#ifdef MESHTASTIC_INCLUDE_INKHUD #include "./PlaceholderApplet.h" using namespace NicheGraphics; InkHUD::PlaceholderApplet::PlaceholderApplet() { // Because this applet sometimes gets processed as if it were a bonafide user applet, // it's probably better that we do give it a human readable name, just in case it comes up later. // For genuine user applets, this is set by WindowManager::addApplet Applet::name = "Placeholder"; } void InkHUD::PlaceholderApplet::onRender() { // This placeholder applet fills its area with sparse diagonal lines hatchRegion(0, 0, width(), height(), 8, BLACK); } #endif