Files
firmware/src/modules/CannedMessageModule.h
HarukiToreda 5107531425 Remember destination fix (#7427)
* T-watch screen misalignment fix

* Trunk fix

* Rember Last Receipient Node or channel

When a new freetext or preset message is sent and a destination is selected, the next message would forget the previously selected destination and would need to be selected again. With this fix it will remember the last destination selected until changed again.

* Fix for reply function to remember last messaged

* trunk check

---------

Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2025-07-31 07:36:03 -05:00

276 lines
12 KiB
C++

#pragma once
#if HAS_SCREEN
#include "ProtobufModule.h"
#include "input/InputBroker.h"
// ============================
// Enums & Defines
// ============================
enum cannedMessageModuleRunState {
CANNED_MESSAGE_RUN_STATE_DISABLED,
CANNED_MESSAGE_RUN_STATE_INACTIVE,
CANNED_MESSAGE_RUN_STATE_ACTIVE,
CANNED_MESSAGE_RUN_STATE_SENDING_ACTIVE,
CANNED_MESSAGE_RUN_STATE_ACK_NACK_RECEIVED,
CANNED_MESSAGE_RUN_STATE_ACTION_SELECT,
CANNED_MESSAGE_RUN_STATE_ACTION_UP,
CANNED_MESSAGE_RUN_STATE_ACTION_DOWN,
CANNED_MESSAGE_RUN_STATE_DESTINATION_SELECTION,
CANNED_MESSAGE_RUN_STATE_FREETEXT,
CANNED_MESSAGE_RUN_STATE_MESSAGE_SELECTION,
CANNED_MESSAGE_RUN_STATE_EMOTE_PICKER
};
enum CannedMessageModuleIconType { shift, backspace, space, enter };
#define CANNED_MESSAGE_MODULE_MESSAGE_MAX_COUNT 50
#define CANNED_MESSAGE_MODULE_MESSAGES_SIZE 800
#ifndef CANNED_MESSAGE_MODULE_ENABLE
#define CANNED_MESSAGE_MODULE_ENABLE 0
#endif
// ============================
// Data Structures
// ============================
struct Letter {
String character;
float width;
int rectX;
int rectY;
int rectWidth;
int rectHeight;
};
struct NodeEntry {
meshtastic_NodeInfoLite *node;
uint32_t lastHeard;
};
// ============================
// Main Class
// ============================
class CannedMessageModule : public SinglePortModule, public Observable<const UIFrameEvent *>, private concurrency::OSThread
{
public:
CannedMessageModule();
void LaunchWithDestination(NodeNum, uint8_t newChannel = 0);
void LaunchRepeatDestination();
void LaunchFreetextWithDestination(NodeNum, uint8_t newChannel = 0);
// === Emote Picker navigation ===
int emotePickerIndex = 0; // Tracks currently selected emote in the picker
// === Message navigation ===
const char *getCurrentMessage();
const char *getPrevMessage();
const char *getNextMessage();
const char *getMessageByIndex(int index);
const char *getNodeName(NodeNum node);
// === State/UI ===
bool shouldDraw();
bool hasMessages();
void showTemporaryMessage(const String &message);
void resetSearch();
void updateDestinationSelectionList();
void drawDestinationSelectionScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
bool isCharInputAllowed() const;
String drawWithCursor(String text, int cursor);
// === Emote Picker ===
int handleEmotePickerInput(const InputEvent *event);
void drawEmotePickerScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
// === Admin Handlers ===
void handleGetCannedMessageModuleMessages(const meshtastic_MeshPacket &req, meshtastic_AdminMessage *response);
void handleSetCannedMessageModuleMessages(const char *from_msg);
#ifdef RAK14014
cannedMessageModuleRunState getRunState() const { return runState; }
#endif
// === Packet Interest Filter ===
virtual bool wantPacket(const meshtastic_MeshPacket *p) override
{
if (p->rx_rssi != 0)
lastRxRssi = p->rx_rssi;
if (p->rx_snr > 0)
lastRxSnr = p->rx_snr;
return (p->decoded.portnum == meshtastic_PortNum_ROUTING_APP) ? waitingForAck : false;
}
protected:
// === Thread Entry Point ===
virtual int32_t runOnce() override;
// === Transmission ===
void sendText(NodeNum dest, ChannelIndex channel, const char *message, bool wantReplies);
void drawHeader(OLEDDisplay *display, int16_t x, int16_t y, char *buffer);
int splitConfiguredMessages();
int getNextIndex();
int getPrevIndex();
#if defined(USE_VIRTUAL_KEYBOARD)
void drawKeyboard(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
String keyForCoordinates(uint x, uint y);
void drawShiftIcon(OLEDDisplay *display, int x, int y, float scale = 1);
void drawBackspaceIcon(OLEDDisplay *display, int x, int y, float scale = 1);
void drawEnterIcon(OLEDDisplay *display, int x, int y, float scale = 1);
#endif
// === Input Handling ===
int handleInputEvent(const InputEvent *event);
virtual bool wantUIFrame() override { return shouldDraw(); }
virtual Observable<const UIFrameEvent *> *getUIFrameObservable() override { return this; }
virtual bool interceptingKeyboardInput() override;
virtual void drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y) override;
virtual AdminMessageHandleResult handleAdminMessageForModule(const meshtastic_MeshPacket &mp,
meshtastic_AdminMessage *request,
meshtastic_AdminMessage *response) override;
virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
void loadProtoForModule();
bool saveProtoForModule();
void installDefaultCannedMessageModuleConfig();
private:
// === Input Observers ===
CallbackObserver<CannedMessageModule, const InputEvent *> inputObserver =
CallbackObserver<CannedMessageModule, const InputEvent *>(this, &CannedMessageModule::handleInputEvent);
// === Display and UI ===
int displayHeight = 64;
int destIndex = 0;
int scrollIndex = 0;
int visibleRows = 0;
bool needsUpdate = true;
unsigned long lastUpdateMillis = 0;
String searchQuery;
String freetext;
String temporaryMessage;
// === Message Storage ===
char messageStore[CANNED_MESSAGE_MODULE_MESSAGES_SIZE + 1];
char *messages[CANNED_MESSAGE_MODULE_MESSAGE_MAX_COUNT];
int messagesCount = 0;
int currentMessageIndex = -1;
// === Routing & Acknowledgment ===
NodeNum dest = NODENUM_BROADCAST; // Destination node for outgoing messages (default: broadcast)
NodeNum incoming = NODENUM_BROADCAST; // Source node from which last ACK/NACK was received
NodeNum lastSentNode = 0; // Tracks the most recent node we sent a message to (for UI display)
ChannelIndex channel = 0; // Channel index used when sending a message
bool ack = false; // True = ACK received, False = NACK or failed
bool waitingForAck = false; // True if we're expecting an ACK and should monitor routing packets
bool lastAckWasRelayed = false; // True if the ACK was relayed through intermediate nodes
uint8_t lastAckHopStart = 0; // Hop start value from the received ACK packet
uint8_t lastAckHopLimit = 0; // Hop limit value from the received ACK packet
float lastRxSnr = 0; // SNR from last received ACK (used for diagnostics/UI)
int32_t lastRxRssi = 0; // RSSI from last received ACK (used for diagnostics/UI)
// === State Tracking ===
cannedMessageModuleRunState runState = CANNED_MESSAGE_RUN_STATE_INACTIVE;
char highlight = 0x00;
char payload = 0x00;
unsigned int cursor = 0;
unsigned long lastTouchMillis = 0;
uint32_t lastFilterUpdate = 0;
static constexpr uint32_t filterDebounceMs = 30;
std::vector<uint8_t> activeChannelIndices;
std::vector<NodeEntry> filteredNodes;
#if defined(USE_VIRTUAL_KEYBOARD)
bool shift = false;
int charSet = 0; // 0=ABC, 1=123
#endif
bool isUpEvent(const InputEvent *event);
bool isDownEvent(const InputEvent *event);
bool isSelectEvent(const InputEvent *event);
bool handleTabSwitch(const InputEvent *event);
int handleDestinationSelectionInput(const InputEvent *event, bool isUp, bool isDown, bool isSelect);
bool handleMessageSelectorInput(const InputEvent *event, bool isUp, bool isDown, bool isSelect);
bool handleFreeTextInput(const InputEvent *event);
#if defined(USE_VIRTUAL_KEYBOARD)
Letter keyboard[2][4][10] = {{{{"Q", 20, 0, 0, 0, 0},
{"W", 22, 0, 0, 0, 0},
{"E", 17, 0, 0, 0, 0},
{"R", 16.5, 0, 0, 0, 0},
{"T", 14, 0, 0, 0, 0},
{"Y", 15, 0, 0, 0, 0},
{"U", 16.5, 0, 0, 0, 0},
{"I", 5, 0, 0, 0, 0},
{"O", 19.5, 0, 0, 0, 0},
{"P", 15.5, 0, 0, 0, 0}},
{{"A", 14, 0, 0, 0, 0},
{"S", 15, 0, 0, 0, 0},
{"D", 16.5, 0, 0, 0, 0},
{"F", 15, 0, 0, 0, 0},
{"G", 17, 0, 0, 0, 0},
{"H", 15.5, 0, 0, 0, 0},
{"J", 12, 0, 0, 0, 0},
{"K", 15.5, 0, 0, 0, 0},
{"L", 14, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0}},
{{"", 20, 0, 0, 0, 0},
{"Z", 14, 0, 0, 0, 0},
{"X", 14.5, 0, 0, 0, 0},
{"C", 15.5, 0, 0, 0, 0},
{"V", 13.5, 0, 0, 0, 0},
{"B", 15, 0, 0, 0, 0},
{"N", 15, 0, 0, 0, 0},
{"M", 17, 0, 0, 0, 0},
{"", 20, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0}},
{{"123", 42, 0, 0, 0, 0},
{" ", 64, 0, 0, 0, 0},
{"", 36, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0},
{"", 0, 0, 0, 0, 0}}},
{{{"1", 12, 0, 0, 0, 0},
{"2", 13.5, 0, 0, 0, 0},
{"3", 12.5, 0, 0, 0, 0},
{"4", 14, 0, 0, 0, 0},
{"5", 14, 0, 0, 0, 0},
{"6", 14, 0, 0, 0, 0},
{"7", 13.5, 0, 0, 0, 0},
{"8", 14, 0, 0, 0, 0},
{"9", 14, 0, 0, 0, 0},
{"0", 14, 0, 0, 0, 0}},
{{"-", 8, 0, 0, 0, 0},
{"/", 8, 0, 0, 0, 0},
{":", 4.5, 0, 0, 0, 0},
{";", 4.5, 0, 0, 0, 0},
{"(", 7, 0, 0, 0, 0},
{")", 6.5, 0, 0, 0, 0},
{"$", 12.5, 0, 0, 0, 0},
{"&", 15, 0, 0, 0, 0},
{"@", 21.5, 0, 0, 0, 0},
{"\"", 8, 0, 0, 0, 0}},
{{".", 8, 0, 0, 0, 0},
{",", 8, 0, 0, 0, 0},
{"?", 10, 0, 0, 0, 0},
{"!", 10, 0, 0, 0, 0},
{"'", 10, 0, 0, 0, 0},
{"", 20, 0, 0, 0, 0}},
{{"ABC", 50, 0, 0, 0, 0}, {" ", 64, 0, 0, 0, 0}, {"", 36, 0, 0, 0, 0}}}};
#endif
};
extern CannedMessageModule *cannedMessageModule;
#endif