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* Add On-Screen Keyboard for UpDownInterrupt. Pls notice the new keyboard layout was inspired and adviced by https://github.com/csrutil * Add longPress event for RotaryEncoder Press. * Update UpdownInterrupt UP and DOWN on main UI. * Change the interrupt trigger mode from rising edge to falling edge to improve button response.
45 lines
1.8 KiB
C++
45 lines
1.8 KiB
C++
#include "RotaryEncoderInterruptImpl1.h"
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#include "InputBroker.h"
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extern bool osk_found;
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RotaryEncoderInterruptImpl1 *rotaryEncoderInterruptImpl1;
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RotaryEncoderInterruptImpl1::RotaryEncoderInterruptImpl1() : RotaryEncoderInterruptBase("rotEnc1") {}
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bool RotaryEncoderInterruptImpl1::init()
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{
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if (!moduleConfig.canned_message.rotary1_enabled) {
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// Input device is disabled.
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disable();
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return false;
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}
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uint8_t pinA = moduleConfig.canned_message.inputbroker_pin_a;
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uint8_t pinB = moduleConfig.canned_message.inputbroker_pin_b;
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uint8_t pinPress = moduleConfig.canned_message.inputbroker_pin_press;
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input_broker_event eventCw = static_cast<input_broker_event>(moduleConfig.canned_message.inputbroker_event_cw);
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input_broker_event eventCcw = static_cast<input_broker_event>(moduleConfig.canned_message.inputbroker_event_ccw);
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input_broker_event eventPressed = static_cast<input_broker_event>(moduleConfig.canned_message.inputbroker_event_press);
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input_broker_event eventPressedLong = INPUT_BROKER_SELECT_LONG;
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// moduleConfig.canned_message.ext_notification_module_output
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RotaryEncoderInterruptBase::init(pinA, pinB, pinPress, eventCw, eventCcw, eventPressed, eventPressedLong,
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RotaryEncoderInterruptImpl1::handleIntA, RotaryEncoderInterruptImpl1::handleIntB,
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RotaryEncoderInterruptImpl1::handleIntPressed);
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inputBroker->registerSource(this);
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osk_found = true;
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return true;
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}
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void RotaryEncoderInterruptImpl1::handleIntA()
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{
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rotaryEncoderInterruptImpl1->intAHandler();
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}
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void RotaryEncoderInterruptImpl1::handleIntB()
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{
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rotaryEncoderInterruptImpl1->intBHandler();
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}
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void RotaryEncoderInterruptImpl1::handleIntPressed()
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{
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rotaryEncoderInterruptImpl1->intPressHandler();
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} |