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4 Commits

Author SHA1 Message Date
HarukiToreda
bfe206d9b7 Angled edges 2026-01-20 00:52:32 -05:00
HarukiToreda
b446c3453d Message Bubbles 2026-01-20 00:24:01 -05:00
Ben Meadors
7d4600f8c2 Merge branch 'master' into develop 2026-01-19 12:13:52 -06:00
Ben Meadors
c96ebf15fd Merge remote-tracking branch 'origin/master' into develop 2026-01-19 07:57:36 -06:00

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@@ -6,7 +6,6 @@
#include "MessageStore.h"
#include "NodeDB.h"
#include "UIRenderer.h"
#include "configuration.h"
#include "gps/RTC.h"
#include "graphics/Screen.h"
#include "graphics/ScreenFonts.h"
@@ -20,7 +19,6 @@
// External declarations
extern bool hasUnreadMessage;
extern meshtastic_DeviceState devicestate;
extern graphics::Screen *screen;
using graphics::Emote;
@@ -49,7 +47,7 @@ static inline size_t utf8CharLen(uint8_t c)
}
// Remove variation selectors (FE0F) and skin tone modifiers from emoji so they match your labels
std::string normalizeEmoji(const std::string &s)
static std::string normalizeEmoji(const std::string &s)
{
std::string out;
for (size_t i = 0; i < s.size();) {
@@ -82,6 +80,7 @@ uint32_t pauseStart = 0;
bool waitingToReset = false;
bool scrollStarted = false;
static bool didReset = false;
static constexpr int MESSAGE_BLOCK_GAP = 6;
void scrollUp()
{
@@ -111,22 +110,6 @@ void scrollDown()
void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount)
{
std::string renderLine;
for (size_t i = 0; i < line.size();) {
uint8_t c = (uint8_t)line[i];
size_t len = utf8CharLen(c);
if (c == 0xEF && i + 2 < line.size() && (uint8_t)line[i + 1] == 0xB8 && (uint8_t)line[i + 2] == 0x8F) {
i += 3;
continue;
}
if (c == 0xF0 && i + 3 < line.size() && (uint8_t)line[i + 1] == 0x9F && (uint8_t)line[i + 2] == 0x8F &&
((uint8_t)line[i + 3] >= 0xBB && (uint8_t)line[i + 3] <= 0xBF)) {
i += 4;
continue;
}
renderLine.append(line, i, len);
i += len;
}
int cursorX = x;
const int fontHeight = FONT_HEIGHT_SMALL;
@@ -203,8 +186,7 @@ void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string
// Render the emote (if found)
if (matchedEmote && i == nextEmotePos) {
// Vertically center emote relative to font baseline (not just midline)
int iconY = fontY + (fontHeight - matchedEmote->height) / 2;
int iconY = y + (lineHeight - matchedEmote->height) / 2;
display->drawXbm(cursorX, iconY, matchedEmote->width, matchedEmote->height, matchedEmote->bitmap);
cursorX += matchedEmote->width + 1;
i += emojiLen;
@@ -423,6 +405,102 @@ static inline int getRenderedLineWidth(OLEDDisplay *display, const std::string &
return totalWidth;
}
struct MessageBlock {
size_t start;
size_t end;
bool mine;
};
static int getDrawnLinePixelBottom(int lineTopY, const std::string &line, bool isHeaderLine)
{
if (isHeaderLine) {
return lineTopY + (FONT_HEIGHT_SMALL - 1);
}
int tallest = FONT_HEIGHT_SMALL;
for (int e = 0; e < numEmotes; ++e) {
if (line.find(emotes[e].label) != std::string::npos) {
if (emotes[e].height > tallest)
tallest = emotes[e].height;
}
}
const int lineHeight = std::max(FONT_HEIGHT_SMALL, tallest);
const int iconTop = lineTopY + (lineHeight - tallest) / 2;
return iconTop + tallest - 1;
}
static void drawRoundedRectOutline(OLEDDisplay *display, int x, int y, int w, int h, int r)
{
if (w <= 1 || h <= 1)
return;
if (r < 0)
r = 0;
int maxR = (std::min(w, h) / 2) - 1;
if (r > maxR)
r = maxR;
if (r == 0) {
display->drawRect(x, y, w, h);
return;
}
const int x0 = x;
const int y0 = y;
const int x1 = x + w - 1;
const int y1 = y + h - 1;
// sides
if (x0 + r <= x1 - r) {
display->drawLine(x0 + r, y0, x1 - r, y0); // top
display->drawLine(x0 + r, y1, x1 - r, y1); // bottom
}
if (y0 + r <= y1 - r) {
display->drawLine(x0, y0 + r, x0, y1 - r); // left
display->drawLine(x1, y0 + r, x1, y1 - r); // right
}
// corner arcs
display->drawCircleQuads(x0 + r, y0 + r, r, 2); // top left
display->drawCircleQuads(x1 - r, y0 + r, r, 1); // top right
display->drawCircleQuads(x1 - r, y1 - r, r, 8); // bottom right
display->drawCircleQuads(x0 + r, y1 - r, r, 4); // bottom left
}
static std::vector<MessageBlock> buildMessageBlocks(const std::vector<bool> &isHeaderVec, const std::vector<bool> &isMineVec)
{
std::vector<MessageBlock> blocks;
if (isHeaderVec.empty())
return blocks;
size_t start = 0;
bool mine = isMineVec[0];
for (size_t i = 1; i < isHeaderVec.size(); ++i) {
if (isHeaderVec[i]) {
MessageBlock b;
b.start = start;
b.end = i - 1;
b.mine = mine;
blocks.push_back(b);
start = i;
mine = isMineVec[i];
}
}
MessageBlock last;
last.start = start;
last.end = isHeaderVec.size() - 1;
last.mine = mine;
blocks.push_back(last);
return blocks;
}
static void drawMessageScrollbar(OLEDDisplay *display, int visibleHeight, int totalHeight, int scrollOffset, int startY)
{
if (totalHeight <= visibleHeight)
@@ -667,6 +745,8 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
cachedLines = allLines;
cachedHeights = calculateLineHeights(cachedLines, emotes, isHeader);
std::vector<MessageBlock> blocks = buildMessageBlocks(isHeader, isMine);
// Scrolling logic (unchanged)
int totalHeight = 0;
for (size_t i = 0; i < cachedHeights.size(); ++i)
@@ -714,12 +794,128 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
int finalScroll = (int)scrollY;
int yOffset = -finalScroll + getTextPositions(display)[1];
constexpr int BUBBLE_PAD_X = 3;
constexpr int BUBBLE_PAD_Y = 4;
constexpr int BUBBLE_RADIUS = 4;
constexpr int BUBBLE_MIN_W = 24;
constexpr int BUBBLE_TEXT_INDENT = 2;
const int contentTop = getTextPositions(display)[1];
const int contentBottom = scrollBottom; // already excludes nav line
const int rightEdge = SCREEN_WIDTH - SCROLLBAR_WIDTH - RIGHT_MARGIN;
const int bubbleGapY = std::max(1, MESSAGE_BLOCK_GAP / 2);
std::vector<int> lineTop;
lineTop.resize(cachedLines.size());
{
int acc = 0;
for (size_t i = 0; i < cachedLines.size(); ++i) {
lineTop[i] = yOffset + acc;
acc += cachedHeights[i];
}
}
// Draw bubbles
for (size_t bi = 0; bi < blocks.size(); ++bi) {
const auto &b = blocks[bi];
if (b.start >= cachedLines.size() || b.end >= cachedLines.size() || b.start > b.end)
continue;
int visualTop = lineTop[b.start];
int topY;
if (isHeader[b.start]) {
// Header start
constexpr int BUBBLE_PAD_TOP_HEADER = 1; // try 1 or 2
topY = visualTop - BUBBLE_PAD_TOP_HEADER;
} else {
// Body start
bool thisLineHasEmote = false;
for (int e = 0; e < numEmotes; ++e) {
if (cachedLines[b.start].find(emotes[e].label) != std::string::npos) {
thisLineHasEmote = true;
break;
}
}
if (thisLineHasEmote) {
constexpr int EMOTE_PADDING_ABOVE = 4;
visualTop -= EMOTE_PADDING_ABOVE;
}
topY = visualTop - BUBBLE_PAD_Y;
}
int visualBottom = getDrawnLinePixelBottom(lineTop[b.end], cachedLines[b.end], isHeader[b.end]);
int bottomY = visualBottom + BUBBLE_PAD_Y;
if (bi + 1 < blocks.size()) {
int nextHeaderIndex = (int)blocks[bi + 1].start;
int nextTop = lineTop[nextHeaderIndex];
int maxBottom = nextTop - 1 - bubbleGapY;
if (bottomY > maxBottom)
bottomY = maxBottom;
}
if (bottomY <= topY + 2)
continue;
if (bottomY < contentTop || topY > contentBottom - 1)
continue;
int maxLineW = 0;
for (size_t i = b.start; i <= b.end; ++i) {
int w = 0;
if (isHeader[i]) {
w = display->getStringWidth(cachedLines[i].c_str());
if (b.mine)
w += 12; // room for ACK/NACK/relay mark
} else {
w = getRenderedLineWidth(display, cachedLines[i], emotes, numEmotes);
}
if (w > maxLineW)
maxLineW = w;
}
int bubbleW = std::max(BUBBLE_MIN_W, maxLineW + (BUBBLE_PAD_X * 2));
int bubbleH = (bottomY - topY) + 1;
int bubbleX = 0;
if (b.mine) {
bubbleX = rightEdge - bubbleW;
} else {
bubbleX = x;
}
if (bubbleX < x)
bubbleX = x;
if (bubbleX + bubbleW > rightEdge)
bubbleW = std::max(1, rightEdge - bubbleX);
if (bubbleW > 1 && bubbleH > 1) {
int r = BUBBLE_RADIUS;
int maxR = (std::min(bubbleW, bubbleH) / 2) - 1;
if (maxR < 0)
maxR = 0;
if (r > maxR)
r = maxR;
drawRoundedRectOutline(display, bubbleX, topY, bubbleW, bubbleH, r);
const int extra = 3;
const int rr = r + extra;
int x1 = bubbleX + bubbleW - 1;
int y1 = topY + bubbleH - 1;
if (!b.mine) {
// top-left corner square
display->drawLine(bubbleX, topY, bubbleX + rr, topY);
display->drawLine(bubbleX, topY, bubbleX, topY + rr);
} else {
// bottom-right corner square
display->drawLine(x1 - rr, y1, x1, y1);
display->drawLine(x1, y1 - rr, x1, y1);
}
}
}
// Render visible lines
int lineY = yOffset;
for (size_t i = 0; i < cachedLines.size(); ++i) {
int lineY = yOffset;
for (size_t j = 0; j < i; ++j)
lineY += cachedHeights[j];
if (lineY > -cachedHeights[i] && lineY < scrollBottom) {
if (isHeader[i]) {
@@ -728,14 +924,28 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
int headerX;
if (isMine[i]) {
// push header left to avoid overlap with scrollbar
headerX = SCREEN_WIDTH - w - SCROLLBAR_WIDTH - RIGHT_MARGIN;
headerX = (SCREEN_WIDTH - SCROLLBAR_WIDTH - RIGHT_MARGIN) - w - BUBBLE_TEXT_INDENT;
if (headerX < LEFT_MARGIN)
headerX = LEFT_MARGIN;
} else {
headerX = x;
headerX = x + BUBBLE_TEXT_INDENT;
}
display->drawString(headerX, lineY, cachedLines[i].c_str());
// Draw underline just under header text
int underlineY = lineY + FONT_HEIGHT_SMALL;
int underlineW = w;
int maxW = rightEdge - headerX;
if (maxW < 0)
maxW = 0;
if (underlineW > maxW)
underlineW = maxW;
for (int px = 0; px < underlineW; ++px) {
display->setPixel(headerX + px, underlineY);
}
// Draw ACK/NACK mark for our own messages
if (isMine[i]) {
int markX = headerX - 10;
@@ -753,32 +963,27 @@ void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16
// AckStatus::NONE → show nothing
}
// Draw underline just under header text
int underlineY = lineY + FONT_HEIGHT_SMALL;
for (int px = 0; px < w; ++px) {
display->setPixel(headerX + px, underlineY);
}
} else {
// Render message line
if (isMine[i]) {
// Calculate actual rendered width including emotes
int renderedWidth = getRenderedLineWidth(display, cachedLines[i], emotes, numEmotes);
int rightX = SCREEN_WIDTH - renderedWidth - SCROLLBAR_WIDTH - RIGHT_MARGIN;
int rightX = (SCREEN_WIDTH - SCROLLBAR_WIDTH - RIGHT_MARGIN) - renderedWidth - BUBBLE_TEXT_INDENT;
if (rightX < LEFT_MARGIN)
rightX = LEFT_MARGIN;
drawStringWithEmotes(display, rightX, lineY, cachedLines[i], emotes, numEmotes);
} else {
drawStringWithEmotes(display, x, lineY, cachedLines[i], emotes, numEmotes);
drawStringWithEmotes(display, x + BUBBLE_TEXT_INDENT, lineY, cachedLines[i], emotes, numEmotes);
}
}
}
lineY += cachedHeights[i];
}
int totalContentHeight = totalHeight;
int visibleHeight = usableHeight;
// Draw scrollbar
drawMessageScrollbar(display, visibleHeight, totalContentHeight, finalScroll, getTextPositions(display)[1]);
drawMessageScrollbar(display, usableHeight, totalHeight, finalScroll, getTextPositions(display)[1]);
graphics::drawCommonHeader(display, x, y, titleStr);
graphics::drawCommonFooter(display, x, y);
}
@@ -841,7 +1046,6 @@ std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, con
constexpr int HEADER_UNDERLINE_GAP = 0; // space between underline and first body line
constexpr int HEADER_UNDERLINE_PIX = 1; // underline thickness (1px row drawn)
constexpr int BODY_LINE_LEADING = -4; // default vertical leading for normal body lines
constexpr int MESSAGE_BLOCK_GAP = 4; // gap after a message block before a new header
constexpr int EMOTE_PADDING_ABOVE = 4; // space above emote line (added to line above)
constexpr int EMOTE_PADDING_BELOW = 3; // space below emote line (added to emote line)
@@ -851,6 +1055,7 @@ std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, con
for (size_t idx = 0; idx < lines.size(); ++idx) {
const auto &line = lines[idx];
const int baseHeight = FONT_HEIGHT_SMALL;
int lineHeight = baseHeight;
// Detect if THIS line or NEXT line contains an emote
bool hasEmote = false;
@@ -872,8 +1077,6 @@ std::vector<int> calculateLineHeights(const std::vector<std::string> &lines, con
}
}
int lineHeight = baseHeight;
if (isHeaderVec[idx]) {
// Header line spacing
lineHeight = baseHeight + HEADER_UNDERLINE_PIX + HEADER_UNDERLINE_GAP;
@@ -922,7 +1125,7 @@ void handleNewMessage(OLEDDisplay *display, const StoredMessage &sm, const mesht
// Banner logic
const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet.from);
char longName[48] = "???";
char longName[48] = "?";
if (node && node->user.long_name) {
strncpy(longName, node->user.long_name, sizeof(longName) - 1);
longName[sizeof(longName) - 1] = '\0';