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43 lines
1.5 KiB
C++
43 lines
1.5 KiB
C++
#pragma once
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#include "OLEDDisplay.h"
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#include "OLEDDisplayUi.h"
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#include "graphics/emotes.h"
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#include <string>
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#include <vector>
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namespace graphics
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{
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namespace MessageRenderer
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{
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// Text and emote rendering
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void drawStringWithEmotes(OLEDDisplay *display, int x, int y, const std::string &line, const Emote *emotes, int emoteCount);
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/// Draws the text message frame for displaying received messages
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void drawTextMessageFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y);
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// Function to generate lines with word wrapping
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std::vector<std::string> generateLines(OLEDDisplay *display,
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const char *headerStr,
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const char *messageBuf, int textWidth);
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// Function to calculate heights for each line
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std::vector<int> calculateLineHeights(OLEDDisplay *display,
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const std::vector<std::string> &lines,
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const Emote *emotes, int emoteCount);
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// Function to render the message content
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void renderMessageContent(OLEDDisplay *display,
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const std::vector<std::string> &lines,
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const std::vector<int> &rowHeights,
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int x,
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int yOffset,
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int scrollBottom,
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const Emote *emotes,
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int numEmotes,
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bool isInverted,
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bool isBold);
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} // namespace MessageRenderer
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} // namespace graphics
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