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https://github.com/meshtastic/firmware.git
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OnScreenKeyboard Improvement with Joystick and UpDown Encoder (#8379)
* Add mesh/Default.h include. * Reflacter OnScreenKeyBoard Module, do not interrupt keyboard when new message comes. * feat: Add long press scrolling for Joystick and upDown Encoder on baseUI frames and menus. * refactor: Clean up code formatting and improve readability in Screen and OnScreenKeyboardModule * Fix navigation on UpDownEncoder, default was RotaryEncoder while bringing the T_LORA_PAGER * Update src/graphics/draw/MenuHandler.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/modules/OnScreenKeyboardModule.h Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Update src/graphics/draw/NotificationRenderer.cpp Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> * Optimize the detection logic for repeated events of the arrow keys. * Fixed parameter names in the OnScreenKeyboardModule::start * Trunk fix * Reflator OnScreenKeyboard Input checking, make it simple * Simplify long press logic in OnScreenKeyboardModule. --------- Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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@@ -230,24 +230,9 @@ void Screen::showTextInput(const char *header, const char *initialText, uint32_t
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{
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LOG_INFO("showTextInput called with header='%s', durationMs=%d", header ? header : "NULL", durationMs);
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if (NotificationRenderer::virtualKeyboard) {
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delete NotificationRenderer::virtualKeyboard;
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NotificationRenderer::virtualKeyboard = nullptr;
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}
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NotificationRenderer::textInputCallback = nullptr;
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NotificationRenderer::virtualKeyboard = new VirtualKeyboard();
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if (header) {
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NotificationRenderer::virtualKeyboard->setHeader(header);
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}
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if (initialText) {
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NotificationRenderer::virtualKeyboard->setInputText(initialText);
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}
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// Set up callback with safer cleanup mechanism
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// Start OnScreenKeyboardModule session (non-touch variant)
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OnScreenKeyboardModule::instance().start(header, initialText, durationMs, textCallback);
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NotificationRenderer::textInputCallback = textCallback;
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NotificationRenderer::virtualKeyboard->setCallback([textCallback](const std::string &text) { textCallback(text); });
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// Store the message and set the expiration timestamp (use same pattern as other notifications)
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strncpy(NotificationRenderer::alertBannerMessage, header ? header : "Text Input", 255);
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@@ -1513,14 +1498,14 @@ int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
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// Incoming message
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devicestate.has_rx_text_message = true; // Needed to include the message frame
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hasUnreadMessage = true; // Enables mail icon in the header
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setFrames(FOCUS_PRESERVE); // Refresh frame list without switching view
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setFrames(FOCUS_PRESERVE); // Refresh frame list without switching view (no-op during text_input)
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// Only wake/force display if the configuration allows it
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if (shouldWakeOnReceivedMessage()) {
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setOn(true); // Wake up the screen first
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forceDisplay(); // Forces screen redraw
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}
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// === Prepare banner content ===
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// === Prepare banner/popup content ===
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const meshtastic_NodeInfoLite *node = nodeDB->getMeshNode(packet->from);
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const meshtastic_Channel channel =
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channels.getByIndex(packet->channel ? packet->channel : channels.getPrimaryIndex());
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@@ -1544,38 +1529,84 @@ int Screen::handleTextMessage(const meshtastic_MeshPacket *packet)
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// Unlike generic messages, alerts (when enabled via the ext notif module) ignore any
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// 'mute' preferences set to any specific node or channel.
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if (isAlert) {
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if (longName && longName[0]) {
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snprintf(banner, sizeof(banner), "Alert Received from\n%s", longName);
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} else {
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strcpy(banner, "Alert Received");
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// If on-screen keyboard is active, show a transient popup over keyboard instead of interrupting it
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if (NotificationRenderer::current_notification_type == notificationTypeEnum::text_input) {
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// Wake and force redraw so popup is visible immediately
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if (shouldWakeOnReceivedMessage()) {
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setOn(true);
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forceDisplay();
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}
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screen->showSimpleBanner(banner, 3000);
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} else if (!channel.settings.has_module_settings || !channel.settings.module_settings.is_muted) {
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if (longName && longName[0]) {
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#if defined(M5STACK_UNITC6L)
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strcpy(banner, "New Message");
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#else
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snprintf(banner, sizeof(banner), "New Message from\n%s", longName);
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#endif
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// Build popup: title = message source name, content = message text (sanitized)
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// Title
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char titleBuf[64] = {0};
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if (longName && longName[0]) {
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// Sanitize sender name
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std::string t = sanitizeString(longName);
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strncpy(titleBuf, t.c_str(), sizeof(titleBuf) - 1);
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} else {
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strcpy(banner, "New Message");
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strncpy(titleBuf, "Message", sizeof(titleBuf) - 1);
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}
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// Content: payload bytes may not be null-terminated, remove ASCII_BELL and sanitize
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char content[256] = {0};
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{
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std::string raw;
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raw.reserve(packet->decoded.payload.size);
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for (size_t i = 0; i < packet->decoded.payload.size; ++i) {
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char c = msgRaw[i];
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if (c == ASCII_BELL)
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continue; // strip bell
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raw.push_back(c);
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}
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std::string sanitized = sanitizeString(raw);
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strncpy(content, sanitized.c_str(), sizeof(content) - 1);
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}
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NotificationRenderer::showKeyboardMessagePopupWithTitle(titleBuf, content, 3000);
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// Maintain existing buzzer behavior on M5 if applicable
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#if defined(M5STACK_UNITC6L)
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screen->setOn(true);
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screen->showSimpleBanner(banner, 1500);
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if (config.device.buzzer_mode != meshtastic_Config_DeviceConfig_BuzzerMode_DIRECT_MSG_ONLY ||
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(isAlert && moduleConfig.external_notification.alert_bell_buzzer) ||
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(!isBroadcast(packet->to) && isToUs(packet))) {
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// Beep if not in DIRECT_MSG_ONLY mode or if in DIRECT_MSG_ONLY mode and either
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// - packet contains an alert and alert bell buzzer is enabled
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// - packet is a non-broadcast that is addressed to this node
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playLongBeep();
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}
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#else
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screen->showSimpleBanner(banner, 3000);
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#endif
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} else {
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// No keyboard active: use regular banner flow, respecting mute settings
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if (isAlert) {
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if (longName && longName[0]) {
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snprintf(banner, sizeof(banner), "Alert Received from\n%s", longName);
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} else {
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strcpy(banner, "Alert Received");
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}
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screen->showSimpleBanner(banner, 3000);
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} else if (!channel.settings.has_module_settings || !channel.settings.module_settings.is_muted) {
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if (longName && longName[0]) {
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#if defined(M5STACK_UNITC6L)
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strcpy(banner, "New Message");
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#else
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snprintf(banner, sizeof(banner), "New Message from\n%s", longName);
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#endif
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} else {
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strcpy(banner, "New Message");
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}
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#if defined(M5STACK_UNITC6L)
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screen->setOn(true);
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screen->showSimpleBanner(banner, 1500);
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if (config.device.buzzer_mode != meshtastic_Config_DeviceConfig_BuzzerMode_DIRECT_MSG_ONLY ||
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(isAlert && moduleConfig.external_notification.alert_bell_buzzer) ||
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(!isBroadcast(packet->to) && isToUs(packet))) {
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// Beep if not in DIRECT_MSG_ONLY mode or if in DIRECT_MSG_ONLY mode and either
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// - packet contains an alert and alert bell buzzer is enabled
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// - packet is a non-broadcast that is addressed to this node
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playLongBeep();
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}
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#else
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screen->showSimpleBanner(banner, 3000);
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#endif
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}
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}
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}
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}
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@@ -1658,6 +1689,12 @@ int Screen::handleInputEvent(const InputEvent *event)
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showPrevFrame();
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} else if (event->inputEvent == INPUT_BROKER_RIGHT || event->inputEvent == INPUT_BROKER_USER_PRESS) {
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showNextFrame();
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} else if (event->inputEvent == INPUT_BROKER_UP_LONG) {
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// Long press up button for fast frame switching
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showPrevFrame();
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} else if (event->inputEvent == INPUT_BROKER_DOWN_LONG) {
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// Long press down button for fast frame switching
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showNextFrame();
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} else if (event->inputEvent == INPUT_BROKER_SELECT) {
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if (this->ui->getUiState()->currentFrame == framesetInfo.positions.home) {
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menuHandler::homeBaseMenu();
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