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Merge branch 'master' into NextHopRouter
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@@ -1,4 +1,5 @@
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#include "FloodingRouter.h"
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#include "../userPrefs.h"
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#include "configuration.h"
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#include "mesh-pb-constants.h"
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@@ -20,9 +21,8 @@ ErrorCode FloodingRouter::send(meshtastic_MeshPacket *p)
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bool FloodingRouter::shouldFilterReceived(const meshtastic_MeshPacket *p)
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{
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if (wasSeenRecently(p)) { // Note: this will also add a recent packet record
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printPacket("Ignoring incoming msg, because we've already seen it", p);
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printPacket("Ignoring incoming msg we've already seen", p);
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if (config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER &&
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config.device.role != meshtastic_Config_DeviceConfig_Role_ROUTER_CLIENT &&
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config.device.role != meshtastic_Config_DeviceConfig_Role_REPEATER) {
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// cancel rebroadcast of this message *if* there was already one, unless we're a router/repeater!
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Router::cancelSending(p->from, p->id);
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@@ -47,6 +47,13 @@ void FloodingRouter::sniffReceived(const meshtastic_MeshPacket *p, const meshtas
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meshtastic_MeshPacket *tosend = packetPool.allocCopy(*p); // keep a copy because we will be sending it
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tosend->hop_limit--; // bump down the hop count
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#if EVENT_MODE
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if (tosend->hop_limit > 2) {
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// if we are "correcting" the hop_limit, "correct" the hop_start by the same amount to preserve hops away.
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tosend->hop_start -= (tosend->hop_limit - 2);
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tosend->hop_limit = 2;
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}
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#endif
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LOG_INFO("Rebroadcasting received floodmsg to neighbors\n");
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// Note: we are careful to resend using the original senders node id
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