I thought git would be smart enough to understand all the whitespace changes but even with all the flags I know to make it ignore theses it still blows up if there are identical changes on both sides.
I have a solution but it require creating a new commit at the merge base for each conflicting PR and merging it into develop.
I don't think blowing up all PRs is worth for now, maybe if we can coordinate this for V3 let's say.
This reverts commit 0d11331d18.
* Be more judicious about sending want_response in existing meshes and responding to nodes we already heard from
* Turns out we don't actually use this
* Null out user.id except for sending to phone
* Fix
* Update src/modules/NodeInfoModule.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Copilot garbage
* This is unnecessary, because we don't stored user.id on userlite
* Don't need this
* Fix warning
* Just alter the protobuf
* Alter protobuf doesn't do anything with the altered data, so let's re-encode it
* Check inputbroker before access
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
* Add shorterTimeout bool to sendOurNodeInfo
* Respond to likely PKI decode errors with a quick nodeinfo
* Protbufs
* Move to PKI_UNKNOWN_PUBKEY for PKI decode error
* send ourNodeInfo to channel we got a message we heared someone new
* store node-channel into nodeDB
* use channel from nodeDb to send local messages
* update protobufs
* fmt and fix braces
* respect requested channel for local send, only store channel while getting a nodeinfo packet
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Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>