#include "TrackballInterruptBase.h" #include "configuration.h" TrackballInterruptBase::TrackballInterruptBase(const char *name) : concurrency::OSThread(name), _originName(name) {} void TrackballInterruptBase::init(uint8_t pinDown, uint8_t pinUp, uint8_t pinLeft, uint8_t pinRight, uint8_t pinPress, input_broker_event eventDown, input_broker_event eventUp, input_broker_event eventLeft, input_broker_event eventRight, input_broker_event eventPressed, void (*onIntDown)(), void (*onIntUp)(), void (*onIntLeft)(), void (*onIntRight)(), void (*onIntPress)()) { this->_pinDown = pinDown; this->_pinUp = pinUp; this->_pinLeft = pinLeft; this->_pinRight = pinRight; this->_pinPress = pinPress; this->_eventDown = eventDown; this->_eventUp = eventUp; this->_eventLeft = eventLeft; this->_eventRight = eventRight; this->_eventPressed = eventPressed; if (pinPress != 255) { pinMode(pinPress, INPUT_PULLUP); attachInterrupt(pinPress, onIntPress, TB_DIRECTION); } if (this->_pinDown != 255) { pinMode(this->_pinDown, INPUT_PULLUP); attachInterrupt(this->_pinDown, onIntDown, TB_DIRECTION); } if (this->_pinUp != 255) { pinMode(this->_pinUp, INPUT_PULLUP); attachInterrupt(this->_pinUp, onIntUp, TB_DIRECTION); } if (this->_pinLeft != 255) { pinMode(this->_pinLeft, INPUT_PULLUP); attachInterrupt(this->_pinLeft, onIntLeft, TB_DIRECTION); } if (this->_pinRight != 255) { pinMode(this->_pinRight, INPUT_PULLUP); attachInterrupt(this->_pinRight, onIntRight, TB_DIRECTION); } LOG_DEBUG("Trackball GPIO initialized (%d, %d, %d, %d, %d)", this->_pinUp, this->_pinDown, this->_pinLeft, this->_pinRight, pinPress); this->setInterval(100); } int32_t TrackballInterruptBase::runOnce() { InputEvent e; e.inputEvent = INPUT_BROKER_NONE; #if defined(T_DECK) // T-deck gets a super-simple debounce on trackball if (this->action == TB_ACTION_PRESSED) { // LOG_DEBUG("Trackball event Press"); e.inputEvent = this->_eventPressed; } else if (this->action == TB_ACTION_UP && lastEvent == TB_ACTION_UP) { // LOG_DEBUG("Trackball event UP"); e.inputEvent = this->_eventUp; } else if (this->action == TB_ACTION_DOWN && lastEvent == TB_ACTION_DOWN) { // LOG_DEBUG("Trackball event DOWN"); e.inputEvent = this->_eventDown; } else if (this->action == TB_ACTION_LEFT && lastEvent == TB_ACTION_LEFT) { // LOG_DEBUG("Trackball event LEFT"); e.inputEvent = this->_eventLeft; } else if (this->action == TB_ACTION_RIGHT && lastEvent == TB_ACTION_RIGHT) { // LOG_DEBUG("Trackball event RIGHT"); e.inputEvent = this->_eventRight; } #else if (this->action == TB_ACTION_PRESSED && !digitalRead(_pinPress)) { // LOG_DEBUG("Trackball event Press"); e.inputEvent = this->_eventPressed; } else if (this->action == TB_ACTION_UP && !digitalRead(_pinUp)) { // LOG_DEBUG("Trackball event UP"); e.inputEvent = this->_eventUp; } else if (this->action == TB_ACTION_DOWN && !digitalRead(_pinDown)) { // LOG_DEBUG("Trackball event DOWN"); e.inputEvent = this->_eventDown; } else if (this->action == TB_ACTION_LEFT && !digitalRead(_pinLeft)) { // LOG_DEBUG("Trackball event LEFT"); e.inputEvent = this->_eventLeft; } else if (this->action == TB_ACTION_RIGHT && !digitalRead(_pinRight)) { // LOG_DEBUG("Trackball event RIGHT"); e.inputEvent = this->_eventRight; } #endif if (e.inputEvent != INPUT_BROKER_NONE) { e.source = this->_originName; e.kbchar = 0x00; this->notifyObservers(&e); } lastEvent = action; this->action = TB_ACTION_NONE; return 100; } void TrackballInterruptBase::intPressHandler() { this->action = TB_ACTION_PRESSED; } void TrackballInterruptBase::intDownHandler() { this->action = TB_ACTION_DOWN; } void TrackballInterruptBase::intUpHandler() { this->action = TB_ACTION_UP; } void TrackballInterruptBase::intLeftHandler() { this->action = TB_ACTION_LEFT; } void TrackballInterruptBase::intRightHandler() { this->action = TB_ACTION_RIGHT; }