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* Allow observers to respond to AdminMessage requests
Ground work for CannedMessage getters and setters
* Enable CannedMessage config in apps for InkHUD devices
* Migrate the InkHUD::Events AdminModule observer
Use the new AdminModule_ObserverData struct
* Bare-bones NicheGraphics util to access canned messages
Handles loading and parsing. Handle admin messages for setting and getting.
* Send canned messages via on-screen menu
* Change ThreadedMessageApplet from Observer to Module API
Allows us to intercept locally generated packets ('loopbackOK = true'), to handle outgoing canned messages.
* Fix: crash getting empty canned message string via Client API
* Move file into Utils subdir
* Move an include statement from .cpp to .h
* Limit strncpy size of dest, not source
Wasn't critical in ths specific case, but definitely a mistake.
NicheGraphics
A pattern / collection of resources for creating custom UIs, to target small groups of devices which have specific design requirements.
For an example, see the heltec-vision-master-e290-inkhud platformio env.
-
platformio.ini
- suppress default Meshtastic components (Screen, ButtonThread, etc)
- define
MESHTASTIC_INCLUDE_NICHE_GRAPHICS - (possibly) Edit
build_src_filterto include our new nicheGraphics.h file
-
nicheGraphics.h
#includeall necessary components- perform all setup and config inside a
setupNicheGraphics()method