mirror of
https://github.com/meshtastic/firmware.git
synced 2026-01-01 23:50:38 +00:00
* Allow observers to respond to AdminMessage requests
Ground work for CannedMessage getters and setters
* Enable CannedMessage config in apps for InkHUD devices
* Migrate the InkHUD::Events AdminModule observer
Use the new AdminModule_ObserverData struct
* Bare-bones NicheGraphics util to access canned messages
Handles loading and parsing. Handle admin messages for setting and getting.
* Send canned messages via on-screen menu
* Change ThreadedMessageApplet from Observer to Module API
Allows us to intercept locally generated packets ('loopbackOK = true'), to handle outgoing canned messages.
* Fix: crash getting empty canned message string via Client API
* Move file into Utils subdir
* Move an include statement from .cpp to .h
* Limit strncpy size of dest, not source
Wasn't critical in ths specific case, but definitely a mistake.
268 lines
9.5 KiB
C++
268 lines
9.5 KiB
C++
#ifdef MESHTASTIC_INCLUDE_INKHUD
|
|
|
|
#include "./ThreadedMessageApplet.h"
|
|
|
|
#include "RTC.h"
|
|
#include "mesh/NodeDB.h"
|
|
|
|
using namespace NicheGraphics;
|
|
|
|
// Hard limits on how much message data to write to flash
|
|
// Avoid filling the storage if something goes wrong
|
|
// Normal usage should be well below this size
|
|
constexpr uint8_t MAX_MESSAGES_SAVED = 10;
|
|
constexpr uint32_t MAX_MESSAGE_SIZE = 250;
|
|
|
|
InkHUD::ThreadedMessageApplet::ThreadedMessageApplet(uint8_t channelIndex)
|
|
: SinglePortModule("ThreadedMessageApplet", meshtastic_PortNum_TEXT_MESSAGE_APP), channelIndex(channelIndex)
|
|
{
|
|
// Create the message store
|
|
// Will shortly attempt to load messages from RAM, if applet is active
|
|
// Label (filename in flash) is set from channel index
|
|
store = new MessageStore("ch" + to_string(channelIndex));
|
|
}
|
|
|
|
void InkHUD::ThreadedMessageApplet::onRender()
|
|
{
|
|
// =============
|
|
// Draw a header
|
|
// =============
|
|
|
|
// Header text
|
|
std::string headerText;
|
|
headerText += "Channel ";
|
|
headerText += to_string(channelIndex);
|
|
headerText += ": ";
|
|
if (channels.isDefaultChannel(channelIndex))
|
|
headerText += "Public";
|
|
else
|
|
headerText += channels.getByIndex(channelIndex).settings.name;
|
|
|
|
// Draw a "standard" applet header
|
|
drawHeader(headerText);
|
|
|
|
// Y position for divider
|
|
const int16_t dividerY = Applet::getHeaderHeight() - 1;
|
|
|
|
// ==================
|
|
// Draw each message
|
|
// ==================
|
|
|
|
// Restrict drawing area
|
|
// - don't overdraw the header
|
|
// - small gap below divider
|
|
setCrop(0, dividerY + 2, width(), height() - (dividerY + 2));
|
|
|
|
// Set padding
|
|
// - separates text from the vertical line which marks its edge
|
|
constexpr uint16_t padW = 2;
|
|
constexpr int16_t msgL = padW;
|
|
const int16_t msgR = (width() - 1) - padW;
|
|
const uint16_t msgW = (msgR - msgL) + 1;
|
|
|
|
int16_t msgB = height() - 1; // Vertical cursor for drawing. Messages are bottom-aligned to this value.
|
|
uint8_t i = 0; // Index of stored message
|
|
|
|
// Loop over messages
|
|
// - until no messages left, or
|
|
// - until no part of message fits on screen
|
|
while (msgB >= (0 - fontSmall.lineHeight()) && i < store->messages.size()) {
|
|
|
|
// Grab data for message
|
|
MessageStore::Message &m = store->messages.at(i);
|
|
bool outgoing = (m.sender == 0) || (m.sender == myNodeInfo.my_node_num); // Own NodeNum if canned message
|
|
std::string bodyText = parse(m.text); // Parse any non-ascii chars in the message
|
|
|
|
// Cache bottom Y of message text
|
|
// - Used when drawing vertical line alongside
|
|
const int16_t dotsB = msgB;
|
|
|
|
// Get dimensions for message text
|
|
uint16_t bodyH = getWrappedTextHeight(msgL, msgW, bodyText);
|
|
int16_t bodyT = msgB - bodyH;
|
|
|
|
// Print message
|
|
// - if incoming
|
|
if (!outgoing)
|
|
printWrapped(msgL, bodyT, msgW, bodyText);
|
|
|
|
// Print message
|
|
// - if outgoing
|
|
else {
|
|
if (getTextWidth(bodyText) < width()) // If short,
|
|
printAt(msgR, bodyT, bodyText, RIGHT); // print right align
|
|
else // If long,
|
|
printWrapped(msgL, bodyT, msgW, bodyText); // need printWrapped(), which doesn't support right align
|
|
}
|
|
|
|
// Move cursor up
|
|
// - above message text
|
|
msgB -= bodyH;
|
|
msgB -= getFont().lineHeight() * 0.2; // Padding between message and header
|
|
|
|
// Compose info string
|
|
// - shortname, if possible, or "me"
|
|
// - time received, if possible
|
|
std::string info;
|
|
if (outgoing)
|
|
info += "Me";
|
|
else {
|
|
// Check if sender is node db
|
|
meshtastic_NodeInfoLite *sender = nodeDB->getMeshNode(m.sender);
|
|
if (sender)
|
|
info += parseShortName(sender); // Handle any unprintable chars in short name
|
|
else
|
|
info += hexifyNodeNum(m.sender); // No node info at all. Print the node num
|
|
}
|
|
|
|
std::string timeString = getTimeString(m.timestamp);
|
|
if (timeString.length() > 0) {
|
|
info += " - ";
|
|
info += timeString;
|
|
}
|
|
|
|
// Print the info string
|
|
// - Faux bold: printed twice, shifted horizontally by one px
|
|
printAt(outgoing ? msgR : msgL, msgB, info, outgoing ? RIGHT : LEFT, BOTTOM);
|
|
printAt(outgoing ? msgR - 1 : msgL + 1, msgB, info, outgoing ? RIGHT : LEFT, BOTTOM);
|
|
|
|
// Underline the info string
|
|
const int16_t divY = msgB;
|
|
int16_t divL;
|
|
int16_t divR;
|
|
if (!outgoing) {
|
|
// Left side - incoming
|
|
divL = msgL;
|
|
divR = getTextWidth(info) + getFont().lineHeight() / 2;
|
|
} else {
|
|
// Right side - outgoing
|
|
divR = msgR;
|
|
divL = divR - getTextWidth(info) - getFont().lineHeight() / 2;
|
|
}
|
|
for (int16_t x = divL; x <= divR; x += 2)
|
|
drawPixel(x, divY, BLACK);
|
|
|
|
// Move cursor up: above info string
|
|
msgB -= fontSmall.lineHeight();
|
|
|
|
// Vertical line alongside message
|
|
for (int16_t y = msgB; y < dotsB; y += 1)
|
|
drawPixel(outgoing ? width() - 1 : 0, y, BLACK);
|
|
|
|
// Move cursor up: padding before next message
|
|
msgB -= fontSmall.lineHeight() * 0.5;
|
|
|
|
i++;
|
|
} // End of loop: drawing each message
|
|
|
|
// Fade effect:
|
|
// Area immediately below the divider. Overdraw with sparse white lines.
|
|
// Make text appear to pass behind the header
|
|
hatchRegion(0, dividerY + 1, width(), fontSmall.lineHeight() / 3, 2, WHITE);
|
|
|
|
// If we've run out of screen to draw messages, we can drop any leftover data from the queue
|
|
// Those messages have been pushed off the screen-top by newer ones
|
|
while (i < store->messages.size())
|
|
store->messages.pop_back();
|
|
}
|
|
|
|
// Code which runs when the applet begins running
|
|
// This might happen at boot, or if user enables the applet at run-time, via the menu
|
|
void InkHUD::ThreadedMessageApplet::onActivate()
|
|
{
|
|
loadMessagesFromFlash();
|
|
loopbackOk = true; // Allow us to handle messages generated on the node (canned messages)
|
|
}
|
|
|
|
// Code which runs when the applet stop running
|
|
// This might be at shutdown, or if the user disables the applet at run-time, via the menu
|
|
void InkHUD::ThreadedMessageApplet::onDeactivate()
|
|
{
|
|
loopbackOk = false; // Slightly reduce our impact if the applet is disabled
|
|
}
|
|
|
|
// Handle new text messages
|
|
// These might be incoming, from the mesh, or outgoing from phone
|
|
// Each instance of the ThreadMessageApplet will only listen on one specific channel
|
|
ProcessMessage InkHUD::ThreadedMessageApplet::handleReceived(const meshtastic_MeshPacket &mp)
|
|
{
|
|
// Abort if applet fully deactivated
|
|
if (!isActive())
|
|
return ProcessMessage::CONTINUE;
|
|
|
|
// Abort if wrong channel
|
|
if (mp.channel != this->channelIndex)
|
|
return ProcessMessage::CONTINUE;
|
|
|
|
// Abort if message was a DM
|
|
if (mp.to != NODENUM_BROADCAST)
|
|
return ProcessMessage::CONTINUE;
|
|
|
|
// Extract info into our slimmed-down "StoredMessage" type
|
|
MessageStore::Message newMessage;
|
|
newMessage.timestamp = getValidTime(RTCQuality::RTCQualityDevice, true); // Current RTC time
|
|
newMessage.sender = mp.from;
|
|
newMessage.channelIndex = mp.channel;
|
|
newMessage.text = std::string((const char *)mp.decoded.payload.bytes, mp.decoded.payload.size);
|
|
|
|
// Store newest message at front
|
|
// These records are used when rendering, and also stored in flash at shutdown
|
|
store->messages.push_front(newMessage);
|
|
|
|
// If this was an incoming message, suggest that our applet becomes foreground, if permitted
|
|
if (getFrom(&mp) != nodeDB->getNodeNum())
|
|
requestAutoshow();
|
|
|
|
// Redraw the applet, perhaps.
|
|
requestUpdate(); // Want to update display, if applet is foreground
|
|
|
|
// Tell Module API to continue informing other firmware components about this message
|
|
// We're not the only component which is interested in new text messages
|
|
return ProcessMessage::CONTINUE;
|
|
}
|
|
|
|
// Don't show notifications for text messages broadcast to our channel, when the applet is displayed
|
|
bool InkHUD::ThreadedMessageApplet::approveNotification(Notification &n)
|
|
{
|
|
if (n.type == Notification::Type::NOTIFICATION_MESSAGE_BROADCAST && n.getChannel() == channelIndex)
|
|
return false;
|
|
|
|
// None of our business. Allow the notification.
|
|
else
|
|
return true;
|
|
}
|
|
|
|
// Save several recent messages to flash
|
|
// Stores the contents of ThreadedMessageApplet::messages
|
|
// Just enough messages to fill the display
|
|
// Messages are packed "back-to-back", to minimize blocks of flash used
|
|
void InkHUD::ThreadedMessageApplet::saveMessagesToFlash()
|
|
{
|
|
// Create a label (will become the filename in flash)
|
|
std::string label = "ch" + to_string(channelIndex);
|
|
|
|
store->saveToFlash();
|
|
}
|
|
|
|
// Load recent messages to flash
|
|
// Fills ThreadedMessageApplet::messages with previous messages
|
|
// Just enough messages have been stored to cover the display
|
|
void InkHUD::ThreadedMessageApplet::loadMessagesFromFlash()
|
|
{
|
|
// Create a label (will become the filename in flash)
|
|
std::string label = "ch" + to_string(channelIndex);
|
|
|
|
store->loadFromFlash();
|
|
}
|
|
|
|
// Code to run when device is shutting down
|
|
// This is in addition to any onDeactivate() code, which will also run
|
|
// Todo: implement before a reboot also
|
|
void InkHUD::ThreadedMessageApplet::onShutdown()
|
|
{
|
|
// Save our current set of messages to flash, provided the applet isn't disabled
|
|
if (isActive())
|
|
saveMessagesToFlash();
|
|
}
|
|
|
|
#endif |