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* Allow observers to respond to AdminMessage requests
Ground work for CannedMessage getters and setters
* Enable CannedMessage config in apps for InkHUD devices
* Migrate the InkHUD::Events AdminModule observer
Use the new AdminModule_ObserverData struct
* Bare-bones NicheGraphics util to access canned messages
Handles loading and parsing. Handle admin messages for setting and getting.
* Send canned messages via on-screen menu
* Change ThreadedMessageApplet from Observer to Module API
Allows us to intercept locally generated packets ('loopbackOK = true'), to handle outgoing canned messages.
* Fix: crash getting empty canned message string via Client API
* Move file into Utils subdir
* Move an include statement from .cpp to .h
* Limit strncpy size of dest, not source
Wasn't critical in ths specific case, but definitely a mistake.
41 lines
659 B
C++
41 lines
659 B
C++
#ifdef MESHTASTIC_INCLUDE_INKHUD
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/*
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Set of end-point actions for the Menu Applet
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Added as menu entries in MenuApplet::showPage
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Behaviors assigned in MenuApplet::execute
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*/
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#pragma once
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#include "configuration.h"
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namespace NicheGraphics::InkHUD
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{
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enum MenuAction {
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NO_ACTION,
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SEND_PING,
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STORE_CANNEDMESSAGE_SELECTION,
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SEND_CANNEDMESSAGE,
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SHUTDOWN,
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NEXT_TILE,
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TOGGLE_BACKLIGHT,
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TOGGLE_GPS,
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ENABLE_BLUETOOTH,
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TOGGLE_APPLET,
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TOGGLE_AUTOSHOW_APPLET,
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SET_RECENTS,
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ROTATE,
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LAYOUT,
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TOGGLE_BATTERY_ICON,
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TOGGLE_NOTIFICATIONS,
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TOGGLE_12H_CLOCK,
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};
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} // namespace NicheGraphics::InkHUD
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#endif |