Use truncated position for smart position (#8906)

This commit is contained in:
Benjamin Faershtein
2025-12-10 17:05:26 -08:00
committed by GitHub
parent ff0a4ea320
commit fff2bbf4a0

View File

@@ -45,8 +45,12 @@ bool PositionModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, mes
{
auto p = *pptr;
// If inbound message is a replay (or spoof!) of our own messages, we shouldn't process
// (why use second-hand sources for our own data?)
const auto transport = mp.transport_mechanism;
if (isFromUs(&mp) && !IS_ONE_OF(transport, meshtastic_MeshPacket_TransportMechanism_TRANSPORT_INTERNAL,
meshtastic_MeshPacket_TransportMechanism_TRANSPORT_API)) {
LOG_WARN("Ignoring packet supposedly from us over external transport");
return true;
}
// FIXME this can in fact happen with packets sent from EUD (src=RX_SRC_USER)
// to set fixed location, EUD-GPS location or just the time (see also issue #900)
@@ -472,19 +476,53 @@ void PositionModule::sendLostAndFoundText()
delete[] message;
}
// Helper: return imprecise (truncated + centered) lat/lon as int32 using current precision
static inline void computeImpreciseLatLon(int32_t inLat, int32_t inLon, uint8_t precisionBits, int32_t &outLat, int32_t &outLon)
{
if (precisionBits > 0 && precisionBits < 32) {
// Build mask for top 'precisionBits' bits of a 32-bit unsigned field
const uint32_t mask = (precisionBits == 32) ? UINT32_MAX : (UINT32_MAX << (32 - precisionBits));
// Note: latitude_i/longitude_i are stored as signed 32-bit in meshtastic code but
// the bitmask logic used previously operated as unsigned—preserve that behavior by
// casting to uint32_t for masking, then back to int32_t.
uint32_t lat_u = static_cast<uint32_t>(inLat) & mask;
uint32_t lon_u = static_cast<uint32_t>(inLon) & mask;
// Add the "center of cell" offset used elsewhere:
// The code previously added (1 << (31 - precision)) to produce the middle of the possible location.
uint32_t center_offset = (1u << (31 - precisionBits));
lat_u += center_offset;
lon_u += center_offset;
outLat = static_cast<int32_t>(lat_u);
outLon = static_cast<int32_t>(lon_u);
} else {
// full precision: return input unchanged
outLat = inLat;
outLon = inLon;
}
}
struct SmartPosition PositionModule::getDistanceTraveledSinceLastSend(meshtastic_PositionLite currentPosition)
{
// The minimum distance to travel before we are able to send a new position packet.
const uint32_t distanceTravelThreshold =
Default::getConfiguredOrDefault(config.position.broadcast_smart_minimum_distance, 100);
// Determine the distance in meters between two points on the globe
float distanceTraveledSinceLastSend = GeoCoord::latLongToMeter(
lastGpsLatitude * 1e-7, lastGpsLongitude * 1e-7, currentPosition.latitude_i * 1e-7, currentPosition.longitude_i * 1e-7);
int32_t lastLatImprecise, lastLonImprecise;
int32_t currentLatImprecise, currentLonImprecise;
return SmartPosition{.distanceTraveled = abs(distanceTraveledSinceLastSend),
computeImpreciseLatLon(lastGpsLatitude, lastGpsLongitude, precision, lastLatImprecise, lastLonImprecise);
computeImpreciseLatLon(currentPosition.latitude_i, currentPosition.longitude_i, precision, currentLatImprecise,
currentLonImprecise);
float distMeters = GeoCoord::latLongToMeter(lastLatImprecise * 1e-7, lastLonImprecise * 1e-7, currentLatImprecise * 1e-7,
currentLonImprecise * 1e-7);
float distanceTraveled = fabsf(distMeters);
return SmartPosition{.distanceTraveled = distanceTraveled,
.distanceThreshold = distanceTravelThreshold,
.hasTraveledOverThreshold = abs(distanceTraveledSinceLastSend) >= distanceTravelThreshold};
.hasTraveledOverThreshold = distanceTraveled >= distanceTravelThreshold};
}
void PositionModule::handleNewPosition()