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...

19 Commits
0.6.8 ... 0.7.4

Author SHA1 Message Date
Kevin Hester
e650033f2c Merge pull request #166 from geeksville/usb
Changes to support USB
2020-06-09 11:52:48 -07:00
geeksville
846fc14b4a 0.7.4 2020-06-09 10:35:13 -07:00
geeksville
a8a5e036f5 turn off serial debug output once we are using the protocol on the stream 2020-06-09 10:35:06 -07:00
geeksville
009f05b61d temp workaround for sleep bug #167 2020-06-09 06:38:09 -07:00
geeksville
d8a6f82459 Merge remote-tracking branch 'root/master' into usb 2020-06-08 16:42:45 -07:00
Kevin Hester
185fe8520a Merge pull request #164 from rradar/patch-1
Update build-instructions.md to use code tags
2020-06-08 16:42:31 -07:00
geeksville
ce9bac34d6 add a new SERIAL psm state, to ensure device doesn't sleep while
connected to the phone over USB.

In support of

https://github.com/meshtastic/Meshtastic-Android/issues/38
2020-06-08 16:37:49 -07:00
Kevin Hester
e80673ed15 Merge branch 'master' into patch-1 2020-06-08 16:32:43 -07:00
geeksville
bdbaf9c655 remove old BLE api 2020-06-08 16:08:02 -07:00
geeksville
7473a6c27a unify activity detection in PhoneAPI, turn off BLE API while serial API in use 2020-06-08 16:06:59 -07:00
Kevin Hester
4919129bbc Merge pull request #165 from slavino/patch-1
Update README.md
2020-06-08 13:53:12 -07:00
Slavomir Hustaty
a02175cec0 Update README.md
https://www.everythingrf.com/community/lora-frequency-in-europe

The LoRa Alliance has defined two frequency bands for the usage of LoRa technology in Europe. These bands are EU433 from 433.05 to 434.79 MHz and EU863 from 863 to 870 MHz.

EU433 (433.05 to 434.79 MHz)

The end devices in EU433 band operate from 433.05 to 434.79 MHz and use a channel data structure to support at least 16 channels.

and so on...
https://lora-alliance.org/sites/default/files/2018-04/lorawantm_regional_parameters_v1.1rb_-_final.pdf
2020-06-08 21:34:02 +02:00
rradar
63affdd2e7 Update build-instructions.md to use code tags
Update build-instructions.md to make (more) use of code tags
2020-06-08 10:55:03 +01:00
Kevin Hester
351687e5cd Merge pull request #160 from geeksville/longaddr
PROTOCOL CHANGE! activate 32 bit nodenums/packetids
2020-06-07 22:23:31 -07:00
geeksville
739f497bbd Merge branch 'master' into longaddr 2020-06-07 22:16:43 -07:00
geeksville
2d2ed591e9 set num_bits for nodenum and packet id after loading save file 2020-06-07 22:12:06 -07:00
geeksville
871a85d688 force all devices to discard old settings 2020-06-07 17:22:07 -07:00
geeksville
a5f05019db fix build instructions 2020-06-06 14:30:15 -07:00
geeksville
e124d2094f PROTOCOL CHANGE! activate 32 bit nodenums/packetids 2020-06-06 13:16:36 -07:00
24 changed files with 122 additions and 195 deletions

View File

@@ -39,7 +39,7 @@ We currently support three models of radios.
- US/JP/AU/NZ - 915MHz
- CN - 470MHz
- EU - 870MHz
- EU - 868MHz, 433MHz
Getting a version that includes a screen is optional, but highly recommended.

View File

@@ -1,3 +1,3 @@
export VERSION=0.6.8
export VERSION=0.7.4

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@@ -6,10 +6,11 @@ in these instructions I describe use of their command line tool.
1. Purchase a suitable radio (see above)
2. Install [PlatformIO](https://platformio.org/platformio-ide)
3. Download this git repo and cd into it
4. If you are outside the USA, edit [platformio.ini](/platformio.ini) to set the correct frequency range for your country. The line you need to change starts with "hw_version" and instructions are provided above that line. Options are provided for EU433, EU835, CN, JP and US. Pull-requests eagerly accepted for other countries.
5. Plug the radio into your USB port
6. Type "pio run --environment XXX -t upload" (This command will fetch dependencies, build the project and install it on the board via USB). For XXX, use the board type you have (either tbeam, heltec, ttgo-lora32-v1, ttgo-lora32-v2).
7. Platform IO also installs a very nice VisualStudio Code based IDE, see their [tutorial](https://docs.platformio.org/en/latest/tutorials/espressif32/arduino_debugging_unit_testing.html) if you'd like to use it.
4. Run `git submodule update --init --recursive` to pull in dependencies this project needs.
5. If you are outside the USA, edit [platformio.ini](/platformio.ini) to set the correct frequency range for your country. The line you need to change starts with `hw_version` and instructions are provided above that line. Options are provided for `EU433`, `EU835`, `CN`, `JP` and `US` (default). Pull-requests eagerly accepted for other countries.
6. Plug the radio into your USB port
7. Type `pio run --environment XXX -t upload` (This command will fetch dependencies, build the project and install it on the board via USB). For XXX, use the board type you have (either `tbeam`, `heltec`, `ttgo-lora32-v1`, `ttgo-lora32-v2`).
8. Platform IO also installs a very nice VisualStudio Code based IDE, see their [tutorial](https://docs.platformio.org/en/latest/tutorials/espressif32/arduino_debugging_unit_testing.html) if you'd like to use it.
## Decoding stack traces

View File

@@ -34,7 +34,4 @@ Note that for both stategies, sizes are measured in blocks and that an AES block
## Remaining todo
- Make the packet numbers 32 bit
- Confirm the packet #s are stored in flash across deep sleep (and otherwise in in RAM)
- Have the app change the crypto key when the user generates a new channel
- Implement for NRF52 [NRF52](https://infocenter.nordicsemi.com/topic/com.nordic.infocenter.sdk5.v15.0.0/lib_crypto_aes.html#sub_aes_ctr)

View File

@@ -40,7 +40,6 @@ Needed to be fully functional at least at the same level of the ESP32 boards. At
## Items to be 'feature complete'
- change packet numbers to be 32 bits
- check datasheet about sx1262 temperature compensation
- enable brownout detection and watchdog
- stop polling for GPS characters, instead stay blocked on read in a thread
@@ -128,6 +127,7 @@ Nice ideas worth considering someday...
- scheduleOSCallback doesn't work yet - it is way too fast (causes rapid polling of busyTx, high power draw etc...)
- find out why we reboot while debugging - it was bluetooth/softdevice
- make a file system implementation (preferably one that can see the files the bootloader also sees) - preferably https://github.com/adafruit/Adafruit_nRF52_Arduino/blob/master/libraries/InternalFileSytem/examples/Internal_ReadWrite/Internal_ReadWrite.ino else use https://infocenter.nordicsemi.com/topic/com.nordic.infocenter.sdk5.v15.3.0/lib_fds_usage.html?cp=7_5_0_3_55_3
- change packet numbers to be 32 bits
```

View File

@@ -36,6 +36,10 @@ From lower to higher power consumption.
onEntry: setBluetoothOn(true), screen.setOn(true)
onExit: screen.setOn(false)
- serial API usage (SERIAL) - Screen is on, device doesn't sleep, bluetooth off
onEntry: setBluetooth off, screen on
onExit:
## Behavior
### events that increase CPU activity
@@ -51,9 +55,11 @@ From lower to higher power consumption.
- While in DARK/ON: If we receive EVENT_BLUETOOTH_PAIR we transition to ON and start our screen_on_secs timeout
- While in NB/DARK/ON: If we receive EVENT_NODEDB_UPDATED we transition to ON (so the new screen can be shown)
- While in DARK: While the phone talks to us over BLE (EVENT_CONTACT_FROM_PHONE) reset any sleep timers and stay in DARK (needed for bluetooth sw update and nice user experience if the user is reading/replying to texts)
- while in LS/NB/DARK: if SERIAL_CONNECTED, go to serial
### events that decrease cpu activity
- While in SERIAL: if SERIAL_DISCONNECTED, go to NB
- While in ON: If PRESS event occurs, reset screen_on_secs timer and tell the screen to handle the pess
- While in ON: If it has been more than screen_on_secs since a press, lower to DARK
- While in DARK: If time since last contact by our phone exceeds phone_timeout_secs (15 minutes), we transition down into NB mode

2
proto

Submodule proto updated: 9d083d5d4f...3ba76bbe4c

View File

@@ -104,6 +104,12 @@ static void darkEnter()
screen.setOn(false);
}
static void serialEnter()
{
setBluetoothEnable(false);
screen.setOn(true);
}
static void onEnter()
{
screen.setOn(true);
@@ -133,6 +139,7 @@ State stateSDS(sdsEnter, NULL, NULL, "SDS");
State stateLS(lsEnter, lsIdle, lsExit, "LS");
State stateNB(nbEnter, NULL, NULL, "NB");
State stateDARK(darkEnter, NULL, NULL, "DARK");
State stateSERIAL(serialEnter, NULL, NULL, "SERIAL");
State stateBOOT(bootEnter, NULL, NULL, "BOOT");
State stateON(onEnter, NULL, NULL, "ON");
Fsm powerFSM(&stateBOOT);
@@ -148,7 +155,7 @@ void PowerFSM_setup()
powerFSM.add_transition(&stateNB, &stateNB, EVENT_RECEIVED_PACKET, NULL, "Received packet, resetting win wake");
// Handle press events
// Handle press events - note: we ignore button presses when in API mode
powerFSM.add_transition(&stateLS, &stateON, EVENT_PRESS, NULL, "Press");
powerFSM.add_transition(&stateNB, &stateON, EVENT_PRESS, NULL, "Press");
powerFSM.add_transition(&stateDARK, &stateON, EVENT_PRESS, NULL, "Press");
@@ -160,6 +167,7 @@ void PowerFSM_setup()
powerFSM.add_transition(&stateNB, &stateSDS, EVENT_LOW_BATTERY, NULL, "LowBat");
powerFSM.add_transition(&stateDARK, &stateSDS, EVENT_LOW_BATTERY, NULL, "LowBat");
powerFSM.add_transition(&stateON, &stateSDS, EVENT_LOW_BATTERY, NULL, "LowBat");
powerFSM.add_transition(&stateSERIAL, &stateSDS, EVENT_LOW_BATTERY, NULL, "LowBat");
powerFSM.add_transition(&stateDARK, &stateON, EVENT_BLUETOOTH_PAIR, NULL, "Bluetooth pairing");
powerFSM.add_transition(&stateON, &stateON, EVENT_BLUETOOTH_PAIR, NULL, "Bluetooth pairing");
@@ -173,6 +181,13 @@ void PowerFSM_setup()
powerFSM.add_transition(&stateDARK, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text");
powerFSM.add_transition(&stateON, &stateON, EVENT_RECEIVED_TEXT_MSG, NULL, "Received text"); // restarts the sleep timer
powerFSM.add_transition(&stateLS, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
powerFSM.add_transition(&stateNB, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
powerFSM.add_transition(&stateDARK, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
powerFSM.add_transition(&stateON, &stateSERIAL, EVENT_SERIAL_CONNECTED, NULL, "serial API");
powerFSM.add_transition(&stateSERIAL, &stateNB, EVENT_SERIAL_DISCONNECTED, NULL, "serial disconnect");
powerFSM.add_transition(&stateDARK, &stateDARK, EVENT_CONTACT_FROM_PHONE, NULL, "Contact from phone");
powerFSM.add_transition(&stateNB, &stateDARK, EVENT_PACKET_FOR_PHONE, NULL, "Packet for phone");

View File

@@ -14,6 +14,8 @@
#define EVENT_NODEDB_UPDATED 8 // NodeDB has a big enough change that we think you should turn on the screen
#define EVENT_CONTACT_FROM_PHONE 9 // the phone just talked to us over bluetooth
#define EVENT_LOW_BATTERY 10 // Battery is critically low, go to sleep
#define EVENT_SERIAL_CONNECTED 11
#define EVENT_SERIAL_DISCONNECTED 12
extern Fsm powerFSM;

View File

@@ -1,4 +1,5 @@
#include "SerialConsole.h"
#include "PowerFSM.h"
#include "configuration.h"
#include <Arduino.h>
@@ -26,12 +27,19 @@ void SerialConsole::init()
*/
void SerialConsole::handleToRadio(const uint8_t *buf, size_t len)
{
// Note: for the time being we could _allow_ debug printing to keep going out the console
// I _think_ this is okay because we currently only print debug msgs from loop() and we are only
// dispatching serial protobuf msgs from loop() as well. When things are more threaded in the future this
// will need to change.
// setDestination(&noopPrint);
// Turn off debug serial printing once the API is activated, because other threads could print and corrupt packets
setDestination(&noopPrint);
canWrite = true;
StreamAPI::handleToRadio(buf, len);
}
/// Hookable to find out when connection changes
void SerialConsole::onConnectionChanged(bool connected)
{
if (connected) { // To prevent user confusion, turn off bluetooth while using the serial port api
powerFSM.trigger(EVENT_SERIAL_CONNECTED);
} else {
powerFSM.trigger(EVENT_SERIAL_DISCONNECTED);
}
}

View File

@@ -26,6 +26,10 @@ class SerialConsole : public StreamAPI, public RedirectablePrint
RedirectablePrint::write('\r');
return RedirectablePrint::write(c);
}
protected:
/// Hookable to find out when connection changes
virtual void onConnectionChanged(bool connected);
};
extern SerialConsole console;

View File

@@ -30,8 +30,6 @@ class TotalSizeCharacteristic : public CallbackCharacteristic
void onWrite(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onWrite(c);
LockGuard g(updateLock);
// Check if there is enough to OTA Update
uint32_t len = getValue32(c, 0);
@@ -67,8 +65,6 @@ class DataCharacteristic : public CallbackCharacteristic
void onWrite(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onWrite(c);
LockGuard g(updateLock);
std::string value = c->getValue();
uint32_t len = value.length();
@@ -92,8 +88,6 @@ class CRC32Characteristic : public CallbackCharacteristic
void onWrite(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onWrite(c);
LockGuard g(updateLock);
uint32_t expectedCRC = getValue32(c, 0);
uint32_t actualCRC = crc.finalize();

View File

@@ -1,33 +1,12 @@
#pragma once
#include "PowerFSM.h" // FIXME - someday I want to make this OTA thing a separate lb at at that point it can't touch this
#include "BLECharacteristic.h"
/**
* This mixin just lets the power management state machine know the phone is still talking to us
*/
class BLEKeepAliveCallbacks : public BLECharacteristicCallbacks
{
public:
void onRead(BLECharacteristic *c)
{
powerFSM.trigger(EVENT_CONTACT_FROM_PHONE);
}
void onWrite(BLECharacteristic *c)
{
powerFSM.trigger(EVENT_CONTACT_FROM_PHONE);
}
};
#include "PowerFSM.h" // FIXME - someday I want to make this OTA thing a separate lb at at that point it can't touch this
/**
* A characterstic with a set of overridable callbacks
*/
class CallbackCharacteristic : public BLECharacteristic, public BLEKeepAliveCallbacks
class CallbackCharacteristic : public BLECharacteristic, public BLECharacteristicCallbacks
{
public:
CallbackCharacteristic(const char *uuid, uint32_t btprops)
: BLECharacteristic(uuid, btprops)
{
setCallbacks(this);
}
public:
CallbackCharacteristic(const char *uuid, uint32_t btprops) : BLECharacteristic(uuid, btprops) { setCallbacks(this); }
};

View File

@@ -23,9 +23,6 @@ static CallbackCharacteristic *meshFromNumCharacteristic;
BLEService *meshService;
// If defined we will also support the old API
#define SUPPORT_OLD_BLE_API
class BluetoothPhoneAPI : public PhoneAPI
{
/**
@@ -58,17 +55,12 @@ class ProtobufCharacteristic : public CallbackCharacteristic
void onRead(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onRead(c);
size_t numbytes = pb_encode_to_bytes(trBytes, sizeof(trBytes), fields, my_struct);
DEBUG_MSG("pbread from %s returns %d bytes\n", c->getUUID().toString().c_str(), numbytes);
c->setValue(trBytes, numbytes);
}
void onWrite(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onWrite(c);
writeToDest(c, my_struct);
}
void onWrite(BLECharacteristic *c) { writeToDest(c, my_struct); }
protected:
/// like onWrite, but we provide an different destination to write to, for use by subclasses that
@@ -83,112 +75,6 @@ class ProtobufCharacteristic : public CallbackCharacteristic
}
};
#ifdef SUPPORT_OLD_BLE_API
class NodeInfoCharacteristic : public BLECharacteristic, public BLEKeepAliveCallbacks
{
public:
NodeInfoCharacteristic()
: BLECharacteristic("d31e02e0-c8ab-4d3f-9cc9-0b8466bdabe8",
BLECharacteristic::PROPERTY_WRITE | BLECharacteristic::PROPERTY_READ)
{
setCallbacks(this);
}
void onRead(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onRead(c);
const NodeInfo *info = nodeDB.readNextInfo();
if (info) {
DEBUG_MSG("Sending nodeinfo: num=0x%x, lastseen=%u, id=%s, name=%s\n", info->num, info->position.time, info->user.id,
info->user.long_name);
size_t numbytes = pb_encode_to_bytes(trBytes, sizeof(trBytes), NodeInfo_fields, info);
c->setValue(trBytes, numbytes);
} else {
c->setValue(trBytes, 0); // Send an empty response
DEBUG_MSG("Done sending nodeinfos\n");
}
}
void onWrite(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onWrite(c);
DEBUG_MSG("Reset nodeinfo read pointer\n");
nodeDB.resetReadPointer();
}
};
// wrap our protobuf version with something that forces the service to reload the config
class RadioCharacteristic : public ProtobufCharacteristic
{
public:
RadioCharacteristic()
: ProtobufCharacteristic("b56786c8-839a-44a1-b98e-a1724c4a0262",
BLECharacteristic::PROPERTY_WRITE | BLECharacteristic::PROPERTY_READ, RadioConfig_fields,
&radioConfig)
{
}
void onRead(BLECharacteristic *c)
{
DEBUG_MSG("Reading radio config, sdsecs %u\n", radioConfig.preferences.sds_secs);
ProtobufCharacteristic::onRead(c);
}
void onWrite(BLECharacteristic *c)
{
DEBUG_MSG("Writing radio config\n");
ProtobufCharacteristic::onWrite(c);
bluetoothPhoneAPI->handleSetRadio(radioConfig);
}
};
// wrap our protobuf version with something that forces the service to reload the owner
class OwnerCharacteristic : public ProtobufCharacteristic
{
public:
OwnerCharacteristic()
: ProtobufCharacteristic("6ff1d8b6-e2de-41e3-8c0b-8fa384f64eb6",
BLECharacteristic::PROPERTY_WRITE | BLECharacteristic::PROPERTY_READ, User_fields, &owner)
{
}
void onWrite(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onWrite(
c); // NOTE: We do not call the standard ProtobufCharacteristic superclass, because we want custom write behavior
static User o; // if the phone doesn't set ID we are careful to keep ours, we also always keep our macaddr
if (writeToDest(c, &o)) {
bluetoothPhoneAPI->handleSetOwner(o);
}
}
};
class MyNodeInfoCharacteristic : public ProtobufCharacteristic
{
public:
MyNodeInfoCharacteristic()
: ProtobufCharacteristic("ea9f3f82-8dc4-4733-9452-1f6da28892a2", BLECharacteristic::PROPERTY_READ, MyNodeInfo_fields,
&myNodeInfo)
{
}
void onRead(BLECharacteristic *c)
{
// update gps connection state
myNodeInfo.has_gps = gps->isConnected;
ProtobufCharacteristic::onRead(c);
myNodeInfo.error_code = 0; // The phone just read us, so throw it away
myNodeInfo.error_address = 0;
}
};
#endif
class ToRadioCharacteristic : public CallbackCharacteristic
{
public:
@@ -196,7 +82,6 @@ class ToRadioCharacteristic : public CallbackCharacteristic
void onWrite(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onWrite(c);
DEBUG_MSG("Got on write\n");
bluetoothPhoneAPI->handleToRadio(c->getData(), c->getValue().length());
@@ -212,7 +97,6 @@ class FromRadioCharacteristic : public CallbackCharacteristic
void onRead(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onRead(c);
size_t numBytes = bluetoothPhoneAPI->getFromRadio(trBytes);
// Someone is going to read our value as soon as this callback returns. So fill it with the next message in the queue
@@ -236,11 +120,7 @@ class FromNumCharacteristic : public CallbackCharacteristic
// observe(&service.fromNumChanged);
}
void onRead(BLECharacteristic *c)
{
BLEKeepAliveCallbacks::onRead(c);
DEBUG_MSG("FIXME implement fromnum read\n");
}
void onRead(BLECharacteristic *c) { DEBUG_MSG("FIXME implement fromnum read\n"); }
};
/*
@@ -263,12 +143,6 @@ BLEService *createMeshBluetoothService(BLEServer *server)
addWithDesc(service, meshFromNumCharacteristic, "fromRadio");
addWithDesc(service, new ToRadioCharacteristic, "toRadio");
addWithDesc(service, new FromRadioCharacteristic, "fromNum");
#ifdef SUPPORT_OLD_BLE_API
addWithDesc(service, new MyNodeInfoCharacteristic, "myNode");
addWithDesc(service, new RadioCharacteristic, "radio");
addWithDesc(service, new OwnerCharacteristic, "owner");
addWithDesc(service, new NodeInfoCharacteristic, "nodeinfo");
#endif
meshFromNumCharacteristic->addDescriptor(addBLEDescriptor(new BLE2902())); // Needed so clients can request notification

View File

@@ -86,12 +86,14 @@ void MeshService::sendOurOwner(NodeNum dest, bool wantReplies)
const MeshPacket *MeshService::handleFromRadioUser(const MeshPacket *mp)
{
bool wasBroadcast = mp->to == NODENUM_BROADCAST;
bool isCollision = mp->from == myNodeInfo.my_node_num;
// we win if we have a lower macaddr
bool weWin = memcmp(&owner.macaddr, &mp->decoded.user.macaddr, sizeof(owner.macaddr)) < 0;
// Disable this collision testing if we use 32 bit nodenums
bool isCollision = (sizeof(NodeNum) == 1) && (mp->from == myNodeInfo.my_node_num);
if (isCollision) {
// we win if we have a lower macaddr
bool weWin = memcmp(&owner.macaddr, &mp->decoded.user.macaddr, sizeof(owner.macaddr)) < 0;
if (weWin) {
DEBUG_MSG("NOTE! Received a nodenum collision and we are vetoing\n");

View File

@@ -6,8 +6,8 @@
#include "mesh.pb.h"
#include <Arduino.h>
typedef uint8_t NodeNum;
typedef uint8_t PacketId; // A packet sequence number
typedef uint32_t NodeNum;
typedef uint32_t PacketId; // A packet sequence number
#define NODENUM_BROADCAST (sizeof(NodeNum) == 4 ? UINT32_MAX : UINT8_MAX)
#define ERRNO_OK 0

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@@ -30,7 +30,7 @@ DeviceState versions used to be defined in the .proto file but really only this
#define here.
*/
#define DEVICESTATE_CUR_VER 8
#define DEVICESTATE_CUR_VER 9
#define DEVICESTATE_MIN_VER DEVICESTATE_CUR_VER
#ifndef NO_ESP32
@@ -123,8 +123,6 @@ void NodeDB::init()
// default to no GPS, until one has been found by probing
myNodeInfo.has_gps = false;
myNodeInfo.node_num_bits = sizeof(NodeNum) * 8;
myNodeInfo.packet_id_bits = sizeof(PacketId) * 8;
myNodeInfo.message_timeout_msec = FLOOD_EXPIRE_TIME;
myNodeInfo.min_app_version = 167;
generatePacketId(); // FIXME - ugly way to init current_packet_id;
@@ -134,8 +132,11 @@ void NodeDB::init()
sprintf(owner.id, "!%02x%02x%02x%02x%02x%02x", ourMacAddr[0], ourMacAddr[1], ourMacAddr[2], ourMacAddr[3], ourMacAddr[4],
ourMacAddr[5]);
memcpy(owner.macaddr, ourMacAddr, sizeof(owner.macaddr));
sprintf(owner.long_name, "Unknown %02x%02x", ourMacAddr[4], ourMacAddr[5]);
// Set default owner name
pickNewNodeNum(); // Note: we will repick later, just in case the settings are corrupted, but we need a valid
// owner.short_name now
sprintf(owner.long_name, "Unknown %02x%02x", ourMacAddr[4], ourMacAddr[5]);
sprintf(owner.short_name, "?%02X", myNodeInfo.my_node_num & 0xff);
if (!FSBegin()) // FIXME - do this in main?
@@ -148,6 +149,11 @@ void NodeDB::init()
loadFromDisk();
// saveToDisk();
// We set node_num and packet_id _after_ loading from disk, because we always want to use the values this
// rom was compiled for, not what happens to be in the save file.
myNodeInfo.node_num_bits = sizeof(NodeNum) * 8;
myNodeInfo.packet_id_bits = sizeof(PacketId) * 8;
// Note! We do this after loading saved settings, so that if somehow an invalid nodenum was stored in preferences we won't
// keep using that nodenum forever. Crummy guess at our nodenum (but we will check against the nodedb to avoid conflicts)
pickNewNodeNum();

View File

@@ -1,6 +1,7 @@
#include "PhoneAPI.h"
#include "MeshService.h"
#include "NodeDB.h"
#include "PowerFSM.h"
#include <assert.h>
PhoneAPI::PhoneAPI()
@@ -14,11 +15,30 @@ void PhoneAPI::init()
observe(&service.fromNumChanged);
}
void PhoneAPI::checkConnectionTimeout()
{
if (isConnected) {
bool newConnected = (millis() - lastContactMsec < radioConfig.preferences.phone_timeout_secs * 1000L);
if (!newConnected) {
isConnected = false;
onConnectionChanged(isConnected);
}
}
}
/**
* Handle a ToRadio protobuf
*/
void PhoneAPI::handleToRadio(const uint8_t *buf, size_t bufLength)
{
powerFSM.trigger(EVENT_CONTACT_FROM_PHONE); // As long as the phone keeps talking to us, don't let the radio go to sleep
lastContactMsec = millis();
if (!isConnected) {
isConnected = true;
onConnectionChanged(isConnected);
}
// return (lastContactMsec != 0) &&
if (pb_decode_from_bytes(buf, bufLength, ToRadio_fields, &toRadioScratch)) {
switch (toRadioScratch.which_variant) {
case ToRadio_packet_tag: {
@@ -227,6 +247,9 @@ void PhoneAPI::handleToRadioPacket(MeshPacket *p) {}
/// If the mesh service tells us fromNum has changed, tell the phone
int PhoneAPI::onNotify(uint32_t newValue)
{
checkConnectionTimeout(); // a handy place to check if we've heard from the phone (since the BLE version doesn't call this
// from idle)
if (state == STATE_SEND_PACKETS || state == STATE_LEGACY) {
DEBUG_MSG("Telling client we have new packets %u\n", newValue);
onNowHasData(newValue);

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@@ -50,6 +50,11 @@ class PhoneAPI
/// Use to ensure that clients don't get confused about old messages from the radio
uint32_t config_nonce = 0;
/** the last msec we heard from the client on the other side of this link */
uint32_t lastContactMsec = 0;
bool isConnected = false;
public:
PhoneAPI();
@@ -85,6 +90,12 @@ class PhoneAPI
/// Our fromradio packet while it is being assembled
FromRadio fromRadioScratch;
/// Hookable to find out when connection changes
virtual void onConnectionChanged(bool connected) {}
/// If we haven't heard from the other side in a while then say not connected
void checkConnectionTimeout();
/**
* Subclasses can use this as a hook to provide custom notifications for their transport (i.e. bluetooth notifies)
*/

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@@ -56,8 +56,11 @@ PacketId generatePacketId()
if (!didInit) {
didInit = true;
i = random(0, numPacketId +
1); // pick a random initial sequence number at boot (to prevent repeated reboots always starting at 0)
// pick a random initial sequence number at boot (to prevent repeated reboots always starting at 0)
// Note: we mask the high order bit to ensure that we never pass a 'negative' number to random
i = random(numPacketId & 0x7fffffff);
DEBUG_MSG("Initial packet id %u, numPacketId %u\n", i, numPacketId);
}
i++;

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@@ -9,6 +9,7 @@ void StreamAPI::loop()
{
writeStream();
readStream();
checkConnectionTimeout();
}
/**

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@@ -9,7 +9,7 @@
PB_BIND(Position, Position, AUTO)
PB_BIND(Data, Data, 2)
PB_BIND(Data, Data, AUTO)
PB_BIND(User, User, AUTO)

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@@ -47,7 +47,7 @@ typedef struct _ChannelSettings {
char name[12];
} ChannelSettings;
typedef PB_BYTES_ARRAY_T(251) Data_payload_t;
typedef PB_BYTES_ARRAY_T(240) Data_payload_t;
typedef struct _Data {
Data_Type typ;
Data_payload_t payload;
@@ -586,20 +586,20 @@ extern const pb_msgdesc_t ManufacturingData_msg;
/* Maximum encoded size of messages (where known) */
#define Position_size 39
#define Data_size 256
#define Data_size 245
#define User_size 72
#define RouteDiscovery_size 88
#define SubPacket_size 285
#define MeshPacket_size 324
#define SubPacket_size 274
#define MeshPacket_size 313
#define ChannelSettings_size 60
#define RadioConfig_size 157
#define RadioConfig_UserPreferences_size 93
#define NodeInfo_size 132
#define MyNodeInfo_size 110
#define DeviceState_size 15463
#define DeviceState_size 15100
#define DebugString_size 258
#define FromRadio_size 333
#define ToRadio_size 327
#define FromRadio_size 322
#define ToRadio_size 316
/* ManufacturingData_size depends on runtime parameters */
#ifdef __cplusplus

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@@ -129,6 +129,7 @@ static void waitEnterSleep()
if (millis() - now > 30 * 1000) { // If we wait too long just report an error and go to sleep
recordCriticalError(ErrSleepEnterWait);
ESP.restart(); // FIXME - for now we just restart, need to fix bug #167
break;
}
}