mirror of
https://github.com/meshtastic/firmware.git
synced 2026-02-01 06:32:01 +00:00
I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.
I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.
I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.
This reverts commit 0d11331d18.
58 lines
1.6 KiB
C++
58 lines
1.6 KiB
C++
#ifdef MESHTASTIC_INCLUDE_INKHUD
|
|
|
|
/*
|
|
|
|
Displays a thread-view of incoming and outgoing message for a specific channel
|
|
|
|
The channel for this applet is set in the constructor,
|
|
when the applet is added to WindowManager in the setupNicheGraphics method.
|
|
|
|
Several messages are saved to flash at shutdown, to preseve applet between reboots.
|
|
This class has its own internal method for saving and loading to fs, which interacts directly with the FSCommon layer.
|
|
If the amount of flash usage is unacceptable, we could keep these in RAM only.
|
|
|
|
Multiple instances of this channel may be used. This must be done at buildtime.
|
|
Suggest a max of two channel, to minimize fs usage?
|
|
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include "configuration.h"
|
|
|
|
#include "graphics/niche/InkHUD/Applet.h"
|
|
#include "graphics/niche/InkHUD/MessageStore.h"
|
|
|
|
#include "modules/TextMessageModule.h"
|
|
|
|
namespace NicheGraphics::InkHUD
|
|
{
|
|
|
|
class Applet;
|
|
|
|
class ThreadedMessageApplet : public Applet, public SinglePortModule
|
|
{
|
|
public:
|
|
explicit ThreadedMessageApplet(uint8_t channelIndex);
|
|
ThreadedMessageApplet() = delete;
|
|
|
|
void onRender() override;
|
|
|
|
void onActivate() override;
|
|
void onDeactivate() override;
|
|
void onShutdown() override;
|
|
ProcessMessage handleReceived(const meshtastic_MeshPacket &mp) override;
|
|
|
|
bool approveNotification(Notification &n) override; // Which notifications to suppress
|
|
|
|
protected:
|
|
void saveMessagesToFlash();
|
|
void loadMessagesFromFlash();
|
|
|
|
MessageStore *store; // Messages, held in RAM for use, ready to save to flash on shutdown
|
|
uint8_t channelIndex = 0;
|
|
};
|
|
|
|
} // namespace NicheGraphics::InkHUD
|
|
|
|
#endif |