#ifdef MESHTASTIC_INCLUDE_INKHUD /* System Applet for manually aligning the joystick with the screen should be run at startup if the joystick is enabled and not aligned to the screen */ #pragma once #include "configuration.h" #include "graphics/niche/InkHUD/SystemApplet.h" namespace NicheGraphics::InkHUD { class AlignStickApplet : public SystemApplet { public: AlignStickApplet(); void onRender() override; void onForeground() override; void onBackground() override; void onButtonLongPress() override; void onExitLong() override; void onNavUp() override; void onNavDown() override; void onNavLeft() override; void onNavRight() override; protected: enum Direction { UP, DOWN, LEFT, RIGHT, }; void drawStick(uint16_t centerX, uint16_t centerY, uint16_t width); void drawDirection(uint16_t pointX, uint16_t pointY, Direction direction, uint16_t size, uint16_t chamfer, Color color); }; } // namespace NicheGraphics::InkHUD #endif