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Rename Plugin to Module in ui related areas.
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@@ -222,7 +222,7 @@ void setReplyTo(MeshPacket *p, const MeshPacket &to)
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p->decoded.request_id = to.id;
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}
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std::vector<MeshPlugin *> MeshPlugin::GetMeshPluginsWithUIFrames()
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std::vector<MeshPlugin *> MeshPlugin::GetMeshModulesWithUIFrames()
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{
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std::vector<MeshPlugin *> modulesWithUIFrames;
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@@ -68,7 +68,7 @@ class MeshPlugin
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*/
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static void callPlugins(const MeshPacket &mp, RxSource src = RX_SRC_RADIO);
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static std::vector<MeshPlugin *> GetMeshPluginsWithUIFrames();
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static std::vector<MeshPlugin *> GetMeshModulesWithUIFrames();
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static void observeUIEvents(Observer<const UIFrameEvent *> *observer);
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static AdminMessageHandleResult handleAdminMessageForAllPlugins(
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const MeshPacket &mp, AdminMessage *request, AdminMessage *response);
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