00, 0x01, 0x00,
0xC0, 0xC0, 0x81, 0x03, 0xA0, 0x60, 0xC1, 0x03, 0x90, 0x20, 0x41, 0x01, 0xF0, 0xE0, 0xC0, 0x01, 0x60, 0x4C,
0x98, 0x00, 0x00, 0x0E, 0x1C, 0x00, 0x00, 0x0B, 0x12, 0x00, 0x00, 0x09, 0x1A, 0x00, 0x00, 0x06, 0x0E, 0x00,
};
const unsigned char cowboy[] PROGMEM = {0x70, 0x0E, 0x8F, 0xF1, 0x11, 0x88, 0x21, 0x84, 0xC2, 0x43, 0x1E,
0x78, 0xE2, 0x47, 0x42, 0x42, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char cloud[] PROGMEM = {
0x00, 0x80, 0x07, 0x00, 0x00, 0xE0, 0x1F, 0x00, 0x00, 0x70, 0x30, 0x00, 0x00, 0x10, 0x60, 0x00, 0x80, 0x1F, 0x40, 0x00,
0xC0, 0x0F, 0xC0, 0x00, 0xC0, 0x00, 0x80, 0x00, 0x60, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x00, 0x20, 0x00, 0x80, 0x01,
0x20, 0x00, 0x00, 0x07, 0x38, 0x00, 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x08, 0x06, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00, 0x10,
0x02, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20,
0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x20, 0x01, 0x00, 0x00, 0x30, 0x03, 0x00, 0x00, 0x10,
0x02, 0x00, 0x00, 0x10, 0x06, 0x00, 0x00, 0x18, 0x0C, 0x00, 0x00, 0x0C, 0xFC, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03,
};
const unsigned char deadmau5[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0xE4, 0x27, 0x12, 0x48, 0x0A,
0x50, 0x0E, 0x70, 0x11, 0x88, 0x19, 0x98, 0x19, 0x98, 0x19, 0x98,
0x19, 0x98, 0x19, 0x98, 0x11, 0x88, 0x0E, 0x70, 0x00, 0x00};
const unsigned char fog[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x3C, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01,
0x00, 0x38, 0x00, 0x00, 0xFC, 0x00, 0x7E, 0x00, 0xFF, 0x83, 0xFF, 0x01, 0x03, 0xFF, 0x81, 0x01, 0x00, 0x7C, 0x00, 0x00,
0xF8, 0x00, 0x3E, 0x00, 0xFE, 0x01, 0xFF, 0x00, 0x87, 0xC7, 0xC3, 0x01, 0x03, 0xFE, 0x80, 0x01, 0x00, 0x38, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
const unsigned char sun[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0xEC, 0x37, 0xFC, 0x3F, 0xF8, 0x1F, 0xFC,
0x3F, 0xFE, 0x7F, 0xFC, 0x3F, 0xFC, 0x3F, 0xFE, 0x7F, 0xFC, 0x3F,
0xF8, 0x1F, 0xFC, 0x3F, 0xEC, 0x37, 0x80, 0x01, 0x00, 0x00};
const unsigned char devil[] PROGMEM = {
0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x01, 0x00, 0x00, 0xe0, 0x03, 0x00, 0x00, 0xf0, 0x0f, 0xfc, 0x0f, 0xfc,
0x3f, 0xff, 0x3f, 0xff, 0xfe, 0xff, 0xff, 0xdf, 0xfe, 0xff, 0xff, 0xdf, 0xfe, 0xff, 0xff, 0xdf, 0xfc, 0xff, 0xff, 0xcf,
0xfc, 0xff, 0xff, 0xcf, 0xf8, 0xff, 0xff, 0xc7, 0xf0, 0xff, 0xff, 0xc3, 0xf0, 0xff, 0xff, 0xc3, 0xf0, 0xf1, 0xe3, 0xc3,
0xf0, 0xe7, 0xf9, 0xc3, 0xf0, 0xe7, 0xf9, 0xc3, 0xf0, 0xe3, 0xf1, 0xc3, 0xf0, 0xe3, 0xf1, 0xc3, 0xf0, 0xe7, 0xf9, 0xc3,
0xf0, 0xff, 0xff, 0xc3, 0xe0, 0xfd, 0xef, 0xc1, 0xe0, 0xf3, 0xf3, 0xc1, 0xc0, 0x07, 0xf8, 0xc0, 0x80, 0x1f, 0x7e, 0xc0,
0x00, 0xff, 0x3f, 0xc0, 0x00, 0xfe, 0x0f, 0xc0, 0x00, 0xf8, 0x03, 0xc0, 0x00, 0x00, 0x00, 0xc0, 0x00, 0x00, 0x00, 0xc0};
const unsigned char rain[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x00, 0x48, 0x12,
0x48, 0x12, 0x24, 0x09, 0x24, 0x09, 0x00, 0x00, 0x00, 0x00};
const unsigned char heart[] PROGMEM = {
0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0xF0, 0x00, 0xF8, 0x0F, 0xFC, 0x07, 0xFC, 0x1F, 0x06, 0x0E, 0xFE, 0x3F, 0x03, 0x18,
0xFE, 0xFF, 0x7F, 0x10, 0xFF, 0xFF, 0xFF, 0x31, 0xFF, 0xFF, 0xFF, 0x33, 0xFF, 0xFF, 0xFF, 0x37, 0xFF, 0xFF, 0xFF, 0x37,
0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFF, 0xFF, 0xFF, 0x3F, 0xFE, 0xFF, 0xFF, 0x1F, 0xFE, 0xFF, 0xFF, 0x1F,
0xFC, 0xFF, 0xFF, 0x0F, 0xFC, 0xFF, 0xFF, 0x0F, 0xF8, 0xFF, 0xFF, 0x07, 0xF0, 0xFF, 0xFF, 0x03, 0xF0, 0xFF, 0xFF, 0x03,
0xE0, 0xFF, 0xFF, 0x01, 0xC0, 0xFF, 0xFF, 0x00, 0x80, 0xFF, 0x7F, 0x00, 0x00, 0xFF, 0x3F, 0x00, 0x00, 0xFE, 0x1F, 0x00,
0x00, 0xFC, 0x0F, 0x00, 0x00, 0xF8, 0x07, 0x00, 0x00, 0xF0, 0x03, 0x00, 0x00, 0xE0, 0x01, 0x00, 0x00, 0x80, 0x00, 0x00,
};
const unsigned char cloud[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC,
0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0xF8, 0x1F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
const unsigned char poo[] PROGMEM = {
0x00, 0x1c, 0x00, 0xc0, 0x00, 0x7c, 0x00, 0xc0, 0x00, 0xfc, 0x00, 0xc0, 0x00, 0x7c, 0x03, 0xc0, 0x00, 0xbe, 0x03, 0xc0,
0x00, 0xdf, 0x0f, 0xc0, 0x80, 0xcf, 0x0f, 0xc0, 0xc0, 0xf1, 0x0f, 0xc0, 0x60, 0xfc, 0x0f, 0xc0, 0x30, 0xff, 0x07, 0xc0,
0x90, 0xff, 0x3b, 0xc0, 0xc0, 0xff, 0x7d, 0xc0, 0xf8, 0xff, 0xfc, 0xc0, 0xf8, 0x3f, 0xf0, 0xc0, 0x78, 0x88, 0xc0, 0xc0,
0x20, 0xe3, 0x18, 0xc0, 0x98, 0xe7, 0xbc, 0xc1, 0x9c, 0x64, 0xa4, 0xc3, 0x9e, 0x64, 0xa4, 0xc7, 0xbe, 0xe4, 0xa4, 0xc7,
0xbc, 0x27, 0xbc, 0xc7, 0x38, 0x03, 0xd9, 0xc3, 0x00, 0xf0, 0x63, 0xc0, 0xf8, 0xfc, 0x3f, 0xcf, 0xfc, 0xff, 0x87, 0xdf,
0xfe, 0xff, 0xe0, 0xdf, 0xfc, 0x1f, 0xfe, 0xdf, 0xf8, 0x07, 0xf8, 0xcf, 0xf0, 0x03, 0xe0, 0xc7, 0x00, 0x00, 0x00, 0xc0};
const unsigned char fog[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x54, 0x55, 0x22, 0x22, 0x00,
0x00, 0x44, 0x44, 0xAA, 0x2A, 0x11, 0x11, 0x00, 0x00, 0x88, 0x88,
0x54, 0x55, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
const unsigned char bell_icon[] PROGMEM = {
0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b11110000,
0b00000011, 0b00000000, 0b00000000, 0b11111100, 0b00001111, 0b00000000, 0b00000000, 0b00001111, 0b00111100, 0b00000000,
0b00000000, 0b00000011, 0b00110000, 0b00000000, 0b10000000, 0b00000001, 0b01100000, 0b00000000, 0b11000000, 0b00000000,
0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000,
0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000,
0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b11000000, 0b00000000,
0b11000000, 0b00000000, 0b11000000, 0b00000000, 0b01000000, 0b00000000, 0b10000000, 0b00000000, 0b01100000, 0b00000000,
0b10000000, 0b00000001, 0b01110000, 0b00000000, 0b10000000, 0b00000011, 0b00110000, 0b00000000, 0b00000000, 0b00000011,
0b00011000, 0b00000000, 0b00000000, 0b00000110, 0b11110000, 0b11111111, 0b11111111, 0b00000011, 0b00000000, 0b00001100,
0b00001100, 0b00000000, 0b00000000, 0b00011000, 0b00000110, 0b00000000, 0b00000000, 0b11111000, 0b00000111, 0b00000000,
0b00000000, 0b11100000, 0b00000001, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000,
0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000, 0b00000000};
const unsigned char devil[] PROGMEM = {0x06, 0x60, 0xCA, 0x53, 0x32, 0x4C, 0x22, 0x44, 0x44, 0x22, 0x3A,
0x5C, 0x32, 0x4C, 0x52, 0x4A, 0x72, 0x4E, 0x02, 0x40, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char heart[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x3C, 0x3C, 0x7E, 0x7E, 0xFE, 0x7F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0xF8, 0x1F, 0xF8, 0x1F,
0xF0, 0x0F, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x01, 0x00, 0x00};
const unsigned char poo[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0x40, 0x02, 0x20, 0x04, 0x10, 0x04, 0xF0,
0x08, 0x10, 0x10, 0x48, 0x12, 0x08, 0x18, 0xE8, 0x21, 0x1C, 0x40,
0x42, 0x42, 0x82, 0x41, 0x02, 0x30, 0xFC, 0x0F, 0x00, 0x00};
const unsigned char bell_icon[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0xE0, 0x07, 0xF0, 0x0F, 0xF0,
0x0F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xFC, 0x3F,
0xFC, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0x80, 0x01, 0x00, 0x00};
const unsigned char cookie[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x22, 0x32,
0x40, 0x02, 0x58, 0x82, 0x5B, 0x92, 0x43, 0x82, 0x43, 0x02, 0x40,
0x64, 0x28, 0x64, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char Fire[] PROGMEM = {0x30, 0x00, 0xF0, 0x00, 0xF8, 0x03, 0xF8, 0x07, 0xFC, 0x1F, 0xFC,
0x1F, 0xFE, 0x3E, 0x7E, 0x3E, 0x3E, 0x7C, 0x1E, 0x78, 0x1E, 0x70,
0x1C, 0x70, 0x1C, 0x70, 0x38, 0x38, 0x30, 0x38, 0x60, 0x0C};
const unsigned char peace_sign[] PROGMEM = {0xC0, 0x30, 0x40, 0x29, 0x40, 0x25, 0x40, 0x15, 0x40, 0x12, 0x38,
0x0A, 0x54, 0x68, 0x54, 0x58, 0x54, 0x44, 0x3C, 0x22, 0x04, 0x22,
0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00};
const unsigned char Praying[] PROGMEM = {0x00, 0x00, 0x40, 0x02, 0xA0, 0x05, 0x90, 0x09, 0x90, 0x09, 0x90,
0x09, 0x98, 0x19, 0x94, 0x29, 0xA4, 0x25, 0xA4, 0x25, 0x84, 0x21,
0x84, 0x21, 0x86, 0x61, 0x4E, 0x72, 0x7F, 0x7E, 0x3F, 0xFC};
const unsigned char Sparkles[] PROGMEM = {0x00, 0x00, 0x10, 0x00, 0x38, 0x04, 0x10, 0x04, 0x00, 0x0E, 0x00,
0x1F, 0x80, 0x3F, 0xE0, 0xFF, 0x80, 0x3F, 0x10, 0x1F, 0x10, 0x0E,
0x38, 0x04, 0xFE, 0x04, 0x38, 0x00, 0x10, 0x00, 0x10, 0x00};
const unsigned char clown[] PROGMEM = {0x00, 0x00, 0xEE, 0x77, 0x1A, 0x58, 0x06, 0x60, 0x24, 0x24, 0x72,
0x4E, 0x22, 0x44, 0x82, 0x41, 0x82, 0x41, 0x1A, 0x58, 0xF2, 0x4F,
0x14, 0x28, 0xE4, 0x27, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char robo[] PROGMEM = {0x80, 0x01, 0xC0, 0x03, 0x80, 0x01, 0xFC, 0x3F, 0x04, 0x20, 0x74,
0x2E, 0x52, 0x4A, 0x72, 0x4E, 0x02, 0x40, 0x02, 0x40, 0xA2, 0x4A,
0x52, 0x45, 0x04, 0x20, 0x04, 0x20, 0xFC, 0x3F, 0x00, 0x00};
const unsigned char hole[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x3C, 0x3C,
0x06, 0x60, 0x0C, 0x30, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00};
const unsigned char bowling[] PROGMEM = {0x00, 0x38, 0x00, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x28, 0x00,
0x38, 0x00, 0x28, 0x78, 0x44, 0x84, 0x82, 0x22, 0x83, 0x52, 0x83,
0x02, 0x83, 0x02, 0x45, 0x84, 0x44, 0x78, 0x38, 0x00, 0x00};
const unsigned char vulcan_salute[] PROGMEM = {0x08, 0x02, 0x16, 0x0D, 0x15, 0x15, 0x15, 0x15, 0xA9, 0x12, 0x4A,
0x0A, 0x02, 0x38, 0x04, 0x48, 0x04, 0x44, 0x04, 0x22, 0x04, 0x22,
0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00};
#endif
} // namespace graphics

View File

@@ -17,98 +17,150 @@ extern const int numEmotes;
#ifndef EXCLUDE_EMOJI
// === Emote Bitmaps ===
#define thumbs_height 25
#define thumbs_width 25
#define thumbs_height 16
#define thumbs_width 16
extern const unsigned char thumbup[] PROGMEM;
extern const unsigned char thumbdown[] PROGMEM;
#define Smiling_Eyes_height 30
#define Smiling_Eyes_width 30
#define Smiling_Eyes_height 16
#define Smiling_Eyes_width 16
extern const unsigned char Smiling_Eyes[] PROGMEM;
#define Grinning_height 30
#define Grinning_width 30
#define Grinning_height 16
#define Grinning_width 16
extern const unsigned char Grinning[] PROGMEM;
#define Slightly_Smiling_height 30
#define Slightly_Smiling_width 30
#define Slightly_Smiling_height 16
#define Slightly_Smiling_width 16
extern const unsigned char Slightly_Smiling[] PROGMEM;
#define Winking_Face_height 30
#define Winking_Face_width 30
#define Winking_Face_height 16
#define Winking_Face_width 16
extern const unsigned char Winking_Face[] PROGMEM;
#define Grinning_Smiling_Eyes_height 30
#define Grinning_Smiling_Eyes_width 30
#define Grinning_Smiling_Eyes_height 16
#define Grinning_Smiling_Eyes_width 16
extern const unsigned char Grinning_Smiling_Eyes[] PROGMEM;
#define question_height 25
#define question_width 25
#define heart_smile_height 16
#define heart_smile_width 16
extern const unsigned char heart_smile[] PROGMEM;
#define Heart_eyes_height 16
#define Heart_eyes_width 16
extern const unsigned char Heart_eyes[] PROGMEM;
#define question_height 16
#define question_width 16
extern const unsigned char question[] PROGMEM;
#define bang_height 30
#define bang_width 30
#define bang_height 16
#define bang_width 16
extern const unsigned char bang[] PROGMEM;
#define haha_height 30
#define haha_width 30
#define haha_height 16
#define haha_width 16
extern const unsigned char haha[] PROGMEM;
#define ROFL_height 30
#define ROFL_width 30
#define ROFL_height 16
#define ROFL_width 16
extern const unsigned char ROFL[] PROGMEM;
#define Smiling_Closed_Eyes_height 30
#define Smiling_Closed_Eyes_width 30
#define Smiling_Closed_Eyes_height 16
#define Smiling_Closed_Eyes_width 16
extern const unsigned char Smiling_Closed_Eyes[] PROGMEM;
#define Grinning_SmilingEyes2_height 30
#define Grinning_SmilingEyes2_width 30
#define Grinning_SmilingEyes2_height 16
#define Grinning_SmilingEyes2_width 16
extern const unsigned char Grinning_SmilingEyes2[] PROGMEM;
#define wave_icon_height 30
#define wave_icon_width 30
#define Loudly_Crying_Face_height 16
#define Loudly_Crying_Face_width 16
extern const unsigned char Loudly_Crying_Face[] PROGMEM;
#define wave_icon_height 16
#define wave_icon_width 16
extern const unsigned char wave_icon[] PROGMEM;
#define cowboy_height 30
#define cowboy_width 30
#define cowboy_height 16
#define cowboy_width 16
extern const unsigned char cowboy[] PROGMEM;
#define deadmau5_height 30
#define deadmau5_width 60
#define deadmau5_height 16
#define deadmau5_width 16
extern const unsigned char deadmau5[] PROGMEM;
#define sun_height 30
#define sun_width 30
#define sun_height 16
#define sun_width 16
extern const unsigned char sun[] PROGMEM;
#define rain_height 30
#define rain_width 30
#define rain_height 16
#define rain_width 16
extern const unsigned char rain[] PROGMEM;
#define cloud_height 30
#define cloud_width 30
#define cloud_height 16
#define cloud_width 16
extern const unsigned char cloud[] PROGMEM;
#define fog_height 25
#define fog_width 25
#define fog_height 16
#define fog_width 16
extern const unsigned char fog[] PROGMEM;
#define devil_height 30
#define devil_width 30
#define devil_height 16
#define devil_width 16
extern const unsigned char devil[] PROGMEM;
#define heart_height 30
#define heart_width 30
#define heart_height 16
#define heart_width 16
extern const unsigned char heart[] PROGMEM;
#define poo_height 30
#define poo_width 30
#define poo_height 16
#define poo_width 16
extern const unsigned char poo[] PROGMEM;
#define bell_icon_width 30
#define bell_icon_height 30
#define bell_icon_width 16
#define bell_icon_height 16
extern const unsigned char bell_icon[] PROGMEM;
#define cookie_width 16
#define cookie_height 16
extern const unsigned char cookie[] PROGMEM;
#define Fire_width 16
#define Fire_height 16
extern const unsigned char Fire[] PROGMEM;
#define peace_sign_width 16
#define peace_sign_height 16
extern const unsigned char peace_sign[] PROGMEM;
#define Praying_width 16
#define Praying_height 16
extern const unsigned char Praying[] PROGMEM;
#define Sparkles_width 16
#define Sparkles_height 16
extern const unsigned char Sparkles[] PROGMEM;
#define clown_width 16
#define clown_height 16
extern const unsigned char clown[] PROGMEM;
#define robo_width 16
#define robo_height 16
extern const unsigned char robo[] PROGMEM;
#define hole_width 16
#define hole_height 16
extern const unsigned char hole[] PROGMEM;
#define bowling_width 16
#define bowling_height 16
extern const unsigned char bowling[] PROGMEM;
#define vulcan_salute_width 16
#define vulcan_salute_height 16
extern const unsigned char vulcan_salute[] PROGMEM;
#endif // EXCLUDE_EMOJI
} // namespace graphics
} // namespace graphics

View File

@@ -287,7 +287,7 @@ void InkHUD::MapApplet::getMapCenter(float *lat, float *lng)
float easternmost = lngCenter;
float westernmost = lngCenter;
for (uint8_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
for (size_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
// Skip if no position
@@ -474,8 +474,8 @@ void InkHUD::MapApplet::drawLabeledMarker(meshtastic_NodeInfoLite *node)
// Need at least two, to draw a sensible map
bool InkHUD::MapApplet::enoughMarkers()
{
uint8_t count = 0;
for (uint8_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
size_t count = 0;
for (size_t i = 0; i < nodeDB->getNumMeshNodes(); i++) {
meshtastic_NodeInfoLite *node = nodeDB->getMeshNodeByIndex(i);
// Count nodes

View File

@@ -29,6 +29,7 @@
#else
#define default_ringtone_nag_secs 15
#endif
#define default_network_ipv6_enabled false
#define default_mqtt_address "mqtt.meshtastic.org"
#define default_mqtt_username "meshdev"
@@ -46,12 +47,15 @@ class Default
static uint32_t getConfiguredOrDefaultMs(uint32_t configuredInterval);
static uint32_t getConfiguredOrDefaultMs(uint32_t configuredInterval, uint32_t defaultInterval);
static uint32_t getConfiguredOrDefault(uint32_t configured, uint32_t defaultValue);
// Note: numOnlineNodes uses uint32_t to match the public API and allow flexibility,
// even though internal node counts use uint16_t (max 65535 nodes)
static uint32_t getConfiguredOrDefaultMsScaled(uint32_t configured, uint32_t defaultValue, uint32_t numOnlineNodes);
static uint8_t getConfiguredOrDefaultHopLimit(uint8_t configured);
static uint32_t getConfiguredOrMinimumValue(uint32_t configured, uint32_t minValue);
private:
static float congestionScalingCoefficient(int numOnlineNodes)
// Note: Kept as uint32_t to match the public API parameter type
static float congestionScalingCoefficient(uint32_t numOnlineNodes)
{
// Increase frequency of broadcasts for small networks regardless of preset
if (numOnlineNodes <= 10) {

View File

@@ -718,6 +718,12 @@ void NodeDB::installDefaultConfig(bool preserveKey = false)
strncpy(config.network.wifi_psk, USERPREFS_NETWORK_WIFI_PSK, sizeof(config.network.wifi_psk));
#endif
#if defined(USERPREFS_NETWORK_IPV6_ENABLED)
config.network.ipv6_enabled = USERPREFS_NETWORK_IPV6_ENABLED;
#else
config.network.ipv6_enabled = default_network_ipv6_enabled;
#endif
#ifdef DISPLAY_FLIP_SCREEN
config.display.flip_screen = true;
#endif

View File

@@ -13,7 +13,7 @@ template <class T> class ProtobufModule : protected SinglePortModule
const pb_msgdesc_t *fields;
public:
uint8_t numOnlineNodes = 0;
uint16_t numOnlineNodes = 0;
/** Constructor
* name is for debugging output
*/

View File

@@ -334,6 +334,23 @@ bool initWifi()
}
#ifdef ARCH_ESP32
#if ESP_ARDUINO_VERSION <= ESP_ARDUINO_VERSION_VAL(3, 0, 0)
// Most of the next 12 lines of code are adapted from espressif/arduino-esp32
// Licensed under the GNU Lesser General Public License v2.1
// https://github.com/espressif/arduino-esp32/blob/1f038677eb2eaf5e9ca6b6074486803c15468bed/libraries/WiFi/src/WiFiSTA.cpp#L755
esp_netif_t *get_esp_interface_netif(esp_interface_t interface);
IPv6Address GlobalIPv6()
{
esp_ip6_addr_t addr;
if (WiFiGenericClass::getMode() == WIFI_MODE_NULL) {
return IPv6Address();
}
if (esp_netif_get_ip6_global(get_esp_interface_netif(ESP_IF_WIFI_STA), &addr)) {
return IPv6Address();
}
return IPv6Address(addr.addr);
}
#endif
// Called by the Espressif SDK to
static void WiFiEvent(WiFiEvent_t event)
{
@@ -355,6 +372,17 @@ static void WiFiEvent(WiFiEvent_t event)
break;
case ARDUINO_EVENT_WIFI_STA_CONNECTED:
LOG_INFO("Connected to access point");
if (config.network.ipv6_enabled) {
#if ESP_ARDUINO_VERSION >= ESP_ARDUINO_VERSION_VAL(3, 0, 0)
if (!WiFi.enableIPv6()) {
LOG_WARN("Failed to enable IPv6");
}
#else
if (!WiFi.enableIpV6()) {
LOG_WARN("Failed to enable IPv6");
}
#endif
}
#ifdef WIFI_LED
digitalWrite(WIFI_LED, HIGH);
#endif
@@ -383,7 +411,8 @@ static void WiFiEvent(WiFiEvent_t event)
LOG_INFO("Obtained Local IP6 address: %s", WiFi.linkLocalIPv6().toString().c_str());
LOG_INFO("Obtained GlobalIP6 address: %s", WiFi.globalIPv6().toString().c_str());
#else
LOG_INFO("Obtained IP6 address: %s", WiFi.localIPv6().toString().c_str());
LOG_INFO("Obtained Local IP6 address: %s", WiFi.localIPv6().toString().c_str());
LOG_INFO("Obtained GlobalIP6 address: %s", GlobalIPv6().toString().c_str());
#endif
break;
case ARDUINO_EVENT_WIFI_STA_LOST_IP:
@@ -514,4 +543,4 @@ uint8_t getWifiDisconnectReason()
{
return wifiDisconnectReason;
}
#endif // HAS_WIFI
#endif // HAS_WIFI

View File

@@ -134,6 +134,10 @@ extern void drawCommonHeader(OLEDDisplay *display, int16_t x, int16_t y, const c
#include "Sensor/TSL2561Sensor.h"
#endif
#if __has_include(<BH1750_WE.h>)
#include "Sensor/BH1750Sensor.h"
#endif
#define FAILED_STATE_SENSOR_READ_MULTIPLIER 10
#define DISPLAY_RECEIVEID_MEASUREMENTS_ON_SCREEN true
@@ -262,6 +266,9 @@ void EnvironmentTelemetryModule::i2cScanFinished(ScanI2C *i2cScanner)
#if __has_include(<SparkFun_Qwiic_Scale_NAU7802_Arduino_Library.h>)
addSensor<NAU7802Sensor>(i2cScanner, ScanI2C::DeviceType::NAU7802);
#endif
#if __has_include(<BH1750_WE.h>)
addSensor<BH1750Sensor>(i2cScanner, ScanI2C::DeviceType::BH1750);
#endif
#endif
}

View File

@@ -0,0 +1,54 @@
#include "configuration.h"
#if !MESHTASTIC_EXCLUDE_ENVIRONMENTAL_SENSOR && __has_include(<BH1750_WE.h>)
#include "../mesh/generated/meshtastic/telemetry.pb.h"
#include "BH1750Sensor.h"
#include "TelemetrySensor.h"
#include <BH1750_WE.h>
#ifndef BH1750_SENSOR_MODE
#define BH1750_SENSOR_MODE BH1750Mode::CHM
#endif
BH1750Sensor::BH1750Sensor() : TelemetrySensor(meshtastic_TelemetrySensorType_BH1750, "BH1750") {}
bool BH1750Sensor::initDevice(TwoWire *bus, ScanI2C::FoundDevice *dev)
{
LOG_INFO("Init sensor: %s with mode %d", sensorName, BH1750_SENSOR_MODE);
bh1750 = BH1750_WE(bus, dev->address.address);
status = bh1750.init();
if (!status) {
return status;
}
bh1750.setMode(BH1750_SENSOR_MODE);
initI2CSensor();
return status;
}
bool BH1750Sensor::getMetrics(meshtastic_Telemetry *measurement)
{
/* An OTH and OTH_2 measurement takes ~120 ms. I suggest to wait
140 ms to be on the safe side.
An OTL measurement takes about 16 ms. I suggest to wait 20 ms
to be on the safe side. */
if (BH1750_SENSOR_MODE == BH1750Mode::OTH || BH1750_SENSOR_MODE == BH1750Mode::OTH_2) {
bh1750.setMode(BH1750_SENSOR_MODE);
delay(140); // wait for measurement to be completed
} else if (BH1750_SENSOR_MODE == BH1750Mode::OTL) {
bh1750.setMode(BH1750_SENSOR_MODE);
delay(20);
}
measurement->variant.environment_metrics.has_lux = true;
float lightIntensity = bh1750.getLux();
measurement->variant.environment_metrics.lux = lightIntensity;
return true;
}
#endif

View File

@@ -0,0 +1,21 @@
#pragma once
#include "configuration.h"
#if !MESHTASTIC_EXCLUDE_ENVIRONMENTAL_SENSOR && __has_include(<BH1750_WE.h>)
#include "../mesh/generated/meshtastic/telemetry.pb.h"
#include "TelemetrySensor.h"
#include <BH1750_WE.h>
class BH1750Sensor : public TelemetrySensor
{
private:
BH1750_WE bh1750;
public:
BH1750Sensor();
virtual bool getMetrics(meshtastic_Telemetry *measurement) override;
virtual bool initDevice(TwoWire *bus, ScanI2C::FoundDevice *dev) override;
};
#endif

View File

@@ -37,6 +37,8 @@ bool yamlOnly = false;
const char *argp_program_version = optstr(APP_VERSION);
char stdoutBuffer[512];
// FIXME - move setBluetoothEnable into a HALPlatform class
void setBluetoothEnable(bool enable)
{
@@ -154,6 +156,9 @@ void portduinoSetup()
std::string gpioChipName = "gpiochip";
portduino_config.displayPanel = no_screen;
// Force stdout to be line buffered
setvbuf(stdout, stdoutBuffer, _IOLBF, sizeof(stdoutBuffer));
if (portduino_config.force_simradio == true) {
portduino_config.lora_module = use_simradio;
} else if (configPath != nullptr) {

View File

@@ -56,5 +56,6 @@
// "USERPREFS_MQTT_ROOT_TOPIC": "event/REPLACEME",
// "USERPREFS_RINGTONE_NAG_SECS": "60",
"USERPREFS_RINGTONE_RTTTL": "24:d=32,o=5,b=565:f6,p,f6,4p,p,f6,p,f6,2p,p,b6,p,b6,p,b6,p,b6,p,b,p,b,p,b,p,b,p,b,p,b,p,b,p,b,1p.,2p.,p",
// "USERPREFS_NETWORK_IPV6_ENABLED": "1",
"USERPREFS_TZ_STRING": "tzplaceholder "
}

View File

@@ -0,0 +1,11 @@
#include "RadioLib.h"
static const uint32_t rfswitch_dio_pins[] = {RADIOLIB_LR11X0_DIO5, RADIOLIB_LR11X0_DIO6, RADIOLIB_NC, RADIOLIB_NC, RADIOLIB_NC};
static const Module::RfSwitchMode_t rfswitch_table[] = {
// mode DIO5 DIO6
{LR11x0::MODE_STBY, {LOW, LOW}}, {LR11x0::MODE_RX, {HIGH, LOW}},
{LR11x0::MODE_TX, {LOW, HIGH}}, {LR11x0::MODE_TX_HP, {LOW, HIGH}},
{LR11x0::MODE_TX_HF, {LOW, LOW}}, {LR11x0::MODE_GNSS, {LOW, LOW}},
{LR11x0::MODE_WIFI, {LOW, LOW}}, END_OF_MODE_TABLE,
};

View File

@@ -15,6 +15,7 @@
// not found then probe for SX1262
#define USE_SX1262
#define USE_SX1268
#define USE_LR1121
#define LORA_DIO0 -1 // a No connect on the SX1262 module
#define LORA_RESET 5
@@ -34,6 +35,19 @@
// code)
#endif
// LR1121
#ifdef USE_LR1121
#define LR1121_IRQ_PIN 1
#define LR1121_NRESET_PIN LORA_RESET
#define LR1121_BUSY_PIN 4
#define LR1121_SPI_NSS_PIN 10
#define LR1121_SPI_SCK_PIN 12
#define LR1121_SPI_MOSI_PIN 11
#define LR1121_SPI_MISO_PIN 13
#define LR11X0_DIO3_TCXO_VOLTAGE 3.0
#define LR11X0_DIO_AS_RF_SWITCH
#endif
// Leave undefined to disable our PMU IRQ handler. DO NOT ENABLE THIS because the pmuirq can cause sperious interrupts
// and waking from light sleep
// #define PMU_IRQ 40
@@ -64,4 +78,4 @@
// has 32768 Hz crystal
#define HAS_32768HZ 1
#define USE_SH1106
#define USE_SH1106

View File

@@ -120,7 +120,7 @@ No longer populated on PCB
#undef AREF_VOLTAGE
#define AREF_VOLTAGE 3.0
#define VBAT_AR_INTERNAL AR_INTERNAL_3_0
#define ADC_MULTIPLIER (4.90F)
#define ADC_MULTIPLIER (4.6425F)
#undef HAS_GPS
#define HAS_GPS 0
@@ -129,4 +129,4 @@ No longer populated on PCB
}
#endif
#endif
#endif

View File

@@ -15,7 +15,7 @@ Do not expect a working Meshtastic device with this target.
#define USE_STM32WLx
#define LED_PIN PB5
#define LED_STATE_ON 1
#define LED_STATE_ON 0
#define WIO_E5