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5 Commits
refactor-n
...
nodenum-co
| Author | SHA1 | Date | |
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c851861a36 | ||
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ed4a30e526 | ||
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b1c5f871b6 | ||
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683fb206a6 | ||
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573fb47b45 |
@@ -985,8 +985,9 @@ void NodeDB::resetNodes()
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void NodeDB::removeNodeByNum(NodeNum nodeNum)
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{
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int newPos = 0, removed = 0;
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for (int i = 0; i < numMeshNodes; i++) {
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// Don't remove the own node at position 0
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int newPos = 1, removed = 0;
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for (int i = 1; i < numMeshNodes; i++) {
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if (meshNodes->at(i).num != nodeNum)
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meshNodes->at(newPos++) = meshNodes->at(i);
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else
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@@ -1082,18 +1083,16 @@ void NodeDB::pickNewNodeNum()
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}
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meshtastic_NodeInfoLite *found;
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while (((found = getMeshNode(nodeNum)) && memcmp(found->user.macaddr, ourMacAddr, sizeof(ourMacAddr)) != 0) ||
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(nodeNum == NODENUM_BROADCAST || nodeNum < NUM_RESERVED)) {
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NodeNum candidate = random(NUM_RESERVED, LONG_MAX); // try a new random choice
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if (found)
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LOG_WARN("NOTE! Our desired nodenum 0x%x is invalid or in use, by MAC ending in 0x%02x%02x vs our 0x%02x%02x, so "
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"trying for 0x%x",
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nodeNum, found->user.macaddr[4], found->user.macaddr[5], ourMacAddr[4], ourMacAddr[5], candidate);
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nodeNum = candidate;
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if (((found = getMeshNode(nodeNum)) && memcmp(found->user.macaddr, ourMacAddr, sizeof(ourMacAddr)) != 0) ||
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(nodeNum == NODENUM_BROADCAST || nodeNum < NUM_RESERVED)) {
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NodeNum newNodeNum = (ourMacAddr[2] << 24) | (ourMacAddr[3] << 16) | (ourMacAddr[4] << 8) | ourMacAddr[5];
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LOG_WARN("NOTE! Our saved nodenum 0x%x is invalid or in use. Using 0x%x", nodeNum, newNodeNum);
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nodeNum = newNodeNum;
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}
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LOG_DEBUG("Use nodenum 0x%x ", nodeNum);
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myNodeInfo.my_node_num = nodeNum;
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removeNodeByNum(nodeNum); // Since we skip 0, this should only ever remove outside matches.
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}
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/** Load a protobuf from a file, return LoadFileResult */
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@@ -1689,10 +1688,10 @@ bool NodeDB::updateUser(uint32_t nodeId, meshtastic_User &p, uint8_t channelInde
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/// we updateGUI and updateGUIforNode if we think our this change is big enough for a redraw
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void NodeDB::updateFrom(const meshtastic_MeshPacket &mp)
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{
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// if (mp.from == getNodeNum()) {
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// LOG_DEBUG("Ignore update from self");
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// return;
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// }
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if (mp.transport_mechanism != meshtastic_MeshPacket_TransportMechanism_TRANSPORT_API && mp.from == getNodeNum()) {
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LOG_DEBUG("Ignore update from self");
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return;
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}
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if (mp.which_payload_variant == meshtastic_MeshPacket_decoded_tag && mp.from) {
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LOG_DEBUG("Update DB node 0x%x, rx_time=%u", mp.from, mp.rx_time);
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159
test/test_security/test_packet_handling.cpp
Normal file
159
test/test_security/test_packet_handling.cpp
Normal file
@@ -0,0 +1,159 @@
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#include "DebugConfiguration.h"
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#include "TestUtil.h"
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#include <unity.h>
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#ifdef ARCH_PORTDUINO
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#include "mesh/NodeDB.h"
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#include "mesh/generated/meshtastic/mesh.pb.h"
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#include "modules/NodeInfoModule.h"
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// Mock NodeDB that tracks when updateUser would be called - follows MQTT test pattern
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class MockNodeDB : public NodeDB
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{
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public:
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MockNodeDB()
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{
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updateUserCallCount = 0;
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lastUpdatedNodeNum = 0;
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}
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// Override virtual getMeshNode method (same as MQTT test pattern)
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meshtastic_NodeInfoLite *getMeshNode(NodeNum n) override { return &emptyNode; }
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// Track calls that would go to updateUser (we'll check this in the test)
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// Since updateUser is not virtual, we override a method that's called during the process
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meshtastic_NodeInfoLite *getMeshNodeForUpdate(NodeNum n)
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{
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updateUserCallCount++;
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lastUpdatedNodeNum = n;
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return &emptyNode;
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}
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int updateUserCallCount;
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NodeNum lastUpdatedNodeNum;
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meshtastic_NodeInfoLite emptyNode = {};
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};
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// Testable version of NodeInfoModule that exposes protected methods
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class TestableNodeInfoModule : public NodeInfoModule
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{
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public:
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bool testHandleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_User *user)
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{
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return handleReceivedProtobuf(mp, user);
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}
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};
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void test_nodeinfo_spoofing_vulnerability()
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{
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// Create mock NodeDB and assign to global pointer like MQTT test
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const std::unique_ptr<MockNodeDB> mockNodeDB(new MockNodeDB());
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nodeDB = mockNodeDB.get();
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// Set our node number (simulating what happens in real startup)
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myNodeInfo.my_node_num = 0x12345678;
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// Create a test NodeInfoModule
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TestableNodeInfoModule testModule;
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// Create a spoofed packet claiming to be from our own node
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meshtastic_MeshPacket spoofedPacket = meshtastic_MeshPacket_init_default;
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spoofedPacket.transport_mechanism = meshtastic_MeshPacket_TransportMechanism_TRANSPORT_LORA;
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spoofedPacket.from = 0x12345678; // VULNERABILITY: Same as our node number
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spoofedPacket.to = NODENUM_BROADCAST;
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spoofedPacket.channel = 0;
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spoofedPacket.which_payload_variant = meshtastic_MeshPacket_decoded_tag;
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spoofedPacket.decoded.portnum = meshtastic_PortNum_NODEINFO_APP;
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// Create malicious User data that an attacker wants to inject
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meshtastic_User maliciousUser = meshtastic_User_init_default;
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strcpy(maliciousUser.long_name, "HACKED_NODE");
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strcpy(maliciousUser.short_name, "HAK");
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strcpy(maliciousUser.id, "!87654321"); // Attacker's fake ID
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maliciousUser.is_licensed = true; // Try to make us appear licensed when we're not
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// Test the vulnerability: handleReceivedProtobuf should reject spoofed packets claiming to be from our own node
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// but currently it processes them, calling updateUser with our own node number
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bool result = testModule.testHandleReceivedProtobuf(spoofedPacket, &maliciousUser);
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// The vulnerability is demonstrated by the function NOT rejecting the spoofed packet
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// In a secure implementation, packets claiming to be from our own node should be rejected
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// and the function should return true (meaning "I handled this, don't process further")
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// Currently this will FAIL because the vulnerability exists:
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// - The function returns false (allowing further processing)
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// - It calls updateUser with the spoofed node number (our own number)
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// - This allows an attacker to modify our node information
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TEST_ASSERT_FALSE_MESSAGE(result,
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"VULNERABILITY CONFIRMED: handleReceivedProtobuf processes spoofed packets from our own node.\n"
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"Expected: Function should return true (reject spoofed packet)\n"
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"Actual: Function returned false (processed spoofed packet)\n"
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"This allows attackers to spoof our node number and modify our NodeInfo.");
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printf("\n=== SECURITY TEST RESULTS ===\n");
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printf("✗ Vulnerability exists: NodeInfoModule processes spoofed packets from our own node\n");
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printf("✗ Attack vector: Attacker can spoof packets with from=our_node_number\n");
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printf("==============================\n\n");
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}
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void test_legitimate_packet_processing()
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{
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// Test that legitimate packets from OTHER nodes are processed correctly
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const std::unique_ptr<MockNodeDB> mockNodeDB(new MockNodeDB());
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nodeDB = mockNodeDB.get();
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myNodeInfo.my_node_num = 0x12345678;
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TestableNodeInfoModule testModule;
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// Create a legitimate packet from a DIFFERENT node
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meshtastic_MeshPacket legitimatePacket = meshtastic_MeshPacket_init_default;
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legitimatePacket.transport_mechanism = meshtastic_MeshPacket_TransportMechanism_TRANSPORT_LORA;
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legitimatePacket.from = 0x87654321; // Different node number - this is legitimate
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legitimatePacket.to = NODENUM_BROADCAST;
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legitimatePacket.channel = 0;
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legitimatePacket.which_payload_variant = meshtastic_MeshPacket_decoded_tag;
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legitimatePacket.decoded.portnum = meshtastic_PortNum_NODEINFO_APP;
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meshtastic_User legitimateUser = meshtastic_User_init_default;
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strcpy(legitimateUser.long_name, "Legitimate User");
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strcpy(legitimateUser.short_name, "LEG");
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bool result = testModule.testHandleReceivedProtobuf(legitimatePacket, &legitimateUser);
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// Legitimate packets should be processed normally (return false for further processing)
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TEST_ASSERT_FALSE_MESSAGE(result, "Legitimate packets from other nodes should be processed normally");
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printf("✓ Legitimate packet processing works correctly\n");
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}
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void setUp()
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{
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// Required by Unity
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}
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void tearDown()
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{
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// Required by Unity
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}
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void setup()
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{
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// Initialize test environment like MQTT test
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initializeTestEnvironment();
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UNITY_BEGIN();
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printf("\n=== NodeInfo Spoofing Security Test ===\n");
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printf("Testing vulnerability in NodeInfoModule::handleReceivedProtobuf()\n");
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printf("Issue: Function doesn't check if packet claims to be from our own node\n\n");
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RUN_TEST(test_nodeinfo_spoofing_vulnerability);
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RUN_TEST(test_legitimate_packet_processing);
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UNITY_END();
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}
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void loop() {}
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#endif
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