Files
firmware/src/modules/SerialModule.h
Jorropo beb268ff25 Revert "add a .clang-format file (#9154)" (#9172)
I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.

I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.

I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.

This reverts commit 0d11331d18.
2026-01-04 05:15:53 -06:00

82 lines
2.1 KiB
C++

#pragma once
#include "MeshModule.h"
#include "Router.h"
#include "SinglePortModule.h"
#include "concurrency/OSThread.h"
#include "configuration.h"
#include <Arduino.h>
#include <functional>
#if (defined(ARCH_ESP32) || defined(ARCH_NRF52) || defined(ARCH_RP2040) || defined(ARCH_STM32WL)) && \
!defined(CONFIG_IDF_TARGET_ESP32S2) && !defined(CONFIG_IDF_TARGET_ESP32C3)
class SerialModule : public StreamAPI, private concurrency::OSThread
{
bool firstTime = 1;
unsigned long lastNmeaTime = millis();
char outbuf[90] = "";
public:
SerialModule();
static bool isValidConfig(const meshtastic_ModuleConfig_SerialConfig &config);
protected:
virtual int32_t runOnce() override;
/// Check the current underlying physical link to see if the client is currently connected
virtual bool checkIsConnected() override;
private:
uint32_t getBaudRate();
void sendTelemetry(meshtastic_Telemetry m);
void processWXSerial();
};
extern SerialModule *serialModule;
/*
* Radio interface for SerialModule
*
*/
class SerialModuleRadio : public MeshModule
{
uint32_t lastRxID = 0;
char outbuf[90] = "";
public:
SerialModuleRadio();
/**
* Send our payload into the mesh
*/
void sendPayload(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false);
protected:
virtual meshtastic_MeshPacket *allocReply() override;
/** Called to handle a particular incoming message
@return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be considered for
it
*/
virtual ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
meshtastic_PortNum ourPortNum;
virtual bool wantPacket(const meshtastic_MeshPacket *p) override { return p->decoded.portnum == ourPortNum; }
meshtastic_MeshPacket *allocDataPacket()
{
// Update our local node info with our position (even if we don't decide to update anyone else)
meshtastic_MeshPacket *p = router->allocForSending();
p->decoded.portnum = ourPortNum;
return p;
}
};
extern SerialModuleRadio *serialModuleRadio;
#endif