#pragma once #include "SinglePortModule.h" #include "concurrency/NotifiedWorkerThread.h" #include "configuration.h" #if defined(ARCH_ESP32) #include "NodeDB.h" #include #include // #include #include #include #include #include #define ADC_BUFFER_SIZE_MAX 320 enum RadioState { standby, rx, tx }; class AudioModule : public SinglePortModule, private concurrency::OSThread { public: unsigned char rx_encode_frame[Constants_DATA_PAYLOAD_LEN] = {}; unsigned char tx_encode_frame[Constants_DATA_PAYLOAD_LEN] = {}; int16_t speech[ADC_BUFFER_SIZE_MAX] = {}; int16_t output_buffer[ADC_BUFFER_SIZE_MAX] = {}; uint16_t adc_buffer[ADC_BUFFER_SIZE_MAX] = {}; int adc_buffer_size = 0; uint16_t adc_buffer_index = 0; int tx_encode_frame_index = 0; int rx_encode_frame_index = 0; int encode_codec_size = 0; int encode_frame_size = 0; volatile RadioState radio_state = RadioState::rx; FastAudioFIFO fifo; struct CODEC2* codec2 = NULL; int16_t sample; adc1_channel_t mic_chan = (adc1_channel_t)0; uint8_t rx_raw_audio_value = 127; AudioModule(); /** * Send our payload into the mesh */ void sendPayload(NodeNum dest = NODENUM_BROADCAST, bool wantReplies = false); protected: int encode_frame_num = 0; bool firstTime = true; virtual int32_t runOnce() override; virtual MeshPacket *allocReply() override; /** Called to handle a particular incoming message * @return ProcessMessage::STOP if you've guaranteed you've handled this message and no other handlers should be considered for it */ virtual ProcessMessage handleReceived(const MeshPacket &mp) override; }; extern AudioModule *audioModule; #endif