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OnScreenKeyboard Improvement with Joystick and UpDown Encoder (#8379)
* Add mesh/Default.h include. * Reflacter OnScreenKeyBoard Module, do not interrupt keyboard when new message comes. * feat: Add long press scrolling for Joystick and upDown Encoder on baseUI frames and menus. * refactor: Clean up code formatting and improve readability in Screen and OnScreenKeyboardModule * Fix navigation on UpDownEncoder, default was RotaryEncoder while bringing the T_LORA_PAGER * Update src/graphics/draw/MenuHandler.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/modules/OnScreenKeyboardModule.h Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/graphics/draw/NotificationRenderer.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Optimize the detection logic for repeated events of the arrow keys. * Fixed parameter names in the OnScreenKeyboardModule::start * Trunk fix * Reflator OnScreenKeyboard Input checking, make it simple * Simplify long press logic in OnScreenKeyboardModule. --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -4,6 +4,7 @@
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#include "OLEDDisplayUi.h"
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#include "graphics/Screen.h"
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#include "graphics/VirtualKeyboard.h"
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#include "modules/OnScreenKeyboardModule.h"
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#include <functional>
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#include <string>
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#define MAX_LINES 5
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@@ -31,6 +32,7 @@ class NotificationRenderer
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static bool pauseBanner;
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static void resetBanner();
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static void showKeyboardMessagePopupWithTitle(const char *title, const char *content, uint32_t durationMs);
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static void drawBannercallback(OLEDDisplay *display, OLEDDisplayUiState *state);
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static void drawAlertBannerOverlay(OLEDDisplay *display, OLEDDisplayUiState *state);
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static void drawNumberPicker(OLEDDisplay *display, OLEDDisplayUiState *state);
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