mirror of
https://github.com/meshtastic/firmware.git
synced 2025-12-29 14:10:53 +00:00
Begin refactoring nodedb.cpp with public wrappers
This commit is contained in:
@@ -313,7 +313,7 @@ NodeDB::NodeDB()
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LOG_DEBUG("Number of Device Reboots: %d", myNodeInfo.reboot_count);
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#endif
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resetRadioConfig(); // If bogus settings got saved, then fix them
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_resetRadioConfig(); // If bogus settings got saved, then fix them
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// nodeDB->LOG_DEBUG("region=%d, NODENUM=0x%x, dbsize=%d", config.lora.region, myNodeInfo.my_node_num, numMeshNodes);
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// Uncomment below to always enable UDP broadcasts
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@@ -430,7 +430,7 @@ NodeDB::NodeDB()
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}
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#endif
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sortMeshDB();
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saveToDisk(saveWhat);
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_saveToDisk(saveWhat);
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}
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/**
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@@ -459,7 +459,7 @@ bool isBroadcast(uint32_t dest)
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return dest == NODENUM_BROADCAST || dest == NODENUM_BROADCAST_NO_LORA;
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}
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void NodeDB::resetRadioConfig(bool is_fresh_install)
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void NodeDB::_resetRadioConfig(bool is_fresh_install)
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{
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if (is_fresh_install) {
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radioGeneration++;
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@@ -497,7 +497,7 @@ bool NodeDB::factoryReset(bool eraseBleBonds)
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installDefaultModuleConfig();
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installDefaultChannels();
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// third, write everything to disk
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saveToDisk();
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_saveToDisk();
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if (eraseBleBonds) {
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LOG_INFO("Erase BLE bonds");
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#ifdef ARCH_ESP32
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@@ -648,7 +648,7 @@ void NodeDB::installDefaultConfig(bool preserveKey = false)
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config.device.node_info_broadcast_secs = default_node_info_broadcast_secs;
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config.security.serial_enabled = true;
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config.security.admin_channel_enabled = false;
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resetRadioConfig(true); // This also triggers NodeInfo/Position requests since we're fresh
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_resetRadioConfig(true); // This also triggers NodeInfo/Position requests since we're fresh
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strncpy(config.network.ntp_server, "meshtastic.pool.ntp.org", 32);
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#if (defined(T_DECK) || defined(T_WATCH_S3) || defined(UNPHONE) || defined(PICOMPUTER_S3) || defined(SENSECAP_INDICATOR) || \
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@@ -735,7 +735,7 @@ void NodeDB::installDefaultConfig(bool preserveKey = false)
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#ifdef USERPREFS_CONFIG_DEVICE_ROLE
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// Apply role-specific defaults when role is set via user preferences
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installRoleDefaults(config.device.role);
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_installRoleDefaults(config.device.role);
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#endif
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initConfigIntervals();
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@@ -893,7 +893,7 @@ void NodeDB::installDefaultModuleConfig()
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initModuleConfigIntervals();
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}
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void NodeDB::installRoleDefaults(meshtastic_Config_DeviceConfig_Role role)
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void NodeDB::_installRoleDefaults(meshtastic_Config_DeviceConfig_Role role)
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{
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if (role == meshtastic_Config_DeviceConfig_Role_ROUTER) {
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initConfigIntervals();
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@@ -1203,7 +1203,7 @@ void NodeDB::loadFromDisk()
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if (backupSecurity.private_key.size > 0) {
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LOG_DEBUG("Restoring backup of security config");
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config.security = backupSecurity;
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saveToDisk(SEGMENT_CONFIG);
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_saveToDisk(SEGMENT_CONFIG);
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}
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// Make sure we load hard coded admin keys even when the configuration file has none.
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@@ -1254,7 +1254,7 @@ void NodeDB::loadFromDisk()
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if (numAdminKeys > 0) {
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LOG_INFO("Saving %d hard coded admin keys.", numAdminKeys);
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config.security.admin_key_count = numAdminKeys;
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saveToDisk(SEGMENT_CONFIG);
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_saveToDisk(SEGMENT_CONFIG);
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}
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state = loadProto(moduleConfigFileName, meshtastic_LocalModuleConfig_size, sizeof(meshtastic_LocalModuleConfig),
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@@ -1306,7 +1306,7 @@ void NodeDB::loadFromDisk()
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if (moduleConfig.paxcounter.paxcounter_update_interval == 900)
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moduleConfig.paxcounter.paxcounter_update_interval = 0;
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saveToDisk(SEGMENT_MODULECONFIG);
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_saveToDisk(SEGMENT_MODULECONFIG);
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}
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#if ARCH_PORTDUINO
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// set any config overrides
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@@ -1405,7 +1405,7 @@ bool NodeDB::saveToDiskNoRetry(int saveWhat)
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return success;
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}
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bool NodeDB::saveToDisk(int saveWhat)
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bool NodeDB::_saveToDisk(int saveWhat)
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{
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LOG_DEBUG("Save to disk %d", saveWhat);
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bool success = saveToDiskNoRetry(saveWhat);
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@@ -1460,7 +1460,7 @@ uint32_t sinceReceived(const meshtastic_MeshPacket *p)
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#define NUM_ONLINE_SECS (60 * 60 * 2) // 2 hrs to consider someone offline
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size_t NodeDB::getNumOnlineMeshNodes(bool localOnly)
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size_t NodeDB::_getNumOnlineMeshNodes(bool localOnly)
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{
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size_t numseen = 0;
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@@ -1599,7 +1599,7 @@ bool NodeDB::updateUser(uint32_t nodeId, meshtastic_User &p, uint8_t channelInde
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}
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#if !(MESHTASTIC_EXCLUDE_PKI)
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if (p.public_key.size == 32 && nodeId != nodeDB->getNodeNum()) {
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if (p.public_key.size == 32 && nodeId != getNodeNum()) {
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printBytes("Incoming Pubkey: ", p.public_key.bytes, 32);
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// Alert the user if a remote node is advertising public key that matches our own
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@@ -1656,7 +1656,7 @@ bool NodeDB::updateUser(uint32_t nodeId, meshtastic_User &p, uint8_t channelInde
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// store our DB unless we just did so less than a minute ago
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if (!Throttle::isWithinTimespanMs(lastNodeDbSave, ONE_MINUTE_MS)) {
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saveToDisk(SEGMENT_NODEDATABASE);
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_saveToDisk(SEGMENT_NODEDATABASE);
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lastNodeDbSave = millis();
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} else {
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LOG_DEBUG("Defer NodeDB saveToDisk for now");
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@@ -1733,25 +1733,25 @@ bool NodeDB::isFromOrToFavoritedNode(const meshtastic_MeshPacket &p)
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// 1. doing only one pass through the database, instead of two
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// 2. exiting early when a favorite is found, or if both from and to have been seen
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if (p.to == NODENUM_BROADCAST)
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return isFavorite(p.from); // we never store NODENUM_BROADCAST in the DB, so we only need to check p.from
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meshtastic_NodeInfoLite *lite = NULL;
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bool seenFrom = false;
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bool seenTo = false;
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if (p.to == NODENUM_BROADCAST)
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seenTo = true;
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for (int i = 0; i < numMeshNodes; i++) {
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lite = &meshNodes->at(i);
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if (lite->num == p.from) {
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if (!seenFrom && lite->num == p.from) {
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if (lite->is_favorite)
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return true;
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seenFrom = true;
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}
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if (lite->num == p.to) {
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if (!seenTo && lite->num == p.to) {
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if (lite->is_favorite)
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return true;
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@@ -1995,7 +1995,7 @@ bool NodeDB::restorePreferences(meshtastic_AdminMessage_BackupLocation location,
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LOG_DEBUG("Restored channels");
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}
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success = saveToDisk(restoreWhat);
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success = _saveToDisk(restoreWhat);
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if (success) {
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LOG_INFO("Restored preferences from backup");
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} else {
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@@ -122,7 +122,6 @@ class NodeDB
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// Note: these two references just point into our static array we serialize to/from disk
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public:
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std::vector<meshtastic_NodeInfoLite> *meshNodes;
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bool updateGUI = false; // we think the gui should definitely be redrawn, screen will clear this once handled
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meshtastic_NodeInfoLite *updateGUIforNode = NULL; // if currently showing this node, we think you should update the GUI
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Observable<const meshtastic::NodeStatus *> newStatus;
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@@ -138,17 +137,18 @@ class NodeDB
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/// write to flash
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/// @return true if the save was successful
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bool saveToDisk(int saveWhat = SEGMENT_CONFIG | SEGMENT_MODULECONFIG | SEGMENT_DEVICESTATE | SEGMENT_CHANNELS |
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SEGMENT_NODEDATABASE);
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SEGMENT_NODEDATABASE)
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{
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return _saveToDisk(saveWhat);
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}
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/** Reinit radio config if needed, because either:
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* a) sometimes a buggy android app might send us bogus settings or
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* b) the client set factory_reset
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*
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* @param factory_reset if true, reset all settings to factory defaults
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* @param is_fresh_install set to true after a fresh install, to trigger NodeInfo/Position requests
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* @return true if the config was completely reset, in that case, we should send it back to the client
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*/
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void resetRadioConfig(bool is_fresh_install = false);
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void resetRadioConfig(bool is_fresh_install = false) { _resetRadioConfig(is_fresh_install); }
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/// given a subpacket sniffed from the network, update our DB state
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/// we updateGUI and updateGUIforNode if we think our this change is big enough for a redraw
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@@ -214,13 +214,13 @@ class NodeDB
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/* Return the number of nodes we've heard from recently (within the last 2 hrs?)
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* @param localOnly if true, ignore nodes heard via MQTT
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*/
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size_t getNumOnlineMeshNodes(bool localOnly = false);
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size_t getNumOnlineMeshNodes(bool localOnly = false) { return _getNumOnlineMeshNodes(localOnly); }
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void initConfigIntervals(), initModuleConfigIntervals(), resetNodes(), removeNodeByNum(NodeNum nodeNum);
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void resetNodes(), removeNodeByNum(NodeNum nodeNum);
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bool factoryReset(bool eraseBleBonds = false);
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void installRoleDefaults(meshtastic_Config_DeviceConfig_Role role);
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void installRoleDefaults(meshtastic_Config_DeviceConfig_Role role) { _installRoleDefaults(role); }
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const meshtastic_NodeInfoLite *readNextMeshNode(uint32_t &readIndex);
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@@ -274,11 +274,13 @@ class NodeDB
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void notifyObservers(bool forceUpdate = false)
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{
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// Notify observers of the current node state
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const meshtastic::NodeStatus status = meshtastic::NodeStatus(getNumOnlineMeshNodes(), getNumMeshNodes(), forceUpdate);
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const meshtastic::NodeStatus status = meshtastic::NodeStatus(_getNumOnlineMeshNodes(), getNumMeshNodes(), forceUpdate);
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newStatus.notifyObservers(&status);
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}
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private:
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std::vector<meshtastic_NodeInfoLite> *meshNodes;
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bool duplicateWarned = false;
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uint32_t lastNodeDbSave = 0; // when we last saved our db to flash
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uint32_t lastBackupAttempt = 0; // when we last tried a backup automatically or manually
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@@ -312,6 +314,21 @@ class NodeDB
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bool saveDeviceStateToDisk();
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bool saveNodeDatabaseToDisk();
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void sortMeshDB();
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void initConfigIntervals(), initModuleConfigIntervals();
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// wrapped private functions:
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bool _saveToDisk(int saveWhat = SEGMENT_CONFIG | SEGMENT_MODULECONFIG | SEGMENT_DEVICESTATE | SEGMENT_CHANNELS |
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SEGMENT_NODEDATABASE);
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void _resetRadioConfig(bool is_fresh_install = false);
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/* Return the number of nodes we've heard from recently (within the last 2 hrs?)
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* @param localOnly if true, ignore nodes heard via MQTT
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*/
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size_t _getNumOnlineMeshNodes(bool localOnly = false);
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void _installRoleDefaults(meshtastic_Config_DeviceConfig_Role role);
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};
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extern NodeDB *nodeDB;
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