Canned Messages via InkHUD menu (#7096)

* Allow observers to respond to AdminMessage requests
Ground work for CannedMessage getters and setters

* Enable CannedMessage config in apps for InkHUD devices

* Migrate the InkHUD::Events AdminModule observer
Use the new AdminModule_ObserverData struct

* Bare-bones NicheGraphics util to access canned messages
Handles loading and parsing. Handle admin messages for setting and getting.

* Send canned messages via on-screen menu

* Change ThreadedMessageApplet from Observer to Module API
Allows us to intercept locally generated packets ('loopbackOK = true'), to handle outgoing canned messages.

* Fix: crash getting empty canned message string via Client API

* Move file into Utils subdir

* Move an include statement from .cpp to .h

* Limit strncpy size of dest, not source
Wasn't critical in ths specific case, but definitely a mistake.
This commit is contained in:
todd-herbert
2025-06-25 23:04:18 +12:00
committed by GitHub
parent 91bcf072a0
commit ecfaf3a095
17 changed files with 498 additions and 54 deletions

View File

@@ -78,6 +78,7 @@ class Screen
#include "concurrency/OSThread.h"
#include "input/InputBroker.h"
#include "mesh/MeshModule.h"
#include "modules/AdminModule.h"
#include "power.h"
#include <string>
#include <vector>
@@ -193,8 +194,8 @@ class Screen : public concurrency::OSThread
CallbackObserver<Screen, const UIFrameEvent *>(this, &Screen::handleUIFrameEvent); // Sent by Mesh Modules
CallbackObserver<Screen, const InputEvent *> inputObserver =
CallbackObserver<Screen, const InputEvent *>(this, &Screen::handleInputEvent);
CallbackObserver<Screen, const meshtastic_AdminMessage *> adminMessageObserver =
CallbackObserver<Screen, const meshtastic_AdminMessage *>(this, &Screen::handleAdminMessage);
CallbackObserver<Screen, AdminModule_ObserverData *> adminMessageObserver =
CallbackObserver<Screen, AdminModule_ObserverData *>(this, &Screen::handleAdminMessage);
public:
explicit Screen(ScanI2C::DeviceAddress, meshtastic_Config_DisplayConfig_OledType, OLEDDISPLAY_GEOMETRY);
@@ -544,7 +545,7 @@ class Screen : public concurrency::OSThread
int handleTextMessage(const meshtastic_MeshPacket *arg);
int handleUIFrameEvent(const UIFrameEvent *arg);
int handleInputEvent(const InputEvent *arg);
int handleAdminMessage(const meshtastic_AdminMessage *arg);
int handleAdminMessage(AdminModule_ObserverData *arg);
/// Used to force (super slow) eink displays to draw critical frames
void forceDisplay(bool forceUiUpdate = false);