Files
firmware/src/graphics/niche/InkHUD/InkHUD.h
Jorropo beb268ff25 Revert "add a .clang-format file (#9154)" (#9172)
I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.

I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.

I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.

This reverts commit 0d11331d18.
2026-01-04 05:15:53 -06:00

120 lines
3.1 KiB
C++

#ifdef MESHTASTIC_INCLUDE_INKHUD
/*
InkHUD's main class
- singleton
- mediator between the various components
*/
#pragma once
#include "configuration.h"
#include "graphics/niche/Drivers/EInk/EInk.h"
#include "./AppletFont.h"
#include <vector>
namespace NicheGraphics::InkHUD
{
// Color, understood by display controller IC (as bit values)
// Also suitable for use as AdafruitGFX colors
enum Color : uint8_t {
BLACK = 0,
WHITE = 1,
};
class Applet;
class Events;
class Persistence;
class Renderer;
class SystemApplet;
class Tile;
class WindowManager;
class InkHUD
{
public:
static InkHUD *getInstance(); // Access to this singleton class
// Configuration
// - before InkHUD::begin, in variant nicheGraphics.h,
void setDriver(Drivers::EInk *driver);
void setDisplayResilience(uint8_t fastPerFull = 5, float stressMultiplier = 2.0);
void addApplet(const char *name, Applet *a, bool defaultActive = false, bool defaultAutoshow = false, uint8_t onTile = -1);
void begin();
// Handle user-button press
// - connected to an input source, in variant nicheGraphics.h
void shortpress();
void longpress();
void exitShort();
void exitLong();
void navUp();
void navDown();
void navLeft();
void navRight();
// Trigger UI changes
// - called by various InkHUD components
// - suitable(?) for use by aux button, connected in variant nicheGraphics.h
void nextApplet();
void prevApplet();
void openMenu();
void openAlignStick();
void nextTile();
void prevTile();
void rotate();
void rotateJoystick(uint8_t angle = 1); // rotate 90 deg by default
void toggleBatteryIcon();
// Updating the display
// - called by various InkHUD components
void requestUpdate();
void forceUpdate(Drivers::EInk::UpdateTypes type = Drivers::EInk::UpdateTypes::UNSPECIFIED, bool async = true);
void awaitUpdate();
// (Re)configuring WindowManager
void autoshow(); // Bring an applet to foreground
void updateAppletSelection(); // Change which applets are active
void updateLayout(); // Change multiplexing (count, rotation)
// Information passed between components
uint16_t width(); // From E-Ink driver
uint16_t height(); // From E-Ink driver
std::vector<Tile *> getEmptyTiles(); // From WindowManager
// Applets
SystemApplet *getSystemApplet(const char *name);
std::vector<Applet *> userApplets;
std::vector<SystemApplet *> systemApplets;
// Pass drawing output to Renderer
void drawPixel(int16_t x, int16_t y, Color c);
// Shared data which persists between boots
Persistence *persistence = nullptr;
private:
InkHUD() {} // Constructor made private to force use of InkHUD::getInstance
Events *events = nullptr; // Handle non-specific firmware events
Renderer *renderer = nullptr; // Co-ordinate display updates
WindowManager *windowManager = nullptr; // Multiplexing of applets
};
} // namespace NicheGraphics::InkHUD
#endif