This commit is contained in:
geeksville
2020-05-27 15:31:32 -07:00
parent da2ef0ac61
commit f56ff2ca20
5 changed files with 37 additions and 12 deletions

View File

@@ -38,9 +38,26 @@ when we receive a routeError packet
ErrorCode DSRRouter::send(MeshPacket *p)
{
// If we have an entry in our routing tables, just send it, otherwise start a route discovery
// We only consider multihop routing packets (i.e. those with dest set)
if (p->decoded.dest) {
// add an entry for this pending message
auto pending = startRetransmission(p);
// FIXME - when acks come in for this packet, we should _not_ delete the record unless the ack was from
// the final dest. We need to keep that record around until FIXME
// Also we should not retransmit multihop entries in that table at all
return ReliableRouter::send(p);
// If we have an entry in our routing tables, just send it, otherwise start a route discovery
NodeNum nextHop = getNextHop(p->decoded.dest);
if (nextHop) {
sendNextHop(nextHop, p); // start a reliable single hop send
} else {
pending->wantRoute = true;
// start discovery, but only if we don't already a discovery in progress for that node number
startDiscovery(p->decoded.dest);
}
} else
return ReliableRouter::send(p);
}
void DSRRouter::sniffReceived(const MeshPacket *p)

View File

@@ -146,13 +146,15 @@ bool ReliableRouter::stopRetransmission(GlobalPacketId key)
/**
* Add p to the list of packets to retransmit occasionally. We will free it once we stop retransmitting.
*/
void ReliableRouter::startRetransmission(MeshPacket *p)
PendingPacket *ReliableRouter::startRetransmission(MeshPacket *p)
{
auto id = GlobalPacketId(p);
auto rec = PendingPacket(p);
stopRetransmission(p->from, p->id);
pending[id] = rec;
return &pending[id];
}
/**

View File

@@ -103,6 +103,11 @@ class ReliableRouter : public FloodingRouter
*/
virtual bool shouldFilterReceived(const MeshPacket *p);
/**
* Add p to the list of packets to retransmit occasionally. We will free it once we stop retransmitting.
*/
PendingPacket *startRetransmission(MeshPacket *p);
private:
/**
* Send an ack or a nak packet back towards whoever sent idFrom
@@ -117,11 +122,6 @@ class ReliableRouter : public FloodingRouter
bool stopRetransmission(NodeNum from, PacketId id);
bool stopRetransmission(GlobalPacketId p);
/**
* Add p to the list of packets to retransmit occasionally. We will free it once we stop retransmitting.
*/
void startRetransmission(MeshPacket *p);
/**
* Do any retransmissions that are scheduled (FIXME - for the time being called from loop)
*/