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https://github.com/meshtastic/firmware.git
synced 2026-01-20 08:47:31 +00:00
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4 Commits
renovate/a
...
Message_Bu
| Author | SHA1 | Date | |
|---|---|---|---|
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bfe206d9b7 | ||
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b446c3453d | ||
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7d4600f8c2 | ||
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c96ebf15fd |
@@ -6,7 +6,6 @@
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#include "MessageStore.h"
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#include "NodeDB.h"
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#include "UIRenderer.h"
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#include "configuration.h"
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#include "gps/RTC.h"
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#include "graphics/Screen.h"
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#include "graphics/ScreenFonts.h"
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@@ -20,7 +19,6 @@
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// External declarations
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extern bool hasUnreadMessage;
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extern meshtastic_DeviceState devicestate;
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extern graphics::Screen *screen;
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using graphics::Emote;
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@@ -49,7 +47,7 @@ static inline size_t utf8CharLen(uint8_t c)
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}
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// Remove variation selectors (FE0F) and skin tone modifiers from emoji so they match your labels
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std::string normalizeEmoji(const std::string &s)
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static std::string normalizeEmoji(const std::string &s)
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{
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std::string out;
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for (size_t i = 0; i < s.size();) {
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@@ -82,6 +80,7 @@ uint32_t pauseStart = 0;
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bool waitingToReset = false;
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bool scrollStarted = false;
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static bool didReset = false;
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static constexpr int MESSAGE_BLOCK_GAP = 6;
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void scrollUp()
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{
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@@ -111,22 +110,6 @@ void scrollDown()
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void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount)
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{
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std::string renderLine;
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for (size_t i = 0; i < line.size();) {
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uint8_t c = (uint8_t)line[i];
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size_t len = utf8CharLen(c);
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if (c == 0xEF && i + 2 < line.size() && (uint8_t)line[i + 1] == 0xB8 && (uint8_t)line[i + 2] == 0x8F) {
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i += 3;
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continue;
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}
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if (c == 0xF0 && i + 3 < line.size() && (uint8_t)line[i + 1] == 0x9F && (uint8_t)line[i + 2] == 0x8F &&
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((uint8_t)line[i + 3] >= 0xBB && (uint8_t)line[i + 3] <= 0xBF)) {
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i += 4;
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continue;
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}
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renderLine.append(line, i, len);
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i += len;
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}
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int cursorX = x;
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const int fontHeight = FONT_HEIGHT_SMALL;
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@@ -203,8 +186,7 @@ void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string
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// Render the emote (if found)
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if (matchedEmote && i == nextEmotePos) {
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// Vertically center emote relative to font baseline (not just midline)
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int iconY = fontY + (fontHeight - matchedEmote->height) / 2;
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int iconY = y + (lineHeight - matchedEmote->height) / 2;
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display->drawXbm(cursorX, iconY, matchedEmote->width, matchedEmote->height, matchedEmote->bitmap);
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cursorX += matchedEmote->width + 1;
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i += emojiLen;
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@@ -423,6 +405,102 @@ static inline int getRenderedLineWidth(OLEDDisplay *display, const std::string &
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return totalWidth;
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}
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struct MessageBlock {
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size_t start;
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size_t end;
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bool mine;
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};
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static int getDrawnLinePixelBottom(int lineTopY, const std::string &line, bool isHeaderLine)
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{
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if (isHeaderLine) {
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return lineTopY + (FONT_HEIGHT_SMALL - 1);
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}
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int tallest = FONT_HEIGHT_SMALL;
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for (int e = 0; e < numEmotes; ++e) {
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if (line.find(emotes[e].label) != std::string::npos) {
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if (emotes[e].height > tallest)
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tallest = emotes[e].height;
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}
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}
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const int lineHeight = std::max(FONT_HEIGHT_SMALL, tallest);
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const int iconTop = lineTopY + (lineHeight - tallest) / 2;
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return iconTop + tallest - 1;
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}
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static void drawRoundedRectOutline(OLEDDisplay *display, int x, int y, int w, int h, int r)
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{
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if (w <= 1 || h <= 1)
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return;
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if (r < 0)
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r = 0;
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int maxR = (std::min(w, h) / 2) - 1;
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if (r > maxR)
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r = maxR;
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if (r == 0) {
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display->drawRect(x, y, w, h);
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return;
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}
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const int x0 = x;
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const int y0 = y;
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const int x1 = x + w - 1;
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const int y1 = y + h - 1;
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// sides
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if (x0 + r <= x1 - r) {
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display->drawLine(x0 + r, y0, x1 - r, y0); // top
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display->drawLine(x0 + r, y1, x1 - r, y1); // bottom
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}
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if (y0 + r <= y1 - r) {
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display->drawLine(x0, y0 + r, x0, y1 - r); // left
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display->drawLine(x1, y0 + r, x1, y1 - r); // right
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}
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// corner arcs
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display->drawCircleQuads(x0 + r, y0 + r, r, 2); // top left
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display->drawCircleQuads(x1 - r, y0 + r, r, 1); // top right
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display->drawCircleQuads(x1 - r, y1 - r, r, 8); // bottom right
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display->drawCircleQuads(x0 + r, y1 - r, r, 4); // bottom left
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}
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static std::vector<MessageBlock> buildMessageBlocks(const std::vector<bool> &isHeaderVec, const std::vector<bool> &isMineVec)
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{
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std::vector<MessageBlock> blocks;
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if (isHeaderVec.empty())
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return blocks;
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size_t start = 0;
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bool mine = isMineVec[0];
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for (size_t i = 1; i < isHeaderVec.size(); ++i) {
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if (isHeaderVec[i]) {
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MessageBlock b;
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b.start = start;
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b.end = i - 1;
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b.mine = mine;
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blocks.push_back(b);
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start = i;
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mine = isMineVec[i];
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}
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}
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MessageBlock last;
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last.start = start;
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last.end = isHeaderVec.size() - 1;
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last.mine = mine;
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blocks.push_back(last);
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return blocks;
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}
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static void drawMessageScrollbar(OLEDDisplay *display, int visibleHeight, int totalHeight, int scrollOffset, int startY)
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{
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if (totalHeight <= visibleHeight)
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@@ -667,6 +745,8 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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cachedLines = allLines;
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cachedHeights = calculateLineHeights(cachedLines, emotes, isHeader);
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std::vector<MessageBlock> blocks = buildMessageBlocks(isHeader, isMine);
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// Scrolling logic (unchanged)
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int totalHeight = 0;
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for (size_t i = 0; i < cachedHeights.size(); ++i)
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@@ -714,12 +794,128 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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int finalScroll = (int)scrollY;
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int yOffset = -finalScroll + getTextPositions(display)[1];
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constexpr int BUBBLE_PAD_X = 3;
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constexpr int BUBBLE_PAD_Y = 4;
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constexpr int BUBBLE_RADIUS = 4;
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constexpr int BUBBLE_MIN_W = 24;
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constexpr int BUBBLE_TEXT_INDENT = 2;
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const int contentTop = getTextPositions(display)[1];
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const int contentBottom = scrollBottom; // already excludes nav line
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const int rightEdge = SCREEN_WIDTH - SCROLLBAR_WIDTH - RIGHT_MARGIN;
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const int bubbleGapY = std::max(1, MESSAGE_BLOCK_GAP / 2);
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std::vector<int> lineTop;
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lineTop.resize(cachedLines.size());
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{
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int acc = 0;
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for (size_t i = 0; i < cachedLines.size(); ++i) {
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lineTop[i] = yOffset + acc;
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acc += cachedHeights[i];
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}
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}
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// Draw bubbles
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for (size_t bi = 0; bi < blocks.size(); ++bi) {
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const auto &b = blocks[bi];
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if (b.start >= cachedLines.size() || b.end >= cachedLines.size() || b.start > b.end)
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continue;
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int visualTop = lineTop[b.start];
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int topY;
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if (isHeader[b.start]) {
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// Header start
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constexpr int BUBBLE_PAD_TOP_HEADER = 1; // try 1 or 2
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topY = visualTop - BUBBLE_PAD_TOP_HEADER;
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} else {
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// Body start
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bool thisLineHasEmote = false;
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for (int e = 0; e < numEmotes; ++e) {
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if (cachedLines[b.start].find(emotes[e].label) != std::string::npos) {
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thisLineHasEmote = true;
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break;
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}
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}
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if (thisLineHasEmote) {
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constexpr int EMOTE_PADDING_ABOVE = 4;
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visualTop -= EMOTE_PADDING_ABOVE;
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}
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topY = visualTop - BUBBLE_PAD_Y;
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}
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int visualBottom = getDrawnLinePixelBottom(lineTop[b.end], cachedLines[b.end], isHeader[b.end]);
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int bottomY = visualBottom + BUBBLE_PAD_Y;
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if (bi + 1 < blocks.size()) {
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int nextHeaderIndex = (int)blocks[bi + 1].start;
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int nextTop = lineTop[nextHeaderIndex];
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int maxBottom = nextTop - 1 - bubbleGapY;
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if (bottomY > maxBottom)
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bottomY = maxBottom;
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}
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if (bottomY <= topY + 2)
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continue;
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if (bottomY < contentTop || topY > contentBottom - 1)
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continue;
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int maxLineW = 0;
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for (size_t i = b.start; i <= b.end; ++i) {
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int w = 0;
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if (isHeader[i]) {
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w = display->getStringWidth(cachedLines[i].c_str());
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if (b.mine)
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w += 12; // room for ACK/NACK/relay mark
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} else {
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w = getRenderedLineWidth(display, cachedLines[i], emotes, numEmotes);
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}
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if (w > maxLineW)
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maxLineW = w;
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}
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int bubbleW = std::max(BUBBLE_MIN_W, maxLineW + (BUBBLE_PAD_X * 2));
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int bubbleH = (bottomY - topY) + 1;
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int bubbleX = 0;
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if (b.mine) {
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bubbleX = rightEdge - bubbleW;
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} else {
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bubbleX = x;
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}
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if (bubbleX < x)
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bubbleX = x;
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if (bubbleX + bubbleW > rightEdge)
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bubbleW = std::max(1, rightEdge - bubbleX);
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if (bubbleW > 1 && bubbleH > 1) {
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int r = BUBBLE_RADIUS;
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int maxR = (std::min(bubbleW, bubbleH) / 2) - 1;
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if (maxR < 0)
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maxR = 0;
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if (r > maxR)
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r = maxR;
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drawRoundedRectOutline(display, bubbleX, topY, bubbleW, bubbleH, r);
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const int extra = 3;
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const int rr = r + extra;
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int x1 = bubbleX + bubbleW - 1;
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int y1 = topY + bubbleH - 1;
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if (!b.mine) {
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// top-left corner square
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display->drawLine(bubbleX, topY, bubbleX + rr, topY);
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display->drawLine(bubbleX, topY, bubbleX, topY + rr);
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} else {
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// bottom-right corner square
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display->drawLine(x1 - rr, y1, x1, y1);
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display->drawLine(x1, y1 - rr, x1, y1);
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}
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}
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}
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// Render visible lines
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int lineY = yOffset;
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for (size_t i = 0; i < cachedLines.size(); ++i) {
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int lineY = yOffset;
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for (size_t j = 0; j < i; ++j)
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lineY += cachedHeights[j];
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if (lineY > -cachedHeights[i] && lineY < scrollBottom) {
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if (isHeader[i]) {
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@@ -728,14 +924,28 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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int headerX;
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if (isMine[i]) {
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// push header left to avoid overlap with scrollbar
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headerX = SCREEN_WIDTH - w - SCROLLBAR_WIDTH - RIGHT_MARGIN;
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headerX = (SCREEN_WIDTH - SCROLLBAR_WIDTH - RIGHT_MARGIN) - w - BUBBLE_TEXT_INDENT;
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if (headerX < LEFT_MARGIN)
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headerX = LEFT_MARGIN;
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} else {
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headerX = x;
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headerX = x + BUBBLE_TEXT_INDENT;
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}
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display->drawString(headerX, lineY, cachedLines[i].c_str());
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// Draw underline just under header text
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int underlineY = lineY + FONT_HEIGHT_SMALL;
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int underlineW = w;
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int maxW = rightEdge - headerX;
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if (maxW < 0)
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maxW = 0;
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if (underlineW > maxW)
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underlineW = maxW;
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for (int px = 0; px < underlineW; ++px) {
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display->setPixel(headerX + px, underlineY);
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}
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// Draw ACK/NACK mark for our own messages
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if (isMine[i]) {
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int markX = headerX - 10;
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@@ -753,32 +963,27 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
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// AckStatus::NONE → show nothing
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}
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// Draw underline just under header text
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int underlineY = lineY + FONT_HEIGHT_SMALL;
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for (int px = 0; px < w; ++px) {
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display->setPixel(headerX + px, underlineY);
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}
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} else {
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// Render message line
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if (isMine[i]) {
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// Calculate actual rendered width including emotes
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int renderedWidth = getRenderedLineWidth(display, cachedLines[i], emotes, numEmotes);
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int rightX = SCREEN_WIDTH - renderedWidth - SCROLLBAR_WIDTH - RIGHT_MARGIN;
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int rightX = (SCREEN_WIDTH - SCROLLBAR_WIDTH - RIGHT_MARGIN) - renderedWidth - BUBBLE_TEXT_INDENT;
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if (rightX < LEFT_MARGIN)
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rightX = LEFT_MARGIN;
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drawStringWithEmotes(display, rightX, lineY, cachedLines[i], emotes, numEmotes);
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} else {
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drawStringWithEmotes(display, x, lineY, cachedLines[i], emotes, numEmotes);
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drawStringWithEmotes(display, x + BUBBLE_TEXT_INDENT, lineY, cachedLines[i], emotes, numEmotes);
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}
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}
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}
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lineY += cachedHeights[i];
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}
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int totalContentHeight = totalHeight;
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int visibleHeight = usableHeight;
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// Draw scrollbar
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drawMessageScrollbar(display, visibleHeight, totalContentHeight, finalScroll, getTextPositions(display)[1]);
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drawMessageScrollbar(display, usableHeight, totalHeight, finalScroll, getTextPositions(display)[1]);
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graphics::drawCommonHeader(display, x, y, titleStr);
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graphics::drawCommonFooter(display, x, y);
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}
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@@ -841,7 +1046,6 @@ std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, con
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constexpr int HEADER_UNDERLINE_GAP = 0; // space between underline and first body line
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constexpr int HEADER_UNDERLINE_PIX = 1; // underline thickness (1px row drawn)
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constexpr int BODY_LINE_LEADING = -4; // default vertical leading for normal body lines
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constexpr int MESSAGE_BLOCK_GAP = 4; // gap after a message block before a new header
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constexpr int EMOTE_PADDING_ABOVE = 4; // space above emote line (added to line above)
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constexpr int EMOTE_PADDING_BELOW = 3; // space below emote line (added to emote line)
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@@ -851,6 +1055,7 @@ std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, con
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for (size_t idx = 0; idx < lines.size(); ++idx) {
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const auto &line = lines[idx];
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const int baseHeight = FONT_HEIGHT_SMALL;
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int lineHeight = baseHeight;
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// Detect if THIS line or NEXT line contains an emote
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bool hasEmote = false;
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@@ -872,8 +1077,6 @@ std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, con
|
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}
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}
|
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int lineHeight = baseHeight;
|
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|
||||
if (isHeaderVec[idx]) {
|
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// Header line spacing
|
||||
lineHeight = baseHeight + HEADER_UNDERLINE_PIX + HEADER_UNDERLINE_GAP;
|
||||
@@ -922,7 +1125,7 @@ void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const mesht
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||||
|
||||
// Banner logic
|
||||
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet.from);
|
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char longName[48] = "???";
|
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char longName[48] = "?";
|
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if (node && node->user.long_name) {
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strncpy(longName, node->user.long_name, sizeof(longName) - 1);
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longName[sizeof(longName) - 1] = '\0';
|
||||
|
||||
Reference in New Issue
Block a user