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I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.
I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.
I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.
This reverts commit 0d11331d18.
49 lines
1.6 KiB
C++
49 lines
1.6 KiB
C++
#pragma once
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#include "MeshTypes.h"
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#include <queue>
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/**
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* A priority queue of packets
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*/
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class MeshPacketQueue
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{
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size_t maxLen;
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std::vector<meshtastic_MeshPacket *> queue;
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/** Replace a lower priority package in the queue with 'mp' (provided there are lower pri packages). Return true if replaced.
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*/
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bool replaceLowerPriorityPacket(meshtastic_MeshPacket *mp);
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public:
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explicit MeshPacketQueue(size_t _maxLen);
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/** enqueue a packet, return false if full
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* @param dropped Optional pointer to a bool that will be set to true if a packet was dropped
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*/
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bool enqueue(meshtastic_MeshPacket *p, bool *dropped = nullptr);
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/** return true if the queue is empty */
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bool empty();
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/** return amount of free packets in Queue */
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size_t getFree() { return maxLen - queue.size(); }
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/** return total size of the Queue */
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size_t getMaxLen() { return maxLen; }
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meshtastic_MeshPacket *dequeue();
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meshtastic_MeshPacket *getFront();
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/** Get a packet from this queue. Returns a pointer to the packet, or NULL if not found. */
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meshtastic_MeshPacket *getPacketFromQueue(NodeNum from, PacketId id);
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/** Attempt to find and remove a packet from this queue. Returns the packet which was removed from the queue */
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meshtastic_MeshPacket *remove(NodeNum from, PacketId id, bool tx_normal = true, bool tx_late = true,
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uint8_t hop_limit_lt = 0);
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/* Attempt to find a packet from this queue. Return true if it was found. */
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bool find(const NodeNum from, const PacketId id);
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}; |