mirror of
https://github.com/meshtastic/firmware.git
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* First try at multimessage storage and display * Nrf built issue fix * Message view mode * Add channel name instead of channel slot * trunk fix * Fix for DM threading * fix for message time * rename of view mode to Conversations * Reply in thread feature * rename Select View Mode to Select Conversation * dismiss all live fix * Messages from phone show on screen * Decoupled message packets from screen.cpp and cleaned up * Cannedmessage cleanup and emotes fixed * Ack on messages sent * Ack message cleanup * Dismiss feature fixed * removed legacy temporary messages * Emote picker fix * Memory size debug * Build error fix * Sanity checks are okay sometimes * Lengthen channel name and finalize cleanup removal of Broadcast * Change DM to @ in order to unify on a single method * Continue unifying display, also show message status on the "isMine" lines * Add context for incoming messages * Better to say "in" vs "on" * crash fix for confirmation nodes * Fix outbound labels based to avoid creating delays * Eink autoscroll dissabled * gating for message storage when not using a screen * revert * Build fail fix * Don't error out with unset MAC address in unit tests * Provide some extra spacing for low hanging characters in messages * Reorder menu options and reword Respond * Reword menus to better reflect actions * Go to thread from favorite screen * Reorder Favorite Action Menu with simple word modifications * Consolidate wording on "Chats" * Mute channel fix * trunk fix * Clean up how muting works along with when we wake the screen * Fix builds for HELTEC_MESH_SOLAR * Signal bars for message ack * fix for notification renderer * Remove duplicate code, fix more Chats, and fix C6L MessageRenderer * Fix to many warnings related to BaseUI * preset aware signal strength display * More C6L fixes and clean up header lines * Use text aligns for message layout where necessary * Attempt to fix memory usage of invalidLifetime * Update channel mute for adjusted protobuf * Missed a comma in merge conflicts * cleanup to get more space * Trunk fixes * Optimize Hi Rez Chirpy to save space * more fixes * More cleanup * Remove used getConversationWith * Remove unused dismissNewestMessage * Fix another build error on occassion * Dimiss key combo function deprecated * More cleanup * Fn symbol code removed * Waypoint cleanup * Trunk fix * Fixup Waypoint screen with BaseUI code * Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. * Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files." This reverts commit2f65721774. * Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2! * remove memory usage debug * Revert only RangeTestModule.cpp change * Switch from dynamic std::string storage to fixed-size char[] * Removing old left over code * More optimization * Free Heap when not on Message screen * build error fixes * Restore ellipsis to end of long names * Remove legacy function renderMessageContent * improved destination filtering * force PKI * cleanup * Shorten longNames to not exceed message popups * log messages sent from apps * Trunk fix * Improve layout of messages screen * Fix potential crash for undefined variable * Revert changes to RedirectablePrint.cpp * Apply shortening to longNames in Select Destination * Fix short name displays * Fix sprintfOverlappingData issue * Fix nullPointerRedundantCheck warning on ESP32 * Add "Delete All Chats" to all chat views * Improve getSafeNodeName / sanitizeString code. * Improve getSafeNodeName further * Restore auto favorite; but only if not CLIENT_BASE * Don't favorite if WE are CLIENT_BASE role * Don't run message persistent in MUI * Fix broken endifs * Unkwnown nodes no longer show as ??? on message thread * More delete options and cleanup of code * fix for delete this chat * Message menu cleanup * trunk fix * Clean up some menu options and remove some Unit C6L ifdefines * Rework Delete flow * Desperate times call for desperate measures * Create a background on the connected icon to reduce overlap impact * Optimize code for background image * Fix for Muzi_Base * Trunk Fixes * Remove the up/down shortcut to launch canned messages (#8370) * Remove the up/down shortcut to launch canned messages * Enabled MQTT and WEBSERVER by default (#8679) Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> --------- Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Riker <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> * Correct string length calculation for signal bars * Manual message scrolling * Fix * Restore CannedMessages on Home Frame * UpDown situational destination for textMessage * Correct up/down destinations on textMessage frame * Update Screen.h for handleTextMessage * Update Screen.cpp to repair a merge issue * Add nudge scroll on UpDownEncoder devices. * Set nodeName to maximum size * Revert "Set nodeName to maximum size" This reverts commite254f39925. * Reflow Node Lists and TLora Pager Views (#8942) * Add files via upload * Move files into the right place * Short or Long Names for everyone! * Add scrolling to Node list * Pagination fix for Latest to oldest per page * Page counters * Dynamic scaling of column counts based upon screen size, clean up box drawing * Reflow Node Lists and TLora Pager Views (#8942) * Add files via upload * Move files into the right place * Short or Long Names for everyone! * Add scrolling to Node list * Pagination fix for Latest to oldest per page * Page counters * Dynamic scaling of column counts based upon screen size, clean up box drawing * Update exempt labels for stale bot workflow Adds triaged and backlog to the list of exempt labels. * Update naming of Frame Visibility toggles * Fix to scrolling * Fix for content cutting off when from us * Fix for "delete this chat" now it does delete the current one * Rework isHighResolution to be an enum called ScreenResolution * Migrate Unit C6L macro guards into currentResolution UltraLow checks * Mistakes happen - restoring NodeList Renderer line --------- Signed-off-by: kur1k0 <zhuzirun@m5stack.com> Co-authored-by: Jason P <applewiz@mac.com> Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz> Co-authored-by: Riker <zhuzirun@m5stack.com> Co-authored-by: Ben Meadors <benmmeadors@gmail.com> Co-authored-by: whywilson <m.tools@qq.com> Co-authored-by: Tom Fifield <tom@tomfifield.net>
88 lines
3.3 KiB
C++
88 lines
3.3 KiB
C++
#pragma once
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#include "NodeDB.h"
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#include "graphics/Screen.h"
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#include "graphics/emotes.h"
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#include <OLEDDisplay.h>
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#include <OLEDDisplayUi.h>
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#include <string>
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#define HOURS_IN_MONTH 730
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// Forward declarations for status types
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namespace meshtastic
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{
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class PowerStatus;
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class NodeStatus;
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class GPSStatus;
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} // namespace meshtastic
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namespace graphics
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{
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/// Forward declarations
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class Screen;
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/**
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* @brief UI utility drawing functions
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*
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* Contains utility functions for drawing common UI elements, overlays,
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* battery indicators, and other shared graphical components.
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*/
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class UIRenderer
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{
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public:
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// Common UI elements
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static void drawNodes(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::NodeStatus *nodeStatus,
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int node_offset = 0, bool show_total = true, const char *additional_words = "");
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// GPS status functions
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static void drawGps(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::GPSStatus *gpsStatus);
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static void drawGpsCoordinates(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::GPSStatus *gpsStatus,
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const char *mode = "line1");
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static void drawGpsAltitude(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::GPSStatus *gpsStatus);
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static void drawGpsPowerStatus(OLEDDisplay *display, int16_t x, int16_t y, const meshtastic::GPSStatus *gpsStatus);
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// Overlay and special screens
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static void drawFrameText(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y, const char *text);
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// Navigation bar overlay
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static void drawNavigationBar(OLEDDisplay *display, OLEDDisplayUiState *state);
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static void drawNodeInfo(OLEDDisplay *display, const OLEDDisplayUiState *state, int16_t x, int16_t y);
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static void drawDeviceFocused(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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// Icon and screen drawing functions
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static void drawIconScreen(const char *upperMsg, OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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// Compass and location screen
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static void drawCompassAndLocationScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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static NodeNum currentFavoriteNodeNum;
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static std::vector<meshtastic_NodeInfoLite *> favoritedNodes;
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static void rebuildFavoritedNodes();
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// OEM screens
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#ifdef USERPREFS_OEM_TEXT
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static void drawOEMIconScreen(const char *upperMsg, OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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static void drawOEMBootScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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#endif
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#ifdef USE_EINK
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/// Used on eink displays while in deep sleep
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static void drawDeepSleepFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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/// Used on eink displays when screen updates are paused
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static void drawScreensaverOverlay(OLEDDisplay *display, OLEDDisplayUiState *state);
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#endif
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static std::string drawTimeDelta(uint32_t days, uint32_t hours, uint32_t minutes, uint32_t seconds);
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static int formatDateTime(char *buffer, size_t bufferSize, uint32_t rtc_sec, OLEDDisplay *display, bool showTime);
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// Check if the display can render a string (detect special chars; emoji)
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static bool haveGlyphs(const char *str);
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}; // namespace UIRenderer
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} // namespace graphics
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