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https://github.com/meshtastic/firmware.git
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482 lines
38 KiB
C++
482 lines
38 KiB
C++
#include "configuration.h"
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#if HAS_SCREEN
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#include "emotes.h"
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namespace graphics
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{
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// Always define Emote list and count
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const Emote emotes[] = {
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#ifndef EXCLUDE_EMOJI
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// --- Thumbs ---
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{"\U0001F44D", thumbup, thumbs_width, thumbs_height}, // 👍 Thumbs Up
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{"\U0001F44E", thumbdown, thumbs_width, thumbs_height}, // 👎 Thumbs Down
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// --- Smileys (Multiple Unicode Aliases) ---
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{"\U0001F60A", smiling_eyes, smiling_eyes_width, smiling_eyes_height}, // 😊 Smiling Eyes
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{"\U0001F600", grinning, grinning_width, grinning_height}, // 😀 Grinning Face
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{"\U0001F642", slightly_smiling, slightly_smiling_width, slightly_smiling_height}, // 🙂 Slightly Smiling Face
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{"\U0001F609", winking_face, winking_face_width, winking_face_height}, // 😉 Winking Face
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{"\U0001F601", grinning_smiling_eyes, grinning_smiling_eyes_width, grinning_smiling_eyes_height}, // 😁 Grinning Smiling Eyes
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{"\U0001F60D", heart_eyes, heart_eyes_width, heart_eyes_height}, // 😍 Heart Eyes
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{"\U0001F970", heart_smile, heart_smile_width, heart_smile_height}, // 🥰 Smiling Face with Hearts
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// --- Question/Alert ---
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{"\u2753", question, question_width, question_height}, // ❓ Question Mark
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{"\u203C\uFE0F", bang, bang_width, bang_height}, // ‼️ Double Exclamation Mark
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{"\u26A0\uFE0F", caution, caution_width, caution_height}, // ⚠️ Warning Sign
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// --- Laughing Faces ---
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{"\U0001F602", haha, haha_width, haha_height}, // 😂 Face with Tears of Joy
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{"\U0001F923", rofl, rofl_width, rofl_height}, // 🤣 Rolling on the Floor Laughing
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{"\U0001F606", smiling_closed_eyes, smiling_closed_eyes_width, smiling_closed_eyes_height}, // 😆 Smiling Closed Eyes
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{"\U0001F605", haha, haha_width, haha_height}, // 😅 Smiling with Sweat
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{"\U0001F604", grinning_smiling_eyes_2, grinning_smiling_eyes_2_width,
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grinning_smiling_eyes_2_height}, // 😄 Grinning Face with Smiling Eyes
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{"\U0001F62D", loudly_crying_face, loudly_crying_face_width, loudly_crying_face_height}, // 😭 Loudly Crying Face
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{"\U0001F92E", vomiting, vomiting_width, vomiting_height}, // 🤮 Face Vomiting
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{"\U0001F60E", cool, cool_width, cool_height}, // 😎 Smiling Face with Sunglasses
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{"\U0001F440", eyes, eyes_width, eyes_height}, // 👀 Eyes
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{"\U0001F441\uFE0F", eye, eye_width, eye_height}, // 👁️ Eye
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// --- Gestures and People ---
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{"\U0001F44B", wave_icon, wave_icon_width, wave_icon_height}, // 👋 Waving Hand
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{"\u270C\uFE0F", peace_sign, peace_sign_width, peace_sign_height}, // ✌️ Victory Hand
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{"\U0001F596", vulcan_salute, vulcan_salute_width, vulcan_salute_height}, // 🖖 Vulcan Salute
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{"\U0001F64F", praying, praying_width, praying_height}, // 🙏 Praying Hands
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{"\U0001F4AA", strong, strong_width, strong_height}, // 💪 Flexed Biceps
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{"\U0001F937", shrug, shrug_width, shrug_height}, // 🤷 Person Shrugging
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{"\U0001F920", cowboy, cowboy_width, cowboy_height}, // 🤠 Cowboy Hat Face
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{"\U0001F3A7", deadmau5, deadmau5_width, deadmau5_height}, // 🎧 Headphones
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// --- Symbols ---
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{"\u2714\uFE0F", check_mark, check_mark_width, check_mark_height}, // ✔️ Check Mark
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{"\u2705", check_mark, check_mark_width, check_mark_height}, // ✅ Check Mark Button
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{"\u2611\uFE0F", check_mark, check_mark_width, check_mark_height}, // ☑️ Check Box with Check
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{"\U0001F3E0", house, house_width, house_height}, // 🏠 House
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// --- Weather ---
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{"\u2600", sun, sun_width, sun_height}, // ☀ Sun (without variation selector)
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{"\u2600\uFE0F", sun, sun_width, sun_height}, // ☀️ Sun (with variation selector)
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{"\U0001F327\uFE0F", rain, rain_width, rain_height}, // 🌧️ Cloud with Rain
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{"\u2601\uFE0F", cloud, cloud_width, cloud_height}, // ☁️ Cloud
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{"\U0001F32B\uFE0F", fog, fog_width, fog_height}, // 🌫️ Fog
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{"\u2744\uFE0F", snowflake, snowflake_width, snowflake_height}, // ❄️ Snowflake
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{"\U0001F4A7", drop, drop_width, drop_height}, // 💧 Droplet
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{"\U0001F321\uFE0F", thermometer, thermometer_width, thermometer_height}, // 🌡️ Thermometer
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{"\U0001F326\uFE0F", sun_behind_raincloud, sun_behind_raincloud_width,
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sun_behind_raincloud_height}, // 🌦️ Sun Behind Rain Cloud
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{"\u26C5", sun_behind_cloud, sun_behind_cloud_width, sun_behind_cloud_height}, // ⛅ Sun Behind Cloud
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{"\u26C5\uFE0F", sun_behind_cloud, sun_behind_cloud_width, sun_behind_cloud_height}, // ⛅️ Sun Behind Cloud
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{"\U0001F328\uFE0F", cloud_with_snow, cloud_with_snow_width, cloud_with_snow_height}, // 🌨️ Cloud with Snow
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{"\U0001F329\uFE0F", cloud_with_lightning, cloud_with_lightning_width,
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cloud_with_lightning_height}, // 🌩️ Cloud with Lightning
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{"\u26C8", cloud_with_lightning_rain, cloud_with_lightning_rain_width,
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cloud_with_lightning_rain_height}, // ⛈ Cloud with Lightning and Rain
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{"\u26C8\uFE0F", cloud_with_lightning_rain, cloud_with_lightning_rain_width,
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cloud_with_lightning_rain_height}, // ⛈️ Cloud with Lightning and Rain
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{"\U0001F32C\uFE0F", wind_face, wind_face_width, wind_face_height}, // 🌬️ Wind Face
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// --- Moon Phases ---
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{"\U0001F311", new_moon, new_moon_width, new_moon_height}, // 🌑 New Moon
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{"\U0001F312", waxing_crescent_moon, waxing_crescent_moon_width, waxing_crescent_moon_height}, // 🌒 Waxing Crescent Moon
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{"\U0001F313", first_quarter_moon, first_quarter_moon_width, first_quarter_moon_height}, // 🌓 First Quarter Moon
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{"\U0001F314", waxing_gibbous_moon, waxing_gibbous_moon_width, waxing_gibbous_moon_height}, // 🌔 Waxing Gibbous Moon
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{"\U0001F315", full_moon, full_moon_width, full_moon_height}, // 🌕 Full Moon
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{"\U0001F316", waning_gibbous_moon, waning_gibbous_moon_width, waning_gibbous_moon_height}, // 🌖 Waning Gibbous Moon
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{"\U0001F317", last_quarter_moon, last_quarter_moon_width, last_quarter_moon_height}, // 🌗 Last Quarter Moon
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{"\U0001F318", waning_crescent_moon, waning_crescent_moon_width, waning_crescent_moon_height}, // 🌘 Waning Crescent Moon
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{"\U0001F31B", first_quarter_moon_face, first_quarter_moon_face_width,
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first_quarter_moon_face_height}, // 🌛 First Quarter Moon Face
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// --- Misc Faces ---
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{"\U0001F608", devil, devil_width, devil_height}, // 😈 Smiling Face with Horns
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{"\U0001F921", clown, clown_width, clown_height}, // 🤡 Clown Face
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{"\U0001F916", robo, robo_width, robo_height}, // 🤖 Robot Face
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// --- Hearts (Multiple Unicode Aliases) ---
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{"\u2665", heart, heart_width, heart_height}, // ♥ Black Heart Suit
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{"\u2665\uFE0F", heart, heart_width, heart_height}, // ♥️ Black Heart Suit (emoji presentation)
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{"\u2764\uFE0F", heart, heart_width, heart_height}, // ❤️ Red Heart
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{"\U0001F9E1", heart, heart_width, heart_height}, // 🧡 Orange Heart
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{"\U00002763", heart, heart_width, heart_height}, // ❣ Heart Exclamation
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{"\U00002764", heart, heart_width, heart_height}, // ❤ Red Heart (legacy)
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{"\U0001F495", heart, heart_width, heart_height}, // 💕 Two Hearts
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{"\U0001F496", heart, heart_width, heart_height}, // 💖 Sparkling Heart
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{"\U0001F497", heart, heart_width, heart_height}, // 💗 Growing Heart
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{"\U0001F498", heart, heart_width, heart_height}, // 💘 Heart with Arrow
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// --- Objects ---
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{"\U0001F4A9", poo, poo_width, poo_height}, // 💩 Pile of Poo
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{"\U0001F514", bell_icon, bell_icon_width, bell_icon_height}, // 🔔 Bell
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{"\U0001F4CB", clipboard, clipboard_width, clipboard_height}, // 📋 Clipboard
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{"\U0001F36A", cookie, cookie_width, cookie_height}, // 🍪 Cookie
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{"\U0001F370", shortcake, shortcake_width, shortcake_height}, // 🍰 Shortcake
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{"\U0001F351", peach, peach_width, peach_height}, // 🍑 Peach
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{"\U0001F983", turkey, turkey_width, turkey_height}, // 🦃 Turkey
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{"\U0001F357", turkey_leg, turkey_leg_width, turkey_leg_height}, // 🍗 Poultry Leg
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{"\U0001F525", fire, fire_width, fire_height}, // 🔥 Fire
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{"\u2728", sparkles, sparkles_width, sparkles_height}, // ✨ Sparkles
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{"\U0001F573\uFE0F", hole, hole_width, hole_height}, // 🕳️ Hole
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{"\U0001F3B3", bowling, bowling_width, bowling_height}, // 🎳 Bowling
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// --- Arrows ---
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{"\u2193", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓ Downwards Arrow
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{"\u2193\uFE0E", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓︎ Downwards Arrow (text)
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{"\u2193\uFE0F", downwards_arrow, downwards_arrow_width, downwards_arrow_height}, // ↓️ Downwards Arrow (emoji)
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{"\u2199", south_west_arrow, south_west_arrow_width, south_west_arrow_height}, // ↙ South West Arrow
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{"\u2199\uFE0E", south_west_arrow, south_west_arrow_width, south_west_arrow_height}, // ↙︎ South West Arrow (text)
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{"\u2199\uFE0F", south_west_arrow, south_west_arrow_width, south_west_arrow_height}, // ↙️ South West Arrow (emoji)
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{"\u2190", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ← Leftwards Arrow
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{"\u2190\uFE0E", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ←︎ Leftwards Arrow (text)
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{"\u2190\uFE0F", leftwards_arrow, leftwards_arrow_width, leftwards_arrow_height}, // ←️ Leftwards Arrow (emoji)
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{"\u2196", north_west_arrow, north_west_arrow_width, north_west_arrow_height}, // ↖ North West Arrow
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{"\u2196\uFE0E", north_west_arrow, north_west_arrow_width, north_west_arrow_height}, // ↖︎ North West Arrow (text)
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{"\u2196\uFE0F", north_west_arrow, north_west_arrow_width, north_west_arrow_height}, // ↖️ North West Arrow (emoji)
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{"\u2191", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑ Upwards Arrow
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{"\u2191\uFE0E", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑︎ Upwards Arrow (text)
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{"\u2191\uFE0F", upwards_arrow, upwards_arrow_width, upwards_arrow_height}, // ↑️ Upwards Arrow (emoji)
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{"\u2197", north_east_arrow, north_east_arrow_width, north_east_arrow_height}, // ↗ North East Arrow
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{"\u2197\uFE0E", north_east_arrow, north_east_arrow_width, north_east_arrow_height}, // ↗︎ North East Arrow (text)
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{"\u2197\uFE0F", north_east_arrow, north_east_arrow_width, north_east_arrow_height}, // ↗️ North East Arrow (emoji)
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{"\u2192", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // → Rightwards Arrow
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{"\u2192\uFE0E", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // →︎ Rightwards Arrow (text)
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{"\u2192\uFE0F", rightwards_arrow, rightwards_arrow_width, rightwards_arrow_height}, // →️ Rightwards Arrow (emoji)
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{"\u2198", south_east_arrow, south_east_arrow_width, south_east_arrow_height}, // ↘ South East Arrow
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{"\u2198\uFE0E", south_east_arrow, south_east_arrow_width, south_east_arrow_height}, // ↘︎ South East Arrow (text)
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{"\u2198\uFE0F", south_east_arrow, south_east_arrow_width, south_east_arrow_height}, // ↘️ South East Arrow (emoji)
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// --- Halloween ---
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{"\U0001F383", jack_o_lantern, jack_o_lantern_width, jack_o_lantern_height}, // 🎃 Jack-O-Lantern
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{"\U0001F47B", ghost, ghost_width, ghost_height}, // 👻 Ghost
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{"\U0001F480", skull, skull_width, skull_height} // 💀 Skull
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#endif
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};
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const int numEmotes = sizeof(emotes) / sizeof(emotes[0]);
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#ifndef EXCLUDE_EMOJI
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const unsigned char thumbup[] PROGMEM = {0x00, 0x03, 0x80, 0x04, 0x80, 0x04, 0x40, 0x04, 0x20, 0x02, 0x18,
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0x02, 0x06, 0x3F, 0x06, 0x40, 0x06, 0x70, 0x06, 0x40, 0x06, 0x70,
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0x06, 0x40, 0x06, 0x30, 0x08, 0x20, 0xF0, 0x1F, 0x00, 0x00};
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const unsigned char thumbdown[] PROGMEM = {0xF0, 0x1F, 0x08, 0x20, 0x06, 0x30, 0x06, 0x40, 0x06, 0x70, 0x06,
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0x40, 0x06, 0x70, 0x06, 0x40, 0x06, 0x3F, 0x18, 0x02, 0x20, 0x02,
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0x40, 0x04, 0x80, 0x04, 0x80, 0x04, 0x00, 0x03, 0x00, 0x00};
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const unsigned char smiling_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
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0x4A, 0x02, 0x40, 0x02, 0x40, 0x22, 0x44, 0x22, 0x44, 0xC2, 0x43,
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0x04, 0x20, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char grinning[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
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0x42, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
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0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char slightly_smiling[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x22, 0x42,
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0x42, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
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0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char winking_face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x44, 0x20, 0x42,
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0x46, 0x02, 0x40, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
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0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char grinning_smiling_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
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0x4A, 0x02, 0x40, 0xFA, 0x5F, 0x0A, 0x50, 0x0A, 0x50, 0x12, 0x48,
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0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char heart_smile[] PROGMEM = {0x00, 0x00, 0x6C, 0x07, 0x7C, 0x18, 0x7C, 0x20, 0x38, 0x24, 0x52,
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0x0A, 0x02, 0xD8, 0x02, 0xF8, 0x22, 0xFC, 0x20, 0x74, 0xDB, 0x23,
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0x1F, 0x00, 0x1F, 0x20, 0x0E, 0x18, 0xE4, 0x07, 0x00, 0x00};
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const unsigned char heart_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x54, 0x2A, 0xFA,
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0x5F, 0x72, 0x4E, 0x22, 0x44, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48,
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0x24, 0x24, 0xC4, 0x23, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char question[] PROGMEM = {0xE0, 0x07, 0x10, 0x08, 0x08, 0x10, 0x88, 0x11, 0x48, 0x12, 0x48,
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0x12, 0x48, 0x12, 0x30, 0x11, 0x80, 0x08, 0x40, 0x04, 0x40, 0x02,
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0xC0, 0x03, 0x00, 0x00, 0xC0, 0x03, 0x40, 0x02, 0x80, 0x01};
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const unsigned char bang[] PROGMEM = {0x30, 0x0C, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48,
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0x12, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x48, 0x12, 0x30, 0x0C,
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0x00, 0x00, 0x30, 0x0C, 0x48, 0x12, 0x30, 0x0C, 0x00, 0x00};
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const unsigned char haha[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
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0x4A, 0x0A, 0x50, 0x0E, 0x70, 0xF2, 0x4F, 0x12, 0x48, 0x32, 0x44,
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0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char rofl[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x84, 0x21, 0x84, 0x20, 0x02,
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0x4C, 0x02, 0x4A, 0x1A, 0x49, 0x8A, 0x48, 0x42, 0x48, 0x22, 0x44,
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0xE4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char smiling_closed_eyes[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x42,
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0x42, 0x22, 0x44, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
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0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char grinning_smiling_eyes_2[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x24, 0x24, 0x52,
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0x4A, 0x02, 0x40, 0x02, 0x40, 0xF2, 0x4F, 0x12, 0x48, 0x22, 0x44,
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0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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const unsigned char loudly_crying_face[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x2C, 0x4A,
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0x52, 0x12, 0x48, 0x12, 0x48, 0x92, 0x49, 0x52, 0x4A, 0x52, 0x4A,
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0x54, 0x2A, 0x94, 0x29, 0x18, 0x18, 0xF0, 0x0F, 0x00, 0x00};
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const unsigned char wave_icon[] PROGMEM = {0x00, 0x00, 0xC0, 0x18, 0x30, 0x21, 0x48, 0x5A, 0x94, 0x64, 0x24,
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0x25, 0x4A, 0x24, 0x12, 0x44, 0x22, 0x44, 0x04, 0x40, 0x08, 0x40,
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0x12, 0x40, 0x22, 0x20, 0xC4, 0x10, 0x18, 0x0F, 0x00, 0x00};
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|
const unsigned char cowboy[] PROGMEM = {0x70, 0x0E, 0x8F, 0xF1, 0x11, 0x88, 0x21, 0x84, 0xC2, 0x43, 0x1E,
|
|
0x78, 0xE2, 0x47, 0x42, 0x42, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
|
|
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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|
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|
const unsigned char deadmau5[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0xE4, 0x27, 0x12, 0x48, 0x0A,
|
|
0x50, 0x0E, 0x70, 0x11, 0x88, 0x19, 0x98, 0x19, 0x98, 0x19, 0x98,
|
|
0x19, 0x98, 0x19, 0x98, 0x11, 0x88, 0x0E, 0x70, 0x00, 0x00};
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|
|
|
const unsigned char sun[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0xEC, 0x37, 0xFC, 0x3F, 0xF8, 0x1F, 0xFC,
|
|
0x3F, 0xFE, 0x7F, 0xFC, 0x3F, 0xFC, 0x3F, 0xFE, 0x7F, 0xFC, 0x3F,
|
|
0xF8, 0x1F, 0xFC, 0x3F, 0xEC, 0x37, 0x80, 0x01, 0x00, 0x00};
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|
|
|
const unsigned char rain[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
|
|
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x00, 0x48, 0x12,
|
|
0x48, 0x12, 0x24, 0x09, 0x24, 0x09, 0x00, 0x00, 0x00, 0x00};
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|
|
|
const unsigned char cloud[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC,
|
|
0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0xF8, 0x1F,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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|
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|
const unsigned char fog[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x88, 0x88, 0x54, 0x55, 0x22, 0x22, 0x00,
|
|
0x00, 0x44, 0x44, 0xAA, 0x2A, 0x11, 0x11, 0x00, 0x00, 0x88, 0x88,
|
|
0x54, 0x55, 0x22, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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|
|
|
const unsigned char devil[] PROGMEM = {0x06, 0x60, 0xCA, 0x53, 0x32, 0x4C, 0x22, 0x44, 0x44, 0x22, 0x3A,
|
|
0x5C, 0x32, 0x4C, 0x52, 0x4A, 0x72, 0x4E, 0x02, 0x40, 0x22, 0x44,
|
|
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
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|
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|
const unsigned char heart[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x3C, 0x3C, 0x7E, 0x7E, 0xFE, 0x7F, 0xFE,
|
|
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0xF8, 0x1F, 0xF8, 0x1F,
|
|
0xF0, 0x0F, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x01, 0x00, 0x00};
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|
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|
const unsigned char poo[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0x40, 0x02, 0x20, 0x04, 0x10, 0x04, 0xF0,
|
|
0x08, 0x10, 0x10, 0x48, 0x12, 0x08, 0x18, 0xE8, 0x21, 0x1C, 0x40,
|
|
0x42, 0x42, 0x82, 0x41, 0x02, 0x30, 0xFC, 0x0F, 0x00, 0x00};
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|
|
|
const unsigned char bell_icon[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0xE0, 0x07, 0xF0, 0x0F, 0xF0,
|
|
0x0F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xF8, 0x1F, 0xFC, 0x3F,
|
|
0xFC, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0x80, 0x01, 0x00, 0x00};
|
|
|
|
const unsigned char cookie[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x34, 0x22, 0x32,
|
|
0x40, 0x02, 0x58, 0x82, 0x5B, 0x92, 0x43, 0x82, 0x43, 0x02, 0x40,
|
|
0x64, 0x28, 0x64, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char fire[] PROGMEM = {0x30, 0x00, 0xF0, 0x00, 0xF8, 0x03, 0xF8, 0x07, 0xFC, 0x1F, 0xFC,
|
|
0x1F, 0xFE, 0x3E, 0x7E, 0x3E, 0x3E, 0x7C, 0x1E, 0x78, 0x1E, 0x70,
|
|
0x1C, 0x70, 0x1C, 0x70, 0x38, 0x38, 0x30, 0x38, 0x60, 0x0C};
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|
|
|
const unsigned char peace_sign[] PROGMEM = {0xC0, 0x30, 0x40, 0x29, 0x40, 0x25, 0x40, 0x15, 0x40, 0x12, 0x38,
|
|
0x0A, 0x54, 0x68, 0x54, 0x58, 0x54, 0x44, 0x3C, 0x22, 0x04, 0x22,
|
|
0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char praying[] PROGMEM = {0x00, 0x00, 0x40, 0x02, 0xA0, 0x05, 0x90, 0x09, 0x90, 0x09, 0x90,
|
|
0x09, 0x98, 0x19, 0x94, 0x29, 0xA4, 0x25, 0xA4, 0x25, 0x84, 0x21,
|
|
0x84, 0x21, 0x86, 0x61, 0x4E, 0x72, 0x7F, 0x7E, 0x3F, 0xFC};
|
|
|
|
const unsigned char sparkles[] PROGMEM = {0x00, 0x00, 0x10, 0x00, 0x38, 0x04, 0x10, 0x04, 0x00, 0x0E, 0x00,
|
|
0x1F, 0x80, 0x3F, 0xE0, 0xFF, 0x80, 0x3F, 0x10, 0x1F, 0x10, 0x0E,
|
|
0x38, 0x04, 0xFE, 0x04, 0x38, 0x00, 0x10, 0x00, 0x10, 0x00};
|
|
|
|
const unsigned char clown[] PROGMEM = {0x00, 0x00, 0xEE, 0x77, 0x1A, 0x58, 0x06, 0x60, 0x24, 0x24, 0x72,
|
|
0x4E, 0x22, 0x44, 0x82, 0x41, 0x82, 0x41, 0x1A, 0x58, 0xF2, 0x4F,
|
|
0x14, 0x28, 0xE4, 0x27, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char robo[] PROGMEM = {0x80, 0x01, 0xC0, 0x03, 0x80, 0x01, 0xFC, 0x3F, 0x04, 0x20, 0x74,
|
|
0x2E, 0x52, 0x4A, 0x72, 0x4E, 0x02, 0x40, 0x02, 0x40, 0xA2, 0x4A,
|
|
0x52, 0x45, 0x04, 0x20, 0x04, 0x20, 0xFC, 0x3F, 0x00, 0x00};
|
|
|
|
const unsigned char hole[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF0, 0x0F, 0x3C, 0x3C,
|
|
0x06, 0x60, 0x0C, 0x30, 0xF0, 0x0F, 0x00, 0x00, 0x00, 0x00};
|
|
|
|
const unsigned char bowling[] PROGMEM = {0x00, 0x38, 0x00, 0x44, 0x00, 0x44, 0x00, 0x44, 0x00, 0x28, 0x00,
|
|
0x38, 0x00, 0x28, 0x78, 0x44, 0x84, 0x82, 0x22, 0x83, 0x52, 0x83,
|
|
0x02, 0x83, 0x02, 0x45, 0x84, 0x44, 0x78, 0x38, 0x00, 0x00};
|
|
|
|
const unsigned char vulcan_salute[] PROGMEM = {0x08, 0x02, 0x16, 0x0D, 0x15, 0x15, 0x15, 0x15, 0xA9, 0x12, 0x4A,
|
|
0x0A, 0x02, 0x38, 0x04, 0x48, 0x04, 0x44, 0x04, 0x22, 0x04, 0x22,
|
|
0x04, 0x12, 0x08, 0x10, 0x10, 0x08, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char jack_o_lantern[] PROGMEM = {0xC0, 0x00, 0x80, 0x01, 0xB8, 0x1D, 0xC4, 0x23, 0x22, 0x44, 0x05,
|
|
0xA0, 0x31, 0x8C, 0x51, 0x8A, 0x61, 0x86, 0x09, 0x90, 0xB9, 0x9D,
|
|
0x49, 0x92, 0xB2, 0x4D, 0x42, 0x42, 0x04, 0x20, 0xF8, 0x1F};
|
|
|
|
const unsigned char ghost[] PROGMEM = {0xC0, 0x03, 0xF0, 0x0F, 0xF8, 0x1F, 0xDC, 0x3B, 0xBC, 0x3D, 0xDF,
|
|
0xFB, 0xFF, 0xFF, 0x1F, 0xF8, 0x1E, 0x78, 0x1C, 0x38, 0x3C, 0x3C,
|
|
0xFC, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0x8C, 0x31};
|
|
|
|
const unsigned char skull[] PROGMEM = {0xE0, 0x07, 0xF8, 0x1F, 0xFC, 0x3F, 0xFE, 0x7F, 0xFE, 0x7F, 0xC7,
|
|
0xE3, 0x87, 0xE1, 0x87, 0xE1, 0x8F, 0xF1, 0xFE, 0x7F, 0x7C, 0x3E,
|
|
0xFC, 0x3F, 0xFC, 0x3F, 0xFC, 0x3F, 0xF8, 0x1F, 0xB0, 0x0D};
|
|
|
|
const unsigned char vomiting[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x04, 0x20, 0x22,
|
|
0x44, 0x42, 0x42, 0x22, 0x44, 0x02, 0x40, 0x02, 0x40, 0xC2, 0x43,
|
|
0x64, 0x26, 0x64, 0x26, 0x68, 0x16, 0x50, 0x0A, 0xF8, 0x1F};
|
|
|
|
const unsigned char cool[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0xFC, 0x3F, 0xFA,
|
|
0x5F, 0x72, 0x4E, 0x02, 0x40, 0x12, 0x48, 0x12, 0x48, 0x22, 0x44,
|
|
0xC4, 0x23, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char shortcake[] PROGMEM = {0x00, 0x00, 0x00, 0x0F, 0x80, 0x3F, 0xE0, 0xFC, 0xE0, 0xE1, 0xF0,
|
|
0xB8, 0x10, 0x87, 0xC8, 0x80, 0x3C, 0xE0, 0x06, 0x98, 0x02, 0xC7,
|
|
0xE2, 0x30, 0x1A, 0x0E, 0xC6, 0x01, 0x32, 0x00, 0x0E, 0x00};
|
|
|
|
const unsigned char caution[] PROGMEM = {0x00, 0x00, 0x80, 0x01, 0xC0, 0x03, 0xC0, 0x03, 0x60, 0x06, 0x60,
|
|
0x06, 0x70, 0x0E, 0x70, 0x0E, 0x78, 0x1E, 0x78, 0x1E, 0x7C, 0x3E,
|
|
0xFC, 0x3F, 0x7E, 0x7E, 0x7E, 0x7E, 0xFC, 0x3F, 0x00, 0x00};
|
|
|
|
const unsigned char clipboard[] PROGMEM = {0xC0, 0x03, 0x7E, 0x7E, 0xC2, 0x43, 0xFA, 0x5F, 0x0A, 0x5B, 0xFA,
|
|
0x5F, 0x8A, 0x54, 0xFA, 0x5F, 0x4A, 0x58, 0xFA, 0x5F, 0x2A, 0x51,
|
|
0xFA, 0x5F, 0x0A, 0x59, 0xFA, 0x5F, 0x02, 0x40, 0xFE, 0x7F};
|
|
|
|
const unsigned char snowflake[] PROGMEM = {0x00, 0x00, 0x40, 0x01, 0x88, 0x08, 0x8C, 0x18, 0xD0, 0x05, 0x60,
|
|
0x03, 0x32, 0x26, 0x1C, 0x1C, 0x32, 0x26, 0x60, 0x03, 0xD0, 0x05,
|
|
0x8C, 0x18, 0x88, 0x08, 0x40, 0x01, 0x00, 0x00, 0x00, 0x00};
|
|
|
|
const unsigned char drop[] PROGMEM = {0x00, 0x00, 0x00, 0x01, 0x80, 0x03, 0xC0, 0x07, 0xE0, 0x0F, 0xE0,
|
|
0x0F, 0xF0, 0x1F, 0xF0, 0x1F, 0xF8, 0x3F, 0xF8, 0x3F, 0xF8, 0x3F,
|
|
0xF8, 0x3F, 0xF0, 0x1F, 0xE0, 0x0F, 0x80, 0x03, 0x00, 0x00};
|
|
|
|
const unsigned char thermometer[] PROGMEM = {0x00, 0x00, 0x0C, 0x00, 0x16, 0x00, 0x2E, 0x00, 0x5C, 0x00, 0xB8,
|
|
0x00, 0x70, 0x01, 0xE0, 0x02, 0xC0, 0x05, 0x80, 0x3B, 0x00, 0x47,
|
|
0x00, 0xBE, 0x00, 0x9E, 0x00, 0xBE, 0x00, 0x7C, 0x00, 0x38};
|
|
|
|
const unsigned char sun_behind_raincloud[] PROGMEM = {0xC0, 0x03, 0x20, 0x04, 0x10, 0x0E, 0x38, 0x1F, 0xFC, 0x37, 0xEE,
|
|
0x77, 0xDE, 0x7B, 0x3E, 0x7C, 0xFC, 0x3F, 0x00, 0x00, 0x48, 0x12,
|
|
0x48, 0x12, 0x24, 0x09, 0x24, 0x09, 0x00, 0x00, 0x00, 0x00};
|
|
|
|
const unsigned char sun_behind_cloud[] PROGMEM = {0x00, 0x00, 0xF0, 0x01, 0x08, 0x02, 0x04, 0x0E, 0x3C, 0x1B, 0xFC,
|
|
0x3B, 0xFE, 0x7B, 0xFA, 0x7B, 0xF6, 0x7D, 0x0C, 0x3E, 0xF8, 0x1F,
|
|
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
|
|
|
|
const unsigned char cloud_with_snow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
|
|
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x00, 0x08, 0x02,
|
|
0x40, 0x10, 0x00, 0x00, 0x24, 0x09, 0x00, 0x00, 0x00, 0x00};
|
|
|
|
const unsigned char cloud_with_lightning[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
|
|
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x01, 0x80, 0x01,
|
|
0x80, 0x01, 0xC0, 0x07, 0x00, 0x03, 0x00, 0x03, 0x00, 0x01};
|
|
|
|
const unsigned char cloud_with_lightning_rain[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x38, 0x1F, 0xFC, 0x3F, 0xFE,
|
|
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFC, 0x3F, 0x00, 0x01, 0x90, 0x21,
|
|
0x90, 0x21, 0xC8, 0x17, 0x08, 0x13, 0x00, 0x03, 0x00, 0x01};
|
|
|
|
const unsigned char wind_face[] PROGMEM = {0xFF, 0x00, 0x01, 0x01, 0x01, 0x01, 0xF9, 0x00, 0xF9, 0x01, 0xD9,
|
|
0x01, 0x99, 0x01, 0xF9, 0x01, 0xF9, 0x33, 0xFD, 0x4B, 0xFD, 0x85,
|
|
0xFD, 0x9A, 0xFD, 0x75, 0xFD, 0x09, 0xFD, 0x01, 0xFF, 0x00};
|
|
|
|
const unsigned char new_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x18, 0x04, 0x20, 0x04, 0x20, 0x02,
|
|
0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40, 0x02, 0x40,
|
|
0x04, 0x20, 0x04, 0x20, 0x18, 0x18, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char waxing_crescent_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x1F, 0x04, 0x3E, 0x04, 0x3C, 0x02,
|
|
0x78, 0x02, 0x78, 0x02, 0x78, 0x02, 0x78, 0x02, 0x78, 0x02, 0x78,
|
|
0x04, 0x3C, 0x04, 0x3E, 0x18, 0x1F, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char first_quarter_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x1F, 0x04, 0x3F, 0x04, 0x3F, 0x02,
|
|
0x7F, 0x02, 0x7F, 0x02, 0x7F, 0x02, 0x7F, 0x02, 0x7F, 0x02, 0x7F,
|
|
0x04, 0x3F, 0x04, 0x3F, 0x18, 0x1F, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char waxing_gibbous_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0x18, 0x1F, 0x84, 0x3F, 0xC4, 0x3F, 0xC2,
|
|
0x7F, 0xC2, 0x7F, 0xC2, 0x7F, 0xC2, 0x7F, 0xC2, 0x7F, 0xC2, 0x7F,
|
|
0xC4, 0x3F, 0x84, 0x3F, 0x18, 0x1F, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char full_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x1F, 0xFC, 0x3F, 0xFC, 0x3F, 0xFE,
|
|
0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F, 0xFE, 0x7F,
|
|
0xFC, 0x3F, 0xFC, 0x3F, 0xF8, 0x1F, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char waning_gibbous_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x18, 0xFC, 0x21, 0xFC, 0x23, 0xFE,
|
|
0x43, 0xFE, 0x43, 0xFE, 0x43, 0xFE, 0x43, 0xFE, 0x43, 0xFE, 0x43,
|
|
0xFC, 0x23, 0xFC, 0x21, 0xF8, 0x18, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char last_quarter_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x18, 0xFC, 0x20, 0xFC, 0x20, 0xFE,
|
|
0x40, 0xFE, 0x40, 0xFE, 0x40, 0xFE, 0x40, 0xFE, 0x40, 0xFE, 0x40,
|
|
0xFC, 0x20, 0xFC, 0x20, 0xF8, 0x18, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char waning_crescent_moon[] PROGMEM = {0x00, 0x00, 0xE0, 0x07, 0xF8, 0x18, 0x7C, 0x20, 0x3C, 0x20, 0x1E,
|
|
0x40, 0x1E, 0x40, 0x1E, 0x40, 0x1E, 0x40, 0x1E, 0x40, 0x1E, 0x40,
|
|
0x3C, 0x20, 0x7C, 0x20, 0xF8, 0x18, 0xE0, 0x07, 0x00, 0x00};
|
|
|
|
const unsigned char first_quarter_moon_face[] PROGMEM = {0x00, 0x0F, 0x00, 0x12, 0x00, 0x24, 0x00, 0x44, 0x00, 0x48, 0x00,
|
|
0x88, 0x00, 0x84, 0x80, 0x93, 0x80, 0x80, 0x03, 0x81, 0x8D, 0x80,
|
|
0x71, 0x40, 0x82, 0x41, 0x02, 0x20, 0x0C, 0x18, 0xF0, 0x07};
|
|
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const unsigned char peach[] PROGMEM = {0x70, 0x0F, 0x88, 0x10, 0x78, 0x1F, 0x88, 0x11, 0x04, 0x22, 0x02,
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0x44, 0x02, 0x44, 0x02, 0x44, 0x02, 0x44, 0x02, 0x42, 0x02, 0x40,
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0x04, 0x20, 0x04, 0x20, 0x08, 0x10, 0x30, 0x0C, 0xC0, 0x03};
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const unsigned char turkey[] PROGMEM = {0x00, 0x00, 0x38, 0x00, 0x44, 0x38, 0x56, 0x54, 0x45, 0x52, 0xE2,
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0x21, 0x2C, 0x56, 0x14, 0x58, 0x0A, 0x37, 0x86, 0x68, 0x82, 0x50,
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0x82, 0x20, 0x04, 0x41, 0xF8, 0x7F, 0x40, 0x02, 0xF0, 0x07};
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const unsigned char turkey_leg[] PROGMEM = {0x0C, 0x00, 0x1E, 0x00, 0x1F, 0x00, 0x2F, 0x00, 0x46, 0x00, 0x88,
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0x01, 0x10, 0x0E, 0x20, 0x30, 0x20, 0x40, 0x40, 0x40, 0x40, 0x80,
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0x40, 0x80, 0x80, 0x80, 0x80, 0x80, 0x00, 0x43, 0x00, 0x3C};
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const unsigned char south_west_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x1C, 0x00, 0x3E, 0x00,
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0x1F, 0x80, 0x0F, 0xC2, 0x07, 0xE6, 0x03, 0xFE, 0x01, 0xFE, 0x00,
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0x7E, 0x00, 0x7E, 0x00, 0xFE, 0x00, 0xFE, 0x01, 0x00, 0x00};
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const unsigned char south_east_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x38, 0x00, 0x7C, 0x00, 0xF8,
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0x00, 0xF0, 0x01, 0xE0, 0x43, 0xC0, 0x67, 0x80, 0x7F, 0x00, 0x7F,
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0x00, 0x7E, 0x00, 0x7E, 0x00, 0x7F, 0x80, 0x7F, 0x00, 0x00};
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const unsigned char north_west_arrow[] PROGMEM = {0x00, 0x00, 0xFE, 0x01, 0xFE, 0x00, 0x7E, 0x00, 0x7E, 0x00, 0xFE,
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0x00, 0xFE, 0x01, 0xE6, 0x03, 0xC2, 0x07, 0x80, 0x0F, 0x00, 0x1F,
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0x00, 0x3E, 0x00, 0x1C, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00};
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const unsigned char north_east_arrow[] PROGMEM = {0x00, 0x00, 0x80, 0x7F, 0x00, 0x7F, 0x00, 0x7E, 0x00, 0x7E, 0x00,
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0x7F, 0x80, 0x7F, 0xC0, 0x67, 0xE0, 0x43, 0xF0, 0x01, 0xF8, 0x00,
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0x7C, 0x00, 0x38, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00};
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const unsigned char downwards_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0,
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0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xFC, 0x3F,
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0xF8, 0x1F, 0xF0, 0x0F, 0xE0, 0x07, 0xC0, 0x03, 0x80, 0x01};
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const unsigned char leftwards_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x30, 0x00, 0x38, 0x00, 0x3C,
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0x00, 0xFE, 0x3F, 0xFF, 0x3F, 0xFF, 0x3F, 0xFE, 0x3F, 0x3C, 0x00,
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0x38, 0x00, 0x30, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00};
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const unsigned char upwards_arrow[] PROGMEM = {0x80, 0x01, 0xC0, 0x03, 0xE0, 0x07, 0xF0, 0x0F, 0xF8, 0x1F, 0xFC,
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0x3F, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03,
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0xC0, 0x03, 0xC0, 0x03, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00};
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const unsigned char rightwards_arrow[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x0C, 0x00, 0x1C, 0x00,
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0x3C, 0xFC, 0x7F, 0xFC, 0xFF, 0xFC, 0xFF, 0xFC, 0x7F, 0x00, 0x3C,
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0x00, 0x1C, 0x00, 0x0C, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00};
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const unsigned char strong[] PROGMEM = {0x38, 0x00, 0x44, 0x00, 0x62, 0x00, 0x42, 0x00, 0x42, 0x00, 0x3A,
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0x00, 0x11, 0x3C, 0x11, 0x42, 0xD1, 0x81, 0x31, 0x82, 0x11, 0x82,
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0x21, 0x80, 0x01, 0x80, 0x01, 0x80, 0x02, 0x40, 0xFC, 0x3F};
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const unsigned char check_mark[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x00, 0x70, 0x00, 0x3C, 0x00,
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0x1E, 0x00, 0x0F, 0x80, 0x07, 0xC3, 0x03, 0xEE, 0x03, 0xFC, 0x01,
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0xF8, 0x00, 0xF0, 0x00, 0x70, 0x00, 0x60, 0x00, 0x20, 0x00};
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const unsigned char house[] PROGMEM = {0x80, 0x01, 0x5C, 0x02, 0x34, 0x04, 0x14, 0x08, 0x0C, 0x10, 0x04,
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0x20, 0x02, 0x40, 0xFF, 0xFF, 0x02, 0x40, 0x7A, 0x5F, 0x4A, 0x55,
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0x4A, 0x5F, 0x6A, 0x55, 0x4A, 0x5F, 0x4A, 0x40, 0xFE, 0x7F};
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const unsigned char shrug[] PROGMEM = {0xC0, 0x03, 0x20, 0x04, 0x10, 0x08, 0x50, 0x0A, 0x10, 0x08, 0x90,
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0x09, 0x27, 0xE4, 0x49, 0x92, 0xAA, 0x55, 0x16, 0x68, 0x12, 0x48,
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0x02, 0x40, 0x02, 0x40, 0x0C, 0x30, 0x08, 0x10, 0xF8, 0x1F};
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const unsigned char eyes[] PROGMEM = {0x00, 0x00, 0x3C, 0x3C, 0x42, 0x42, 0x81, 0x81, 0x85, 0x85, 0x8F,
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0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F, 0x8F,
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0x85, 0x85, 0x81, 0x81, 0x42, 0x42, 0x3C, 0x3C, 0x00, 0x00};
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const unsigned char eye[] PROGMEM = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, 0x07, 0xF8, 0x1F, 0xF4,
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0x2F, 0x7A, 0x5E, 0x39, 0x9C, 0x39, 0x9C, 0x7A, 0x5E, 0xF4, 0x2F,
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0xF8, 0x1F, 0xE0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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#endif
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} // namespace graphics
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#endif
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