Commit Graph

429 Commits

Author SHA1 Message Date
mverch67
4a63b36a7d remove debuglog leftover 2025-02-14 10:25:54 +01:00
Manuel
1fe16a0471 MUI: fix nag timeout, disable BT programming mode for native (#6052)
* allow BT connection with disabled MUI

* Update device-ui

* MUI: fix nag timeout default and remove programming mode for native

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2025-02-14 09:04:54 +01:00
Manuel
2b1f45fd8b MUI: BT programming mode (#6046)
* allow BT connection with disabled MUI

* Update device-ui

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2025-02-13 12:01:24 -06:00
todd-herbert
9fd100dd92 InkHUD UI for E-Ink (#6034)
* Decouple ButtonThread from sleep.cpp
Reorganize sleep observables. Don't call ButtonThread methods inside doLightSleep. Instead, handle in class with new lightsleep Observables.

* InkHUD: initial commit (WIP)
Publicly discloses the current work in progress. Not ready for use.

* feat: battery icon

* chore: implement meshtastic/firmware #5454
Clean up some inline functions

* feat: menu & settings for "jump to applet"

* Remove the beforeRender pattern
It hugely complicates things. If we can achieve acceptable performance without it, so much the better.

* Remove previous Map Applet
Needs re-implementation to work without the beforeRender pattern

* refactor: reimplement map applet
Doesn't require own position
Doesn't require the beforeRender pattern to precalculate; now all-at-once in render
Lays groundwork for fixed-size map with custom background image

* feat: autoshow
Allow user to select which applets (if any) should be automatically brought to foreground when they have new data to display

* refactor: tidy-up applet constructors
misc. jobs including:
- consistent naming
- move initializer-list-only constructors to header
- give derived applets unique identifiers for MeshModule and OSThread logging

* hotfix: autoshow always uses FAST update
In future, it *will* often use FAST, but this will be controlled by a WindowManager component which has not yet been written.
Hotfixed, in case anybody is attempting to use this development version on their deployed devices.

* refactor: bringToForeground no longer requests FAST update
In situations where an applet has moved to foreground because of user input, requestUpdate can be manually called, to upgrade to FAST refresh.
More permanent solution for #23e1dfc

* refactor: extract string storage from ThreadedMessageApplet
Separates the code responsible for storing the limited message history, which was previously part of the ThreadedMessageApplet.
We're now also using this code to store the "most recent message". Previously, this was stored in the `InkHUD::settings` struct, which was much less space-efficient.
We're also now storing the latest DM, laying the foundation for an applet to display only DMs, which will complement the threaded message applet.

* fix: text wrapping
Attempts to fix a disparity between `Applet::printWrapped` and `Applet::getWrappedTextHeight`, which would occasionally cause a ThreadedMessageApplet message to render "too short", overlapping other text.

* fix: purge old constructor
This one slipped through the last commit..

* feat: DM Applet
Useful in combination with the ThreadedMessageApplets, which don't show DMs

* fix: applets shouldn't handle events while deactivated
Only one or two applets were actually doing this, but I'm making a habit of having all applets return early from their event handling methods (as good practice), even if those methods are disabled elsewhere (e.g. not observing observable, return false from wantPacket)

* refactor: allow requesting update without requesting autoshow
Some applets may want to redraw, if they are displayed, but not feel the information is worth being brought to foreground for. Example: ActiveNodesApplet, when purging old nodes from list.

* feat: custom "Recently Active" duration
Allows users to tailor how long nodes will appear in the "Recents" applets, to suit the activity level of their mesh.

* refactor: rename some applets

* fix: autoshow

* fix: getWrappedTextHeight
Remove the "simulate" option from printWrapped; too hard to keep inline with genuine printing (because of AdafruitGFX Fonts' xAdvance, mabye?). Instead of simulating, we printWrapped as normal, and discard pixel output by setting crop. Both methods are similarly inefficient, apparently.

* fix: text wrapping in ThreadedMessageApplet
Wrong arguments were passed to Applet::printWrapped

* feat: notifications for text messages
Only shown if current applet does not already display the same info. Autoshow takes priority over notifications, if both would be used to display the same info.

* feat: optimize FAST vs FULL updates
New UpdateMediator class counts the number of each update type, and suggets which one to use, if the code doesn't already have an explicit prefence. Also performs "maintenance refreshes" unprovoked if display is not given an opportunity to before a FULL refresh through organic use.

* chore: update todo list

* fix: rare lock-up of buttons

* refactor: backlight
Replaces the initial proof-of-concept frontlight code for T-Echo
Presses less than 5 seconds momentarily illuminate the display
Presses longer than 5 seconds latch the light, requiring another tap to disable
If user has previously removed the T-Echo's capacitive touch button (some DIY projects), the light is controlled by the on-screen menu. This fallback is used by all T-Echo devices, until a press of the capacitive touch button is detected.

* feat: change tile with aux button
Applied to VM-E290.
Working as is, but a refactor of WindowManager::render is expected shortly, which will also tidy code from this push.

* fix: specify out-of-the-box tile assignments
Prevents placeholder applet showing on initial boot, for devices which use a mult-tile layout by default (VM-E290)

* fix: verify settings version when loading

* fix: wrong settings version

* refactor: remove unimplemented argument from requestUpdate
Specified whether or not to update "async", however the implementation was slightly broken, Applet::requestUpdate is only handled next time WindowManager::runOnce is called. This didn't allow code to actually await an update, which was misleading.

* refactor: renaming
Applet::render becomes Applet::onRender.
Tile::displayedApplet becomes Tile::assignedApplet.
New onRender method name allows us to move some of the pre and post render code from WindowManager into new Applet::render method, which will call onRender for us.

* refactor: rendering
Bit of a tidy-up. No intended change in behavior.

* fix: optimize refresh times
Shorter wait between retrying update if display was previously busy.
Set anticipated update durations closer to observed values. No signifacant performance increase, but does decrease the amount of polling required.

* feat: blocking update for E-Ink
Option to wait for display update to complete before proceeding. Important when shutting down the device.

* refactor: allow system applets to lock rendering
Temporarily prevents other applets from rendering.

* feat: boot and shutdown screens

* feat: BluetoothStatus
Adds a meshtastic::Status object which exposes the state of the Bluetooth connection. Intends to allow decoupling of UI code.

* feat: Bluetooth pairing screen

* fix: InkHUD defaults not honored

* fix: random Bluetooth pin for NicheGraphics UIs

* chore: button interrupts tested

* fix: emoji reactions show as blank messages

* fix: autoshow and notification triggered by outgoing message

* feat: save InkHUD data before reboot
Implemented with a new Observable. Previously, config and a few recent messages were saved on shutdown. These were lost if the device rebooted, for example when firmware settings were changed by a client. Now, the InkHUD config and recent messages saved on reboot, the same as during an intentional shutdown.

* feat: imperial distances
Controlled by the config.display.units setting

* fix: hide features which are not yet implemented

* refactor: faster rendering
Previously, only tiles which requested update were re-rendered. Affected tiles had their region blanked before render, pixel by pixel. Benchmarking revealed that it is significantly faster to memset the framebuffer and redraw all tiles.

* refactor: tile ownership
Tiles and Applets now maintain a reciprocal link, which is enforced by asserts. Less confusing than the old situation, where an applet and a tile may disagree on their relationship. Empty tiles are now identified by a nullptr *Applet, instead of by having the placeholderApplet assigned.

* fix: notifications and battery when menu open
Do render notifications in front of menu; don't render battery icon in front of menu.

* fix: simpler defaults
Don't expose new users to multiplexed applets straight away: make them enable the feature for themselves.

* fix: Inputs::TwoButton interrupts, when only one button in use

* fix: ensure display update is complete when ESP32 enters light sleep
Many panels power down automatically, but some require active intervention from us. If light sleep (ESP32) occurs during a display update, these panels could potentially remain powered on, applying voltage the pixels for an extended period of time, and potentially damaging the display.

* fix: honor per-variant user tile limit
Set as the default value for InkHUD::settings.userTiles.maxCount in nicheGraphics.h

* feat: initial InkHUD support for Wireless Paper v1.1 and VM-E213

* refactor: Heard and Recents Applets
Tidier code, significant speed boost. Possibly no noticable change in responsiveness, but rendering now spends much less time blocking execution, which is important for correction functioning of the other firmware components.

* refactor: use a common pio base config
Easier to make any future PlatformIO config changes

* feat: tips
Show information that we think the user might find helpful. Some info shown first boot only. Other info shown when / if relevant.

* fix: text wrapping for '\n'
Previously, the newline was honored, but the adojining word was not printed.

* Decouple ButtonThread from sleep.cpp
Reorganize sleep observables. Don't call ButtonThread methods inside doLightSleep. Instead, handle in class with new lightsleep Observables.

* feat: BluetoothStatus
Adds a meshtastic::Status object which exposes the state of the Bluetooth connection. Intends to allow decoupling of UI code.

* feat: observable for reboot

* refactor: Heltec VM-E290 installDefaultConfig

* fix: random Bluetooth pin for NicheGraphics UIs
2025-02-11 16:01:17 -06:00
Ben Meadors
b183febd3c Merge remote-tracking branch 'origin/master' into 2.6 2025-02-06 14:20:46 -06:00
Manuel
9db51a72a4 Fix T-Deck/T-Watch no BT (#5998)
fixes #5997
2025-02-06 14:11:17 -06:00
Chloe Bethel
d9534cfc9d Remove unused usages of #include <iostream> to save Flash (#5978)
Saves ~100KB on wio-e5, which was previously at 99% Flash usage
2025-02-03 11:31:54 +08:00
Ben Meadors
7acd72ede1 Cleanup unique id 2025-01-16 16:00:23 -06:00
Ben Meadors
e2dd845051 Fix devicestate protobuf / filesize allocation (#5835) 2025-01-13 08:30:20 -06:00
Ben Meadors
87601f4760 File system persistence fixes 2025-01-12 19:03:21 -06:00
Ben Meadors
891bf643e2 Remove logging statement no longer needed 2025-01-12 09:13:14 -06:00
Ben Meadors
143cdf4572 Make NodeDatabase (and file) independent of DeviceState (#5813)
* Make NodeDatabase (and file) independent of DeviceState

* 70
2025-01-11 09:02:05 -06:00
Ben Meadors
d440dbd522 Hello world support for UDP broadcasts over the LAN on ESP32 (#5779)
* UDP local area network meshing on ESP32

* Logs

* Comment

* Update UdpMulticastThread.h

* Changes

* Only use router->send
2025-01-11 09:01:49 -06:00
Tom Fifield
e1aaafb77a Cherrypick "add more locking for shared SPI devices (#5595) " (#5728)
* add more locking for shared SPI devices (#5595)

* add more locking for shared SPI devices
* call initSPI before the lock is used
* remove old one
* don't double lock
* Add missing unlock
* More missing unlocks
* Add locks to SafeFile, remove from `readcb`, introduce some LockGuards
* fix lock in setupSDCard()
* pull radiolib trunk with SPI-CS fixes
* change ContentHandler to Constructor type locks, where applicable

---------

Co-authored-by: mverch67 <manuel.verch@gmx.de>
Co-authored-by: GUVWAF <thijs@havinga.eu>
Co-authored-by: Manuel <71137295+mverch67@users.noreply.github.com>

* mesh-tab: lower I2C touch frequency

---------

Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
Co-authored-by: mverch67 <manuel.verch@gmx.de>
Co-authored-by: GUVWAF <thijs@havinga.eu>
Co-authored-by: Manuel <71137295+mverch67@users.noreply.github.com>
2025-01-03 10:05:26 +08:00
Thomas Göttgens
8b34c4ff05 fix misc cppcheck things and compile time warnings (#5710) 2024-12-31 15:58:59 +01:00
Tom Fifield
d1e5be515a cherry-pick: disable BT when TFT in use (#5705)
* disable BT when TFT in use

* add comment BT disable

---------

Co-authored-by: mverch67 <manuel.verch@gmx.de>
2024-12-30 20:00:37 -06:00
Tom Fifield
ed39d14c85 Remove remaining \n from log lines. (#5675) 2024-12-27 18:01:02 +11:00
Tom Fifield
cd198fcf3f cherry-pick: device-ui persistency (#5570)
* device-ui persistency

* review update

---------

Co-authored-by: mverch67 <manuel.verch@gmx.de>
2024-12-26 17:46:21 -06:00
Tom Fifield
56002155c6 Based default Node Names on NodeNum, rather than MAC address (#5576)
Presently we base the default long name (Meshtastic XXXX) and short
names (XXXX) on a node's MAC address. This works fine, unless you
have a node with no bluetooth, like Portduino.

Our logic for node numbers is also based on MAC address. However,
it has the added feature that it will create a random node number
if the Mac address is no good. The name is always "Meshtastic 0001".

This change switches node names (long and short) to instead rely
on the node number for defaults. For nodes with mac addresses,
there should be no user-visible change. For nodes without, they'll
now have a name other than "Meshtastic 0001".

Fixes https://github.com/meshtastic/firmware/issues/5370

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2024-12-15 06:23:27 -06:00
Ben Meadors
ea72abff22 Posthumous tronk 2024-12-14 20:21:19 -06:00
Aaron.Lee
4024bfdeeb Add screen detection function (#5533) 2024-12-14 20:20:29 -06:00
Tom Fifield
03770b799f Synch minor changes from TFT branch (#5520)
* Synch minor changes from TFT branch

Includes:
* New nordicnrf52 minor version (10.5.0 --> 10.6.0)
* Optimisations for T_DECK
* preparation for MESH_TAB
* add ext notification module to portduino

---------

Co-authored-by: mverch67 <manuel.verch@gmx.de>
2024-12-12 17:42:41 +01:00
Tom Fifield
bac9fec17f fix nodeDB erase loop when free mem returns invalid value (0, -1). (#5519)
Co-authored-by: mverch67 <manuel.verch@gmx.de>
2024-12-06 18:39:30 -06:00
dylanli
85b2bad275 Refact the macro definition of GPS initialization of GPSDEFAULTD_NOT_PRESENT and added seeeed Indicator to this sequence (#5494)
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2024-12-03 06:29:33 -06:00
Robert
7ad137b56a add nodeId to nodeinfo update log lines and removed redundant nodeinfo update log line (#5493) 2024-12-03 06:28:46 -06:00
Ben Meadors
d00e0f6911 Convert userprefs to a json file instead of header file which has to be included everywhere (#5471)
* WIP

* Got string quoting and macro expansion working

* Need the placeholder

* Cleanup

* Missed a user prefs reference

* Update jsonc
2024-12-03 06:17:25 -06:00
Jonathan Bennett
43b8972171 Portduino fixes (#5479)
* Set config.yaml defaults even if General is missing

* Unsigned values should get %u in logging
2024-11-30 11:29:45 +08:00
virgil
060a3bde4d fix: Solve the lightsleep crash problem via disable lightsleep for indicator. (#5470) 2024-11-28 06:19:18 -06:00
Ben Meadors
502a83bb8a Use isWithinTimespanMs to avoid refererence to NodeDb instance inside of NodeDb (#5453) 2024-11-26 16:39:16 -06:00
Ben Meadors
474f9b5bfb Clean up some inline functions (#5454) 2024-11-26 14:00:10 -06:00
Mictronics
dd7140b7a1 Fix admin key loading from userPrefs.h (#5417)
* Fix LED pinout for T-Echo board marked v1.0, date 2021-6-28

* Merge PR #420

* Fixed double and missing Default class.

* Use correct format specifier and fixed typo.

* Removed duplicate code.

* Fix error: #if with no expression

* Fix warning: extra tokens at end of #endif directive.

* Fix antenna switching logic. Complementary-pin control logic is required on the rp2040-lora board.

* Fix deprecated macros.

* Set RP2040 in dormant mode when deep sleep is triggered.

* Fix array out of bounds read.

* Admin key count needs to be set otherwise the key will be zero loaded after reset.

* Don't reset the admin key size when loading defaults. Preserve an existing key in config if possible.

* Remove log spam when reading INA voltage sensor.

* Remove static declaration for admin keys from userPrefs.h. Load hard coded admin keys in case config file has empty slots.

* Removed newlines from log.

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Thomas Göttgens <tgoettgens@gmail.com>
2024-11-23 09:08:18 -06:00
dylanli
c51a7b98bd add canned message and keyboard in indicator board (#5410)
* add canned message and keyboard in indicator board

* Added virtual keyboard macro and enabled for Indicator

* Cleanup macros by applying USE_VIRTUAL_KEYBOARD and DISPLAY_CLOCK_FRAME

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2024-11-22 18:54:06 -06:00
Ben Meadors
2ca3cdf837 Fix RTC time injection and consolidate position logic (#5396)
* Fix RTC time injection and consolidate position logic

* Comment out unused var warning

* Backerds
2024-11-20 07:52:39 -06:00
Michael Gjelsø
89469fcb88 Allows all 3 PKI keys to be added to userPrefs.h (#4969) and a tool. (#5368)
* more userPrefs.h

Added PKI Admin keys to userPrefs.h

* Update userPrefs.h

Allows all 3 PKI keys to be added to userPrefs.h (#4969)

* Update NodeDB.cpp

Trunk

* Update userPrefs.h

Changed wording

* Create base64_to_hex.py

A little tool for converting base64 PKI Keys to decoded byte that userPrefs.h can understand.

* more userPrefs.h

Added PKI Admin keys to userPrefs.h

* Update userPrefs.h

Allows all 3 PKI keys to be added to userPrefs.h (#4969)

* Update NodeDB.cpp

Trunk

* Update userPrefs.h

Changed wording

* Create base64_to_hex.py

A little tool for converting base64 PKI Keys to decoded byte that userPrefs.h can understand.
2024-11-17 12:36:41 -06:00
Ben Meadors
1a06f88dfb Cleanup static files from bad Web UI bundle on 2.5.13 release (#5376)
* Cleanup static files from bad Web UI bundle on 2.5.13 release

* Check existence first

* Esp32 is the only one we care about
2024-11-17 07:57:59 -06:00
Michael Gjelsø
d4d89447bd Adds fixed GPS, BUTTON_PIN and BLE code to userPrefs.h (#5341)
* userPrefs.h

Added FixedGPS
Added Fixed Bluetooth PIN

* Update NodeDB.cpp

Removed some un-used LOG_INFO

* Added BUTTON_PIN

* Trunk

* Variable re-naming.

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2024-11-14 06:56:22 -06:00
Ben Meadors
ec6949fdc0 Migrate NRF52 devices max nodes down to 80 for now to prevent brownouts (#5346) 2024-11-13 18:44:35 -06:00
Matthijs De Smedt
2ec3958cd8 Add support for ignoring nodes with is_ignored field in NodeInfo (#5319)
* Add support for is_ignored bool in NodeInfo

* is_ignored is not a boring node either

* Clean out metrics and position

* Clear the key too

---------

Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
2024-11-12 13:27:44 -06:00
Ben Meadors
3a9a4bbb92 Coerce minimum neighborinfo interval on startup (#5314) 2024-11-11 07:00:56 -06:00
Daniel.Cao
6eba2789d0 rak10701 (rak wismeshtap) optimization (#5280)
* Improve the processing speed of virtual keyboards
* Remove the disable GPS feature, as it would interfere with the normal use of TFT
* Changed the default screen sleep time to 30s
* Rename platform rak10701 -> rak wismeshtap
* Fixed rak wismeshtap turned off gps caused the screen not to display
* Reduce the size of the flash, otherwise uf2 will not work

Co-authored-by: Daniel Cao <daniel.cao@rakwireless.com>
Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Tom Fifield <tom@tomfifield.net>
2024-11-11 13:37:43 +01:00
Tom Fifield
623203ca3b Remove scary warning about full NodeDB (#5292)
NodeDB becoming full at 100 entries and cycling out old entries is normal behaviour. The user doesn't need to take any action and shouldn't be concerned when this happens.

Remove the warning from the screen and reduce loglevel to info.
2024-11-09 07:30:04 -06:00
Ben Meadors
982190936d More log reductions. I'll probably stop now ;-) (#5263) 2024-11-06 21:03:25 +08:00
Ben Meadors
f769c50fa5 More reduction (#5256)
* Now with even fewer ings

* Ye

* Mo

* QMA6100PSensor
2024-11-04 19:15:59 -06:00
GUVWAF
f3b698905d Disable automatic NodeInfo request when NodeDB is full (#5255) 2024-11-04 14:06:12 -06:00
Ben Meadors
50dac38a1b Pass#2: Lots more savings in logs and string reduction surgery (#5251)
* Pass#2: Lots more savings in logs and string reduction surgery

* Don't need Thread suffix either

* Warn
2024-11-04 12:16:25 -06:00
Tom Fifield
276067065e Log cleanups (#5135)
* Log cleanups

change log levels, shorten log messages, delete commented out logs

* Address comments from review

* Remove full stops

* EDEBUG --> DEBUG
2024-11-04 06:09:23 -06:00
Ben Meadors
cbe74009a9 Comment out unused var to get rid of warning 2024-11-01 15:46:11 -05:00
Jonathan Bennett
b3ba23b4e8 Don't generate or populate PKC keys in licensed mode 2024-10-29 14:17:14 -05:00
Ben Meadors
936260fca3 Default rebroadcast mode for Router and Repeater to ignore problematic portnums (#5178)
* Default rebroadcast mode for Router and Repeater to ignore problematic portnums

* Verbiage

* IS_ONE_OF
2024-10-29 05:44:32 -05:00
mverch67
a8bd1ee0da stability: add SPI lock before saving via littleFS 2024-10-26 16:01:46 +02:00