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I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.
I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.
I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.
This reverts commit 0d11331d18.
36 lines
623 B
C++
36 lines
623 B
C++
#ifdef MESHTASTIC_INCLUDE_INKHUD
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/*
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A bare-minimum example of an InkHUD applet.
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Only prints Hello World.
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In variants/<your device>/nicheGraphics.h:
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- include this .h file
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- add the following line of code:
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windowManager->addApplet("Basic", new InkHUD::BasicExampleApplet);
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*/
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#pragma once
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#include "configuration.h"
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#include "graphics/niche/InkHUD/Applet.h"
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namespace NicheGraphics::InkHUD
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{
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class BasicExampleApplet : public Applet
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{
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public:
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// You must have an onRender() method
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// All drawing happens here
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void onRender() override;
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};
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} // namespace NicheGraphics::InkHUD
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#endif |