Merge pull request #7964 from compumike/compumike/fix-nimble-bluetooth-memory-leak

Fix memory leak in `NimbleBluetooth`: allocate `BluetoothStatus` on stack, not heap
This commit is contained in:
Ben Meadors
2025-09-12 17:12:27 -05:00
committed by GitHub

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@@ -133,7 +133,8 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
LOG_INFO("*** Enter passkey %d on the peer side ***", passkey);
powerFSM.trigger(EVENT_BLUETOOTH_PAIR);
bluetoothStatus->updateStatus(new meshtastic::BluetoothStatus(std::to_string(passkey)));
meshtastic::BluetoothStatus newStatus(std::to_string(passkey));
bluetoothStatus->updateStatus(&newStatus);
#if HAS_SCREEN // Todo: migrate this display code back into Screen class, and observe bluetoothStatus
if (screen) {
@@ -173,7 +174,8 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
{
LOG_INFO("BLE authentication complete");
bluetoothStatus->updateStatus(new meshtastic::BluetoothStatus(meshtastic::BluetoothStatus::ConnectionState::CONNECTED));
meshtastic::BluetoothStatus newStatus(meshtastic::BluetoothStatus::ConnectionState::CONNECTED);
bluetoothStatus->updateStatus(&newStatus);
// Todo: migrate this display code back into Screen class, and observe bluetoothStatus
if (passkeyShowing) {
@@ -187,8 +189,8 @@ class NimbleBluetoothServerCallback : public NimBLEServerCallbacks
{
LOG_INFO("BLE disconnect");
bluetoothStatus->updateStatus(
new meshtastic::BluetoothStatus(meshtastic::BluetoothStatus::ConnectionState::DISCONNECTED));
meshtastic::BluetoothStatus newStatus(meshtastic::BluetoothStatus::ConnectionState::DISCONNECTED);
bluetoothStatus->updateStatus(&newStatus);
if (bluetoothPhoneAPI) {
std::lock_guard<std::mutex> guard(bluetoothPhoneAPI->nimble_mutex);