Use LOG_DEBUG to show virtual keyboard active.

This commit is contained in:
whywilson
2025-09-06 16:49:01 +08:00
parent 175357f576
commit a6b29541df

View File

@@ -1438,7 +1438,7 @@ int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
} else {
// Virtual keyboard is active - just mark that frames need regeneration when keyboard closes
// The devicestate and hasUnreadMessage are already set above, so message will appear later
LOG_INFO("Virtual keyboard active - deferring frame list update for new message");
LOG_DEBUG("Virtual keyboard active - deferring frame list update for new message");
}
// Show message alert - either as normal banner or as keyboard popup