Files
firmware/src/graphics/niche/Drivers/EInk/SSD16XX.cpp

227 lines
6.5 KiB
C++

#include "./SSD16XX.h"
#ifdef MESHTASTIC_INCLUDE_NICHE_GRAPHICS
using namespace NicheGraphics::Drivers;
SSD16XX::SSD16XX(uint16_t width, uint16_t height, UpdateTypes supported, uint8_t bufferOffsetX)
: EInk(width, height, supported), bufferOffsetX(bufferOffsetX)
{
// Pre-calculate size of the image buffer, for convenience
// Determine the X dimension of the image buffer, in bytes.
// Along rows, pixels are stored 8 per byte.
// Not all display widths are divisible by 8. Need to make sure bytecount accommodates padding for these.
bufferRowSize = ((width - 1) / 8) + 1;
// Total size of image buffer, in bytes.
bufferSize = bufferRowSize * height;
}
void SSD16XX::begin(SPIClass *spi, uint8_t pin_dc, uint8_t pin_cs, uint8_t pin_busy, uint8_t pin_rst)
{
this->spi = spi;
this->pin_dc = pin_dc;
this->pin_cs = pin_cs;
this->pin_busy = pin_busy;
this->pin_rst = pin_rst;
pinMode(pin_dc, OUTPUT);
pinMode(pin_cs, OUTPUT);
pinMode(pin_busy, INPUT);
// If using a reset pin, hold high
// Reset is active low for solmon systech ICs
if (pin_rst != 0xFF)
pinMode(pin_rst, INPUT_PULLUP);
reset();
}
void SSD16XX::wait()
{
// Busy when HIGH
while (digitalRead(pin_busy) == HIGH)
yield();
}
void SSD16XX::reset()
{
// Check if reset pin is defined
if (pin_rst != 0xFF) {
pinMode(pin_rst, OUTPUT);
digitalWrite(pin_rst, LOW);
delay(50);
pinMode(pin_rst, INPUT_PULLUP);
wait();
}
sendCommand(0x12);
wait();
}
void SSD16XX::sendCommand(const uint8_t command)
{
spi->beginTransaction(spiSettings);
digitalWrite(pin_dc, LOW); // DC pin low indicates command
digitalWrite(pin_cs, LOW);
spi->transfer(command);
digitalWrite(pin_cs, HIGH);
digitalWrite(pin_dc, HIGH);
spi->endTransaction();
}
void SSD16XX::sendData(uint8_t data)
{
// spi->beginTransaction(spiSettings);
// digitalWrite(pin_dc, HIGH); // DC pin HIGH indicates data, instead of command
// digitalWrite(pin_cs, LOW);
// spi->transfer(data);
// digitalWrite(pin_cs, HIGH);
// digitalWrite(pin_dc, HIGH);
// spi->endTransaction();
sendData(&data, 1);
}
void SSD16XX::sendData(const uint8_t *data, uint32_t size)
{
spi->beginTransaction(spiSettings);
digitalWrite(pin_dc, HIGH); // DC pin HIGH indicates data, instead of command
digitalWrite(pin_cs, LOW);
// Platform-specific SPI command
#if defined(ARCH_ESP32)
spi->transferBytes(data, NULL, size); // NULL for a "write only" transfer
#elif defined(ARCH_NRF52)
spi->transfer(data, NULL, size); // NULL for a "write only" transfer
#else
#error Not implemented yet? Feel free to add other platforms here.
#endif
digitalWrite(pin_cs, HIGH);
digitalWrite(pin_dc, HIGH);
spi->endTransaction();
}
void SSD16XX::configFullscreen()
{
// Placing this code in a separate method because it's probably pretty consistent between displays
// Should make it tidier to override SSD16XX::configure
// Define the boundaries of the "fullscreen" region, for the controller IC
static const uint16_t sx = bufferOffsetX; // Notice the offset
static const uint16_t sy = 0;
static const uint16_t ex = bufferRowSize + bufferOffsetX - 1; // End is "max index", not "count". Minus 1 handles this
static const uint16_t ey = height;
// Split into bytes
static const uint8_t sy1 = sy & 0xFF;
static const uint8_t sy2 = (sy >> 8) & 0xFF;
static const uint8_t ey1 = ey & 0xFF;
static const uint8_t ey2 = (ey >> 8) & 0xFF;
// Data entry mode - Left to Right, Top to Bottom
sendCommand(0x11);
sendData(0x03);
// Select controller IC memory region to display a fullscreen image
sendCommand(0x44); // Memory X start - end
sendData(sx);
sendData(ex);
sendCommand(0x45); // Memory Y start - end
sendData(sy1);
sendData(sy2);
sendData(ey1);
sendData(ey2);
// Place the cursor at the start of this memory region, ready to send image data x=0 y=0
sendCommand(0x4E); // Memory cursor X
sendData(sx);
sendCommand(0x4F); // Memory cursor y
sendData(sy1);
sendData(sy2);
}
void SSD16XX::update(uint8_t *imageData, UpdateTypes type)
{
this->updateType = type;
this->buffer = imageData;
reset();
configFullscreen();
configScanning(); // Virtual, unused by base class
configVoltages(); // Virtual, unused by base class
configWaveform(); // Virtual, unused by base class
wait();
if (updateType == FULL) {
writeNewImage();
writeOldImage();
} else {
writeNewImage();
}
configUpdateSequence();
sendCommand(0x20); // Begin executing the update
// Let the update run async, on display hardware. Base class will poll completion, then finalize.
// For a blocking update, call await after update
detachFromUpdate();
}
// Send SPI commands for controller IC to begin executing the refresh operation
void SSD16XX::configUpdateSequence()
{
switch (updateType) {
default:
sendCommand(0x22); // Set "update sequence"
sendData(0xF7); // Non-differential, load waveform from OTP
break;
}
}
void SSD16XX::writeNewImage()
{
sendCommand(0x24);
sendData(buffer, bufferSize);
}
void SSD16XX::writeOldImage()
{
sendCommand(0x26);
sendData(buffer, bufferSize);
}
void SSD16XX::detachFromUpdate()
{
// To save power / cycles, displays can choose to specify an "expected duration" for various refresh types
// If we know a full-refresh takes at least 4 seconds, we can delay polling until 3 seconds have passed
// If not implemented, we'll just poll right from the get-go
switch (updateType) {
default:
EInk::beginPolling(100, 0);
}
}
bool SSD16XX::isUpdateDone()
{
// Busy when HIGH
if (digitalRead(pin_busy) == HIGH)
return false;
else
return true;
}
void SSD16XX::finalizeUpdate()
{
// Put a copy of the image into the "old memory".
// Used with differential refreshes (e.g. FAST update), to determine which px need to move, and which can remain in place
// We need to keep the "old memory" up to date, because don't know whether next refresh will be FULL or FAST etc.
if (updateType != FULL) {
writeNewImage(); // Only required by some controller variants. Todo: Override just for GDEY0154D678?
writeOldImage();
sendCommand(0x7F); // Terminate image write without update
wait();
}
}
#endif // MESHTASTIC_INCLUDE_NICHE_GRAPHICS