Files
firmware/src/modules/CannedMessageModule.h
HarukiToreda 9da4396c6f Multi message storage (#8182)
* First try at multimessage storage and display

* Nrf built issue fix

* Message view mode

* Add channel name instead of channel slot

* trunk fix

* Fix for DM threading

* fix for message time

* rename of view mode to Conversations

* Reply in thread feature

* rename Select View Mode to Select Conversation

* dismiss all live fix

* Messages from phone show on screen

* Decoupled message packets from screen.cpp and cleaned up

* Cannedmessage cleanup and emotes fixed

* Ack on messages sent

* Ack message cleanup

* Dismiss feature fixed

* removed legacy temporary messages

* Emote picker fix

* Memory size debug

* Build error fix

* Sanity checks are okay sometimes

* Lengthen channel name and finalize cleanup removal of Broadcast

* Change DM to @ in order to unify on a single method

* Continue unifying display, also show message status on the "isMine" lines

* Add context for incoming messages

* Better to say "in" vs "on"

* crash fix for confirmation nodes

* Fix outbound labels based to avoid creating delays

* Eink autoscroll dissabled

* gating for message storage when not using a screen

* revert

* Build fail fix

* Don't error out with unset MAC address in unit tests

* Provide some extra spacing for low hanging characters in messages

* Reorder menu options and reword Respond

* Reword menus to better reflect actions

* Go to thread from favorite screen

* Reorder Favorite Action Menu with simple word modifications

* Consolidate wording on "Chats"

* Mute channel fix

* trunk fix

* Clean up how muting works along with when we wake the screen

* Fix builds for HELTEC_MESH_SOLAR

* Signal bars for message ack

* fix for notification renderer

* Remove duplicate code, fix more Chats, and fix C6L MessageRenderer

* Fix to many warnings related to BaseUI

* preset aware signal strength display

* More C6L fixes and clean up header lines

* Use text aligns for message layout where necessary

* Attempt to fix memory usage of invalidLifetime

* Update channel mute for adjusted protobuf

* Missed a comma in merge conflicts

* cleanup to get more space

* Trunk fixes

* Optimize Hi Rez Chirpy to save space

* more fixes

* More cleanup

* Remove used getConversationWith

* Remove unused dismissNewestMessage

* Fix another build error on occassion

* Dimiss key combo function deprecated

* More cleanup

* Fn symbol code removed

* Waypoint cleanup

* Trunk fix

* Fixup Waypoint screen with BaseUI code

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files.

* Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files."

This reverts commit 2f65721774.

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2!

* remove memory usage debug

* Revert only RangeTestModule.cpp change

* Switch from dynamic std::string storage to fixed-size char[]

* Removing old left over code

* More optimization

* Free Heap when not on Message screen

* build error fixes

* Restore ellipsis to end of long names

* Remove legacy function renderMessageContent

* improved destination filtering

* force PKI

* cleanup

* Shorten longNames to not exceed message popups

* log messages sent from apps

* Trunk fix

* Improve layout of messages screen

* Fix potential crash for undefined variable

* Revert changes to RedirectablePrint.cpp

* Apply shortening to longNames in Select Destination

* Fix short name displays

* Fix sprintfOverlappingData issue

* Fix nullPointerRedundantCheck warning on ESP32

* Add "Delete All Chats" to all chat views

* Improve getSafeNodeName / sanitizeString code.

* Improve getSafeNodeName further

* Restore auto favorite; but only if not CLIENT_BASE

* Don't favorite if WE are CLIENT_BASE role

* Don't run message persistent in MUI

* Fix broken endifs

* Unkwnown nodes no longer show as ??? on message  thread

* More delete options and cleanup of code

* fix for delete this chat

* Message menu cleanup

* trunk fix

* Clean up some menu options and remove some Unit C6L ifdefines

* Rework Delete flow

* Desperate times call for desperate measures

* Create a background on the connected icon to reduce overlap impact

* Optimize code for background image

* Fix for Muzi_Base

* Trunk Fixes

* Remove the up/down shortcut to launch canned messages (#8370)

* Remove the up/down shortcut to launch canned messages

* Enabled MQTT and WEBSERVER by default (#8679)

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Correct string length calculation for signal bars

* Manual message scrolling

* Fix

* Restore CannedMessages on Home Frame

* UpDown situational destination for textMessage

* Correct up/down destinations on textMessage frame

* Update Screen.h for handleTextMessage

* Update Screen.cpp to repair a merge issue

* Add nudge scroll on UpDownEncoder devices.

* Set nodeName to maximum size

* Revert "Set nodeName to maximum size"

This reverts commit e254f39925.

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Update exempt labels for stale bot workflow

Adds triaged and backlog to the list of exempt labels.

* Update naming of Frame Visibility toggles

* Fix to scrolling

* Fix for content cutting off when from us

* Fix for "delete this chat" now it does delete the current one

* Rework isHighResolution to be an enum called ScreenResolution

* Migrate Unit C6L macro guards into currentResolution UltraLow checks

* Mistakes happen - restoring NodeList Renderer line

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: whywilson <m.tools@qq.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
2025-12-24 16:13:31 -06:00

271 lines
11 KiB
C++

#pragma once
#if HAS_SCREEN
#include "ProtobufModule.h"
#include "input/InputBroker.h"
// ============================
// Enums & Defines
// ============================
enum cannedMessageModuleRunState {
CANNED_MESSAGE_RUN_STATE_DISABLED,
CANNED_MESSAGE_RUN_STATE_INACTIVE,
CANNED_MESSAGE_RUN_STATE_ACTIVE,
CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE,
CANNED_MESSAGE_RUN_STATE_ACK_NACK_RECEIVED,
CANNED_MESSAGE_RUN_STATE_ACTION_SELECT,
CANNED_MESSAGE_RUN_STATE_ACTION_UP,
CANNED_MESSAGE_RUN_STATE_ACTION_DOWN,
CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION,
CANNED_MESSAGE_RUN_STATE_FREETEXT,
CANNED_MESSAGE_RUN_STATE_MESSAGE_SELECTION,
CANNED_MESSAGE_RUN_STATE_EMOTE_PICKER
};
enum CannedMessageModuleIconType { shift, backspace, space, enter };
#define CANNED_MESSAGE_MODULE_MESSAGE_MAX_COUNT 50
#define CANNED_MESSAGE_MODULE_MESSAGES_SIZE 800
#ifndef CANNED_MESSAGE_MODULE_ENABLE
#define CANNED_MESSAGE_MODULE_ENABLE 0
#endif
// ============================
// Data Structures
// ============================
struct Letter {
String character;
float width;
int rectX;
int rectY;
int rectWidth;
int rectHeight;
};
struct NodeEntry {
meshtastic_NodeInfoLite *node;
uint32_t lastHeard;
};
// ============================
// Main Class
// ============================
class CannedMessageModule : public SinglePortModule, public Observable<const UIFrameEvent *>, private concurrency::OSThread
{
public:
CannedMessageModule();
void LaunchWithDestination(NodeNum, uint8_t newChannel = 0);
void LaunchRepeatDestination();
void LaunchFreetextWithDestination(NodeNum, uint8_t newChannel = 0);
// === Emote Picker navigation ===
int emotePickerIndex = 0; // Tracks currently selected emote in the picker
// === Message navigation ===
const char *getCurrentMessage();
const char *getPrevMessage();
const char *getNextMessage();
const char *getMessageByIndex(int index);
const char *getNodeName(NodeNum node);
// === State/UI ===
bool shouldDraw();
bool hasMessages();
void resetSearch();
void updateDestinationSelectionList();
void drawDestinationSelectionScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
bool isCharInputAllowed() const;
String drawWithCursor(String text, int cursor);
// === Emote Picker ===
int handleEmotePickerInput(const InputEvent *event);
void drawEmotePickerScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
// === Admin Handlers ===
void handleGetCannedMessageModuleMessages(const meshtastic_MeshPacket &req, meshtastic_AdminMessage *response);
void handleSetCannedMessageModuleMessages(const char *from_msg);
#ifdef RAK14014
cannedMessageModuleRunState getRunState() const { return runState; }
#endif
// === Packet Interest Filter ===
virtual bool wantPacket(const meshtastic_MeshPacket *p) override
{
if (p->rx_rssi != 0)
lastRxRssi = p->rx_rssi;
if (p->rx_snr > 0)
lastRxSnr = p->rx_snr;
return (p->decoded.portnum == meshtastic_PortNum_ROUTING_APP) ? waitingForAck : false;
}
protected:
// === Thread Entry Point ===
virtual int32_t runOnce() override;
// === Transmission ===
void sendText(NodeNum dest, ChannelIndex channel, const char *message, bool wantReplies);
void drawHeader(OLEDDisplay *display, int16_t x, int16_t y, char *buffer);
int splitConfiguredMessages();
int getNextIndex();
int getPrevIndex();
#if defined(USE_VIRTUAL_KEYBOARD)
void drawKeyboard(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
String keyForCoordinates(uint x, uint y);
void drawShiftIcon(OLEDDisplay *display, int x, int y, float scale = 1);
void drawBackspaceIcon(OLEDDisplay *display, int x, int y, float scale = 1);
void drawEnterIcon(OLEDDisplay *display, int x, int y, float scale = 1);
#endif
// === Input Handling ===
int handleInputEvent(const InputEvent *event);
virtual bool wantUIFrame() override { return shouldDraw(); }
virtual Observable<const UIFrameEvent *> *getUIFrameObservable() override { return this; }
virtual bool interceptingKeyboardInput() override;
virtual void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) override;
virtual AdminMessageHandleResult handleAdminMessageForModule(const meshtastic_MeshPacket &mp,
meshtastic_AdminMessage *request,
meshtastic_AdminMessage *response) override;
virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
void loadProtoForModule();
bool saveProtoForModule();
void installDefaultCannedMessageModuleConfig();
private:
// === Input Observers ===
CallbackObserver<CannedMessageModule, const InputEvent *> inputObserver =
CallbackObserver<CannedMessageModule, const InputEvent *>(this, &CannedMessageModule::handleInputEvent);
// === Display and UI ===
int displayHeight = 64;
int destIndex = 0;
int scrollIndex = 0;
int visibleRows = 0;
bool needsUpdate = true;
unsigned long lastUpdateMillis = 0;
String searchQuery;
String freetext;
// === Message Storage ===
char messageBuffer[CANNED_MESSAGE_MODULE_MESSAGES_SIZE + 1];
char *messages[CANNED_MESSAGE_MODULE_MESSAGE_MAX_COUNT];
int messagesCount = 0;
int currentMessageIndex = -1;
// === Routing & Acknowledgment ===
NodeNum dest = NODENUM_BROADCAST; // Destination node for outgoing messages (default: broadcast)
NodeNum incoming = NODENUM_BROADCAST; // Source node from which last ACK/NACK was received
NodeNum lastSentNode = 0; // Tracks the most recent node we sent a message to (for UI display)
ChannelIndex channel = 0; // Channel index used when sending a message
bool ack = false; // True = ACK received, False = NACK or failed
bool waitingForAck = false; // True if we're expecting an ACK and should monitor routing packets
float lastRxSnr = 0; // SNR from last received ACK (used for diagnostics/UI)
int32_t lastRxRssi = 0; // RSSI from last received ACK (used for diagnostics/UI)
uint32_t lastRequestId = 0; // tracks the request_id of our last sent packet
// === State Tracking ===
cannedMessageModuleRunState runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
char highlight = 0x00;
char payload = 0x00;
unsigned int cursor = 0;
unsigned long lastTouchMillis = 0;
uint32_t lastFilterUpdate = 0;
static constexpr uint32_t filterDebounceMs = 30;
std::vector<uint8_t> activeChannelIndices;
std::vector<NodeEntry> filteredNodes;
#if defined(USE_VIRTUAL_KEYBOARD)
bool shift = false;
int charSet = 0; // 0=ABC, 1=123
#endif
bool isUpEvent(const InputEvent *event);
bool isDownEvent(const InputEvent *event);
bool isSelectEvent(const InputEvent *event);
bool handleTabSwitch(const InputEvent *event);
int handleDestinationSelectionInput(const InputEvent *event, bool isUp, bool isDown, bool isSelect);
bool handleMessageSelectorInput(const InputEvent *event, bool isUp, bool isDown, bool isSelect);
bool handleFreeTextInput(const InputEvent *event);
#if defined(USE_VIRTUAL_KEYBOARD)
Letter keyboard[2][4][10] = {{{{"Q", 20, 0, 0, 0, 0},
{"W", 22, 0, 0, 0, 0},
{"E", 17, 0, 0, 0, 0},
{"R", 16.5, 0, 0, 0, 0},
{"T", 14, 0, 0, 0, 0},
{"Y", 15, 0, 0, 0, 0},
{"U", 16.5, 0, 0, 0, 0},
{"I", 5, 0, 0, 0, 0},
{"O", 19.5, 0, 0, 0, 0},
{"P", 15.5, 0, 0, 0, 0}},
{{"A", 14, 0, 0, 0, 0},
{"S", 15, 0, 0, 0, 0},
{"D", 16.5, 0, 0, 0, 0},
{"F", 15, 0, 0, 0, 0},
{"G", 17, 0, 0, 0, 0},
{"H", 15.5, 0, 0, 0, 0},
{"J", 12, 0, 0, 0, 0},
{"K", 15.5, 0, 0, 0, 0},
{"L", 14, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0}},
{{"", 20, 0, 0, 0, 0},
{"Z", 14, 0, 0, 0, 0},
{"X", 14.5, 0, 0, 0, 0},
{"C", 15.5, 0, 0, 0, 0},
{"V", 13.5, 0, 0, 0, 0},
{"B", 15, 0, 0, 0, 0},
{"N", 15, 0, 0, 0, 0},
{"M", 17, 0, 0, 0, 0},
{"", 20, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0}},
{{"123", 42, 0, 0, 0, 0},
{" ", 64, 0, 0, 0, 0},
{"", 36, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0}}},
{{{"1", 12, 0, 0, 0, 0},
{"2", 13.5, 0, 0, 0, 0},
{"3", 12.5, 0, 0, 0, 0},
{"4", 14, 0, 0, 0, 0},
{"5", 14, 0, 0, 0, 0},
{"6", 14, 0, 0, 0, 0},
{"7", 13.5, 0, 0, 0, 0},
{"8", 14, 0, 0, 0, 0},
{"9", 14, 0, 0, 0, 0},
{"0", 14, 0, 0, 0, 0}},
{{"-", 8, 0, 0, 0, 0},
{"/", 8, 0, 0, 0, 0},
{":", 4.5, 0, 0, 0, 0},
{";", 4.5, 0, 0, 0, 0},
{"(", 7, 0, 0, 0, 0},
{")", 6.5, 0, 0, 0, 0},
{"$", 12.5, 0, 0, 0, 0},
{"&", 15, 0, 0, 0, 0},
{"@", 21.5, 0, 0, 0, 0},
{"\"", 8, 0, 0, 0, 0}},
{{".", 8, 0, 0, 0, 0},
{",", 8, 0, 0, 0, 0},
{"?", 10, 0, 0, 0, 0},
{"!", 10, 0, 0, 0, 0},
{"'", 10, 0, 0, 0, 0},
{"", 20, 0, 0, 0, 0}},
{{"ABC", 50, 0, 0, 0, 0}, {" ", 64, 0, 0, 0, 0}, {"", 36, 0, 0, 0, 0}}}};
#endif
};
extern CannedMessageModule *cannedMessageModule;
#endif