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* Add mesh/Default.h include. * Reflacter OnScreenKeyBoard Module, do not interrupt keyboard when new message comes. * feat: Add long press scrolling for Joystick and upDown Encoder on baseUI frames and menus. * refactor: Clean up code formatting and improve readability in Screen and OnScreenKeyboardModule * Fix navigation on UpDownEncoder, default was RotaryEncoder while bringing the T_LORA_PAGER * Update src/graphics/draw/MenuHandler.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/modules/OnScreenKeyboardModule.h Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/graphics/draw/NotificationRenderer.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Optimize the detection logic for repeated events of the arrow keys. * Fixed parameter names in the OnScreenKeyboardModule::start * Trunk fix * Reflator OnScreenKeyboard Input checking, make it simple * Simplify long press logic in OnScreenKeyboardModule. --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
71 lines
2.4 KiB
C++
71 lines
2.4 KiB
C++
#pragma once
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#include "InputBroker.h"
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#include "mesh/NodeDB.h"
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#ifndef TB_DIRECTION
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#if ARCH_PORTDUINO
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#include "PortduinoGlue.h"
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#define TB_DIRECTION (PinStatus) portduino_config.lora_usb_vid
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#else
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#define TB_DIRECTION RISING
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#endif
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#endif
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class TrackballInterruptBase : public Observable<const InputEvent *>, public concurrency::OSThread
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{
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public:
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explicit TrackballInterruptBase(const char *name);
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void init(uint8_t pinDown, uint8_t pinUp, uint8_t pinLeft, uint8_t pinRight, uint8_t pinPress, input_broker_event eventDown,
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input_broker_event eventUp, input_broker_event eventLeft, input_broker_event eventRight,
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input_broker_event eventPressed, input_broker_event eventPressedLong, void (*onIntDown)(), void (*onIntUp)(),
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void (*onIntLeft)(), void (*onIntRight)(), void (*onIntPress)());
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void intPressHandler();
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void intDownHandler();
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void intUpHandler();
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void intLeftHandler();
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void intRightHandler();
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uint32_t lastTime = 0;
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virtual int32_t runOnce() override;
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protected:
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enum TrackballInterruptBaseActionType {
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TB_ACTION_NONE,
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TB_ACTION_PRESSED,
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TB_ACTION_PRESSED_LONG,
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TB_ACTION_UP,
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TB_ACTION_DOWN,
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TB_ACTION_LEFT,
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TB_ACTION_RIGHT
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};
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uint8_t _pinDown = 0;
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uint8_t _pinUp = 0;
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uint8_t _pinLeft = 0;
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uint8_t _pinRight = 0;
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uint8_t _pinPress = 0;
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volatile TrackballInterruptBaseActionType action = TB_ACTION_NONE;
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// Long press detection for press button
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uint32_t pressStartTime = 0;
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uint32_t directionStartTime = 0;
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uint8_t directionInterval = 0;
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bool pressDetected = false;
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bool directionDetected = false;
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uint32_t lastLongPressEventTime = 0;
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uint32_t lastDirectionPressEventTime = 0;
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static const uint32_t LONG_PRESS_DURATION = 500; // ms
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static const uint32_t LONG_PRESS_REPEAT_INTERVAL = 300; // ms - interval between repeated long press events
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private:
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input_broker_event _eventDown = INPUT_BROKER_NONE;
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input_broker_event _eventUp = INPUT_BROKER_NONE;
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input_broker_event _eventLeft = INPUT_BROKER_NONE;
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input_broker_event _eventRight = INPUT_BROKER_NONE;
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input_broker_event _eventPressed = INPUT_BROKER_NONE;
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input_broker_event _eventPressedLong = INPUT_BROKER_NONE;
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const char *_originName;
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TrackballInterruptBaseActionType lastEvent = TB_ACTION_NONE;
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};
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