mirror of
https://github.com/meshtastic/firmware.git
synced 2026-01-28 12:42:00 +00:00
@@ -49,10 +49,13 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
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tosend->hop_limit--; // bump down the hop count
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// If it is a traceRoute request, update the route that it went via me
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if (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag && traceRouteModule &&
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traceRouteModule->wantPacket(p)) {
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traceRouteModule->updateRoute(tosend);
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if (p->which_payload_variant == meshtastic_MeshPacket_decoded_tag) {
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// If it is a traceRoute request, update the route that it went via me
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if (traceRouteModule && traceRouteModule->wantPacket(p))
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traceRouteModule->updateRoute(tosend);
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// If it is a neighborInfo packet, update last_sent_by_id
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if (neighborInfoModule && neighborInfoModule->wantPacket(p))
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neighborInfoModule->updateLastSentById(tosend);
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}
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LOG_INFO("Rebroadcasting received floodmsg to neighbors\n");
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@@ -2,6 +2,7 @@
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#include "PacketHistory.h"
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#include "Router.h"
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#include "modules/NeighborInfoModule.h"
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#include "modules/TraceRouteModule.h"
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/**
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@@ -57,4 +58,4 @@ class FloodingRouter : public Router, protected PacketHistory
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* Look for broadcasts we need to rebroadcast
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*/
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virtual void sniffReceived(const meshtastic_MeshPacket *p, const meshtastic_Routing *c) override;
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};
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};
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@@ -15,6 +15,7 @@
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#include "error.h"
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#include "main.h"
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#include "mesh-pb-constants.h"
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#include "modules/NeighborInfoModule.h"
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#include <ErriezCRC32.h>
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#include <pb_decode.h>
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#include <pb_encode.h>
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@@ -133,6 +134,8 @@ bool NodeDB::factoryReset()
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installDefaultChannels();
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// third, write everything to disk
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saveToDisk();
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// write NeighbourInfo
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neighborInfoModule->saveProtoForModule();
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#ifdef ARCH_ESP32
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// This will erase what's in NVS including ssl keys, persistent variables and ble pairing
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nvs_flash_erase();
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@@ -283,6 +286,7 @@ void NodeDB::resetNodes()
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devicestate.node_db_lite_count = 0;
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memset(devicestate.node_db_lite, 0, sizeof(devicestate.node_db_lite));
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saveDeviceStateToDisk();
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neighborInfoModule->resetNeighbors();
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}
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void NodeDB::installDefaultDeviceState()
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