mirror of
https://github.com/meshtastic/firmware.git
synced 2025-12-22 10:42:49 +00:00
Decoupled message packets from screen.cpp and cleaned up
This commit is contained in:
@@ -1,7 +1,9 @@
|
||||
#pragma once
|
||||
#include "MessageStore.h" // for StoredMessage
|
||||
#include "OLEDDisplay.h"
|
||||
#include "OLEDDisplayUi.h"
|
||||
#include "graphics/emotes.h"
|
||||
#include "mesh/generated/meshtastic/mesh.pb.h" // for meshtastic_MeshPacket
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
@@ -10,7 +12,7 @@ namespace graphics
|
||||
namespace MessageRenderer
|
||||
{
|
||||
|
||||
// === Thread filter modes ===
|
||||
// Thread filter modes
|
||||
enum class ThreadMode { ALL, CHANNEL, DIRECT };
|
||||
|
||||
// Setter for switching thread mode
|
||||
@@ -50,5 +52,11 @@ void renderMessageContent(OLEDDisplay *display, const std::vector<std::string> &
|
||||
// Reset scroll state when new messages arrive
|
||||
void resetScrollState();
|
||||
|
||||
// Helper to auto-select the correct thread mode from a message
|
||||
void setThreadFor(const StoredMessage &sm, const meshtastic_MeshPacket &packet);
|
||||
|
||||
// Handles a new incoming/outgoing message: banner, wake, thread select, scroll reset
|
||||
void handleNewMessage(const StoredMessage &sm, const meshtastic_MeshPacket &packet);
|
||||
|
||||
} // namespace MessageRenderer
|
||||
} // namespace graphics
|
||||
} // namespace graphics
|
||||
|
||||
Reference in New Issue
Block a user