Files
firmware/src/modules/WaypointModule.cpp
HarukiToreda 9da4396c6f Multi message storage (#8182)
* First try at multimessage storage and display

* Nrf built issue fix

* Message view mode

* Add channel name instead of channel slot

* trunk fix

* Fix for DM threading

* fix for message time

* rename of view mode to Conversations

* Reply in thread feature

* rename Select View Mode to Select Conversation

* dismiss all live fix

* Messages from phone show on screen

* Decoupled message packets from screen.cpp and cleaned up

* Cannedmessage cleanup and emotes fixed

* Ack on messages sent

* Ack message cleanup

* Dismiss feature fixed

* removed legacy temporary messages

* Emote picker fix

* Memory size debug

* Build error fix

* Sanity checks are okay sometimes

* Lengthen channel name and finalize cleanup removal of Broadcast

* Change DM to @ in order to unify on a single method

* Continue unifying display, also show message status on the "isMine" lines

* Add context for incoming messages

* Better to say "in" vs "on"

* crash fix for confirmation nodes

* Fix outbound labels based to avoid creating delays

* Eink autoscroll dissabled

* gating for message storage when not using a screen

* revert

* Build fail fix

* Don't error out with unset MAC address in unit tests

* Provide some extra spacing for low hanging characters in messages

* Reorder menu options and reword Respond

* Reword menus to better reflect actions

* Go to thread from favorite screen

* Reorder Favorite Action Menu with simple word modifications

* Consolidate wording on "Chats"

* Mute channel fix

* trunk fix

* Clean up how muting works along with when we wake the screen

* Fix builds for HELTEC_MESH_SOLAR

* Signal bars for message ack

* fix for notification renderer

* Remove duplicate code, fix more Chats, and fix C6L MessageRenderer

* Fix to many warnings related to BaseUI

* preset aware signal strength display

* More C6L fixes and clean up header lines

* Use text aligns for message layout where necessary

* Attempt to fix memory usage of invalidLifetime

* Update channel mute for adjusted protobuf

* Missed a comma in merge conflicts

* cleanup to get more space

* Trunk fixes

* Optimize Hi Rez Chirpy to save space

* more fixes

* More cleanup

* Remove used getConversationWith

* Remove unused dismissNewestMessage

* Fix another build error on occassion

* Dimiss key combo function deprecated

* More cleanup

* Fn symbol code removed

* Waypoint cleanup

* Trunk fix

* Fixup Waypoint screen with BaseUI code

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files.

* Revert "Implement Haruki's ClockRenderer and broadcast decomposeTime across various files."

This reverts commit 2f65721774.

* Implement Haruki's ClockRenderer and broadcast decomposeTime across various files. Attempt 2!

* remove memory usage debug

* Revert only RangeTestModule.cpp change

* Switch from dynamic std::string storage to fixed-size char[]

* Removing old left over code

* More optimization

* Free Heap when not on Message screen

* build error fixes

* Restore ellipsis to end of long names

* Remove legacy function renderMessageContent

* improved destination filtering

* force PKI

* cleanup

* Shorten longNames to not exceed message popups

* log messages sent from apps

* Trunk fix

* Improve layout of messages screen

* Fix potential crash for undefined variable

* Revert changes to RedirectablePrint.cpp

* Apply shortening to longNames in Select Destination

* Fix short name displays

* Fix sprintfOverlappingData issue

* Fix nullPointerRedundantCheck warning on ESP32

* Add "Delete All Chats" to all chat views

* Improve getSafeNodeName / sanitizeString code.

* Improve getSafeNodeName further

* Restore auto favorite; but only if not CLIENT_BASE

* Don't favorite if WE are CLIENT_BASE role

* Don't run message persistent in MUI

* Fix broken endifs

* Unkwnown nodes no longer show as ??? on message  thread

* More delete options and cleanup of code

* fix for delete this chat

* Message menu cleanup

* trunk fix

* Clean up some menu options and remove some Unit C6L ifdefines

* Rework Delete flow

* Desperate times call for desperate measures

* Create a background on the connected icon to reduce overlap impact

* Optimize code for background image

* Fix for Muzi_Base

* Trunk Fixes

* Remove the up/down shortcut to launch canned messages (#8370)

* Remove the up/down shortcut to launch canned messages

* Enabled MQTT and WEBSERVER by default (#8679)

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>

* Correct string length calculation for signal bars

* Manual message scrolling

* Fix

* Restore CannedMessages on Home Frame

* UpDown situational destination for textMessage

* Correct up/down destinations on textMessage frame

* Update Screen.h for handleTextMessage

* Update Screen.cpp to repair a merge issue

* Add nudge scroll on UpDownEncoder devices.

* Set nodeName to maximum size

* Revert "Set nodeName to maximum size"

This reverts commit e254f39925.

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Reflow Node Lists and TLora Pager Views (#8942)

* Add files via upload

* Move files into the right place

* Short or Long Names for everyone!

* Add scrolling to Node list

* Pagination fix for Latest to oldest per page

* Page counters

* Dynamic scaling of column counts based upon screen size, clean up box drawing

* Update exempt labels for stale bot workflow

Adds triaged and backlog to the list of exempt labels.

* Update naming of Frame Visibility toggles

* Fix to scrolling

* Fix for content cutting off when from us

* Fix for "delete this chat" now it does delete the current one

* Rework isHighResolution to be an enum called ScreenResolution

* Migrate Unit C6L macro guards into currentResolution UltraLow checks

* Mistakes happen - restoring NodeList Renderer line

---------

Signed-off-by: kur1k0 <zhuzirun@m5stack.com>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: Jonathan Bennett <jbennett@incomsystems.biz>
Co-authored-by: Riker <zhuzirun@m5stack.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: whywilson <m.tools@qq.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
2025-12-24 16:13:31 -06:00

179 lines
6.7 KiB
C++

#include "WaypointModule.h"
#include "NodeDB.h"
#include "PowerFSM.h"
#include "configuration.h"
#include "graphics/SharedUIDisplay.h"
#include "graphics/draw/CompassRenderer.h"
#if HAS_SCREEN
#include "gps/RTC.h"
#include "graphics/Screen.h"
#include "graphics/TimeFormatters.h"
#include "graphics/draw/NodeListRenderer.h"
#include "main.h"
#endif
WaypointModule *waypointModule;
static inline float degToRad(float deg)
{
return deg * PI / 180.0f;
}
static inline float radToDeg(float rad)
{
return rad * 180.0f / PI;
}
ProcessMessage WaypointModule::handleReceived(const meshtastic_MeshPacket &mp)
{
#if defined(DEBUG_PORT) && !defined(DEBUG_MUTE)
auto &p = mp.decoded;
LOG_INFO("Received waypoint msg from=0x%0x, id=0x%x, msg=%.*s", mp.from, mp.id, p.payload.size, p.payload.bytes);
#endif
// We only store/display messages destined for us.
// Keep a copy of the most recent text message.
devicestate.rx_waypoint = mp;
devicestate.has_rx_waypoint = true;
powerFSM.trigger(EVENT_RECEIVED_MSG);
#if HAS_SCREEN
UIFrameEvent e;
// New or updated waypoint: focus on this frame next time Screen::setFrames runs
if (shouldDraw()) {
requestFocus();
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET;
}
// Deleting an old waypoint: remove the frame quietly, don't change frame position if possible
else
e.action = UIFrameEvent::Action::REGENERATE_FRAMESET_BACKGROUND;
notifyObservers(&e);
#endif
return ProcessMessage::CONTINUE; // Let others look at this message also if they want
}
#if HAS_SCREEN
bool WaypointModule::shouldDraw()
{
#if !MESHTASTIC_EXCLUDE_WAYPOINT
if (!screen || !devicestate.has_rx_waypoint)
return false;
meshtastic_Waypoint wp{}; // <- replaces memset
if (pb_decode_from_bytes(devicestate.rx_waypoint.decoded.payload.bytes, devicestate.rx_waypoint.decoded.payload.size,
&meshtastic_Waypoint_msg, &wp)) {
return wp.expire > getTime();
}
return false; // no LOG_ERROR, no flag writes
#else
return false;
#endif
}
/// Draw the last waypoint we received
void WaypointModule::drawFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
{
if (!screen)
return;
display->clear();
display->setTextAlignment(TEXT_ALIGN_LEFT);
display->setFont(FONT_SMALL);
int line = 1;
// === Set Title
const char *titleStr = "Waypoint";
// === Header ===
graphics::drawCommonHeader(display, x, y, titleStr);
const int w = display->getWidth();
const int h = display->getHeight();
// Decode the waypoint
const meshtastic_MeshPacket &mp = devicestate.rx_waypoint;
meshtastic_Waypoint wp{};
if (!pb_decode_from_bytes(mp.decoded.payload.bytes, mp.decoded.payload.size, &meshtastic_Waypoint_msg, &wp)) {
devicestate.has_rx_waypoint = false;
return;
}
// Get timestamp info. Will pass as a field to drawColumns
char lastStr[20];
getTimeAgoStr(sinceReceived(&mp), lastStr, sizeof(lastStr));
// Will contain distance information, passed as a field to drawColumns
char distStr[20];
// Get our node, to use our own position
meshtastic_NodeInfoLite *ourNode = nodeDB->getMeshNode(nodeDB->getNodeNum());
// Dimensions / co-ordinates for the compass/circle
const uint16_t compassDiam = graphics::CompassRenderer::getCompassDiam(w, h);
const int16_t compassX = x + w - (compassDiam / 2) - 5;
const int16_t compassY = (config.display.displaymode == meshtastic_Config_DisplayConfig_DisplayMode_DEFAULT)
? y + h / 2
: y + FONT_HEIGHT_SMALL + (h - FONT_HEIGHT_SMALL) / 2;
// If our node has a position:
if (ourNode && (nodeDB->hasValidPosition(ourNode) || screen->hasHeading())) {
const meshtastic_PositionLite &op = ourNode->position;
float myHeading;
if (uiconfig.compass_mode == meshtastic_CompassMode_FREEZE_HEADING) {
myHeading = 0;
} else {
if (screen->hasHeading())
myHeading = degToRad(screen->getHeading());
else
myHeading = screen->estimatedHeading(DegD(op.latitude_i), DegD(op.longitude_i));
}
graphics::CompassRenderer::drawCompassNorth(display, compassX, compassY, myHeading, (compassDiam / 2));
// Compass bearing to waypoint
float bearingToOther =
GeoCoord::bearing(DegD(op.latitude_i), DegD(op.longitude_i), DegD(wp.latitude_i), DegD(wp.longitude_i));
// If the top of the compass is a static north then bearingToOther can be drawn on the compass directly
// If the top of the compass is not a static north we need adjust bearingToOther based on heading
if (uiconfig.compass_mode != meshtastic_CompassMode_FREEZE_HEADING)
bearingToOther -= myHeading;
graphics::CompassRenderer::drawNodeHeading(display, compassX, compassY, compassDiam, bearingToOther);
float bearingToOtherDegrees = (bearingToOther < 0) ? bearingToOther + 2 * PI : bearingToOther;
bearingToOtherDegrees = radToDeg(bearingToOtherDegrees);
// Distance to Waypoint
float d = GeoCoord::latLongToMeter(DegD(wp.latitude_i), DegD(wp.longitude_i), DegD(op.latitude_i), DegD(op.longitude_i));
if (config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) {
float feet = d * METERS_TO_FEET;
snprintf(distStr, sizeof(distStr), feet < (2 * MILES_TO_FEET) ? "%.0fft %.0f°" : "%.1fmi %.0f°",
feet < (2 * MILES_TO_FEET) ? feet : feet / MILES_TO_FEET, bearingToOtherDegrees);
} else {
snprintf(distStr, sizeof(distStr), d < 2000 ? "%.0fm %.0f°" : "%.1fkm %.0f°", d < 2000 ? d : d / 1000,
bearingToOtherDegrees);
}
}
else {
display->drawString(compassX - FONT_HEIGHT_SMALL / 4, compassY - FONT_HEIGHT_SMALL / 2, "?");
// ? in the distance field
snprintf(distStr, sizeof(distStr), "? %s ?°",
(config.display.units == meshtastic_Config_DisplayConfig_DisplayUnits_IMPERIAL) ? "mi" : "km");
}
// Draw compass circle
display->drawCircle(compassX, compassY, compassDiam / 2);
display->setTextAlignment(TEXT_ALIGN_LEFT); // Something above me changes to a different alignment, forcing a fix here!
display->drawString(0, graphics::getTextPositions(display)[line++], lastStr);
display->drawString(0, graphics::getTextPositions(display)[line++], wp.name);
display->drawString(0, graphics::getTextPositions(display)[line++], wp.description);
display->drawString(0, graphics::getTextPositions(display)[line++], distStr);
}
#endif