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3 Commits

Author SHA1 Message Date
Jonathan Bennett
bc702b18d8 Merge branch 'develop' into agc-reset 2025-12-17 19:54:07 -06:00
Jonathan Bennett
5e2d8eac6a Merge branch 'develop' into agc-reset 2025-10-14 09:04:28 -05:00
Jonathan Bennett
971543fab3 Add agc reset attempt 2025-09-29 12:11:48 -05:00
26 changed files with 254 additions and 716 deletions

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@@ -16,7 +16,7 @@ jobs:
submodules: true
- name: Update submodule
if: ${{ github.ref == 'refs/heads/master' || github.ref == 'refs/heads/develop' }}
if: ${{ github.ref == 'refs/heads/master' }}
run: |
git submodule update --remote protobufs

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@@ -9,14 +9,14 @@ plugins:
lint:
enabled:
- checkov@3.2.495
- renovate@42.64.1
- renovate@42.57.1
- prettier@3.7.4
- trufflehog@3.92.3
- yamllint@1.37.1
- bandit@1.9.2
- trivy@0.68.2
- trivy@0.68.1
- taplo@0.10.0
- ruff@0.14.10
- ruff@0.14.9
- isort@7.0.0
- markdownlint@0.47.0
- oxipng@10.0.0

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@@ -87,9 +87,6 @@
</screenshots>
<releases>
<release version="2.7.18" date="2025-12-20">
<url type="details">https://github.com/meshtastic/firmware/releases?q=tag%3Av2.7.18</url>
</release>
<release version="2.7.17" date="2025-11-28">
<url type="details">https://github.com/meshtastic/firmware/releases?q=tag%3Av2.7.17</url>
</release>

6
debian/changelog vendored
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@@ -1,9 +1,3 @@
meshtasticd (2.7.18.0) unstable; urgency=medium
* Version 2.7.18
-- GitHub Actions <github-actions[bot]@users.noreply.github.com> Sat, 20 Dec 2025 15:47:25 +0000
meshtasticd (2.7.17.0) unstable; urgency=medium
* Version 2.7.17

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@@ -13,81 +13,41 @@ const Emote emotes[] = {
{"\U0001F44E", thumbdown, thumbs_width, thumbs_height}, // 👎 Thumbs Down
// --- Smileys (Multiple Unicode Aliases) ---
{"\U0001F60A", smiling_eyes, smiling_eyes_width, smiling_eyes_height}, // 😊 Smiling Eyes
{"\U0001F600", grinning, grinning_width, grinning_height}, // 😀 Grinning Face
{"\U0001F642", slightly_smiling, slightly_smiling_width, slightly_smiling_height}, // 🙂 Slightly Smiling Face
{"\U0001F609", winking_face, winking_face_width, winking_face_height}, // 😉 Winking Face
{"\U0001F601", grinning_smiling_eyes, grinning_smiling_eyes_width, grinning_smiling_eyes_height}, // 😁 Grinning Smiling Eyes
{"\U0001F60D", heart_eyes, heart_eyes_width, heart_eyes_height}, // 😍 Heart Eyes
{"\U0001F60A", Smiling_Eyes, Smiling_Eyes_width, Smiling_Eyes_height}, // 😊 Smiling Eyes
{"\U0001F600", Grinning, Grinning_width, Grinning_height}, // 😀 Grinning Face
{"\U0001F642", Slightly_Smiling, Slightly_Smiling_width, Slightly_Smiling_height}, // 🙂 Slightly Smiling Face
{"\U0001F609", Winking_Face, Winking_Face_width, Winking_Face_height}, // 😉 Winking Face
{"\U0001F601", Grinning_Smiling_Eyes, Grinning_Smiling_Eyes_width, Grinning_Smiling_Eyes_height}, // 😁 Grinning Smiling Eyes
{"\U0001F60D", Heart_eyes, Heart_eyes_width, Heart_eyes_height}, // 😍 Heart Eyes
{"\U0001F970", heart_smile, heart_smile_width, heart_smile_height}, // 🥰 Smiling Face with Hearts
// --- Question/Alert ---
{"\u2753", question, question_width, question_height}, // ❓ Question Mark
{"\u203C\uFE0F", bang, bang_width, bang_height}, // ‼️ Double Exclamation Mark
{"\u26A0\uFE0F", caution, caution_width, caution_height}, // ⚠️ Warning Sign
// --- Laughing Faces ---
{"\U0001F602", haha, haha_width, haha_height}, // 😂 Face with Tears of Joy
{"\U0001F923", rofl, rofl_width, rofl_height}, // 🤣 Rolling on the Floor Laughing
{"\U0001F606", smiling_closed_eyes, smiling_closed_eyes_width, smiling_closed_eyes_height}, // 😆 Smiling Closed Eyes
{"\U0001F923", ROFL, ROFL_width, ROFL_height}, // 🤣 Rolling on the Floor Laughing
{"\U0001F606", Smiling_Closed_Eyes, Smiling_Closed_Eyes_width, Smiling_Closed_Eyes_height}, // 😆 Smiling Closed Eyes
{"\U0001F605", haha, haha_width, haha_height}, // 😅 Smiling with Sweat
{"\U0001F604", grinning_smiling_eyes_2, grinning_smiling_eyes_2_width,
grinning_smiling_eyes_2_height}, // 😄 Grinning Face with Smiling Eyes
{"\U0001F62D", loudly_crying_face, loudly_crying_face_width, loudly_crying_face_height}, // 😭 Loudly Crying Face
{"\U0001F92E", vomiting, vomiting_width, vomiting_height}, // 🤮 Face Vomiting
{"\U0001F60E", cool, cool_width, cool_height}, // 😎 Smiling Face with Sunglasses
{"\U0001F440", eyes, eyes_width, eyes_height}, // 👀 Eyes
{"\U0001F441\uFE0F", eye, eye_width, eye_height}, // 👁️ Eye
{"\U0001F604", Grinning_SmilingEyes2, Grinning_SmilingEyes2_width,
Grinning_SmilingEyes2_height}, // 😄 Grinning Face with Smiling Eyes
{"\U0001F62D", Loudly_Crying_Face, Loudly_Crying_Face_width, Loudly_Crying_Face_height}, // 😭 Loudly Crying Face
// --- Gestures and People ---
{"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height}, // 👋 Waving Hand
{"\u270C\uFE0F", peace_sign, peace_sign_width, peace_sign_height}, // ✌️ Victory Hand
{"\U0001F596", vulcan_salute, vulcan_salute_width, vulcan_salute_height}, // 🖖 Vulcan Salute
{"\U0001F64F", praying, praying_width, praying_height}, // 🙏 Praying Hands
{"\U0001F4AA", strong, strong_width, strong_height}, // 💪 Flexed Biceps
{"\U0001F937", shrug, shrug_width, shrug_height}, // 🤷 Person Shrugging
{"\U0001F64F", Praying, Praying_width, Praying_height}, // 🙏 Praying Hands
{"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face
{"\U0001F3A7", deadmau5, deadmau5_width, deadmau5_height}, // 🎧 Headphones
// --- Symbols ---
{"\u2714\uFE0F", check_mark, check_mark_width, check_mark_height}, // ✔️ Check Mark
{"\u2705", check_mark, check_mark_width, check_mark_height}, // ✅ Check Mark Button
{"\u2611\uFE0F", check_mark, check_mark_width, check_mark_height}, // ☑️ Check Box with Check
{"\U0001F3E0", house, house_width, house_height}, // 🏠 House
// --- Weather ---
{"\u2600", sun, sun_width, sun_height}, // ☀ Sun (without variation selector)
{"\u2600\uFE0F", sun, sun_width, sun_height}, // ☀️ Sun (with variation selector)
{"\U0001F327\uFE0F", rain, rain_width, rain_height}, // 🌧️ Cloud with Rain
{"\u2601\uFE0F", cloud, cloud_width, cloud_height}, // ☁️ Cloud
{"\U0001F32B\uFE0F", fog, fog_width, fog_height}, // 🌫️ Fog
{"\u2744\uFE0F", snowflake, snowflake_width, snowflake_height}, // ❄️ Snowflake
{"\U0001F4A7", drop, drop_width, drop_height}, // 💧 Droplet
{"\U0001F321\uFE0F", thermometer, thermometer_width, thermometer_height}, // 🌡️ Thermometer
{"\U0001F326\uFE0F", sun_behind_raincloud, sun_behind_raincloud_width,
sun_behind_raincloud_height}, // 🌦️ Sun Behind Rain Cloud
{"\u26C5", sun_behind_cloud, sun_behind_cloud_width, sun_behind_cloud_height}, // ⛅ Sun Behind Cloud
{"\u26C5\uFE0F", sun_behind_cloud, sun_behind_cloud_width, sun_behind_cloud_height}, // ⛅️ Sun Behind Cloud
{"\U0001F328\uFE0F", cloud_with_snow, cloud_with_snow_width, cloud_with_snow_height}, // 🌨️ Cloud with Snow
{"\U0001F329\uFE0F", cloud_with_lightning, cloud_with_lightning_width,
cloud_with_lightning_height}, // 🌩️ Cloud with Lightning
{"\u26C8", cloud_with_lightning_rain, cloud_with_lightning_rain_width,
cloud_with_lightning_rain_height}, // ⛈ Cloud with Lightning and Rain
{"\u26C8\uFE0F", cloud_with_lightning_rain, cloud_with_lightning_rain_width,
cloud_with_lightning_rain_height}, // ⛈️ Cloud with Lightning and Rain
{"\U0001F32C\uFE0F", wind_face, wind_face_width, wind_face_height}, // 🌬️ Wind Face
// --- Moon Phases ---
{"\U0001F311", new_moon, new_moon_width, new_moon_height}, // 🌑 New Moon
{"\U0001F312", waxing_crescent_moon, waxing_crescent_moon_width, waxing_crescent_moon_height}, // 🌒 Waxing Crescent Moon
{"\U0001F313", first_quarter_moon, first_quarter_moon_width, first_quarter_moon_height}, // 🌓 First Quarter Moon
{"\U0001F314", waxing_gibbous_moon, waxing_gibbous_moon_width, waxing_gibbous_moon_height}, // 🌔 Waxing Gibbous Moon
{"\U0001F315", full_moon, full_moon_width, full_moon_height}, // 🌕 Full Moon
{"\U0001F316", waning_gibbous_moon, waning_gibbous_moon_width, waning_gibbous_moon_height}, // 🌖 Waning Gibbous Moon
{"\U0001F317", last_quarter_moon, last_quarter_moon_width, last_quarter_moon_height}, // 🌗 Last Quarter Moon
{"\U0001F318", waning_crescent_moon, waning_crescent_moon_width, waning_crescent_moon_height}, // 🌘 Waning Crescent Moon
{"\U0001F31B", first_quarter_moon_face, first_quarter_moon_face_width,
first_quarter_moon_face_height}, // 🌛 First Quarter Moon Face
// --- Misc Faces ---
{"\U0001F608", devil, devil_width, devil_height}, // 😈 Smiling Face with Horns
@@ -109,47 +69,11 @@ const Emote emotes[] = {
// --- Objects ---
{"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo
{"\U0001F514", bell_icon, bell_icon_width, bell_icon_height}, // 🔔 Bell
{"\U0001F4CB", clipboard, clipboard_width, clipboard_height}, // 📋 Clipboard
{"\U0001F36A", cookie, cookie_width, cookie_height}, // 🍪 Cookie
{"\U0001F370", shortcake, shortcake_width, shortcake_height}, // 🍰 Shortcake
{"\U0001F351", peach, peach_width, peach_height}, // 🍑 Peach
{"\U0001F983", turkey, turkey_width, turkey_height}, // 🦃 Turkey
{"\U0001F357", turkey_leg, turkey_leg_width, turkey_leg_height}, // 🍗 Poultry Leg
{"\U0001F525", fire, fire_width, fire_height}, // 🔥 Fire
{"\u2728", sparkles, sparkles_width, sparkles_height}, // ✨ Sparkles
{"\U0001F525", Fire, Fire_width, Fire_height}, // 🔥 Fire
{"\u2728", Sparkles, Sparkles_width, Sparkles_height}, // ✨ Sparkles
{"\U0001F573\uFE0F", hole, hole_width, hole_height}, // 🕳️ Hole
{"\U0001F3B3", bowling, bowling_width, bowling_height}, // 🎳 Bowling
// --- Arrows ---
{"\u2193", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓ Downwards Arrow
{"\u2193\uFE0E", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓︎ Downwards Arrow (text)
{"\u2193\uFE0F", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓️ Downwards Arrow (emoji)
{"\u2199", south_west_arrow, south_west_arrow_width, south_west_arrow_height}, // ↙ South West Arrow
{"\u2199\uFE0E", south_west_arrow, south_west_arrow_width, south_west_arrow_height}, // ↙︎ South West Arrow (text)
{"\u2199\uFE0F", south_west_arrow, south_west_arrow_width, south_west_arrow_height}, // ↙️ South West Arrow (emoji)
{"\u2190", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ← Leftwards Arrow
{"\u2190\uFE0E", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ←︎ Leftwards Arrow (text)
{"\u2190\uFE0F", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ←️ Leftwards Arrow (emoji)
{"\u2196", north_west_arrow, north_west_arrow_width, north_west_arrow_height}, // ↖ North West Arrow
{"\u2196\uFE0E", north_west_arrow, north_west_arrow_width, north_west_arrow_height}, // ↖︎ North West Arrow (text)
{"\u2196\uFE0F", north_west_arrow, north_west_arrow_width, north_west_arrow_height}, // ↖️ North West Arrow (emoji)
{"\u2191", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑ Upwards Arrow
{"\u2191\uFE0E", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑︎ Upwards Arrow (text)
{"\u2191\uFE0F", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑️ Upwards Arrow (emoji)
{"\u2197", north_east_arrow, north_east_arrow_width, north_east_arrow_height}, // ↗ North East Arrow
{"\u2197\uFE0E", north_east_arrow, north_east_arrow_width, north_east_arrow_height}, // ↗︎ North East Arrow (text)
{"\u2197\uFE0F", north_east_arrow, north_east_arrow_width, north_east_arrow_height}, // ↗️ North East Arrow (emoji)
{"\u2192", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // → Rightwards Arrow
{"\u2192\uFE0E", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // →︎ Rightwards Arrow (text)
{"\u2192\uFE0F", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // →️ Rightwards Arrow (emoji)
{"\u2198", south_east_arrow, south_east_arrow_width, south_east_arrow_height}, // ↘ South East Arrow
{"\u2198\uFE0E", south_east_arrow, south_east_arrow_width, south_east_arrow_height}, // ↘︎ South East Arrow (text)
{"\u2198\uFE0F", south_east_arrow, south_east_arrow_width, south_east_arrow_height}, // ↘️ South East Arrow (emoji)
// --- Halloween ---
{"\U0001F383", jack_o_lantern, jack_o_lantern_width, jack_o_lantern_height}, // 🎃 Jack-O-Lantern
{"\U0001F47B", ghost, ghost_width, ghost_height}, // 👻 Ghost
{"\U0001F480", skull, skull_width, skull_height} // 💀 Skull
{"\U0001F3B3", bowling, bowling_width, bowling_height} // 🎳 Bowling
#endif
};
@@ -164,23 +88,23 @@ const unsigned char thumbdown[] PROGMEM = {0xF0, 0x1F, 0x08, 0x20, 0x06, 0x30, 0
0x40, 0x06, 0x70, 0x06, 0x40, 0x06, 0x3F, 0x18, 0x02, 0x20, 0x02,
0x40, 0x04, 0x80, 0x04, 0x80, 0x04, 0x00, 0x03, 0x00, 0x00};
const unsigned char smiling_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
const unsigned char Smiling_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x4A, 0x02, 0x40, 0x02, 0x40, 0x22, 0x44, 0x22, 0x44, 0xC2, 0x43,
0x04, 0x20, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char grinning[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
const unsigned char Grinning[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
0x42, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char slightly_smiling[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
const unsigned char Slightly_Smiling[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
0x42, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char winking_face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x20, 0x42,
const unsigned char Winking_Face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x20, 0x42,
0x46, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char grinning_smiling_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
const unsigned char Grinning_Smiling_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x4A, 0x02, 0x40, 0xFA, 0x5F, 0x0A, 0x50, 0x0A, 0x50, 0x12, 0x48,
0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
@@ -188,7 +112,7 @@ const unsigned char heart_smile[] PROGMEM = {0x00, 0x00, 0x6C, 0x07, 0x7C, 0x18,
0x0A, 0x02, 0xD8, 0x02, 0xF8, 0x22, 0xFC, 0x20, 0x74, 0xDB, 0x23,
0x1F, 0x00, 0x1F, 0x20, 0x0E, 0x18, 0xE4, 0x07, 0x00, 0x00};
const unsigned char heart_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x54, 0x2A, 0xFA,
const unsigned char Heart_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x54, 0x2A, 0xFA,
0x5F, 0x72, 0x4E, 0x22, 0x44, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48,
0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
@@ -204,19 +128,19 @@ const unsigned char haha[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04,
0x4A, 0x0A, 0x50, 0x0E, 0x70, 0xF2, 0x4F, 0x12, 0x48, 0x32, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char rofl[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x84, 0x21, 0x84, 0x20, 0x02,
const unsigned char ROFL[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x84, 0x21, 0x84, 0x20, 0x02,
0x4C, 0x02, 0x4A, 0x1A, 0x49, 0x8A, 0x48, 0x42, 0x48, 0x22, 0x44,
0xE4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char smiling_closed_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x42,
const unsigned char Smiling_Closed_Eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x42,
0x42, 0x22, 0x44, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char grinning_smiling_eyes_2[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
const unsigned char Grinning_SmilingEyes2[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
0x4A, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char loudly_crying_face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x2C, 0x4A,
const unsigned char Loudly_Crying_Face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x2C, 0x4A,
0x52, 0x12, 0x48, 0x12, 0x48, 0x92, 0x49, 0x52, 0x4A, 0x52, 0x4A,
0x54, 0x2A, 0x94, 0x29, 0x18, 0x18, 0xF0, 0x0F, 0x00, 0x00};
@@ -268,7 +192,7 @@ const unsigned char cookie[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04
0x40, 0x02, 0x58, 0x82, 0x5B, 0x92, 0x43, 0x82, 0x43, 0x02, 0x40,
0x64, 0x28, 0x64, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char fire[] PROGMEM = {0x30, 0x00, 0xF0, 0x00, 0xF8, 0x03, 0xF8, 0x07, 0xFC, 0x1F, 0xFC,
const unsigned char Fire[] PROGMEM = {0x30, 0x00, 0xF0, 0x00, 0xF8, 0x03, 0xF8, 0x07, 0xFC, 0x1F, 0xFC,
0x1F, 0xFE, 0x3E, 0x7E, 0x3E, 0x3E, 0x7C, 0x1E, 0x78, 0x1E, 0x70,
0x1C, 0x70, 0x1C, 0x70, 0x38, 0x38, 0x30, 0x38, 0x60, 0x0C};
@@ -276,11 +200,11 @@ const unsigned char peace_sign[] PROGMEM = {0xC0, 0x30, 0x40, 0x29, 0x40, 0x25,
0x0A, 0x54, 0x68, 0x54, 0x58, 0x54, 0x44, 0x3C, 0x22, 0x04, 0x22,
0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00};
const unsigned char praying[] PROGMEM = {0x00, 0x00, 0x40, 0x02, 0xA0, 0x05, 0x90, 0x09, 0x90, 0x09, 0x90,
const unsigned char Praying[] PROGMEM = {0x00, 0x00, 0x40, 0x02, 0xA0, 0x05, 0x90, 0x09, 0x90, 0x09, 0x90,
0x09, 0x98, 0x19, 0x94, 0x29, 0xA4, 0x25, 0xA4, 0x25, 0x84, 0x21,
0x84, 0x21, 0x86, 0x61, 0x4E, 0x72, 0x7F, 0x7E, 0x3F, 0xFC};
const unsigned char sparkles[] PROGMEM = {0x00, 0x00, 0x10, 0x00, 0x38, 0x04, 0x10, 0x04, 0x00, 0x0E, 0x00,
const unsigned char Sparkles[] PROGMEM = {0x00, 0x00, 0x10, 0x00, 0x38, 0x04, 0x10, 0x04, 0x00, 0x0E, 0x00,
0x1F, 0x80, 0x3F, 0xE0, 0xFF, 0x80, 0x3F, 0x10, 0x1F, 0x10, 0x0E,
0x38, 0x04, 0xFE, 0x04, 0x38, 0x00, 0x10, 0x00, 0x10, 0x00};
@@ -303,178 +227,6 @@ const unsigned char bowling[] PROGMEM = {0x00, 0x38, 0x00, 0x44, 0x00, 0x44, 0x0
const unsigned char vulcan_salute[] PROGMEM = {0x08, 0x02, 0x16, 0x0D, 0x15, 0x15, 0x15, 0x15, 0xA9, 0x12, 0x4A,
0x0A, 0x02, 0x38, 0x04, 0x48, 0x04, 0x44, 0x04, 0x22, 0x04, 0x22,
0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00};
const unsigned char jack_o_lantern[] PROGMEM = {0xC0, 0x00, 0x80, 0x01, 0xB8, 0x1D, 0xC4, 0x23, 0x22, 0x44, 0x05,
0xA0, 0x31, 0x8C, 0x51, 0x8A, 0x61, 0x86, 0x09, 0x90, 0xB9, 0x9D,
0x49, 0x92, 0xB2, 0x4D, 0x42, 0x42, 0x04, 0x20, 0xF8, 0x1F};
const unsigned char ghost[] PROGMEM = {0xC0, 0x03, 0xF0, 0x0F, 0xF8, 0x1F, 0xDC, 0x3B, 0xBC, 0x3D, 0xDF,
0xFB, 0xFF, 0xFF, 0x1F, 0xF8, 0x1E, 0x78, 0x1C, 0x38, 0x3C, 0x3C,
0xFC, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0x8C, 0x31};
const unsigned char skull[] PROGMEM = {0xE0, 0x07, 0xF8, 0x1F, 0xFC, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0xC7,
0xE3, 0x87, 0xE1, 0x87, 0xE1, 0x8F, 0xF1, 0xFE, 0x7F, 0x7C, 0x3E,
0xFC, 0x3F, 0xFC, 0x3F, 0xFC, 0x3F, 0xF8, 0x1F, 0xB0, 0x0D};
const unsigned char vomiting[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x04, 0x20, 0x22,
0x44, 0x42, 0x42, 0x22, 0x44, 0x02, 0x40, 0x02, 0x40, 0xC2, 0x43,
0x64, 0x26, 0x64, 0x26, 0x68, 0x16, 0x50, 0x0A, 0xF8, 0x1F};
const unsigned char cool[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0xFC, 0x3F, 0xFA,
0x5F, 0x72, 0x4E, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char shortcake[] PROGMEM = {0x00, 0x00, 0x00, 0x0F, 0x80, 0x3F, 0xE0, 0xFC, 0xE0, 0xE1, 0xF0,
0xB8, 0x10, 0x87, 0xC8, 0x80, 0x3C, 0xE0, 0x06, 0x98, 0x02, 0xC7,
0xE2, 0x30, 0x1A, 0x0E, 0xC6, 0x01, 0x32, 0x00, 0x0E, 0x00};
const unsigned char caution[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0xC0, 0x03, 0xC0, 0x03, 0x60, 0x06, 0x60,
0x06, 0x70, 0x0E, 0x70, 0x0E, 0x78, 0x1E, 0x78, 0x1E, 0x7C, 0x3E,
0xFC, 0x3F, 0x7E, 0x7E, 0x7E, 0x7E, 0xFC, 0x3F, 0x00, 0x00};
const unsigned char clipboard[] PROGMEM = {0xC0, 0x03, 0x7E, 0x7E, 0xC2, 0x43, 0xFA, 0x5F, 0x0A, 0x5B, 0xFA,
0x5F, 0x8A, 0x54, 0xFA, 0x5F, 0x4A, 0x58, 0xFA, 0x5F, 0x2A, 0x51,
0xFA, 0x5F, 0x0A, 0x59, 0xFA, 0x5F, 0x02, 0x40, 0xFE, 0x7F};
const unsigned char snowflake[] PROGMEM = {0x00, 0x00, 0x40, 0x01, 0x88, 0x08, 0x8C, 0x18, 0xD0, 0x05, 0x60,
0x03, 0x32, 0x26, 0x1C, 0x1C, 0x32, 0x26, 0x60, 0x03, 0xD0, 0x05,
0x8C, 0x18, 0x88, 0x08, 0x40, 0x01, 0x00, 0x00, 0x00, 0x00};
const unsigned char drop[] PROGMEM = {0x00, 0x00, 0x00, 0x01, 0x80, 0x03, 0xC0, 0x07, 0xE0, 0x0F, 0xE0,
0x0F, 0xF0, 0x1F, 0xF0, 0x1F, 0xF8, 0x3F, 0xF8, 0x3F, 0xF8, 0x3F,
0xF8, 0x3F, 0xF0, 0x1F, 0xE0, 0x0F, 0x80, 0x03, 0x00, 0x00};
const unsigned char thermometer[] PROGMEM = {0x00, 0x00, 0x0C, 0x00, 0x16, 0x00, 0x2E, 0x00, 0x5C, 0x00, 0xB8,
0x00, 0x70, 0x01, 0xE0, 0x02, 0xC0, 0x05, 0x80, 0x3B, 0x00, 0x47,
0x00, 0xBE, 0x00, 0x9E, 0x00, 0xBE, 0x00, 0x7C, 0x00, 0x38};
const unsigned char sun_behind_raincloud[] PROGMEM = {0xC0, 0x03, 0x20, 0x04, 0x10, 0x0E, 0x38, 0x1F, 0xFC, 0x37, 0xEE,
0x77, 0xDE, 0x7B, 0x3E, 0x7C, 0xFC, 0x3F, 0x00, 0x00, 0x48, 0x12,
0x48, 0x12, 0x24, 0x09, 0x24, 0x09, 0x00, 0x00, 0x00, 0x00};
const unsigned char sun_behind_cloud[] PROGMEM = {0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x04, 0x0E, 0x3C, 0x1B, 0xFC,
0x3B, 0xFE, 0x7B, 0xFA, 0x7B, 0xF6, 0x7D, 0x0C, 0x3E, 0xF8, 0x1F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
const unsigned char cloud_with_snow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x00, 0x08, 0x02,
0x40, 0x10, 0x00, 0x00, 0x24, 0x09, 0x00, 0x00, 0x00, 0x00};
const unsigned char cloud_with_lightning[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x01, 0x80, 0x01,
0x80, 0x01, 0xC0, 0x07, 0x00, 0x03, 0x00, 0x03, 0x00, 0x01};
const unsigned char cloud_with_lightning_rain[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x01, 0x90, 0x21,
0x90, 0x21, 0xC8, 0x17, 0x08, 0x13, 0x00, 0x03, 0x00, 0x01};
const unsigned char wind_face[] PROGMEM = {0xFF, 0x00, 0x01, 0x01, 0x01, 0x01, 0xF9, 0x00, 0xF9, 0x01, 0xD9,
0x01, 0x99, 0x01, 0xF9, 0x01, 0xF9, 0x33, 0xFD, 0x4B, 0xFD, 0x85,
0xFD, 0x9A, 0xFD, 0x75, 0xFD, 0x09, 0xFD, 0x01, 0xFF, 0x00};
const unsigned char new_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x04, 0x20, 0x02,
0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40,
0x04, 0x20, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char waxing_crescent_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x1F, 0x04, 0x3E, 0x04, 0x3C, 0x02,
0x78, 0x02, 0x78, 0x02, 0x78, 0x02, 0x78, 0x02, 0x78, 0x02, 0x78,
0x04, 0x3C, 0x04, 0x3E, 0x18, 0x1F, 0xE0, 0x07, 0x00, 0x00};
const unsigned char first_quarter_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x1F, 0x04, 0x3F, 0x04, 0x3F, 0x02,
0x7F, 0x02, 0x7F, 0x02, 0x7F, 0x02, 0x7F, 0x02, 0x7F, 0x02, 0x7F,
0x04, 0x3F, 0x04, 0x3F, 0x18, 0x1F, 0xE0, 0x07, 0x00, 0x00};
const unsigned char waxing_gibbous_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x1F, 0x84, 0x3F, 0xC4, 0x3F, 0xC2,
0x7F, 0xC2, 0x7F, 0xC2, 0x7F, 0xC2, 0x7F, 0xC2, 0x7F, 0xC2, 0x7F,
0xC4, 0x3F, 0x84, 0x3F, 0x18, 0x1F, 0xE0, 0x07, 0x00, 0x00};
const unsigned char full_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x1F, 0xFC, 0x3F, 0xFC, 0x3F, 0xFE,
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F,
0xFC, 0x3F, 0xFC, 0x3F, 0xF8, 0x1F, 0xE0, 0x07, 0x00, 0x00};
const unsigned char waning_gibbous_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x18, 0xFC, 0x21, 0xFC, 0x23, 0xFE,
0x43, 0xFE, 0x43, 0xFE, 0x43, 0xFE, 0x43, 0xFE, 0x43, 0xFE, 0x43,
0xFC, 0x23, 0xFC, 0x21, 0xF8, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char last_quarter_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x18, 0xFC, 0x20, 0xFC, 0x20, 0xFE,
0x40, 0xFE, 0x40, 0xFE, 0x40, 0xFE, 0x40, 0xFE, 0x40, 0xFE, 0x40,
0xFC, 0x20, 0xFC, 0x20, 0xF8, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char waning_crescent_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x18, 0x7C, 0x20, 0x3C, 0x20, 0x1E,
0x40, 0x1E, 0x40, 0x1E, 0x40, 0x1E, 0x40, 0x1E, 0x40, 0x1E, 0x40,
0x3C, 0x20, 0x7C, 0x20, 0xF8, 0x18, 0xE0, 0x07, 0x00, 0x00};
const unsigned char first_quarter_moon_face[] PROGMEM = {0x00, 0x0F, 0x00, 0x12, 0x00, 0x24, 0x00, 0x44, 0x00, 0x48, 0x00,
0x88, 0x00, 0x84, 0x80, 0x93, 0x80, 0x80, 0x03, 0x81, 0x8D, 0x80,
0x71, 0x40, 0x82, 0x41, 0x02, 0x20, 0x0C, 0x18, 0xF0, 0x07};
const unsigned char peach[] PROGMEM = {0x70, 0x0F, 0x88, 0x10, 0x78, 0x1F, 0x88, 0x11, 0x04, 0x22, 0x02,
0x44, 0x02, 0x44, 0x02, 0x44, 0x02, 0x44, 0x02, 0x42, 0x02, 0x40,
0x04, 0x20, 0x04, 0x20, 0x08, 0x10, 0x30, 0x0C, 0xC0, 0x03};
const unsigned char turkey[] PROGMEM = {0x00, 0x00, 0x38, 0x00, 0x44, 0x38, 0x56, 0x54, 0x45, 0x52, 0xE2,
0x21, 0x2C, 0x56, 0x14, 0x58, 0x0A, 0x37, 0x86, 0x68, 0x82, 0x50,
0x82, 0x20, 0x04, 0x41, 0xF8, 0x7F, 0x40, 0x02, 0xF0, 0x07};
const unsigned char turkey_leg[] PROGMEM = {0x0C, 0x00, 0x1E, 0x00, 0x1F, 0x00, 0x2F, 0x00, 0x46, 0x00, 0x88,
0x01, 0x10, 0x0E, 0x20, 0x30, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80,
0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x43, 0x00, 0x3C};
const unsigned char south_west_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x1C, 0x00, 0x3E, 0x00,
0x1F, 0x80, 0x0F, 0xC2, 0x07, 0xE6, 0x03, 0xFE, 0x01, 0xFE, 0x00,
0x7E, 0x00, 0x7E, 0x00, 0xFE, 0x00, 0xFE, 0x01, 0x00, 0x00};
const unsigned char south_east_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x38, 0x00, 0x7C, 0x00, 0xF8,
0x00, 0xF0, 0x01, 0xE0, 0x43, 0xC0, 0x67, 0x80, 0x7F, 0x00, 0x7F,
0x00, 0x7E, 0x00, 0x7E, 0x00, 0x7F, 0x80, 0x7F, 0x00, 0x00};
const unsigned char north_west_arrow[] PROGMEM = {0x00, 0x00, 0xFE, 0x01, 0xFE, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0xFE,
0x00, 0xFE, 0x01, 0xE6, 0x03, 0xC2, 0x07, 0x80, 0x0F, 0x00, 0x1F,
0x00, 0x3E, 0x00, 0x1C, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00};
const unsigned char north_east_arrow[] PROGMEM = {0x00, 0x00, 0x80, 0x7F, 0x00, 0x7F, 0x00, 0x7E, 0x00, 0x7E, 0x00,
0x7F, 0x80, 0x7F, 0xC0, 0x67, 0xE0, 0x43, 0xF0, 0x01, 0xF8, 0x00,
0x7C, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00};
const unsigned char downwards_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0,
0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xFC, 0x3F,
0xF8, 0x1F, 0xF0, 0x0F, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x01};
const unsigned char leftwards_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x30, 0x00, 0x38, 0x00, 0x3C,
0x00, 0xFE, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xFE, 0x3F, 0x3C, 0x00,
0x38, 0x00, 0x30, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00};
const unsigned char upwards_arrow[] PROGMEM = {0x80, 0x01, 0xC0, 0x03, 0xE0, 0x07, 0xF0, 0x0F, 0xF8, 0x1F, 0xFC,
0x3F, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03,
0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00};
const unsigned char rightwards_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x1C, 0x00,
0x3C, 0xFC, 0x7F, 0xFC, 0xFF, 0xFC, 0xFF, 0xFC, 0x7F, 0x00, 0x3C,
0x00, 0x1C, 0x00, 0x0C, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00};
const unsigned char strong[] PROGMEM = {0x38, 0x00, 0x44, 0x00, 0x62, 0x00, 0x42, 0x00, 0x42, 0x00, 0x3A,
0x00, 0x11, 0x3C, 0x11, 0x42, 0xD1, 0x81, 0x31, 0x82, 0x11, 0x82,
0x21, 0x80, 0x01, 0x80, 0x01, 0x80, 0x02, 0x40, 0xFC, 0x3F};
const unsigned char check_mark[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x70, 0x00, 0x3C, 0x00,
0x1E, 0x00, 0x0F, 0x80, 0x07, 0xC3, 0x03, 0xEE, 0x03, 0xFC, 0x01,
0xF8, 0x00, 0xF0, 0x00, 0x70, 0x00, 0x60, 0x00, 0x20, 0x00};
const unsigned char house[] PROGMEM = {0x80, 0x01, 0x5C, 0x02, 0x34, 0x04, 0x14, 0x08, 0x0C, 0x10, 0x04,
0x20, 0x02, 0x40, 0xFF, 0xFF, 0x02, 0x40, 0x7A, 0x5F, 0x4A, 0x55,
0x4A, 0x5F, 0x6A, 0x55, 0x4A, 0x5F, 0x4A, 0x40, 0xFE, 0x7F};
const unsigned char shrug[] PROGMEM = {0xC0, 0x03, 0x20, 0x04, 0x10, 0x08, 0x50, 0x0A, 0x10, 0x08, 0x90,
0x09, 0x27, 0xE4, 0x49, 0x92, 0xAA, 0x55, 0x16, 0x68, 0x12, 0x48,
0x02, 0x40, 0x02, 0x40, 0x0C, 0x30, 0x08, 0x10, 0xF8, 0x1F};
const unsigned char eyes[] PROGMEM = {0x00, 0x00, 0x3C, 0x3C, 0x42, 0x42, 0x81, 0x81, 0x85, 0x85, 0x8F,
0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F,
0x85, 0x85, 0x81, 0x81, 0x42, 0x42, 0x3C, 0x3C, 0x00, 0x00};
const unsigned char eye[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0xF8, 0x1F, 0xF4,
0x2F, 0x7A, 0x5E, 0x39, 0x9C, 0x39, 0x9C, 0x7A, 0x5E, 0xF4, 0x2F,
0xF8, 0x1F, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
#endif
} // namespace graphics

View File

@@ -22,33 +22,33 @@ extern const int numEmotes;
extern const unsigned char thumbup[] PROGMEM;
extern const unsigned char thumbdown[] PROGMEM;
#define smiling_eyes_height 16
#define smiling_eyes_width 16
extern const unsigned char smiling_eyes[] PROGMEM;
#define Smiling_Eyes_height 16
#define Smiling_Eyes_width 16
extern const unsigned char Smiling_Eyes[] PROGMEM;
#define grinning_height 16
#define grinning_width 16
extern const unsigned char grinning[] PROGMEM;
#define Grinning_height 16
#define Grinning_width 16
extern const unsigned char Grinning[] PROGMEM;
#define slightly_smiling_height 16
#define slightly_smiling_width 16
extern const unsigned char slightly_smiling[] PROGMEM;
#define Slightly_Smiling_height 16
#define Slightly_Smiling_width 16
extern const unsigned char Slightly_Smiling[] PROGMEM;
#define winking_face_height 16
#define winking_face_width 16
extern const unsigned char winking_face[] PROGMEM;
#define Winking_Face_height 16
#define Winking_Face_width 16
extern const unsigned char Winking_Face[] PROGMEM;
#define grinning_smiling_eyes_height 16
#define grinning_smiling_eyes_width 16
extern const unsigned char grinning_smiling_eyes[] PROGMEM;
#define Grinning_Smiling_Eyes_height 16
#define Grinning_Smiling_Eyes_width 16
extern const unsigned char Grinning_Smiling_Eyes[] PROGMEM;
#define heart_smile_height 16
#define heart_smile_width 16
extern const unsigned char heart_smile[] PROGMEM;
#define heart_eyes_height 16
#define heart_eyes_width 16
extern const unsigned char heart_eyes[] PROGMEM;
#define Heart_eyes_height 16
#define Heart_eyes_width 16
extern const unsigned char Heart_eyes[] PROGMEM;
#define question_height 16
#define question_width 16
@@ -62,21 +62,21 @@ extern const unsigned char bang[] PROGMEM;
#define haha_width 16
extern const unsigned char haha[] PROGMEM;
#define rofl_height 16
#define rofl_width 16
extern const unsigned char rofl[] PROGMEM;
#define ROFL_height 16
#define ROFL_width 16
extern const unsigned char ROFL[] PROGMEM;
#define smiling_closed_eyes_height 16
#define smiling_closed_eyes_width 16
extern const unsigned char smiling_closed_eyes[] PROGMEM;
#define Smiling_Closed_Eyes_height 16
#define Smiling_Closed_Eyes_width 16
extern const unsigned char Smiling_Closed_Eyes[] PROGMEM;
#define grinning_smiling_eyes_2_height 16
#define grinning_smiling_eyes_2_width 16
extern const unsigned char grinning_smiling_eyes_2[] PROGMEM;
#define Grinning_SmilingEyes2_height 16
#define Grinning_SmilingEyes2_width 16
extern const unsigned char Grinning_SmilingEyes2[] PROGMEM;
#define loudly_crying_face_height 16
#define loudly_crying_face_width 16
extern const unsigned char loudly_crying_face[] PROGMEM;
#define Loudly_Crying_Face_height 16
#define Loudly_Crying_Face_width 16
extern const unsigned char Loudly_Crying_Face[] PROGMEM;
#define wave_icon_height 16
#define wave_icon_width 16
@@ -126,21 +126,21 @@ extern const unsigned char bell_icon[] PROGMEM;
#define cookie_height 16
extern const unsigned char cookie[] PROGMEM;
#define fire_width 16
#define fire_height 16
extern const unsigned char fire[] PROGMEM;
#define Fire_width 16
#define Fire_height 16
extern const unsigned char Fire[] PROGMEM;
#define peace_sign_width 16
#define peace_sign_height 16
extern const unsigned char peace_sign[] PROGMEM;
#define praying_width 16
#define praying_height 16
extern const unsigned char praying[] PROGMEM;
#define Praying_width 16
#define Praying_height 16
extern const unsigned char Praying[] PROGMEM;
#define sparkles_width 16
#define sparkles_height 16
extern const unsigned char sparkles[] PROGMEM;
#define Sparkles_width 16
#define Sparkles_height 16
extern const unsigned char Sparkles[] PROGMEM;
#define clown_width 16
#define clown_height 16
@@ -161,178 +161,6 @@ extern const unsigned char bowling[] PROGMEM;
#define vulcan_salute_width 16
#define vulcan_salute_height 16
extern const unsigned char vulcan_salute[] PROGMEM;
#define jack_o_lantern_width 16
#define jack_o_lantern_height 16
extern const unsigned char jack_o_lantern[] PROGMEM;
#define ghost_width 16
#define ghost_height 16
extern const unsigned char ghost[] PROGMEM;
#define skull_width 16
#define skull_height 16
extern const unsigned char skull[] PROGMEM;
#define vomiting_width 16
#define vomiting_height 16
extern const unsigned char vomiting[] PROGMEM;
#define cool_width 16
#define cool_height 16
extern const unsigned char cool[] PROGMEM;
#define shortcake_width 16
#define shortcake_height 16
extern const unsigned char shortcake[] PROGMEM;
#define caution_width 16
#define caution_height 16
extern const unsigned char caution[] PROGMEM;
#define clipboard_width 16
#define clipboard_height 16
extern const unsigned char clipboard[] PROGMEM;
#define snowflake_width 16
#define snowflake_height 16
extern const unsigned char snowflake[] PROGMEM;
#define drop_width 16
#define drop_height 16
extern const unsigned char drop[] PROGMEM;
#define thermometer_width 16
#define thermometer_height 16
extern const unsigned char thermometer[] PROGMEM;
#define sun_behind_raincloud_width 16
#define sun_behind_raincloud_height 16
extern const unsigned char sun_behind_raincloud[] PROGMEM;
#define sun_behind_cloud_width 16
#define sun_behind_cloud_height 16
extern const unsigned char sun_behind_cloud[] PROGMEM;
#define cloud_with_snow_width 16
#define cloud_with_snow_height 16
extern const unsigned char cloud_with_snow[] PROGMEM;
#define cloud_with_lightning_width 16
#define cloud_with_lightning_height 16
extern const unsigned char cloud_with_lightning[] PROGMEM;
#define cloud_with_lightning_rain_width 16
#define cloud_with_lightning_rain_height 16
extern const unsigned char cloud_with_lightning_rain[] PROGMEM;
#define wind_face_width 16
#define wind_face_height 16
extern const unsigned char wind_face[] PROGMEM;
#define new_moon_width 16
#define new_moon_height 16
extern const unsigned char new_moon[] PROGMEM;
#define waxing_crescent_moon_width 16
#define waxing_crescent_moon_height 16
extern const unsigned char waxing_crescent_moon[] PROGMEM;
#define first_quarter_moon_width 16
#define first_quarter_moon_height 16
extern const unsigned char first_quarter_moon[] PROGMEM;
#define waxing_gibbous_moon_width 16
#define waxing_gibbous_moon_height 16
extern const unsigned char waxing_gibbous_moon[] PROGMEM;
#define full_moon_width 16
#define full_moon_height 16
extern const unsigned char full_moon[] PROGMEM;
#define waning_gibbous_moon_width 16
#define waning_gibbous_moon_height 16
extern const unsigned char waning_gibbous_moon[] PROGMEM;
#define last_quarter_moon_width 16
#define last_quarter_moon_height 16
extern const unsigned char last_quarter_moon[] PROGMEM;
#define waning_crescent_moon_width 16
#define waning_crescent_moon_height 16
extern const unsigned char waning_crescent_moon[] PROGMEM;
#define first_quarter_moon_face_width 16
#define first_quarter_moon_face_height 16
extern const unsigned char first_quarter_moon_face[] PROGMEM;
#define peach_width 16
#define peach_height 16
extern const unsigned char peach[] PROGMEM;
#define turkey_width 16
#define turkey_height 16
extern const unsigned char turkey[] PROGMEM;
#define turkey_leg_width 16
#define turkey_leg_height 16
extern const unsigned char turkey_leg[] PROGMEM;
#define south_west_arrow_width 16
#define south_west_arrow_height 16
extern const unsigned char south_west_arrow[] PROGMEM;
#define south_east_arrow_width 16
#define south_east_arrow_height 16
extern const unsigned char south_east_arrow[] PROGMEM;
#define north_west_arrow_width 16
#define north_west_arrow_height 16
extern const unsigned char north_west_arrow[] PROGMEM;
#define north_east_arrow_width 16
#define north_east_arrow_height 16
extern const unsigned char north_east_arrow[] PROGMEM;
#define downwards_arrow_width 16
#define downwards_arrow_height 16
extern const unsigned char downwards_arrow[] PROGMEM;
#define leftwards_arrow_width 16
#define leftwards_arrow_height 16
extern const unsigned char leftwards_arrow[] PROGMEM;
#define upwards_arrow_width 16
#define upwards_arrow_height 16
extern const unsigned char upwards_arrow[] PROGMEM;
#define rightwards_arrow_width 16
#define rightwards_arrow_height 16
extern const unsigned char rightwards_arrow[] PROGMEM;
#define strong_width 16
#define strong_height 16
extern const unsigned char strong[] PROGMEM;
#define check_mark_width 16
#define check_mark_height 16
extern const unsigned char check_mark[] PROGMEM;
#define house_width 16
#define house_height 16
extern const unsigned char house[] PROGMEM;
#define shrug_width 16
#define shrug_height 16
extern const unsigned char shrug[] PROGMEM;
#define eyes_width 16
#define eyes_height 16
extern const unsigned char eyes[] PROGMEM;
#define eye_width 16
#define eye_height 16
extern const unsigned char eye[] PROGMEM;
#endif // EXCLUDE_EMOJI
} // namespace graphics

View File

@@ -196,6 +196,8 @@ bool kb_found = false;
// global bool to record that on-screen keyboard (OSK) is present
bool osk_found = false;
unsigned long last_listen = 0;
// The I2C address of the RTC Module (if found)
ScanI2C::DeviceAddress rtc_found = ScanI2C::ADDRESS_NONE;
// The I2C address of the Accelerometer (if found)
@@ -1609,6 +1611,13 @@ void loop()
#endif
power->powerCommandsCheck();
if (last_listen + 1000 * 60 < millis() &&
!(RadioLibInterface::instance->isSending() || RadioLibInterface::instance->isActivelyReceiving())) {
RadioLibInterface::instance->startReceive();
LOG_DEBUG("attempting AGC reset");
last_listen = millis();
}
#ifdef DEBUG_STACK
static uint32_t lastPrint = 0;
if (!Throttle::isWithinTimespanMs(lastPrint, 10 * 1000L)) {

View File

@@ -124,10 +124,6 @@ void FloodingRouter::perhapsCancelDupe(const meshtastic_MeshPacket *p)
if (config.device.role == meshtastic_Config_DeviceConfig_Role_ROUTER_LATE && iface) {
iface->clampToLateRebroadcastWindow(getFrom(p), p->id);
}
if (config.device.role == meshtastic_Config_DeviceConfig_Role_CLIENT_BASE && iface && nodeDB &&
nodeDB->isFromOrToFavoritedNode(*p)) {
iface->clampToLateRebroadcastWindow(getFrom(p), p->id);
}
}
bool FloodingRouter::isRebroadcaster()

View File

@@ -276,10 +276,6 @@ bool MeshService::trySendPosition(NodeNum dest, bool wantReplies)
if (nodeDB->hasValidPosition(node)) {
#if HAS_GPS && !MESHTASTIC_EXCLUDE_GPS
if (positionModule) {
if (!config.position.fixed_position && !nodeDB->hasLocalPositionSinceBoot()) {
LOG_DEBUG("Skip position ping; no fresh position since boot");
return false;
}
LOG_INFO("Send position ping to 0x%x, wantReplies=%d, channel=%d", dest, wantReplies, node->channel);
positionModule->sendOurPosition(dest, wantReplies, node->channel);
return true;

View File

@@ -805,11 +805,11 @@ void NodeDB::installDefaultModuleConfig()
moduleConfig.external_notification.output_ms = 500;
moduleConfig.external_notification.nag_timeout = 2;
#endif
#if defined(RAK4630) || defined(RAK11310) || defined(RAK3312) || defined(MUZI_BASE) || defined(ELECROW_ThinkNode_M3)
// Default to PIN_LED2 for external notification output (LED color depends on device variant)
#if defined(RAK4630) || defined(RAK11310) || defined(RAK3312) || defined(MUZI_BASE)
// Default to RAK led pin 2 (blue)
moduleConfig.external_notification.enabled = true;
moduleConfig.external_notification.output = PIN_LED2;
#if defined(MUZI_BASE) || defined(ELECROW_ThinkNode_M3)
#if defined(MUZI_BASE)
moduleConfig.external_notification.active = false;
#else
moduleConfig.external_notification.active = true;
@@ -1043,7 +1043,6 @@ void NodeDB::clearLocalPosition()
node->position.altitude = 0;
node->position.time = 0;
setLocalPosition(meshtastic_Position_init_default);
localPositionUpdatedSinceBoot = false;
}
void NodeDB::cleanupMeshDB()

View File

@@ -279,13 +279,9 @@ class NodeDB
LOG_DEBUG("Set local position: lat=%i lon=%i time=%u timestamp=%u", position.latitude_i, position.longitude_i,
position.time, position.timestamp);
localPosition = position;
if (position.latitude_i != 0 || position.longitude_i != 0) {
localPositionUpdatedSinceBoot = true;
}
}
bool hasValidPosition(const meshtastic_NodeInfoLite *n);
bool hasLocalPositionSinceBoot() const { return localPositionUpdatedSinceBoot; }
#if !defined(MESHTASTIC_EXCLUDE_PKI)
bool checkLowEntropyPublicKey(const meshtastic_Config_SecurityConfig_public_key_t &keyToTest);
@@ -305,7 +301,6 @@ class NodeDB
private:
bool duplicateWarned = false;
bool localPositionUpdatedSinceBoot = false;
uint32_t lastNodeDbSave = 0; // when we last saved our db to flash
uint32_t lastBackupAttempt = 0; // when we last tried a backup automatically or manually
uint32_t lastSort = 0; // When last sorted the nodeDB

View File

@@ -296,6 +296,11 @@ bool RadioInterface::shouldRebroadcastEarlyLikeRouter(meshtastic_MeshPacket *p)
return true;
}
// If we are a CLIENT_BASE and the packet is from or to a favorited node, we should rebroadcast early
if (config.device.role == meshtastic_Config_DeviceConfig_Role_CLIENT_BASE) {
return nodeDB->isFromOrToFavoritedNode(*p);
}
return false;
}

View File

@@ -7,41 +7,17 @@
#include "configuration.h"
#include "main.h"
#include <Throttle.h>
#include <algorithm>
#ifndef USERPREFS_NODEINFO_REPLY_SUPPRESS_SECS
#define USERPREFS_NODEINFO_REPLY_SUPPRESS_SECS (12 * 60 * 60)
#endif
NodeInfoModule *nodeInfoModule;
static constexpr uint32_t NodeInfoReplySuppressSeconds = USERPREFS_NODEINFO_REPLY_SUPPRESS_SECS;
bool NodeInfoModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_User *pptr)
{
suppressReplyForCurrentRequest = false;
if (mp.from == nodeDB->getNodeNum()) {
LOG_WARN("Ignoring packet supposed to be from our own node: %08x", mp.from);
return false;
}
auto p = *pptr;
if (mp.decoded.want_response) {
const NodeNum sender = getFrom(&mp);
const uint32_t now = mp.rx_time ? mp.rx_time : getTime();
auto it = lastNodeInfoSeen.find(sender);
if (it != lastNodeInfoSeen.end()) {
uint32_t sinceLast = now >= it->second ? now - it->second : 0;
if (sinceLast < NodeInfoReplySuppressSeconds) {
suppressReplyForCurrentRequest = true;
}
}
lastNodeInfoSeen[sender] = now;
pruneLastNodeInfoCache();
}
if (p.is_licensed != owner.is_licensed) {
LOG_WARN("Invalid nodeInfo detected, is_licensed mismatch!");
return true;
@@ -66,8 +42,6 @@ bool NodeInfoModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, mes
service->sendToPhone(packetCopy);
}
pruneLastNodeInfoCache();
// LOG_DEBUG("did handleReceived");
return false; // Let others look at this message also if they want
}
@@ -94,11 +68,9 @@ void NodeInfoModule::sendOurNodeInfo(NodeNum dest, bool wantReplies, uint8_t cha
if (p) { // Check whether we didn't ignore it
p->to = dest;
bool requestWantResponse = (config.device.role != meshtastic_Config_DeviceConfig_Role_TRACKER &&
p->decoded.want_response = (config.device.role != meshtastic_Config_DeviceConfig_Role_TRACKER &&
config.device.role != meshtastic_Config_DeviceConfig_Role_SENSOR) &&
wantReplies;
p->decoded.want_response = requestWantResponse;
if (_shorterTimeout)
p->priority = meshtastic_MeshPacket_Priority_DEFAULT;
else
@@ -117,13 +89,6 @@ void NodeInfoModule::sendOurNodeInfo(NodeNum dest, bool wantReplies, uint8_t cha
meshtastic_MeshPacket *NodeInfoModule::allocReply()
{
if (suppressReplyForCurrentRequest) {
LOG_DEBUG("Skip send NodeInfo since we heard the requester <12h ago");
ignoreRequest = true;
suppressReplyForCurrentRequest = false;
return NULL;
}
if (!airTime->isTxAllowedChannelUtil(false)) {
ignoreRequest = true; // Mark it as ignored for MeshModule
LOG_DEBUG("Skip send NodeInfo > 40%% ch. util");
@@ -160,29 +125,6 @@ meshtastic_MeshPacket *NodeInfoModule::allocReply()
}
}
void NodeInfoModule::pruneLastNodeInfoCache()
{
if (!nodeDB || !nodeDB->meshNodes)
return;
const size_t maxEntries = nodeDB->meshNodes->size();
for (auto it = lastNodeInfoSeen.begin(); it != lastNodeInfoSeen.end();) {
if (!nodeDB->getMeshNode(it->first)) {
it = lastNodeInfoSeen.erase(it);
} else {
++it;
}
}
while (!lastNodeInfoSeen.empty() && lastNodeInfoSeen.size() > maxEntries) {
auto oldestIt = std::min_element(lastNodeInfoSeen.begin(), lastNodeInfoSeen.end(),
[](const std::pair<const NodeNum, uint32_t> &lhs,
const std::pair<const NodeNum, uint32_t> &rhs) { return lhs.second < rhs.second; });
lastNodeInfoSeen.erase(oldestIt);
}
}
NodeInfoModule::NodeInfoModule()
: ProtobufModule("nodeinfo", meshtastic_PortNum_NODEINFO_APP, &meshtastic_User_msg), concurrency::OSThread("NodeInfo")
{

View File

@@ -1,6 +1,5 @@
#pragma once
#include "ProtobufModule.h"
#include <map>
/**
* NodeInfo module for sending/receiving NodeInfos into the mesh
@@ -44,10 +43,6 @@ class NodeInfoModule : public ProtobufModule<meshtastic_User>, private concurren
private:
uint32_t lastSentToMesh = 0; // Last time we sent our NodeInfo to the mesh
bool shorterTimeout = false;
bool suppressReplyForCurrentRequest = false;
std::map<NodeNum, uint32_t> lastNodeInfoSeen;
void pruneLastNodeInfoCache();
};
extern NodeInfoModule *nodeInfoModule;

View File

@@ -349,11 +349,6 @@ void PositionModule::sendOurPosition()
void PositionModule::sendOurPosition(NodeNum dest, bool wantReplies, uint8_t channel)
{
if (!config.position.fixed_position && !nodeDB->hasLocalPositionSinceBoot()) {
LOG_DEBUG("Skip position send; no fresh position since boot");
return;
}
// cancel any not yet sent (now stale) position packets
if (prevPacketId) // if we wrap around to zero, we'll simply fail to cancel in that rare case (no big deal)
service->cancelSending(prevPacketId);
@@ -425,12 +420,8 @@ int32_t PositionModule::runOnce()
return RUNONCE_INTERVAL;
}
bool waitingForFreshPosition = (lastGpsSend == 0) && !config.position.fixed_position && !nodeDB->hasLocalPositionSinceBoot();
if (lastGpsSend == 0 || msSinceLastSend >= intervalMs) {
if (waitingForFreshPosition) {
LOG_DEBUG("Skip initial position send; no fresh position since boot");
} else if (nodeDB->hasValidPosition(node)) {
if (nodeDB->hasValidPosition(node)) {
lastGpsSend = now;
lastGpsLatitude = node->position.latitude_i;

View File

@@ -26,11 +26,7 @@ int StatusLEDModule::handleStatusUpdate(const meshtastic::Status *arg)
power_state = charged;
}
} else {
if (powerStatus->getBatteryChargePercent() > 5) {
power_state = discharging;
} else {
power_state = critical;
}
}
break;
}
@@ -62,33 +58,16 @@ int StatusLEDModule::handleStatusUpdate(const meshtastic::Status *arg)
int32_t StatusLEDModule::runOnce()
{
my_interval = 1000;
if (power_state == charging) {
CHARGE_LED_state = !CHARGE_LED_state;
} else if (power_state == charged) {
CHARGE_LED_state = LED_STATE_ON;
} else if (power_state == critical) {
if (POWER_LED_starttime + 30000 < millis() && !doing_fast_blink) {
doing_fast_blink = true;
POWER_LED_starttime = millis();
}
if (doing_fast_blink) {
PAIRING_LED_state = LED_STATE_OFF;
CHARGE_LED_state = !CHARGE_LED_state;
my_interval = 250;
if (POWER_LED_starttime + 2000 < millis()) {
doing_fast_blink = false;
}
} else {
CHARGE_LED_state = LED_STATE_OFF;
}
} else {
CHARGE_LED_state = LED_STATE_OFF;
}
if (!config.bluetooth.enabled || PAIRING_LED_starttime + 30 * 1000 < millis() || doing_fast_blink) {
if (!config.bluetooth.enabled || PAIRING_LED_starttime + 30 * 1000 < millis()) {
PAIRING_LED_state = LED_STATE_OFF;
} else if (ble_state == unpaired) {
if (slowTrack) {

View File

@@ -31,10 +31,8 @@ class StatusLEDModule : private concurrency::OSThread
bool PAIRING_LED_state = LED_STATE_OFF;
uint32_t PAIRING_LED_starttime = 0;
uint32_t POWER_LED_starttime = 0;
bool doing_fast_blink = false;
enum PowerState { discharging, charging, charged, critical };
enum PowerState { discharging, charging, charged };
PowerState power_state = discharging;

View File

@@ -14,11 +14,11 @@
#include <atomic>
#include <mutex>
#ifdef NIMBLE_TWO
#include "NimBLEAdvertising.h"
#ifdef CONFIG_BT_NIMBLE_EXT_ADV
#include "NimBLEExtAdvertising.h"
#endif
#include "PowerStatus.h"
#endif
#if defined(CONFIG_NIMBLE_CPP_IDF)
#include "host/ble_gap.h"
@@ -26,12 +26,15 @@
#include "nimble/nimble/host/include/host/ble_gap.h"
#endif
#if defined(CONFIG_IDF_TARGET_ESP32S3) || defined(CONFIG_IDF_TARGET_ESP32C6)
namespace
{
constexpr uint16_t kPreferredBleMtu = 517;
constexpr uint16_t kPreferredBleTxOctets = 251;
constexpr uint16_t kPreferredBleTxTimeUs = (kPreferredBleTxOctets + 14) * 8;
} // namespace
#endif
// Debugging options: careful, they slow things down quite a bit!
// #define DEBUG_NIMBLE_ON_READ_TIMING // uncomment to time onRead duration
@@ -310,9 +313,11 @@ class BluetoothPhoneAPI : public PhoneAPI, public concurrency::OSThread
{
PhoneAPI::onNowHasData(fromRadioNum);
#ifdef DEBUG_NIMBLE_NOTIFY
int currentNotifyCount = notifyCount.fetch_add(1);
uint8_t cc = bleServer->getConnectedCount();
#ifdef DEBUG_NIMBLE_NOTIFY
// This logging slows things down when there are lots of packets going to the phone, like initial connection:
LOG_DEBUG("BLE notify(%d) fromNum: %d connections: %d", currentNotifyCount, fromRadioNum, cc);
#endif
@@ -321,7 +326,13 @@ class BluetoothPhoneAPI : public PhoneAPI, public concurrency::OSThread
put_le32(val, fromRadioNum);
fromNumCharacteristic->setValue(val, sizeof(val));
#ifdef NIMBLE_TWO
// NOTE: I don't have any NIMBLE_TWO devices, but this line makes me suspicious, and I suspect it needs to just be
// notify().
fromNumCharacteristic->notify(val, sizeof(val), BLE_HS_CONN_HANDLE_NONE);
#else
fromNumCharacteristic->notify();
#endif
}
/// Check the current underlying physical link to see if the client is currently connected
@@ -386,7 +397,12 @@ static uint8_t lastToRadio[MAX_TO_FROM_RADIO_SIZE];
class NimbleBluetoothToRadioCallback : public NimBLECharacteristicCallbacks
{
void onWrite(NimBLECharacteristic *pCharacteristic, NimBLEConnInfo &) override
#ifdef NIMBLE_TWO
virtual void onWrite(NimBLECharacteristic *pCharacteristic, NimBLEConnInfo &connInfo)
#else
virtual void onWrite(NimBLECharacteristic *pCharacteristic)
#endif
{
// CAUTION: This callback runs in the NimBLE task!!! Don't do anything except communicate with the main task's runOnce.
// Assumption: onWrite is serialized by NimBLE, so we don't need to lock here against multiple concurrent onWrite calls.
@@ -433,7 +449,11 @@ class NimbleBluetoothToRadioCallback : public NimBLECharacteristicCallbacks
class NimbleBluetoothFromRadioCallback : public NimBLECharacteristicCallbacks
{
void onRead(NimBLECharacteristic *pCharacteristic, NimBLEConnInfo &) override
#ifdef NIMBLE_TWO
virtual void onRead(NimBLECharacteristic *pCharacteristic, NimBLEConnInfo &connInfo)
#else
virtual void onRead(NimBLECharacteristic *pCharacteristic)
#endif
{
// CAUTION: This callback runs in the NimBLE task!!! Don't do anything except communicate with the main task's runOnce.
@@ -541,27 +561,32 @@ class NimbleBluetoothFromRadioCallback : public NimBLECharacteristicCallbacks
class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
{
#ifdef NIMBLE_TWO
public:
explicit NimbleBluetoothServerCallback(NimbleBluetooth *ble) : ble(ble) {}
NimbleBluetoothServerCallback(NimbleBluetooth *ble) { this->ble = ble; }
private:
NimbleBluetooth *ble;
uint32_t onPassKeyDisplay() override
virtual uint32_t onPassKeyDisplay()
#else
virtual uint32_t onPassKeyRequest()
#endif
{
uint32_t passkey = config.bluetooth.fixed_pin;
if (config.bluetooth.mode == meshtastic_Config_BluetoothConfig_PairingMode_RANDOM_PIN) {
LOG_INFO("Use random passkey");
// This is the passkey to be entered on peer - we pick a number >100,000 to ensure 6 digits
passkey = random(100000, 999999);
}
LOG_INFO("*** Enter passkey %06u on the peer side ***", passkey);
LOG_INFO("*** Enter passkey %d on the peer side ***", passkey);
powerFSM.trigger(EVENT_BLUETOOTH_PAIR);
meshtastic::BluetoothStatus newStatus(std::to_string(passkey));
bluetoothStatus->updateStatus(&newStatus);
#if HAS_SCREEN
#if HAS_SCREEN // Todo: migrate this display code back into Screen class, and observe bluetoothStatus
if (screen) {
screen->startAlert([passkey](OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) -> void {
char btPIN[16] = "888888";
@@ -590,29 +615,39 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
});
}
#endif
passkeyShowing = true;
return passkey;
}
void onAuthenticationComplete(NimBLEConnInfo &connInfo) override
#ifdef NIMBLE_TWO
virtual void onAuthenticationComplete(NimBLEConnInfo &connInfo)
#else
virtual void onAuthenticationComplete(ble_gap_conn_desc *desc)
#endif
{
LOG_INFO("BLE authentication complete");
meshtastic::BluetoothStatus newStatus(meshtastic::BluetoothStatus::ConnectionState::CONNECTED);
bluetoothStatus->updateStatus(&newStatus);
// Todo: migrate this display code back into Screen class, and observe bluetoothStatus
if (passkeyShowing) {
passkeyShowing = false;
if (screen) {
if (screen)
screen->endAlert();
}
}
// Store the connection handle for future use
#ifdef NIMBLE_TWO
nimbleBluetoothConnHandle = connInfo.getConnHandle();
#else
nimbleBluetoothConnHandle = desc->conn_handle;
#endif
}
void onConnect(NimBLEServer *pServer, NimBLEConnInfo &connInfo) override
#ifdef NIMBLE_TWO
virtual void onConnect(NimBLEServer *pServer, NimBLEConnInfo &connInfo)
{
LOG_INFO("BLE incoming connection %s", connInfo.getAddress().toString().c_str());
@@ -637,12 +672,21 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
LOG_INFO("BLE conn %u initial MTU %u (target %u)", connHandle, connInfo.getMTU(), kPreferredBleMtu);
pServer->updateConnParams(connHandle, 6, 12, 0, 200);
}
#endif
void onDisconnect(NimBLEServer *pServer, NimBLEConnInfo &connInfo, int reason) override
#ifdef NIMBLE_TWO
virtual void onDisconnect(NimBLEServer *pServer, NimBLEConnInfo &connInfo, int reason)
{
LOG_INFO("BLE disconnect reason: %d", reason);
#else
virtual void onDisconnect(NimBLEServer *pServer, ble_gap_conn_desc *desc)
{
LOG_INFO("BLE disconnect");
#endif
#ifdef NIMBLE_TWO
if (ble->isDeInit)
return;
#endif
meshtastic::BluetoothStatus newStatus(meshtastic::BluetoothStatus::ConnectionState::DISCONNECTED);
bluetoothStatus->updateStatus(&newStatus);
@@ -666,69 +710,35 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
bluetoothPhoneAPI->writeCount = 0;
}
// Clear the last ToRadio packet buffer to avoid rejecting first packet from new connection
memset(lastToRadio, 0, sizeof(lastToRadio));
nimbleBluetoothConnHandle = BLE_HS_CONN_HANDLE_NONE;
nimbleBluetoothConnHandle = BLE_HS_CONN_HANDLE_NONE; // BLE_HS_CONN_HANDLE_NONE means "no connection"
#ifdef NIMBLE_TWO
// Restart Advertising
ble->startAdvertising();
#else
NimBLEAdvertising *pAdvertising = NimBLEDevice::getAdvertising();
if (!pAdvertising->start(0)) {
if (pAdvertising->isAdvertising()) {
LOG_DEBUG("BLE advertising already running");
} else {
LOG_ERROR("BLE failed to restart advertising");
}
}
#endif
}
};
static NimbleBluetoothToRadioCallback *toRadioCallbacks;
static NimbleBluetoothFromRadioCallback *fromRadioCallbacks;
void NimbleBluetooth::startAdvertising()
{
#if defined(CONFIG_BT_NIMBLE_EXT_ADV)
NimBLEExtAdvertising *pAdvertising = NimBLEDevice::getAdvertising();
NimBLEExtAdvertisement legacyAdvertising;
legacyAdvertising.setLegacyAdvertising(true);
legacyAdvertising.setScannable(true);
legacyAdvertising.setConnectable(true);
legacyAdvertising.setFlags(BLE_HS_ADV_F_DISC_GEN);
if (powerStatus->getHasBattery() == 1) {
legacyAdvertising.setCompleteServices(NimBLEUUID((uint16_t)0x180f));
}
legacyAdvertising.setCompleteServices(NimBLEUUID(MESH_SERVICE_UUID));
legacyAdvertising.setMinInterval(500);
legacyAdvertising.setMaxInterval(1000);
NimBLEExtAdvertisement legacyScanResponse;
legacyScanResponse.setLegacyAdvertising(true);
legacyScanResponse.setConnectable(true);
legacyScanResponse.setName(getDeviceName());
if (!pAdvertising->setInstanceData(0, legacyAdvertising)) {
LOG_ERROR("BLE failed to set legacyAdvertising");
} else if (!pAdvertising->setScanResponseData(0, legacyScanResponse)) {
LOG_ERROR("BLE failed to set legacyScanResponse");
} else if (!pAdvertising->start(0, 0, 0)) {
LOG_ERROR("BLE failed to start legacyAdvertising");
}
#else
NimBLEAdvertising *pAdvertising = NimBLEDevice::getAdvertising();
pAdvertising->reset();
pAdvertising->addServiceUUID(MESH_SERVICE_UUID);
if (powerStatus->getHasBattery() == 1) {
pAdvertising->addServiceUUID(NimBLEUUID((uint16_t)0x180f));
}
NimBLEAdvertisementData scan;
scan.setName(getDeviceName());
pAdvertising->setScanResponseData(scan);
pAdvertising->enableScanResponse(true);
if (!pAdvertising->start(0)) {
LOG_ERROR("BLE failed to start advertising");
}
#endif
LOG_DEBUG("BLE Advertising started");
}
void NimbleBluetooth::shutdown()
{
// No measurable power saving for ESP32 during light-sleep(?)
#ifndef ARCH_ESP32
// Shutdown bluetooth for minimum power draw
LOG_INFO("Disable bluetooth");
NimBLEAdvertising *pAdvertising = NimBLEDevice::getAdvertising();
pAdvertising->reset();
@@ -736,6 +746,7 @@ void NimbleBluetooth::shutdown()
#endif
}
// Proper shutdown for ESP32. Needs reboot to reverse.
void NimbleBluetooth::deinit()
{
#ifdef ARCH_ESP32
@@ -749,17 +760,21 @@ void NimbleBluetooth::deinit()
digitalWrite(BLE_LED, LOW);
#endif
#endif
#ifndef NIMBLE_TWO
NimBLEDevice::deinit();
#endif
#endif
}
// Has initial setup been completed
bool NimbleBluetooth::isActive()
{
return bleServer != nullptr;
return bleServer;
}
bool NimbleBluetooth::isConnected()
{
return bleServer && bleServer->getConnectedCount() > 0;
return bleServer->getConnectedCount() > 0;
}
int NimbleBluetooth::getRssi()
@@ -803,7 +818,7 @@ void NimbleBluetooth::setup()
LOG_INFO("Init the NimBLE bluetooth module");
NimBLEDevice::init(getDeviceName());
NimBLEDevice::setPower(9);
NimBLEDevice::setPower(ESP_PWR_LVL_P9);
#if NIMBLE_ENABLE_2M_PHY && (defined(CONFIG_IDF_TARGET_ESP32S3) || defined(CONFIG_IDF_TARGET_ESP32C6))
int mtuResult = NimBLEDevice::setMTU(kPreferredBleMtu);
@@ -836,7 +851,11 @@ void NimbleBluetooth::setup()
NimBLEDevice::setSecurityIOCap(BLE_HS_IO_DISPLAY_ONLY);
}
bleServer = NimBLEDevice::createServer();
auto *serverCallbacks = new NimbleBluetoothServerCallback(this);
#ifdef NIMBLE_TWO
NimbleBluetoothServerCallback *serverCallbacks = new NimbleBluetoothServerCallback(this);
#else
NimbleBluetoothServerCallback *serverCallbacks = new NimbleBluetoothServerCallback();
#endif
bleServer->setCallbacks(serverCallbacks, true);
setupService();
startAdvertising();
@@ -881,7 +900,11 @@ void NimbleBluetooth::setupService()
NimBLEService *batteryService = bleServer->createService(NimBLEUUID((uint16_t)0x180f)); // 0x180F is the Battery Service
BatteryCharacteristic = batteryService->createCharacteristic( // 0x2A19 is the Battery Level characteristic)
(uint16_t)0x2a19, NIMBLE_PROPERTY::READ | NIMBLE_PROPERTY::NOTIFY, 1);
#ifdef NIMBLE_TWO
NimBLE2904 *batteryLevelDescriptor = BatteryCharacteristic->create2904();
#else
NimBLE2904 *batteryLevelDescriptor = (NimBLE2904 *)BatteryCharacteristic->createDescriptor((uint16_t)0x2904);
#endif
batteryLevelDescriptor->setFormat(NimBLE2904::FORMAT_UINT8);
batteryLevelDescriptor->setNamespace(1);
batteryLevelDescriptor->setUnit(0x27ad);
@@ -889,12 +912,54 @@ void NimbleBluetooth::setupService()
batteryService->start();
}
void NimbleBluetooth::startAdvertising()
{
#ifdef NIMBLE_TWO
NimBLEExtAdvertising *pAdvertising = NimBLEDevice::getAdvertising();
NimBLEExtAdvertisement legacyAdvertising;
legacyAdvertising.setLegacyAdvertising(true);
legacyAdvertising.setScannable(true);
legacyAdvertising.setConnectable(true);
legacyAdvertising.setFlags(BLE_HS_ADV_F_DISC_GEN);
if (powerStatus->getHasBattery() == 1) {
legacyAdvertising.setCompleteServices(NimBLEUUID((uint16_t)0x180f));
}
legacyAdvertising.setCompleteServices(NimBLEUUID(MESH_SERVICE_UUID));
legacyAdvertising.setMinInterval(500);
legacyAdvertising.setMaxInterval(1000);
NimBLEExtAdvertisement legacyScanResponse;
legacyScanResponse.setLegacyAdvertising(true);
legacyScanResponse.setConnectable(true);
legacyScanResponse.setName(getDeviceName());
if (!pAdvertising->setInstanceData(0, legacyAdvertising)) {
LOG_ERROR("BLE failed to set legacyAdvertising");
} else if (!pAdvertising->setScanResponseData(0, legacyScanResponse)) {
LOG_ERROR("BLE failed to set legacyScanResponse");
} else if (!pAdvertising->start(0, 0, 0)) {
LOG_ERROR("BLE failed to start legacyAdvertising");
}
#else
NimBLEAdvertising *pAdvertising = NimBLEDevice::getAdvertising();
pAdvertising->reset();
pAdvertising->addServiceUUID(MESH_SERVICE_UUID);
pAdvertising->addServiceUUID(NimBLEUUID((uint16_t)0x180f)); // 0x180F is the Battery Service
pAdvertising->start(0);
#endif
}
/// Given a level between 0-100, update the BLE attribute
void updateBatteryLevel(uint8_t level)
{
if ((config.bluetooth.enabled == true) && bleServer && nimbleBluetooth->isConnected()) {
BatteryCharacteristic->setValue(&level, 1);
#ifdef NIMBLE_TWO
BatteryCharacteristic->notify(&level, 1, BLE_HS_CONN_HANDLE_NONE);
#else
BatteryCharacteristic->notify();
#endif
}
}
@@ -909,7 +974,11 @@ void NimbleBluetooth::sendLog(const uint8_t *logMessage, size_t length)
if (!bleServer || !isConnected() || length > 512) {
return;
}
#ifdef NIMBLE_TWO
logRadioCharacteristic->notify(logMessage, length, BLE_HS_CONN_HANDLE_NONE);
#else
logRadioCharacteristic->notify(logMessage, length, true);
#endif
}
void clearNVS()

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@@ -12,11 +12,16 @@ class NimbleBluetooth : BluetoothApi
bool isConnected();
int getRssi();
void sendLog(const uint8_t *logMessage, size_t length);
#if defined(NIMBLE_TWO)
void startAdvertising();
#endif
bool isDeInit = false;
private:
void setupService();
#if !defined(NIMBLE_TWO)
void startAdvertising();
#endif
};
void setBluetoothEnable(bool enable);

View File

@@ -55,7 +55,6 @@
// "USERPREFS_MQTT_TLS_ENABLED": "false",
// "USERPREFS_MQTT_ROOT_TOPIC": "event/REPLACEME",
// "USERPREFS_RINGTONE_NAG_SECS": "60",
// "USERPREFS_NODEINFO_REPLY_SUPPRESS_SECS": "43200",
"USERPREFS_RINGTONE_RTTTL": "24:d=32,o=5,b=565:f6,p,f6,4p,p,f6,p,f6,2p,p,b6,p,b6,p,b6,p,b6,p,b,p,b,p,b,p,b,p,b,p,b,p,b,p,b,1p.,2p.,p",
// "USERPREFS_NETWORK_IPV6_ENABLED": "1",
"USERPREFS_TZ_STRING": "tzplaceholder "

View File

@@ -38,7 +38,6 @@ build_flags =
-DAXP_DEBUG_PORT=Serial
-DCONFIG_BT_NIMBLE_ENABLED
-DCONFIG_BT_NIMBLE_MAX_BONDS=6 # default is 3
-DCONFIG_BT_NIMBLE_ROLE_CENTRAL_DISABLED
-DCONFIG_NIMBLE_CPP_LOG_LEVEL=2
-DCONFIG_BT_NIMBLE_MAX_CCCDS=20
-DCONFIG_BT_NIMBLE_HOST_TASK_STACK_SIZE=8192
@@ -61,7 +60,7 @@ lib_deps =
# renovate: datasource=git-refs depName=meshtastic-esp32_https_server packageName=https://github.com/meshtastic/esp32_https_server gitBranch=master
https://github.com/meshtastic/esp32_https_server/archive/3223704846752e6d545139204837bdb2a55459ca.zip
# renovate: datasource=custom.pio depName=NimBLE-Arduino packageName=h2zero/library/NimBLE-Arduino
h2zero/NimBLE-Arduino@^2.3.7
h2zero/NimBLE-Arduino@1.4.3
# renovate: datasource=git-refs depName=libpax packageName=https://github.com/dbinfrago/libpax gitBranch=master
https://github.com/dbinfrago/libpax/archive/3cdc0371c375676a97967547f4065607d4c53fd1.zip
# renovate: datasource=custom.pio depName=XPowersLib packageName=lewisxhe/library/XPowersLib

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@@ -4,8 +4,3 @@ custom_esp32_kind = esp32c3
monitor_speed = 115200
monitor_filters = esp32_c3_exception_decoder
build_flags =
${esp32_base.build_flags}
-DCONFIG_BT_NIMBLE_EXT_ADV=1
-DCONFIG_BT_NIMBLE_MAX_EXT_ADV_INSTANCES=2

View File

@@ -26,6 +26,7 @@ build_flags =
-D HAS_BLUETOOTH=1
-DCONFIG_BT_NIMBLE_EXT_ADV=1
-DCONFIG_BT_NIMBLE_MAX_EXT_ADV_INSTANCES=2
-D NIMBLE_TWO
monitor_speed=115200
lib_ignore =
NonBlockingRTTTL

View File

@@ -3,8 +3,3 @@ extends = esp32_base
custom_esp32_kind = esp32s3
monitor_speed = 115200
build_flags =
${esp32_base.build_flags}
-DCONFIG_BT_NIMBLE_EXT_ADV=1
-DCONFIG_BT_NIMBLE_MAX_EXT_ADV_INSTANCES=2

View File

@@ -54,7 +54,6 @@ extern "C" {
#define LED_POWER red_LED_PIN
#define LED_CHARGE LED_POWER // Signals the Status LED Module to handle this LED
#define green_LED_PIN 35
#define PIN_LED2 green_LED_PIN
#define LED_BLUE 37
#define LED_PAIRING LED_BLUE // Signals the Status LED Module to handle this LED

View File

@@ -1,4 +1,4 @@
[VERSION]
major = 2
minor = 7
build = 18
build = 17