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Begin refactoring nodedb.cpp with public wrappers
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@@ -122,7 +122,6 @@ class NodeDB
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// Note: these two references just point into our static array we serialize to/from disk
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public:
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std::vector<meshtastic_NodeInfoLite> *meshNodes;
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bool updateGUI = false; // we think the gui should definitely be redrawn, screen will clear this once handled
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meshtastic_NodeInfoLite *updateGUIforNode = NULL; // if currently showing this node, we think you should update the GUI
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Observable<const meshtastic::NodeStatus *> newStatus;
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@@ -138,17 +137,18 @@ class NodeDB
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/// write to flash
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/// @return true if the save was successful
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bool saveToDisk(int saveWhat = SEGMENT_CONFIG | SEGMENT_MODULECONFIG | SEGMENT_DEVICESTATE | SEGMENT_CHANNELS |
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SEGMENT_NODEDATABASE);
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SEGMENT_NODEDATABASE)
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{
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return _saveToDisk(saveWhat);
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}
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/** Reinit radio config if needed, because either:
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* a) sometimes a buggy android app might send us bogus settings or
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* b) the client set factory_reset
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*
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* @param factory_reset if true, reset all settings to factory defaults
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* @param is_fresh_install set to true after a fresh install, to trigger NodeInfo/Position requests
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* @return true if the config was completely reset, in that case, we should send it back to the client
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*/
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void resetRadioConfig(bool is_fresh_install = false);
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void resetRadioConfig(bool is_fresh_install = false) { _resetRadioConfig(is_fresh_install); }
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/// given a subpacket sniffed from the network, update our DB state
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/// we updateGUI and updateGUIforNode if we think our this change is big enough for a redraw
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@@ -214,13 +214,13 @@ class NodeDB
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/* Return the number of nodes we've heard from recently (within the last 2 hrs?)
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* @param localOnly if true, ignore nodes heard via MQTT
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*/
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size_t getNumOnlineMeshNodes(bool localOnly = false);
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size_t getNumOnlineMeshNodes(bool localOnly = false) { return _getNumOnlineMeshNodes(localOnly); }
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void initConfigIntervals(), initModuleConfigIntervals(), resetNodes(), removeNodeByNum(NodeNum nodeNum);
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void resetNodes(), removeNodeByNum(NodeNum nodeNum);
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bool factoryReset(bool eraseBleBonds = false);
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void installRoleDefaults(meshtastic_Config_DeviceConfig_Role role);
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void installRoleDefaults(meshtastic_Config_DeviceConfig_Role role) { _installRoleDefaults(role); }
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const meshtastic_NodeInfoLite *readNextMeshNode(uint32_t &readIndex);
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@@ -274,11 +274,13 @@ class NodeDB
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void notifyObservers(bool forceUpdate = false)
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{
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// Notify observers of the current node state
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const meshtastic::NodeStatus status = meshtastic::NodeStatus(getNumOnlineMeshNodes(), getNumMeshNodes(), forceUpdate);
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const meshtastic::NodeStatus status = meshtastic::NodeStatus(_getNumOnlineMeshNodes(), getNumMeshNodes(), forceUpdate);
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newStatus.notifyObservers(&status);
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}
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private:
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std::vector<meshtastic_NodeInfoLite> *meshNodes;
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bool duplicateWarned = false;
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uint32_t lastNodeDbSave = 0; // when we last saved our db to flash
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uint32_t lastBackupAttempt = 0; // when we last tried a backup automatically or manually
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@@ -312,6 +314,21 @@ class NodeDB
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bool saveDeviceStateToDisk();
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bool saveNodeDatabaseToDisk();
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void sortMeshDB();
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void initConfigIntervals(), initModuleConfigIntervals();
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// wrapped private functions:
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bool _saveToDisk(int saveWhat = SEGMENT_CONFIG | SEGMENT_MODULECONFIG | SEGMENT_DEVICESTATE | SEGMENT_CHANNELS |
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SEGMENT_NODEDATABASE);
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void _resetRadioConfig(bool is_fresh_install = false);
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/* Return the number of nodes we've heard from recently (within the last 2 hrs?)
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* @param localOnly if true, ignore nodes heard via MQTT
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*/
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size_t _getNumOnlineMeshNodes(bool localOnly = false);
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void _installRoleDefaults(meshtastic_Config_DeviceConfig_Role role);
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};
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extern NodeDB *nodeDB;
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