Files
firmware/variants/esp32s3/tlora_t3s3_epaper/platformio.ini
renovate[bot] f38b4c1a98 chore(deps): update meshtastic-gxepd2 digest to a05c11c (#9264)
Co-authored-by: renovate[bot] <29139614+renovate[bot]@users.noreply.github.com>
2026-01-11 16:30:27 -06:00

52 lines
1.8 KiB
INI

[env:tlora-t3s3-epaper]
custom_meshtastic_hw_model = 16
custom_meshtastic_hw_model_slug = TLORA_T3_S3
custom_meshtastic_architecture = esp32-s3
custom_meshtastic_actively_supported = true
custom_meshtastic_support_level = 1
custom_meshtastic_display_name = LILYGO T-LoRa T3-S3 E-Ink
custom_meshtastic_images = tlora-t3s3-epaper.svg
custom_meshtastic_tags = LilyGo
custom_meshtastic_requires_dfu = true
extends = esp32s3_base
board = tlora-t3s3-v1
board_check = true
upload_protocol = esptool
build_flags =
${esp32s3_base.build_flags}
-D TLORA_T3S3_EPAPER
-I variants/esp32s3/tlora_t3s3_epaper
-DUSE_EINK
-DEINK_DISPLAY_MODEL=GxEPD2_213_BN
-DEINK_WIDTH=250
-DEINK_HEIGHT=122
-DUSE_EINK_DYNAMICDISPLAY ; Enable Dynamic EInk
-DEINK_LIMIT_FASTREFRESH=20 ; How many consecutive fast-refreshes are permitted //20
-DEINK_LIMIT_RATE_BACKGROUND_SEC=30 ; Minimum interval between BACKGROUND updates //30
-DEINK_LIMIT_RATE_RESPONSIVE_SEC=1 ; Minimum interval between RESPONSIVE updates
-DEINK_BACKGROUND_USES_FAST ; (Optional) Use FAST refresh for both BACKGROUND and RESPONSIVE, until a limit is reached.
lib_deps =
${esp32s3_base.lib_deps}
# renovate: datasource=git-refs depName=meshtastic-GxEPD2 packageName=https://github.com/meshtastic/GxEPD2 gitBranch=master
https://github.com/meshtastic/GxEPD2/archive/a05c11c02862624266b61599b0d6ba93e33c6f24.zip
[env:tlora-t3s3-epaper-inkhud]
extends = esp32s3_base, inkhud
board = tlora-t3s3-v1
board_check = true
upload_protocol = esptool
build_src_filter =
${esp32s3_base.build_src_filter}
${inkhud.build_src_filter}
build_flags =
${esp32s3_base.build_flags}
${inkhud.build_flags}
-I variants/esp32s3/tlora_t3s3_epaper
-D TLORA_T3S3_EPAPER
lib_deps =
${inkhud.lib_deps} ; InkHUD libs first, so we get GFXRoot instead of AdafruitGFX
${esp32s3_base.lib_deps}