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Canned Messages via InkHUD menu (#7096)
* Allow observers to respond to AdminMessage requests
Ground work for CannedMessage getters and setters
* Enable CannedMessage config in apps for InkHUD devices
* Migrate the InkHUD::Events AdminModule observer
Use the new AdminModule_ObserverData struct
* Bare-bones NicheGraphics util to access canned messages
Handles loading and parsing. Handle admin messages for setting and getting.
* Send canned messages via on-screen menu
* Change ThreadedMessageApplet from Observer to Module API
Allows us to intercept locally generated packets ('loopbackOK = true'), to handle outgoing canned messages.
* Fix: crash getting empty canned message string via Client API
* Move file into Utils subdir
* Move an include statement from .cpp to .h
* Limit strncpy size of dest, not source
Wasn't critical in ths specific case, but definitely a mistake.
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@@ -78,6 +78,7 @@ class Screen
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#include "concurrency/OSThread.h"
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#include "input/InputBroker.h"
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#include "mesh/MeshModule.h"
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#include "modules/AdminModule.h"
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#include "power.h"
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#include <string>
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#include <vector>
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@@ -193,8 +194,8 @@ class Screen : public concurrency::OSThread
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CallbackObserver<Screen, const UIFrameEvent *>(this, &Screen::handleUIFrameEvent); // Sent by Mesh Modules
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CallbackObserver<Screen, const InputEvent *> inputObserver =
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CallbackObserver<Screen, const InputEvent *>(this, &Screen::handleInputEvent);
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CallbackObserver<Screen, const meshtastic_AdminMessage *> adminMessageObserver =
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CallbackObserver<Screen, const meshtastic_AdminMessage *>(this, &Screen::handleAdminMessage);
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CallbackObserver<Screen, AdminModule_ObserverData *> adminMessageObserver =
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CallbackObserver<Screen, AdminModule_ObserverData *>(this, &Screen::handleAdminMessage);
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public:
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explicit Screen(ScanI2C::DeviceAddress, meshtastic_Config_DisplayConfig_OledType, OLEDDISPLAY_GEOMETRY);
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@@ -544,7 +545,7 @@ class Screen : public concurrency::OSThread
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int handleTextMessage(const meshtastic_MeshPacket *arg);
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int handleUIFrameEvent(const UIFrameEvent *arg);
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int handleInputEvent(const InputEvent *arg);
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int handleAdminMessage(const meshtastic_AdminMessage *arg);
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int handleAdminMessage(AdminModule_ObserverData *arg);
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/// Used to force (super slow) eink displays to draw critical frames
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void forceDisplay(bool forceUiUpdate = false);
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