mirror of
https://github.com/meshtastic/firmware.git
synced 2025-12-16 15:52:34 +00:00
Rename Plugin to Module in ui related areas.
This commit is contained in:
@@ -176,7 +176,7 @@ static void drawSleepScreen(OLEDDisplay *display, OLEDDisplayUiState *state, int
|
||||
}
|
||||
#endif
|
||||
|
||||
static void drawPluginFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
static void drawModuleFrame(OLEDDisplay *display, OLEDDisplayUiState *state, int16_t x, int16_t y)
|
||||
{
|
||||
uint8_t module_frame;
|
||||
// there's a little but in the UI transition code
|
||||
@@ -976,7 +976,7 @@ void Screen::setFrames()
|
||||
DEBUG_MSG("showing standard frames\n");
|
||||
showingNormalScreen = true;
|
||||
|
||||
moduleFrames = MeshPlugin::GetMeshPluginsWithUIFrames();
|
||||
moduleFrames = MeshPlugin::GetMeshModulesWithUIFrames();
|
||||
DEBUG_MSG("Showing %d module frames\n", moduleFrames.size());
|
||||
int totalFrameCount = MAX_NUM_NODES + NUM_EXTRA_FRAMES + moduleFrames.size();
|
||||
DEBUG_MSG("Total frame count: %d\n", totalFrameCount);
|
||||
@@ -995,7 +995,7 @@ void Screen::setFrames()
|
||||
// is the same offset into the moduleFrames vector
|
||||
// so that we can invoke the module's callback
|
||||
for (auto i = moduleFrames.begin(); i != moduleFrames.end(); ++i) {
|
||||
normalFrames[numframes++] = drawPluginFrame;
|
||||
normalFrames[numframes++] = drawModuleFrame;
|
||||
}
|
||||
|
||||
DEBUG_MSG("Added modules. numframes: %d\n", numframes);
|
||||
|
||||
Reference in New Issue
Block a user