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Add on-screen keyboard implementation on Trackball device. (#7625)
* Add on-screen keyboard implementation on Wio Tracker L1. * Update On-Screen Keyboard to new layout. * The on-screen keyboard dynamically adjusts the key size based on the screen. * Improve input box display on small screens. * Optimize the virtual keyboard layout and cursor movement logic, and adjust the keyboard starting position for small and wide screens. * Optimize the text alignment of numeric keys on ssd1306. --------- Co-authored-by: Ben Meadors <benmmeadors@gmail.com>
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@@ -18,8 +18,8 @@ class TrackballInterruptBase : public Observable<const InputEvent *>, public con
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explicit TrackballInterruptBase(const char *name);
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void init(uint8_t pinDown, uint8_t pinUp, uint8_t pinLeft, uint8_t pinRight, uint8_t pinPress, input_broker_event eventDown,
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input_broker_event eventUp, input_broker_event eventLeft, input_broker_event eventRight,
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input_broker_event eventPressed, void (*onIntDown)(), void (*onIntUp)(), void (*onIntLeft)(), void (*onIntRight)(),
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void (*onIntPress)());
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input_broker_event eventPressed, input_broker_event eventPressedLong, void (*onIntDown)(), void (*onIntUp)(),
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void (*onIntLeft)(), void (*onIntRight)(), void (*onIntPress)());
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void intPressHandler();
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void intDownHandler();
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void intUpHandler();
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@@ -33,6 +33,7 @@ class TrackballInterruptBase : public Observable<const InputEvent *>, public con
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enum TrackballInterruptBaseActionType {
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TB_ACTION_NONE,
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TB_ACTION_PRESSED,
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TB_ACTION_PRESSED_LONG,
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TB_ACTION_UP,
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TB_ACTION_DOWN,
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TB_ACTION_LEFT,
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@@ -46,12 +47,20 @@ class TrackballInterruptBase : public Observable<const InputEvent *>, public con
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volatile TrackballInterruptBaseActionType action = TB_ACTION_NONE;
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// Long press detection for press button
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uint32_t pressStartTime = 0;
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bool pressDetected = false;
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uint32_t lastLongPressEventTime = 0;
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static const uint32_t LONG_PRESS_DURATION = 500; // ms
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static const uint32_t LONG_PRESS_REPEAT_INTERVAL = 500; // ms - interval between repeated long press events
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private:
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input_broker_event _eventDown = INPUT_BROKER_NONE;
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input_broker_event _eventUp = INPUT_BROKER_NONE;
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input_broker_event _eventLeft = INPUT_BROKER_NONE;
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input_broker_event _eventRight = INPUT_BROKER_NONE;
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input_broker_event _eventPressed = INPUT_BROKER_NONE;
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input_broker_event _eventPressedLong = INPUT_BROKER_NONE;
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const char *_originName;
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TrackballInterruptBaseActionType lastEvent = TB_ACTION_NONE;
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};
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