Add On-Screen Keyboard for UpDown Encoder and Rotary Encoder. (#7762)

* Add On-Screen Keyboard for UpDownInterrupt. Pls notice the new keyboard layout was inspired and adviced by https://github.com/csrutil

* Add longPress event for RotaryEncoder Press.

* Update UpdownInterrupt UP and DOWN on main UI.

* Change the interrupt trigger mode from rising edge to falling edge to improve button response.
This commit is contained in:
Wilson
2025-08-29 23:26:27 +08:00
committed by GitHub
parent 5f8503c62d
commit fb34dac08d
10 changed files with 236 additions and 55 deletions

View File

@@ -13,7 +13,7 @@ class RotaryEncoderInterruptBase : public Observable<const InputEvent *>, public
public:
explicit RotaryEncoderInterruptBase(const char *name);
void init(uint8_t pinA, uint8_t pinB, uint8_t pinPress, input_broker_event eventCw, input_broker_event eventCcw,
input_broker_event eventPressed,
input_broker_event eventPressed, input_broker_event eventPressedLong,
// std::function<void(void)> onIntA, std::function<void(void)> onIntB, std::function<void(void)> onIntPress);
void (*onIntA)(), void (*onIntB)(), void (*onIntPress)());
void intPressHandler();
@@ -33,10 +33,22 @@ class RotaryEncoderInterruptBase : public Observable<const InputEvent *>, public
volatile RotaryEncoderInterruptBaseActionType action = ROTARY_ACTION_NONE;
private:
// pins and events
uint8_t _pinA = 0;
uint8_t _pinB = 0;
uint8_t _pinPress = 0;
input_broker_event _eventCw = INPUT_BROKER_NONE;
input_broker_event _eventCcw = INPUT_BROKER_NONE;
input_broker_event _eventPressed = INPUT_BROKER_NONE;
input_broker_event _eventPressedLong = INPUT_BROKER_NONE;
const char *_originName;
// Long press detection variables
uint32_t pressStartTime = 0;
bool pressDetected = false;
uint32_t lastPressLongEventTime = 0;
unsigned long lastPressKeyTime = 0;
static const uint32_t LONG_PRESS_DURATION = 300; // ms
static const uint32_t LONG_PRESS_REPEAT_INTERVAL = 0; // 0 = single-shot for rotary select
const unsigned long pressDebounceMs = 200; // ms
};