* Add the Heltec v4 expansion box.
* Change heltec-v4-oled to heltec-v4.
* Add touchscreen to I2C scanning.
* Add reset and busy pins to the ST7789.
* Ignore the touch interrupt pin and extend the sleep time to 1 hour.
* Remove the default sleep function.
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Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* Add API types, state, and log message in Debug screen
* un-goober the API state tracking
* Set the SerialConsole api_type
* Add api_type for Ethernet
* Remove API state debugging code
* Update wording for client connection states
* Improve string width for smaller screen devices
* Reserve space on navigation bar to fit link indicator
* Add persistent Connected icon to screen
* Connect System frame to ensure text doesn't overflow
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Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
Co-authored-by: Jason P <applewiz@mac.com>
Co-authored-by: HarukiToreda <116696711+HarukiToreda@users.noreply.github.com>
* Conditionally delete favourited nodes on reset
* trunk fmt
* Fix equality check, use existing macro for role validation
* Extend favourite persistence setting to devices of all roles
* Refactor: Decoupled role/config check and set role defaults appropriately
* Use American-English spelling
* Use existing reference
* Convert reset to bool, regen protos
* Add optional arg to nodedb_reset in favor of additional device setting
* Use correct proto commit ID
* Regen protos
* Log preservation status
* Pull latest from master
* nrf52: add watchdog
Main thread only for now.
* bump framework-arduinoadafruitnrf52 to pick up new wdt support
* clang-format the new parts of main-nrf52.cpp
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Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
* regenerate protobuf with bh1750 TelemetrySensorType
* Added wollewald/BH1750_WE@^1.1.10 dependecy
* Added support for BH1750 during i2C detection
* Create new BH1750Sensor and added in EnvironmentTelemetry
* clean code
* Attempt to fix protobuf include
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Co-authored-by: Tom Fifield <tom@tomfifield.net>
Updated the dimensions of various emotes in emotes.h from 30x30 or 25x25 to 16x16 pixels for consistency and optimization. Added new emotes including heart_smile, Heart_eyes, and others, all with the same 16x16 size. This change improves memory usage and aligns with the design specifications for smaller emotes.
This is a non-breaking change that increases the internal representation
of node counts from uint8_t (max 255) to uint16_t (max 65535) to support
larger mesh networks, particularly on ESP32-S3 devices with PSRAM.
Changes:
- NodeStatus: numOnline, numTotal, lastNumTotal (uint8_t -> uint16_t)
- ProtobufModule: numOnlineNodes (uint8_t -> uint16_t)
- MapApplet: loop counters changed to size_t for consistency with getNumMeshNodes()
- NodeStatus: Fixed log format to use %u for unsigned integers
Note: Default class methods keep uint32_t for numOnlineNodes parameter
to match the public API and allow flexibility, even though internal node
counts use uint16_t (max 65535 nodes).
This change does NOT affect protobuf definitions, maintaining wire
compatibility with existing clients and devices.
* External notification module: Adjusted default nag timeout to 5s (from 60s)
* Change nag to 15s
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Co-authored-by: Tom Fifield <tom@tomfifield.net>