OnScreenKeyboard Improvement with Joystick and UpDown Encoder (#8379)

* Add mesh/Default.h include.

* Reflacter OnScreenKeyBoard Module, do not interrupt keyboard when new message comes.

* feat: Add long press scrolling for Joystick and upDown Encoder on baseUI frames and menus.

* refactor: Clean up code formatting and improve readability in Screen and OnScreenKeyboardModule

* Fix navigation on UpDownEncoder, default was RotaryEncoder while bringing the T_LORA_PAGER

* Update src/graphics/draw/MenuHandler.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/modules/OnScreenKeyboardModule.h

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update src/graphics/draw/NotificationRenderer.cpp

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Optimize the detection logic for repeated events of the arrow keys.

* Fixed parameter names in the OnScreenKeyboardModule::start

* Trunk fix

* Reflator OnScreenKeyboard Input checking, make it simple

* Simplify long press logic in OnScreenKeyboardModule.

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
Wilson
2025-12-08 19:40:30 +08:00
committed by GitHub
parent 94aedff6ae
commit eb087849c0
12 changed files with 535 additions and 107 deletions

View File

@@ -85,9 +85,13 @@ void NotificationRenderer::drawSSLScreen(OLEDDisplay *display, OLEDDisplayUiStat
void NotificationRenderer::resetBanner()
{
notificationTypeEnum previousType = current_notification_type;
alertBannerMessage[0] = '\0';
current_notification_type = notificationTypeEnum::none;
OnScreenKeyboardModule::instance().clearPopup();
inEvent.inputEvent = INPUT_BROKER_NONE;
inEvent.kbchar = 0;
curSelected = 0;
@@ -100,6 +104,13 @@ void NotificationRenderer::resetBanner()
currentNumber = 0;
nodeDB->pause_sort(false);
// If we're exiting from text_input (virtual keyboard), stop module and trigger frame update
// to ensure any messages received during keyboard use are now displayed
if (previousType == notificationTypeEnum::text_input && screen) {
OnScreenKeyboardModule::instance().stop(false);
screen->setFrames(graphics::Screen::FOCUS_PRESERVE);
}
}
void NotificationRenderer::drawBannercallback(OLEDDisplay *display, OLEDDisplayUiState *state)
@@ -163,13 +174,15 @@ void NotificationRenderer::drawNumberPicker(OLEDDisplay *display, OLEDDisplayUiS
// modulo to extract
uint8_t this_digit = (currentNumber % (pow_of_10(numDigits - curSelected))) / (pow_of_10(numDigits - curSelected - 1));
// Handle input
if (inEvent.inputEvent == INPUT_BROKER_UP || inEvent.inputEvent == INPUT_BROKER_ALT_PRESS) {
if (inEvent.inputEvent == INPUT_BROKER_UP || inEvent.inputEvent == INPUT_BROKER_ALT_PRESS ||
inEvent.inputEvent == INPUT_BROKER_UP_LONG) {
if (this_digit == 9) {
currentNumber -= 9 * (pow_of_10(numDigits - curSelected - 1));
} else {
currentNumber += (pow_of_10(numDigits - curSelected - 1));
}
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN || inEvent.inputEvent == INPUT_BROKER_USER_PRESS) {
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN || inEvent.inputEvent == INPUT_BROKER_USER_PRESS ||
inEvent.inputEvent == INPUT_BROKER_DOWN_LONG) {
if (this_digit == 0) {
currentNumber += 9 * (pow_of_10(numDigits - curSelected - 1));
} else {
@@ -251,10 +264,10 @@ void NotificationRenderer::drawNodePicker(OLEDDisplay *display, OLEDDisplayUiSta
// Handle input
if (inEvent.inputEvent == INPUT_BROKER_UP || inEvent.inputEvent == INPUT_BROKER_LEFT ||
inEvent.inputEvent == INPUT_BROKER_ALT_PRESS) {
inEvent.inputEvent == INPUT_BROKER_ALT_PRESS || inEvent.inputEvent == INPUT_BROKER_UP_LONG) {
curSelected--;
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN || inEvent.inputEvent == INPUT_BROKER_RIGHT ||
inEvent.inputEvent == INPUT_BROKER_USER_PRESS) {
inEvent.inputEvent == INPUT_BROKER_USER_PRESS || inEvent.inputEvent == INPUT_BROKER_DOWN_LONG) {
curSelected++;
} else if (inEvent.inputEvent == INPUT_BROKER_SELECT) {
alertBannerCallback(selectedNodenum);
@@ -368,10 +381,10 @@ void NotificationRenderer::drawAlertBannerOverlay(OLEDDisplay *display, OLEDDisp
// Handle input
if (alertBannerOptions > 0) {
if (inEvent.inputEvent == INPUT_BROKER_UP || inEvent.inputEvent == INPUT_BROKER_LEFT ||
inEvent.inputEvent == INPUT_BROKER_ALT_PRESS) {
inEvent.inputEvent == INPUT_BROKER_ALT_PRESS || inEvent.inputEvent == INPUT_BROKER_UP_LONG) {
curSelected--;
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN || inEvent.inputEvent == INPUT_BROKER_RIGHT ||
inEvent.inputEvent == INPUT_BROKER_USER_PRESS) {
inEvent.inputEvent == INPUT_BROKER_USER_PRESS || inEvent.inputEvent == INPUT_BROKER_DOWN_LONG) {
curSelected++;
} else if (inEvent.inputEvent == INPUT_BROKER_SELECT) {
if (optionsEnumPtr != nullptr) {
@@ -769,40 +782,8 @@ void NotificationRenderer::drawTextInput(OLEDDisplay *display, OLEDDisplayUiStat
}
if (inEvent.inputEvent != INPUT_BROKER_NONE) {
if (inEvent.inputEvent == INPUT_BROKER_UP) {
// high frequency for move cursor left/right than up/down with encoders
extern ::RotaryEncoderInterruptImpl1 *rotaryEncoderInterruptImpl1;
extern ::UpDownInterruptImpl1 *upDownInterruptImpl1;
if (::rotaryEncoderInterruptImpl1 || ::upDownInterruptImpl1) {
virtualKeyboard->moveCursorLeft();
} else {
virtualKeyboard->moveCursorUp();
}
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN) {
extern ::RotaryEncoderInterruptImpl1 *rotaryEncoderInterruptImpl1;
extern ::UpDownInterruptImpl1 *upDownInterruptImpl1;
if (::rotaryEncoderInterruptImpl1 || ::upDownInterruptImpl1) {
virtualKeyboard->moveCursorRight();
} else {
virtualKeyboard->moveCursorDown();
}
} else if (inEvent.inputEvent == INPUT_BROKER_LEFT) {
virtualKeyboard->moveCursorLeft();
} else if (inEvent.inputEvent == INPUT_BROKER_RIGHT) {
virtualKeyboard->moveCursorRight();
} else if (inEvent.inputEvent == INPUT_BROKER_UP_LONG) {
virtualKeyboard->moveCursorUp();
} else if (inEvent.inputEvent == INPUT_BROKER_DOWN_LONG) {
virtualKeyboard->moveCursorDown();
} else if (inEvent.inputEvent == INPUT_BROKER_ALT_PRESS) {
virtualKeyboard->moveCursorLeft();
} else if (inEvent.inputEvent == INPUT_BROKER_USER_PRESS) {
virtualKeyboard->moveCursorRight();
} else if (inEvent.inputEvent == INPUT_BROKER_SELECT) {
virtualKeyboard->handlePress();
} else if (inEvent.inputEvent == INPUT_BROKER_SELECT_LONG) {
virtualKeyboard->handleLongPress();
} else if (inEvent.inputEvent == INPUT_BROKER_CANCEL) {
bool handled = OnScreenKeyboardModule::processVirtualKeyboardInput(inEvent, virtualKeyboard);
if (!handled && inEvent.inputEvent == INPUT_BROKER_CANCEL) {
auto callback = textInputCallback;
delete virtualKeyboard;
virtualKeyboard = nullptr;
@@ -821,12 +802,28 @@ void NotificationRenderer::drawTextInput(OLEDDisplay *display, OLEDDisplayUiStat
inEvent.inputEvent = INPUT_BROKER_NONE;
}
// Re-check pointer before drawing to avoid use-after-free and crashes
if (!virtualKeyboard) {
// Ensure we exit text_input state and restore frames
if (current_notification_type == notificationTypeEnum::text_input) {
resetBanner();
}
if (screen) {
screen->setFrames(graphics::Screen::FOCUS_PRESERVE);
}
// If screen is null, do nothing (safe fallback)
return;
}
// Clear the screen to avoid overlapping with underlying frames or overlays
display->setColor(BLACK);
display->fillRect(0, 0, display->getWidth(), display->getHeight());
display->setColor(WHITE);
// Draw the virtual keyboard
virtualKeyboard->draw(display, 0, 0);
// Draw transient popup overlay (if any) managed by OnScreenKeyboardModule
OnScreenKeyboardModule::instance().drawPopupOverlay(display);
} else {
// If virtualKeyboard is null, reset the banner to avoid getting stuck
LOG_INFO("Virtual keyboard is null - resetting banner");
@@ -839,5 +836,12 @@ bool NotificationRenderer::isOverlayBannerShowing()
return strlen(alertBannerMessage) > 0 && (alertBannerUntil == 0 || millis() <= alertBannerUntil);
}
void NotificationRenderer::showKeyboardMessagePopupWithTitle(const char *title, const char *content, uint32_t durationMs)
{
if (!title || !content || current_notification_type != notificationTypeEnum::text_input)
return;
OnScreenKeyboardModule::instance().showPopup(title, content, durationMs);
}
} // namespace graphics
#endif