mirror of
https://github.com/meshtastic/firmware.git
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Multi message storage (#8182)
* First try at multimessage storage and display * Nrf built issue fix * Message view mode * Add channel name instead of channel slot * trunk fix * Fix for DM threading * fix for message time * rename of view mode to Conversations * Reply in thread feature * rename Select View Mode to Select Conversation * dismiss all live fix * Messages from phone show on screen * Decoupled message packets from screen.cpp and cleaned up * Cannedmessage cleanup and emotes fixed * Ack on messages sent * Ack message cleanup * Dismiss feature fixed * removed legacy temporary messages * Emote picker fix * Memory size debug * Build error fix * Sanity checks are okay sometimes * Lengthen channel name and finalize cleanup removal of Broadcast * Change DM to @ in order to unify on a single method * Continue unifying display, also show message status on the "isMine" lines * Add context for incoming messages * Better to say "in" vs "on" * crash fix for confirmation nodes * Fix outbound labels based to avoid creating delays * Eink autoscroll dissabled * gating for message storage when not using a screen * revert * Build fail fix * Don't error out with unset MAC address in unit tests * Provide some extra spacing for low hanging characters in messages * Reorder menu options and reword Respond * Reword menus to better reflect actions * Go to thread from favorite screen * Reorder Favorite Action Menu with simple word modifications * Consolidate wording on "Chats" * Mute channel fix * trunk fix * Clean up how muting works along with when we wake the screen * Fix builds for HELTEC_MESH_SOLAR * Signal bars for message ack * fix for notification renderer * Remove duplicate code, fix more Chats, and fix C6L MessageRenderer * Fix to many warnings related to BaseUI * preset aware signal strength display * More C6L fixes and clean up header lines * Use text aligns for message layout where necessary * Attempt to fix memory usage of invalidLifetime * Update channel mute for adjusted protobuf * Missed a comma in merge conflicts * cleanup to get more space * Trunk fixes * Optimize Hi Rez Chirpy to save space * more fixes * More cleanup * Remove used getConversationWith * Remove unused dismissNewestMessage * Fix another build error on occassion * Dimiss key combo function deprecated * More cleanup * Fn symbol code removed * Waypoint cleanup * Trunk fix * Fixup Waypoint screen with BaseUI code * Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. * Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files." This reverts commit2f65721774. * Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2! * remove memory usage debug * Revert only RangeTestModule.cpp change * Switch from dynamic std::string storage to fixed-size char[] * Removing old left over code * More optimization * Free Heap when not on Message screen * build error fixes * Restore ellipsis to end of long names * Remove legacy function renderMessageContent * improved destination filtering * force PKI * cleanup * Shorten longNames to not exceed message popups * log messages sent from apps * Trunk fix * Improve layout of messages screen * Fix potential crash for undefined variable * Revert changes to RedirectablePrint.cpp * Apply shortening to longNames in Select Destination * Fix short name displays * Fix sprintfOverlappingData issue * Fix nullPointerRedundantCheck warning on ESP32 * Add "Delete All Chats" to all chat views * Improve getSafeNodeName / sanitizeString code. * Improve getSafeNodeName further * Restore auto favorite; but only if not CLIENT_BASE * Don't favorite if WE are CLIENT_BASE role * Don't run message persistent in MUI * Fix broken endifs * Unkwnown nodes no longer show as ??? on message thread * More delete options and cleanup of code * fix for delete this chat * Message menu cleanup * trunk fix * Clean up some menu options and remove some Unit C6L ifdefines * Rework Delete flow * Desperate times call for desperate measures * Create a background on the connected icon to reduce overlap impact * Optimize code for background image * Fix for Muzi_Base * Trunk Fixes * Remove the up/down shortcut to launch canned messages (#8370) * Remove the up/down shortcut to launch canned messages * Enabled MQTT and WEBSERVER by default (#8679) Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> --------- Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Riker <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Correct string length calculation for signal bars * Manual message scrolling * Fix * Restore CannedMessages on Home Frame * UpDown situational destination for textMessage * Correct up/down destinations on textMessage frame * Update Screen.h for handleTextMessage * Update Screen.cpp to repair a merge issue * Add nudge scroll on UpDownEncoder devices. * Set nodeName to maximum size * Revert "Set nodeName to maximum size" This reverts commite254f39925. * Reflow Node Lists and TLora Pager Views (#8942) * Add files via upload * Move files into the right place * Short or Long Names for everyone! * Add scrolling to Node list * Pagination fix for Latest to oldest per page * Page counters * Dynamic scaling of column counts based upon screen size, clean up box drawing * Reflow Node Lists and TLora Pager Views (#8942) * Add files via upload * Move files into the right place * Short or Long Names for everyone! * Add scrolling to Node list * Pagination fix for Latest to oldest per page * Page counters * Dynamic scaling of column counts based upon screen size, clean up box drawing * Update exempt labels for stale bot workflow Adds triaged and backlog to the list of exempt labels. * Update naming of Frame Visibility toggles * Fix to scrolling * Fix for content cutting off when from us * Fix for "delete this chat" now it does delete the current one * Rework isHighResolution to be an enum called ScreenResolution * Migrate Unit C6L macro guards into currentResolution UltraLow checks * Mistakes happen - restoring NodeList Renderer line --------- Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Jason P <applewiz@mac.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Riker <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: whywilson <m.tools@qq.com> Co-authored-by: Tom Fifield <tom@tomfifield.net>
This commit is contained in:
File diff suppressed because it is too large
Load Diff
@@ -75,7 +75,6 @@ class CannedMessageModule : public SinglePortModule, public Observable<const UIF
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// === State/UI ===
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bool shouldDraw();
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bool hasMessages();
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void showTemporaryMessage(const String &message);
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void resetSearch();
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void updateDestinationSelectionList();
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void drawDestinationSelectionScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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@@ -153,10 +152,9 @@ class CannedMessageModule : public SinglePortModule, public Observable<const UIF
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unsigned long lastUpdateMillis = 0;
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String searchQuery;
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String freetext;
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String temporaryMessage;
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// === Message Storage ===
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char messageStore[CANNED_MESSAGE_MODULE_MESSAGES_SIZE + 1];
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char messageBuffer[CANNED_MESSAGE_MODULE_MESSAGES_SIZE + 1];
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char *messages[CANNED_MESSAGE_MODULE_MESSAGE_MAX_COUNT];
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int messagesCount = 0;
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int currentMessageIndex = -1;
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@@ -167,14 +165,11 @@ class CannedMessageModule : public SinglePortModule, public Observable<const UIF
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NodeNum lastSentNode = 0; // Tracks the most recent node we sent a message to (for UI display)
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ChannelIndex channel = 0; // Channel index used when sending a message
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bool ack = false; // True = ACK received, False = NACK or failed
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bool waitingForAck = false; // True if we're expecting an ACK and should monitor routing packets
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bool lastAckWasRelayed = false; // True if the ACK was relayed through intermediate nodes
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uint8_t lastAckHopStart = 0; // Hop start value from the received ACK packet
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uint8_t lastAckHopLimit = 0; // Hop limit value from the received ACK packet
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float lastRxSnr = 0; // SNR from last received ACK (used for diagnostics/UI)
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int32_t lastRxRssi = 0; // RSSI from last received ACK (used for diagnostics/UI)
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bool ack = false; // True = ACK received, False = NACK or failed
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bool waitingForAck = false; // True if we're expecting an ACK and should monitor routing packets
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float lastRxSnr = 0; // SNR from last received ACK (used for diagnostics/UI)
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int32_t lastRxRssi = 0; // RSSI from last received ACK (used for diagnostics/UI)
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uint32_t lastRequestId = 0; // tracks the request_id of our last sent packet
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// === State Tracking ===
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cannedMessageModuleRunState runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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@@ -60,9 +60,7 @@ meshtastic_MeshPacket *DropzoneModule::sendConditions()
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long hms = rtc_sec % SEC_PER_DAY;
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hms = (hms + SEC_PER_DAY) % SEC_PER_DAY;
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hour = hms / SEC_PER_HOUR;
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min = (hms % SEC_PER_HOUR) / SEC_PER_MIN;
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sec = (hms % SEC_PER_HOUR) % SEC_PER_MIN;
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graphics::decomposeTime(rtc_sec, hour, min, sec);
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}
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// Check if the dropzone is open or closed by reading the analog pin
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@@ -1,10 +1,13 @@
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#include "SystemCommandsModule.h"
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#include "input/InputBroker.h"
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#include "meshUtils.h"
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#if HAS_SCREEN
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#include "MessageStore.h"
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#include "graphics/Screen.h"
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#include "graphics/SharedUIDisplay.h"
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#endif
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#include "GPS.h"
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#include "MeshService.h"
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#include "Module.h"
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@@ -28,10 +31,7 @@ int SystemCommandsModule::handleInputEvent(const InputEvent *event)
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switch (event->kbchar) {
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// Fn key symbols
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case INPUT_BROKER_MSG_FN_SYMBOL_ON:
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IF_SCREEN(screen->setFunctionSymbol("Fn"));
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return 0;
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case INPUT_BROKER_MSG_FN_SYMBOL_OFF:
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IF_SCREEN(screen->removeFunctionSymbol("Fn"));
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return 0;
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// Brightness
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case INPUT_BROKER_MSG_BRIGHTNESS_UP:
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@@ -78,6 +78,9 @@ int SystemCommandsModule::handleInputEvent(const InputEvent *event)
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case INPUT_BROKER_MSG_REBOOT:
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IF_SCREEN(screen->showSimpleBanner("Rebooting...", 0));
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nodeDB->saveToDisk();
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#if HAS_SCREEN
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messageStore.saveToFlash();
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#endif
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rebootAtMsec = millis() + DEFAULT_REBOOT_SECONDS * 1000;
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// runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
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return true;
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@@ -378,7 +378,7 @@ void EnvironmentTelemetryModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiSt
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int line = 1;
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// === Set Title
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const char *titleStr = (graphics::isHighResolution) ? "Environment" : "Env.";
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const char *titleStr = (graphics::currentResolution == graphics::ScreenResolution::High) ? "Environment" : "Env.";
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// === Header ===
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graphics::drawCommonHeader(display, x, y, titleStr);
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@@ -117,7 +117,7 @@ void PowerTelemetryModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *s
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int line = 1;
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// === Set Title
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const char *titleStr = (graphics::isHighResolution) ? "Power Telem." : "Power";
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const char *titleStr = (graphics::currentResolution == graphics::ScreenResolution::High) ? "Power Telem." : "Power";
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// === Header ===
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graphics::drawCommonHeader(display, x, y, titleStr);
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@@ -1,10 +1,14 @@
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#include "TextMessageModule.h"
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#include "MeshService.h"
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#include "MessageStore.h"
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#include "NodeDB.h"
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#include "PowerFSM.h"
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#include "buzz.h"
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#include "configuration.h"
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#include "graphics/Screen.h"
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#include "graphics/SharedUIDisplay.h"
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#include "graphics/draw/MessageRenderer.h"
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#include "main.h"
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TextMessageModule *textMessageModule;
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ProcessMessage TextMessageModule::handleReceived(const meshtastic_MeshPacket &mp)
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@@ -15,14 +19,26 @@ ProcessMessage TextMessageModule::handleReceived(const meshtastic_MeshPacket &mp
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#endif
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// We only store/display messages destined for us.
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// Keep a copy of the most recent text message.
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devicestate.rx_text_message = mp;
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devicestate.has_rx_text_message = true;
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#if HAS_SCREEN
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// Guard against running in MeshtasticUI
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if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_COLOR) {
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// Store in the central message history
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const StoredMessage &sm = messageStore.addFromPacket(mp);
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// Pass message to renderer (banner + thread switching + scroll reset)
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// Use the global Screen singleton to retrieve the current OLED display
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auto *display = screen ? screen->getDisplayDevice() : nullptr;
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graphics::MessageRenderer::handleNewMessage(display, sm, mp);
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}
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#endif
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// Only trigger screen wake if configuration allows it
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if (shouldWakeOnReceivedMessage()) {
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powerFSM.trigger(EVENT_RECEIVED_MSG);
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}
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// Notify any observers (e.g. external modules that care about packets)
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notifyObservers(&mp);
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return ProcessMessage::CONTINUE; // Let others look at this message also if they want
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@@ -3,7 +3,13 @@
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#include "SinglePortModule.h"
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/**
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* Text message handling for meshtastic - draws on the OLED display the most recent received message
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* Text message handling for Meshtastic.
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*
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* This module is responsible for receiving and storing incoming text messages
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* from the mesh. It updates device state and notifies observers so that other
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* components (such as the MessageRenderer) can later display or process them.
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*
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* Rendering of messages on screen is no longer done here.
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*/
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class TextMessageModule : public SinglePortModule, public Observable<const meshtastic_MeshPacket *>
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{
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@@ -15,10 +21,10 @@ class TextMessageModule : public SinglePortModule, public Observable<const mesht
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protected:
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/** Called to handle a particular incoming message
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@return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be considered for
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it
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*/
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*
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* @return ProcessMessage::STOP if you've guaranteed you've handled this
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* message and no other handlers should be considered for it.
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*/
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virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
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virtual bool wantPacket(const meshtastic_MeshPacket *p) override;
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};
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@@ -2,6 +2,7 @@
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#include "NodeDB.h"
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#include "PowerFSM.h"
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#include "configuration.h"
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#include "graphics/SharedUIDisplay.h"
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#include "graphics/draw/CompassRenderer.h"
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#if HAS_SCREEN
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@@ -14,6 +15,15 @@
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WaypointModule *waypointModule;
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static inline float degToRad(float deg)
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{
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return deg * PI / 180.0f;
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}
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static inline float radToDeg(float rad)
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{
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return rad * 180.0f / PI;
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}
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ProcessMessage WaypointModule::handleReceived(const meshtastic_MeshPacket &mp)
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{
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#if defined(DEBUG_PORT) && !defined(DEBUG_MUTE)
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@@ -52,31 +62,15 @@ ProcessMessage WaypointModule::handleReceived(const meshtastic_MeshPacket &mp)
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bool WaypointModule::shouldDraw()
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{
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#if !MESHTASTIC_EXCLUDE_WAYPOINT
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if (screen == nullptr)
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return false;
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// If no waypoint to show
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if (!devicestate.has_rx_waypoint)
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if (!screen || !devicestate.has_rx_waypoint)
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return false;
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// Decode the message, to find the expiration time (is waypoint still valid)
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// This handles "deletion" as well as expiration
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meshtastic_Waypoint wp;
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memset(&wp, 0, sizeof(wp));
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meshtastic_Waypoint wp{}; // <- replaces memset
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if (pb_decode_from_bytes(devicestate.rx_waypoint.decoded.payload.bytes, devicestate.rx_waypoint.decoded.payload.size,
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&meshtastic_Waypoint_msg, &wp)) {
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// Valid waypoint
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if (wp.expire > getTime())
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return devicestate.has_rx_waypoint = true;
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// Expired, or deleted
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else
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return devicestate.has_rx_waypoint = false;
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return wp.expire > getTime();
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}
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// If decoding failed
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LOG_ERROR("Failed to decode waypoint");
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devicestate.has_rx_waypoint = false;
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return false;
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return false; // no LOG_ERROR, no flag writes
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#else
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return false;
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#endif
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@@ -85,53 +79,46 @@ bool WaypointModule::shouldDraw()
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/// Draw the last waypoint we received
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void WaypointModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
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{
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if (screen == nullptr)
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if (!screen)
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return;
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// Prepare to draw
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display->setFont(FONT_SMALL);
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display->clear();
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display->setTextAlignment(TEXT_ALIGN_LEFT);
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display->setFont(FONT_SMALL);
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int line = 1;
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// Handle inverted display
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// Unsure of expected behavior: for now, copy drawNodeInfo
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if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED)
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display->fillRect(0 + x, 0 + y, x + display->getWidth(), y + FONT_HEIGHT_SMALL);
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// === Set Title
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const char *titleStr = "Waypoint";
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// === Header ===
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graphics::drawCommonHeader(display, x, y, titleStr);
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const int w = display->getWidth();
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const int h = display->getHeight();
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// Decode the waypoint
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const meshtastic_MeshPacket &mp = devicestate.rx_waypoint;
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meshtastic_Waypoint wp;
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memset(&wp, 0, sizeof(wp));
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meshtastic_Waypoint wp{};
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if (!pb_decode_from_bytes(mp.decoded.payload.bytes, mp.decoded.payload.size, &meshtastic_Waypoint_msg, &wp)) {
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// This *should* be caught by shouldDrawWaypoint, but we'll short-circuit here just in case
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display->drawStringMaxWidth(0 + x, 0 + y, x + display->getWidth(), "Couldn't decode waypoint");
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devicestate.has_rx_waypoint = false;
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return;
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}
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// Get timestamp info. Will pass as a field to drawColumns
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static char lastStr[20];
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char lastStr[20];
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getTimeAgoStr(sinceReceived(&mp), lastStr, sizeof(lastStr));
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// Will contain distance information, passed as a field to drawColumns
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static char distStr[20];
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char distStr[20];
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// Get our node, to use our own position
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meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
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// Text fields to draw (left of compass)
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// Last element must be NULL. This signals the end of the char*[] to drawColumns
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const char *fields[] = {"Waypoint", lastStr, wp.name, distStr, NULL};
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// Dimensions / co-ordinates for the compass/circle
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int16_t compassX = 0, compassY = 0;
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uint16_t compassDiam = graphics::CompassRenderer::getCompassDiam(display->getWidth(), display->getHeight());
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if (config.display.displaymode == meshtastic_Config_DisplayConfig_DisplayMode_DEFAULT) {
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compassX = x + display->getWidth() - compassDiam / 2 - 5;
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compassY = y + display->getHeight() / 2;
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} else {
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compassX = x + display->getWidth() - compassDiam / 2 - 5;
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compassY = y + FONT_HEIGHT_SMALL + (display->getHeight() - FONT_HEIGHT_SMALL) / 2;
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}
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const uint16_t compassDiam = graphics::CompassRenderer::getCompassDiam(w, h);
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const int16_t compassX = x + w - (compassDiam / 2) - 5;
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const int16_t compassY = (config.display.displaymode == meshtastic_Config_DisplayConfig_DisplayMode_DEFAULT)
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? y + h / 2
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: y + FONT_HEIGHT_SMALL + (h - FONT_HEIGHT_SMALL) / 2;
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// If our node has a position:
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if (ourNode && (nodeDB->hasValidPosition(ourNode) || screen->hasHeading())) {
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@@ -141,7 +128,7 @@ void WaypointModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state,
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myHeading = 0;
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} else {
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if (screen->hasHeading())
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myHeading = (screen->getHeading()) * PI / 180; // gotta convert compass degrees to Radians
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myHeading = degToRad(screen->getHeading());
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else
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myHeading = screen->estimatedHeading(DegD(op.latitude_i), DegD(op.longitude_i));
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}
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@@ -157,46 +144,35 @@ void WaypointModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state,
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graphics::CompassRenderer::drawNodeHeading(display, compassX, compassY, compassDiam, bearingToOther);
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float bearingToOtherDegrees = (bearingToOther < 0) ? bearingToOther + 2 * PI : bearingToOther;
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bearingToOtherDegrees = bearingToOtherDegrees * 180 / PI;
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bearingToOtherDegrees = radToDeg(bearingToOtherDegrees);
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// Distance to Waypoint
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float d = GeoCoord::latLongToMeter(DegD(wp.latitude_i), DegD(wp.longitude_i), DegD(op.latitude_i), DegD(op.longitude_i));
|
||||
if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) {
|
||||
if (d < (2 * MILES_TO_FEET))
|
||||
snprintf(distStr, sizeof(distStr), "%.0fft %.0f°", d * METERS_TO_FEET, bearingToOtherDegrees);
|
||||
else
|
||||
snprintf(distStr, sizeof(distStr), "%.1fmi %.0f°", d * METERS_TO_FEET / MILES_TO_FEET, bearingToOtherDegrees);
|
||||
float feet = d * METERS_TO_FEET;
|
||||
snprintf(distStr, sizeof(distStr), feet < (2 * MILES_TO_FEET) ? "%.0fft %.0f°" : "%.1fmi %.0f°",
|
||||
feet < (2 * MILES_TO_FEET) ? feet : feet / MILES_TO_FEET, bearingToOtherDegrees);
|
||||
} else {
|
||||
if (d < 2000)
|
||||
snprintf(distStr, sizeof(distStr), "%.0fm %.0f°", d, bearingToOtherDegrees);
|
||||
else
|
||||
snprintf(distStr, sizeof(distStr), "%.1fkm %.0f°", d / 1000, bearingToOtherDegrees);
|
||||
snprintf(distStr, sizeof(distStr), d < 2000 ? "%.0fm %.0f°" : "%.1fkm %.0f°", d < 2000 ? d : d / 1000,
|
||||
bearingToOtherDegrees);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// If our node doesn't have position
|
||||
else {
|
||||
// ? in the compass
|
||||
display->drawString(compassX - FONT_HEIGHT_SMALL / 4, compassY - FONT_HEIGHT_SMALL / 2, "?");
|
||||
|
||||
// ? in the distance field
|
||||
if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL)
|
||||
strncpy(distStr, "? mi ?°", sizeof(distStr));
|
||||
else
|
||||
strncpy(distStr, "? km ?°", sizeof(distStr));
|
||||
snprintf(distStr, sizeof(distStr), "? %s ?°",
|
||||
(config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) ? "mi" : "km");
|
||||
}
|
||||
|
||||
// Draw compass circle
|
||||
display->drawCircle(compassX, compassY, compassDiam / 2);
|
||||
|
||||
// Undo color-inversion, if set prior to drawing header
|
||||
// Unsure of expected behavior? For now: copy drawNodeInfo
|
||||
if (config.display.displaymode != meshtastic_Config_DisplayConfig_DisplayMode_INVERTED) {
|
||||
display->setColor(BLACK);
|
||||
}
|
||||
|
||||
// Must be after distStr is populated
|
||||
graphics::NodeListRenderer::drawColumns(display, x, y, fields);
|
||||
display->setTextAlignment(TEXT_ALIGN_LEFT); // Something above me changes to a different alignment, forcing a fix here!
|
||||
display->drawString(0, graphics::getTextPositions(display)[line++], lastStr);
|
||||
display->drawString(0, graphics::getTextPositions(display)[line++], wp.name);
|
||||
display->drawString(0, graphics::getTextPositions(display)[line++], wp.description);
|
||||
display->drawString(0, graphics::getTextPositions(display)[line++], distStr);
|
||||
}
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user