#pragma once #include "fonts.h" #define FONT_HEIGHT 14 // actually 13 for "Arial 10" but want a little extra space #define FONT_HEIGHT_16 (ArialMT_Plain_16[1] + 1) // This means the *visible* area (sh1106 can address 132, but shows 128 for example) #define SCREEN_WIDTH 128 #define SCREEN_HEIGHT 64 #define TRANSITION_FRAMERATE 30 // fps #define IDLE_FRAMERATE 1 // in fps #define COMPASS_DIAM 44 // DEBUG #define NUM_EXTRA_FRAMES 2 // text message and debug frame // if defined a pixel will blink to show redraws // #define SHOW_REDRAWS